llvm-mirror/tools/bugpoint/BugDriver.h
Brian Gaeke 04b8fe6b33 Add check-exit-code option, defaulting to true.
Add ProgramExitedNonzero argument to executeProgram(), and make it
tell its caller whether the program exited nonzero.

Move executeProgramWithCBE() out of line, to ExecutionDriver.cpp, and remove
its extra arguments which are always defaulted.  Make it turn off
check-exit-code if the program exits nonzero while generating a reference
output.

Make diffProgram() assume that any nonzero exit code is a failure, if
check-exit-code is turned on.

llvm-svn: 11325
2004-02-11 18:37:32 +00:00

211 lines
7.8 KiB
C++

//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This class contains all of the shared state and information that is used by
// the BugPoint tool to track down errors in optimizations. This class is the
// main driver class that invokes all sub-functionality.
//
//===----------------------------------------------------------------------===//
#ifndef BUGDRIVER_H
#define BUGDRIVER_H
#include <vector>
#include <string>
namespace llvm {
class PassInfo;
class Module;
class Function;
class AbstractInterpreter;
class Instruction;
class DebugCrashes;
class ReduceMiscompilingPasses;
class ReduceMiscompilingFunctions;
class ReduceCrashingFunctions;
class ReduceCrashingBlocks;
class CBE;
class GCC;
extern bool DisableSimplifyCFG;
class BugDriver {
const std::string ToolName; // Name of bugpoint
std::string ReferenceOutputFile; // Name of `good' output file
Module *Program; // The raw program, linked together
std::vector<const PassInfo*> PassesToRun;
AbstractInterpreter *Interpreter; // How to run the program
CBE *cbe;
GCC *gcc;
// FIXME: sort out public/private distinctions...
friend class DebugCrashes;
friend class ReduceMiscompilingPasses;
friend class ReduceMiscompilingFunctions;
friend class ReduceMisCodegenFunctions;
friend class ReduceCrashingFunctions;
friend class ReduceCrashingBlocks;
public:
BugDriver(const char *toolname);
const std::string &getToolName() const { return ToolName; }
// Set up methods... these methods are used to copy information about the
// command line arguments into instance variables of BugDriver.
//
bool addSources(const std::vector<std::string> &FileNames);
template<class It>
void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); }
void setPassesToRun(const std::vector<const PassInfo*> &PTR) {
PassesToRun = PTR;
}
/// run - The top level method that is invoked after all of the instance
/// variables are set up from command line arguments.
///
bool run();
/// debugCrash - This method is called when some pass crashes on input. It
/// attempts to prune down the testcase to something reasonable, and figure
/// out exactly which pass is crashing.
///
bool debugCrash();
/// debugMiscompilation - This method is used when the passes selected are not
/// crashing, but the generated output is semantically different from the
/// input.
bool debugMiscompilation();
/// debugPassMiscompilation - This method is called when the specified pass
/// miscompiles Program as input. It tries to reduce the testcase to
/// something that smaller that still miscompiles the program.
/// ReferenceOutput contains the filename of the file containing the output we
/// are to match.
///
bool debugPassMiscompilation(const PassInfo *ThePass,
const std::string &ReferenceOutput);
/// compileSharedObject - This method creates a SharedObject from a given
/// BytecodeFile for debugging a code generator.
///
std::string compileSharedObject(const std::string &BytecodeFile);
/// debugCodeGenerator - This method narrows down a module to a function or
/// set of functions, using the CBE as a ``safe'' code generator for other
/// functions that are not under consideration.
bool debugCodeGenerator();
/// isExecutingJIT - Returns true if bugpoint is currently testing the JIT
///
bool isExecutingJIT();
private:
/// ParseInputFile - Given a bytecode or assembly input filename, parse and
/// return it, or return null if not possible.
///
Module *ParseInputFile(const std::string &InputFilename) const;
/// writeProgramToFile - This writes the current "Program" to the named
/// bytecode file. If an error occurs, true is returned.
///
bool writeProgramToFile(const std::string &Filename, Module *M = 0) const;
/// EmitProgressBytecode - This function is used to output the current Program
/// to a file named "bugpoint-ID.bc".
///
void EmitProgressBytecode(const std::string &ID, bool NoFlyer = false);
/// runPasses - Run the specified passes on Program, outputting a bytecode
/// file and writting the filename into OutputFile if successful. If the
/// optimizations fail for some reason (optimizer crashes), return true,
/// otherwise return false. If DeleteOutput is set to true, the bytecode is
/// deleted on success, and the filename string is undefined. This prints to
/// cout a single line message indicating whether compilation was successful
/// or failed, unless Quiet is set.
///
bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
std::string &OutputFilename, bool DeleteOutput = false,
bool Quiet = false) const;
/// runPasses - Just like the method above, but this just returns true or
/// false indicating whether or not the optimizer crashed on the specified
/// input (true = crashed).
///
bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
bool DeleteOutput = true) const {
std::string Filename;
return runPasses(PassesToRun, Filename, DeleteOutput);
}
/// PrintFunctionList - prints out list of problematic functions
///
static void PrintFunctionList(const std::vector<Function*> &Funcs);
/// deleteInstructionFromProgram - This method clones the current Program and
/// deletes the specified instruction from the cloned module. It then runs a
/// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
/// which depends on the value. The modified module is then returned.
///
Module *deleteInstructionFromProgram(Instruction *I, unsigned Simp) const;
/// performFinalCleanups - This method clones the current Program and performs
/// a series of cleanups intended to get rid of extra cruft on the module. If
/// the MayModifySemantics argument is true, then the cleanups is allowed to
/// modify how the code behaves.
///
Module *performFinalCleanups(Module *M, bool MayModifySemantics = false);
/// initializeExecutionEnvironment - This method is used to set up the
/// environment for executing LLVM programs.
///
bool initializeExecutionEnvironment();
/// executeProgram - This method runs "Program", capturing the output of the
/// program to a file, returning the filename of the file. A recommended
/// filename may be optionally specified.
///
std::string executeProgram(std::string RequestedOutputFilename = "",
std::string Bytecode = "",
const std::string &SharedObjects = "",
AbstractInterpreter *AI = 0,
bool *ProgramExitedNonzero = 0);
/// executeProgramWithCBE - Used to create reference output with the C
/// backend, if reference output is not provided.
///
std::string executeProgramWithCBE(std::string OutputFile = "");
/// diffProgram - This method executes the specified module and diffs the
/// output against the file specified by ReferenceOutputFile. If the output
/// is different, true is returned.
///
bool diffProgram(const std::string &BytecodeFile = "",
const std::string &SharedObj = "",
bool RemoveBytecode = false);
};
/// getPassesString - Turn a list of passes into a string which indicates the
/// command line options that must be passed to add the passes.
///
std::string getPassesString(const std::vector<const PassInfo*> &Passes);
// DeleteFunctionBody - "Remove" the function by deleting all of it's basic
// blocks, making it external.
//
void DeleteFunctionBody(Function *F);
} // End llvm namespace
#endif