llvm-mirror/include/llvm/PassSupport.h
Chris Lattner 78cb7cd03d Add a class that is useful for hacking around linking problem due to
pass implementations not being linked in when they are used if the
implementation is in a .a file.

  - Fighting with linking problem due to removing the ::ID elements.  Now the
    implementation .cpp files for analyses are not being included into gccas
    and friends because it is linking to the .a file and there is no explicit
    symbol reference to bring in the .o file.  The new IncludeFile hack is the
    result.

llvm-svn: 3434
2002-08-21 23:48:55 +00:00

351 lines
13 KiB
C++

//===- llvm/PassSupport.h - Pass Support code -------------------*- C++ -*-===//
//
// This file defines stuff that is used to define and "use" Passes. This file
// is automatically #included by Pass.h, so:
//
// NO .CPP FILES SHOULD INCLUDE THIS FILE DIRECTLY
//
// Instead, #include Pass.h.
//
// This file defines Pass registration code and classes used for it.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_PASS_SUPPORT_H
#define LLVM_PASS_SUPPORT_H
// No need to include Pass.h, we are being included by it!
class TargetData;
class TargetMachine;
//===---------------------------------------------------------------------------
// PassInfo class - An instance of this class exists for every pass known by the
// system, and can be obtained from a live Pass by calling its getPassInfo()
// method. These objects are set up by the RegisterPass<> template, defined
// below.
//
class PassInfo {
const char *PassName; // Nice name for Pass
const char *PassArgument; // Command Line argument to run this pass
const std::type_info &TypeInfo; // type_info object for this Pass class
unsigned char PassType; // Set of enums values below...
Pass *(*NormalCtor)(); // No argument ctor
Pass *(*DataCtor)(const TargetData&);// Ctor taking TargetData object...
public:
// PassType - Define symbolic constants that can be used to test to see if
// this pass should be listed by analyze or opt. Passes can use none, one or
// many of these flags or'd together. It is not legal to combine the
// AnalysisGroup flag with others.
//
enum {
Analysis = 1, Optimization = 2, LLC = 4, AnalysisGroup = 8
};
// PassInfo ctor - Do not call this directly, this should only be invoked
// through RegisterPass.
PassInfo(const char *name, const char *arg, const std::type_info &ti,
unsigned pt, Pass *(*normal)(), Pass *(*data)(const TargetData &))
: PassName(name), PassArgument(arg), TypeInfo(ti), PassType(pt),
NormalCtor(normal), DataCtor(data) {
}
// getPassName - Return the friendly name for the pass, never returns null
const char *getPassName() const { return PassName; }
void setPassName(const char *Name) { PassName = Name; }
// getPassArgument - Return the command line option that may be passed to
// 'opt' that will cause this pass to be run. This will return null if there
// is no argument.
//
const char *getPassArgument() const { return PassArgument; }
// getTypeInfo - Return the type_info object for the pass...
const std::type_info &getTypeInfo() const { return TypeInfo; }
// getPassType - Return the PassType of a pass. Note that this can be several
// different types or'd together. This is _strictly_ for use by opt, analyze
// and llc for deciding which passes to use as command line options.
//
unsigned getPassType() const { return PassType; }
// getNormalCtor - Return a pointer to a function, that when called, creates
// an instance of the pass and returns it. This pointer may be null if there
// is no default constructor for the pass.
Pass *(*getNormalCtor() const)() {
return NormalCtor;
}
void setNormalCtor(Pass *(*Ctor)()) {
NormalCtor = Ctor;
}
// createPass() - Use this
Pass *createPass() const {
assert((PassType != AnalysisGroup || NormalCtor) &&
"No default implementation found for analysis group!");
assert(NormalCtor &&
"Cannot call createPass on PassInfo without default ctor!");
return NormalCtor();
}
// getDataCtor - Return a pointer to a function that creates an instance of
// the pass and returns it. This returns a constructor for a version of the
// pass that takes a TArgetData object as a parameter.
//
Pass *(*getDataCtor() const)(const TargetData &) {
return DataCtor;
}
};
//===---------------------------------------------------------------------------
// RegisterPass<t> template - This template class is used to notify the system
// that a Pass is available for use, and registers it into the internal database
// maintained by the PassManager. Unless this template is used, opt, for
// example will not be able to see the pass and attempts to create the pass will
// fail. This template is used in the follow manner (at global scope, in your
// .cpp file):
//
// static RegisterPass<YourPassClassName> tmp("passopt", "My Pass Name");
//
// This statement will cause your pass to be created by calling the default
// constructor exposed by the pass. If you have a different constructor that
// must be called, create a global constructor function (which takes the
// arguments you need and returns a Pass*) and register your pass like this:
//
// Pass *createMyPass(foo &opt) { return new MyPass(opt); }
// static RegisterPass<PassClassName> tmp("passopt", "My Name", createMyPass);
//
struct RegisterPassBase {
// getPassInfo - Get the pass info for the registered class...
const PassInfo *getPassInfo() const { return PIObj; }
RegisterPassBase() : PIObj(0) {}
~RegisterPassBase() { // Intentionally non-virtual...
if (PIObj) unregisterPass(PIObj);
}
protected:
PassInfo *PIObj; // The PassInfo object for this pass
void registerPass(PassInfo *);
void unregisterPass(PassInfo *);
// setPreservesCFG - Notice that this pass only depends on the CFG, so
// transformations that do not modify the CFG do not invalidate this pass.
//
void setPreservesCFG();
};
template<typename PassName>
Pass *callDefaultCtor() { return new PassName(); }
template<typename PassName>
struct RegisterPass : public RegisterPassBase {
// Register Pass using default constructor...
RegisterPass(const char *PassArg, const char *Name, unsigned PassTy = 0) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy,
callDefaultCtor<PassName>, 0));
}
// Register Pass using default constructor explicitly...
RegisterPass(const char *PassArg, const char *Name, unsigned PassTy,
Pass *(*ctor)()) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, ctor,0));
}
// Register Pass using TargetData constructor...
RegisterPass(const char *PassArg, const char *Name, unsigned PassTy,
Pass *(*datactor)(const TargetData &)) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy,
0, datactor));
}
// Generic constructor version that has an unknown ctor type...
template<typename CtorType>
RegisterPass(const char *PassArg, const char *Name, unsigned PassTy,
CtorType *Fn) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, 0, 0));
}
};
// RegisterOpt - Register something that is to show up in Opt, this is just a
// shortcut for specifying RegisterPass...
//
template<typename PassName>
struct RegisterOpt : public RegisterPassBase {
RegisterOpt(const char *PassArg, const char *Name) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName),
PassInfo::Optimization,
callDefaultCtor<PassName>, 0));
}
// Register Pass using default constructor explicitly...
RegisterOpt(const char *PassArg, const char *Name, Pass *(*ctor)()) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName),
PassInfo::Optimization, ctor, 0));
}
// Register Pass using TargetData constructor...
RegisterOpt(const char *PassArg, const char *Name,
Pass *(*datactor)(const TargetData &)) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName),
PassInfo::Optimization, 0, datactor));
}
};
// RegisterAnalysis - Register something that is to show up in Analysis, this is
// just a shortcut for specifying RegisterPass... Analyses take a special
// argument that, when set to true, tells the system that the analysis ONLY
// depends on the shape of the CFG, so if a transformation preserves the CFG
// that the analysis is not invalidated.
//
template<typename PassName>
struct RegisterAnalysis : public RegisterPassBase {
RegisterAnalysis(const char *PassArg, const char *Name,
bool CFGOnly = false) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName),
PassInfo::Analysis,
callDefaultCtor<PassName>, 0));
if (CFGOnly)
setPreservesCFG();
}
};
// RegisterLLC - Register something that is to show up in LLC, this is just a
// shortcut for specifying RegisterPass...
//
template<typename PassName>
struct RegisterLLC : public RegisterPassBase {
RegisterLLC(const char *PassArg, const char *Name) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName),
PassInfo::LLC,
callDefaultCtor<PassName>, 0));
}
// Register Pass using default constructor explicitly...
RegisterLLC(const char *PassArg, const char *Name, Pass *(*ctor)()) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName),
PassInfo::LLC, ctor, 0));
}
// Register Pass using TargetData constructor...
RegisterLLC(const char *PassArg, const char *Name,
Pass *(*datactor)(const TargetData &)) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName),
PassInfo::LLC, 0, datactor));
}
// Register Pass using TargetMachine constructor...
RegisterLLC(const char *PassArg, const char *Name,
Pass *(*datactor)(TargetMachine &)) {
registerPass(new PassInfo(Name, PassArg, typeid(PassName),
PassInfo::LLC, 0, 0));
}
};
// RegisterAnalysisGroup - Register a Pass as a member of an analysis _group_.
// Analysis groups are used to define an interface (which need not derive from
// Pass) that is required by passes to do their job. Analysis Groups differ
// from normal analyses because any available implementation of the group will
// be used if it is available.
//
// If no analysis implementing the interface is available, a default
// implementation is created and added. A pass registers itself as the default
// implementation by specifying 'true' as the third template argument of this
// class.
//
// In addition to registering itself as an analysis group member, a pass must
// register itself normally as well. Passes may be members of multiple groups
// and may still be "required" specifically by name.
//
// The actual interface may also be registered as well (by not specifying the
// second template argument). The interface should be registered to associate a
// nice name with the interface.
//
class RegisterAGBase : public RegisterPassBase {
PassInfo *InterfaceInfo;
const PassInfo *ImplementationInfo;
bool isDefaultImplementation;
protected:
RegisterAGBase(const std::type_info &Interface,
const std::type_info *Pass = 0,
bool isDefault = false);
void setGroupName(const char *Name);
public:
~RegisterAGBase();
};
template<typename Interface, typename DefaultImplementationPass = void,
bool Default = false>
struct RegisterAnalysisGroup : public RegisterAGBase {
RegisterAnalysisGroup() : RegisterAGBase(typeid(Interface),
&typeid(DefaultImplementationPass),
Default) {
}
};
// Define a specialization of RegisterAnalysisGroup that is used to set the name
// for the analysis group.
//
template<typename Interface>
struct RegisterAnalysisGroup<Interface, void, false> : public RegisterAGBase {
RegisterAnalysisGroup(const char *Name)
: RegisterAGBase(typeid(Interface)) {
setGroupName(Name);
}
};
//===---------------------------------------------------------------------------
// PassRegistrationListener class - This class is meant to be derived from by
// clients that are interested in which passes get registered and unregistered
// at runtime (which can be because of the RegisterPass constructors being run
// as the program starts up, or may be because a shared object just got loaded).
// Deriving from the PassRegistationListener class automatically registers your
// object to receive callbacks indicating when passes are loaded and removed.
//
struct PassRegistrationListener {
// PassRegistrationListener ctor - Add the current object to the list of
// PassRegistrationListeners...
PassRegistrationListener();
// dtor - Remove object from list of listeners...
virtual ~PassRegistrationListener();
// Callback functions - These functions are invoked whenever a pass is loaded
// or removed from the current executable.
//
virtual void passRegistered(const PassInfo *P) {}
virtual void passUnregistered(const PassInfo *P) {}
// enumeratePasses - Iterate over the registered passes, calling the
// passEnumerate callback on each PassInfo object.
//
void enumeratePasses();
// passEnumerate - Callback function invoked when someone calls
// enumeratePasses on this PassRegistrationListener object.
//
virtual void passEnumerate(const PassInfo *P) {}
};
//===---------------------------------------------------------------------------
// IncludeFile class - This class is used as a hack to make sure that the
// implementation of a header file is included into a tool that uses the header.
// This is solely to overcome problems linking .a files and not getting the
// implementation of passes we need.
//
struct IncludeFile {
IncludeFile(void *);
};
#endif