llvm-mirror/lib/System/Valgrind.cpp
Jeffrey Yasskin f468a14fb1 Tell Valgrind when we modify already-executed machine code so it knows
to re-instrument the code.  We depend on the system valgrind.h to
avoid adding a new license.

llvm-svn: 98529
2010-03-15 04:57:55 +00:00

55 lines
1.6 KiB
C++

//===-- Valgrind.cpp - Implement Valgrind communication ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Defines Valgrind communication methods, if HAVE_VALGRIND_VALGRIND_H is
// defined. If we have valgrind.h but valgrind isn't running, its macros are
// no-ops.
//
//===----------------------------------------------------------------------===//
#include "llvm/System/Valgrind.h"
#include "llvm/Config/config.h"
#if HAVE_VALGRIND_VALGRIND_H
#include <valgrind/valgrind.h>
static bool InitNotUnderValgrind() {
return !RUNNING_ON_VALGRIND;
}
// This bool is negated from what we'd expect because code may run before it
// gets initialized. If that happens, it will appear to be 0 (false), and we
// want that to cause the rest of the code in this file to run the
// Valgrind-provided macros.
static const bool NotUnderValgrind = InitNotUnderValgrind();
bool llvm::sys::RunningOnValgrind() {
if (NotUnderValgrind)
return false;
return RUNNING_ON_VALGRIND;
}
void llvm::sys::ValgrindDiscardTranslations(const void *Addr, size_t Len) {
if (NotUnderValgrind)
return;
VALGRIND_DISCARD_TRANSLATIONS(Addr, Len);
}
#else // !HAVE_VALGRIND_VALGRIND_H
bool llvm::sys::RunningOnValgrind() {
return false;
}
void llvm::sys::ValgrindDiscardTranslations(const void *Addr, size_t Len) {
}
#endif // !HAVE_VALGRIND_VALGRIND_H