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clients of the Deserializer to read the pointer ID before they are ready to deserialize the object (which can mean registering a pointer reference with the backpatcher). Changed some methods that took an argument "SerializedPtrID" to "const SerializedPtrID&" (pass-by-reference). This is to accommodate a future revision of SerializedPtrID where it may be much fatter than an unsigned integer. llvm-svn: 44021