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Handle PDB writing errors like any other error in LLD: emit an error and continue. This allows the linker to print timing data and summary data after linking, which can be helpful for finding PDB size problems. Also report how large the file would have been. Example output: lld-link: error: Output data is larger than 4 GiB. File size would have been 6,937,108,480 lld-link: error: failed to write PDB file ./chrome.dll.pdb Summary -------------------------------------------------------------------------------- 33282 Input OBJ files (expanded from all cmd-line inputs) 4 PDB type server dependencies 0 Precomp OBJ dependencies 33396931 Input type records ... snip ... Input File Reading: 59756 ms ( 45.5%) GC: 7500 ms ( 5.7%) ICF: 3336 ms ( 2.5%) Code Layout: 6329 ms ( 4.8%) PDB Emission (Cumulative): 46192 ms ( 35.2%) Add Objects: 27609 ms ( 21.0%) Type Merging: 16740 ms ( 12.8%) Symbol Merging: 10761 ms ( 8.2%) Publics Stream Layout: 9383 ms ( 7.1%) TPI Stream Layout: 1678 ms ( 1.3%) Commit to Disk: 3461 ms ( 2.6%) -------------------------------------------------- Total Link Time: 131244 ms (100.0%) Differential Revision: https://reviews.llvm.org/D102713
392 lines
14 KiB
C++
392 lines
14 KiB
C++
//===- MSFBuilder.cpp -----------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/DebugInfo/MSF/MSFBuilder.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/DebugInfo/MSF/MSFError.h"
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#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
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#include "llvm/Support/BinaryByteStream.h"
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#include "llvm/Support/BinaryStreamWriter.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/Error.h"
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#include "llvm/Support/FileOutputBuffer.h"
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#include "llvm/Support/FormatVariadic.h"
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#include <algorithm>
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#include <cassert>
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#include <cstdint>
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#include <cstring>
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#include <memory>
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#include <utility>
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#include <vector>
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using namespace llvm;
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using namespace llvm::msf;
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using namespace llvm::support;
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static const uint32_t kSuperBlockBlock = 0;
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static const uint32_t kFreePageMap0Block = 1;
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static const uint32_t kFreePageMap1Block = 2;
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static const uint32_t kNumReservedPages = 3;
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static const uint32_t kDefaultFreePageMap = kFreePageMap1Block;
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static const uint32_t kDefaultBlockMapAddr = kNumReservedPages;
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MSFBuilder::MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
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BumpPtrAllocator &Allocator)
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: Allocator(Allocator), IsGrowable(CanGrow),
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FreePageMap(kDefaultFreePageMap), BlockSize(BlockSize),
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BlockMapAddr(kDefaultBlockMapAddr), FreeBlocks(MinBlockCount, true) {
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FreeBlocks[kSuperBlockBlock] = false;
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FreeBlocks[kFreePageMap0Block] = false;
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FreeBlocks[kFreePageMap1Block] = false;
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FreeBlocks[BlockMapAddr] = false;
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}
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Expected<MSFBuilder> MSFBuilder::create(BumpPtrAllocator &Allocator,
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uint32_t BlockSize,
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uint32_t MinBlockCount, bool CanGrow) {
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if (!isValidBlockSize(BlockSize))
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return make_error<MSFError>(msf_error_code::invalid_format,
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"The requested block size is unsupported");
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return MSFBuilder(BlockSize,
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std::max(MinBlockCount, msf::getMinimumBlockCount()),
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CanGrow, Allocator);
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}
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Error MSFBuilder::setBlockMapAddr(uint32_t Addr) {
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if (Addr == BlockMapAddr)
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return Error::success();
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if (Addr >= FreeBlocks.size()) {
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if (!IsGrowable)
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return make_error<MSFError>(msf_error_code::insufficient_buffer,
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"Cannot grow the number of blocks");
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FreeBlocks.resize(Addr + 1, true);
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}
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if (!isBlockFree(Addr))
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return make_error<MSFError>(
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msf_error_code::block_in_use,
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"Requested block map address is already in use");
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FreeBlocks[BlockMapAddr] = true;
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FreeBlocks[Addr] = false;
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BlockMapAddr = Addr;
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return Error::success();
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}
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void MSFBuilder::setFreePageMap(uint32_t Fpm) { FreePageMap = Fpm; }
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void MSFBuilder::setUnknown1(uint32_t Unk1) { Unknown1 = Unk1; }
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Error MSFBuilder::setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks) {
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for (auto B : DirectoryBlocks)
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FreeBlocks[B] = true;
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for (auto B : DirBlocks) {
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if (!isBlockFree(B)) {
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return make_error<MSFError>(msf_error_code::unspecified,
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"Attempt to reuse an allocated block");
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}
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FreeBlocks[B] = false;
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}
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DirectoryBlocks = DirBlocks;
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return Error::success();
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}
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Error MSFBuilder::allocateBlocks(uint32_t NumBlocks,
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MutableArrayRef<uint32_t> Blocks) {
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if (NumBlocks == 0)
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return Error::success();
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uint32_t NumFreeBlocks = FreeBlocks.count();
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if (NumFreeBlocks < NumBlocks) {
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if (!IsGrowable)
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return make_error<MSFError>(msf_error_code::insufficient_buffer,
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"There are no free Blocks in the file");
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uint32_t AllocBlocks = NumBlocks - NumFreeBlocks;
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uint32_t OldBlockCount = FreeBlocks.size();
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uint32_t NewBlockCount = AllocBlocks + OldBlockCount;
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uint32_t NextFpmBlock = alignTo(OldBlockCount, BlockSize) + 1;
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FreeBlocks.resize(NewBlockCount, true);
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// If we crossed over an fpm page, we actually need to allocate 2 extra
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// blocks for each FPM group crossed and mark both blocks from the group as
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// used. FPM blocks are marked as allocated regardless of whether or not
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// they ultimately describe the status of blocks in the file. This means
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// that not only are extraneous blocks at the end of the main FPM marked as
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// allocated, but also blocks from the alternate FPM are always marked as
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// allocated.
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while (NextFpmBlock < NewBlockCount) {
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NewBlockCount += 2;
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FreeBlocks.resize(NewBlockCount, true);
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FreeBlocks.reset(NextFpmBlock, NextFpmBlock + 2);
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NextFpmBlock += BlockSize;
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}
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}
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int I = 0;
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int Block = FreeBlocks.find_first();
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do {
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assert(Block != -1 && "We ran out of Blocks!");
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uint32_t NextBlock = static_cast<uint32_t>(Block);
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Blocks[I++] = NextBlock;
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FreeBlocks.reset(NextBlock);
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Block = FreeBlocks.find_next(Block);
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} while (--NumBlocks > 0);
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return Error::success();
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}
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uint32_t MSFBuilder::getNumUsedBlocks() const {
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return getTotalBlockCount() - getNumFreeBlocks();
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}
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uint32_t MSFBuilder::getNumFreeBlocks() const { return FreeBlocks.count(); }
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uint32_t MSFBuilder::getTotalBlockCount() const { return FreeBlocks.size(); }
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bool MSFBuilder::isBlockFree(uint32_t Idx) const { return FreeBlocks[Idx]; }
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Expected<uint32_t> MSFBuilder::addStream(uint32_t Size,
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ArrayRef<uint32_t> Blocks) {
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// Add a new stream mapped to the specified blocks. Verify that the specified
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// blocks are both necessary and sufficient for holding the requested number
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// of bytes, and verify that all requested blocks are free.
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uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
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if (ReqBlocks != Blocks.size())
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return make_error<MSFError>(
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msf_error_code::invalid_format,
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"Incorrect number of blocks for requested stream size");
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for (auto Block : Blocks) {
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if (Block >= FreeBlocks.size())
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FreeBlocks.resize(Block + 1, true);
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if (!FreeBlocks.test(Block))
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return make_error<MSFError>(
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msf_error_code::unspecified,
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"Attempt to re-use an already allocated block");
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}
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// Mark all the blocks occupied by the new stream as not free.
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for (auto Block : Blocks) {
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FreeBlocks.reset(Block);
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}
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StreamData.push_back(std::make_pair(Size, Blocks));
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return StreamData.size() - 1;
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}
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Expected<uint32_t> MSFBuilder::addStream(uint32_t Size) {
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uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
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std::vector<uint32_t> NewBlocks;
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NewBlocks.resize(ReqBlocks);
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if (auto EC = allocateBlocks(ReqBlocks, NewBlocks))
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return std::move(EC);
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StreamData.push_back(std::make_pair(Size, NewBlocks));
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return StreamData.size() - 1;
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}
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Error MSFBuilder::setStreamSize(uint32_t Idx, uint32_t Size) {
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uint32_t OldSize = getStreamSize(Idx);
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if (OldSize == Size)
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return Error::success();
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uint32_t NewBlocks = bytesToBlocks(Size, BlockSize);
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uint32_t OldBlocks = bytesToBlocks(OldSize, BlockSize);
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if (NewBlocks > OldBlocks) {
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uint32_t AddedBlocks = NewBlocks - OldBlocks;
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// If we're growing, we have to allocate new Blocks.
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std::vector<uint32_t> AddedBlockList;
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AddedBlockList.resize(AddedBlocks);
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if (auto EC = allocateBlocks(AddedBlocks, AddedBlockList))
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return EC;
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auto &CurrentBlocks = StreamData[Idx].second;
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llvm::append_range(CurrentBlocks, AddedBlockList);
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} else if (OldBlocks > NewBlocks) {
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// For shrinking, free all the Blocks in the Block map, update the stream
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// data, then shrink the directory.
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uint32_t RemovedBlocks = OldBlocks - NewBlocks;
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auto CurrentBlocks = ArrayRef<uint32_t>(StreamData[Idx].second);
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auto RemovedBlockList = CurrentBlocks.drop_front(NewBlocks);
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for (auto P : RemovedBlockList)
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FreeBlocks[P] = true;
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StreamData[Idx].second = CurrentBlocks.drop_back(RemovedBlocks);
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}
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StreamData[Idx].first = Size;
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return Error::success();
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}
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uint32_t MSFBuilder::getNumStreams() const { return StreamData.size(); }
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uint32_t MSFBuilder::getStreamSize(uint32_t StreamIdx) const {
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return StreamData[StreamIdx].first;
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}
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ArrayRef<uint32_t> MSFBuilder::getStreamBlocks(uint32_t StreamIdx) const {
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return StreamData[StreamIdx].second;
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}
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uint32_t MSFBuilder::computeDirectoryByteSize() const {
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// The directory has the following layout, where each item is a ulittle32_t:
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// NumStreams
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// StreamSizes[NumStreams]
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// StreamBlocks[NumStreams][]
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uint32_t Size = sizeof(ulittle32_t); // NumStreams
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Size += StreamData.size() * sizeof(ulittle32_t); // StreamSizes
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for (const auto &D : StreamData) {
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uint32_t ExpectedNumBlocks = bytesToBlocks(D.first, BlockSize);
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assert(ExpectedNumBlocks == D.second.size() &&
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"Unexpected number of blocks");
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Size += ExpectedNumBlocks * sizeof(ulittle32_t);
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}
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return Size;
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}
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Expected<MSFLayout> MSFBuilder::generateLayout() {
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SuperBlock *SB = Allocator.Allocate<SuperBlock>();
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MSFLayout L;
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L.SB = SB;
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std::memcpy(SB->MagicBytes, Magic, sizeof(Magic));
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SB->BlockMapAddr = BlockMapAddr;
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SB->BlockSize = BlockSize;
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SB->NumDirectoryBytes = computeDirectoryByteSize();
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SB->FreeBlockMapBlock = FreePageMap;
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SB->Unknown1 = Unknown1;
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uint32_t NumDirectoryBlocks = bytesToBlocks(SB->NumDirectoryBytes, BlockSize);
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if (NumDirectoryBlocks > DirectoryBlocks.size()) {
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// Our hint wasn't enough to satisfy the entire directory. Allocate
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// remaining pages.
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std::vector<uint32_t> ExtraBlocks;
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uint32_t NumExtraBlocks = NumDirectoryBlocks - DirectoryBlocks.size();
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ExtraBlocks.resize(NumExtraBlocks);
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if (auto EC = allocateBlocks(NumExtraBlocks, ExtraBlocks))
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return std::move(EC);
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llvm::append_range(DirectoryBlocks, ExtraBlocks);
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} else if (NumDirectoryBlocks < DirectoryBlocks.size()) {
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uint32_t NumUnnecessaryBlocks = DirectoryBlocks.size() - NumDirectoryBlocks;
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for (auto B :
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ArrayRef<uint32_t>(DirectoryBlocks).drop_back(NumUnnecessaryBlocks))
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FreeBlocks[B] = true;
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DirectoryBlocks.resize(NumDirectoryBlocks);
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}
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// Don't set the number of blocks in the file until after allocating Blocks
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// for the directory, since the allocation might cause the file to need to
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// grow.
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SB->NumBlocks = FreeBlocks.size();
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ulittle32_t *DirBlocks = Allocator.Allocate<ulittle32_t>(NumDirectoryBlocks);
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std::uninitialized_copy_n(DirectoryBlocks.begin(), NumDirectoryBlocks,
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DirBlocks);
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L.DirectoryBlocks = ArrayRef<ulittle32_t>(DirBlocks, NumDirectoryBlocks);
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// The stream sizes should be re-allocated as a stable pointer and the stream
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// map should have each of its entries allocated as a separate stable pointer.
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if (!StreamData.empty()) {
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ulittle32_t *Sizes = Allocator.Allocate<ulittle32_t>(StreamData.size());
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L.StreamSizes = ArrayRef<ulittle32_t>(Sizes, StreamData.size());
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L.StreamMap.resize(StreamData.size());
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for (uint32_t I = 0; I < StreamData.size(); ++I) {
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Sizes[I] = StreamData[I].first;
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ulittle32_t *BlockList =
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Allocator.Allocate<ulittle32_t>(StreamData[I].second.size());
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std::uninitialized_copy_n(StreamData[I].second.begin(),
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StreamData[I].second.size(), BlockList);
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L.StreamMap[I] =
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ArrayRef<ulittle32_t>(BlockList, StreamData[I].second.size());
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}
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}
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L.FreePageMap = FreeBlocks;
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return L;
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}
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static void commitFpm(WritableBinaryStream &MsfBuffer, const MSFLayout &Layout,
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BumpPtrAllocator &Allocator) {
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auto FpmStream =
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WritableMappedBlockStream::createFpmStream(Layout, MsfBuffer, Allocator);
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// We only need to create the alt fpm stream so that it gets initialized.
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WritableMappedBlockStream::createFpmStream(Layout, MsfBuffer, Allocator,
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true);
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uint32_t BI = 0;
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BinaryStreamWriter FpmWriter(*FpmStream);
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while (BI < Layout.SB->NumBlocks) {
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uint8_t ThisByte = 0;
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for (uint32_t I = 0; I < 8; ++I) {
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bool IsFree =
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(BI < Layout.SB->NumBlocks) ? Layout.FreePageMap.test(BI) : true;
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uint8_t Mask = uint8_t(IsFree) << I;
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ThisByte |= Mask;
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++BI;
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}
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cantFail(FpmWriter.writeObject(ThisByte));
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}
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assert(FpmWriter.bytesRemaining() == 0);
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}
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Expected<FileBufferByteStream> MSFBuilder::commit(StringRef Path,
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MSFLayout &Layout) {
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Expected<MSFLayout> L = generateLayout();
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if (!L)
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return L.takeError();
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Layout = std::move(*L);
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uint64_t FileSize = uint64_t(Layout.SB->BlockSize) * Layout.SB->NumBlocks;
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if (FileSize > UINT32_MAX) {
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// FIXME: Changing the BinaryStream classes to use 64-bit numbers lets
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// us create PDBs larger than 4 GiB successfully. The file format is
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// block-based and as long as each stream is small enough, PDBs larger than
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// 4 GiB might work. Check if tools can handle these large PDBs, and if so
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// add support for writing them.
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return make_error<MSFError>(
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msf_error_code::size_overflow,
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formatv("File size would have been {0,1:N}", FileSize));
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}
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auto OutFileOrError = FileOutputBuffer::create(Path, FileSize);
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if (auto EC = OutFileOrError.takeError())
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return std::move(EC);
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FileBufferByteStream Buffer(std::move(*OutFileOrError),
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llvm::support::little);
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BinaryStreamWriter Writer(Buffer);
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if (auto EC = Writer.writeObject(*Layout.SB))
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return std::move(EC);
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commitFpm(Buffer, Layout, Allocator);
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uint32_t BlockMapOffset =
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msf::blockToOffset(Layout.SB->BlockMapAddr, Layout.SB->BlockSize);
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Writer.setOffset(BlockMapOffset);
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if (auto EC = Writer.writeArray(Layout.DirectoryBlocks))
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return std::move(EC);
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auto DirStream = WritableMappedBlockStream::createDirectoryStream(
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Layout, Buffer, Allocator);
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BinaryStreamWriter DW(*DirStream);
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if (auto EC = DW.writeInteger<uint32_t>(Layout.StreamSizes.size()))
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return std::move(EC);
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if (auto EC = DW.writeArray(Layout.StreamSizes))
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return std::move(EC);
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for (const auto &Blocks : Layout.StreamMap) {
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if (auto EC = DW.writeArray(Blocks))
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return std::move(EC);
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}
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return std::move(Buffer);
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}
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