llvm-mirror/test/Bitcode/miscInstructions.3.2.ll
David Majnemer c8b1f095a3 Move the personality function from LandingPadInst to Function
The personality routine currently lives in the LandingPadInst.

This isn't desirable because:
- All LandingPadInsts in the same function must have the same
  personality routine.  This means that each LandingPadInst beyond the
  first has an operand which produces no additional information.

- There is ongoing work to introduce EH IR constructs other than
  LandingPadInst.  Moving the personality routine off of any one
  particular Instruction and onto the parent function seems a lot better
  than have N different places a personality function can sneak onto an
  exceptional function.

Differential Revision: http://reviews.llvm.org/D10429

llvm-svn: 239940
2015-06-17 20:52:32 +00:00

193 lines
5.1 KiB
LLVM

; RUN: llvm-dis < %s.bc| FileCheck %s
; miscInstructions.3.2.ll.bc was generated by passing this file to llvm-as-3.2.
; The test checks that LLVM does not misread miscellaneous instructions of
; older bitcode files.
@X = global i8 1
@_ZTIi = global i8* @X
@_ZTId = global i8* @X
define i32 @__gxx_personality_v0(...){
entry:
ret i32 0
}
; CHECK-LABEL: define void @landingpadInstr1
; CHECK-SAME: personality i32 (...)* @__gxx_personality_v0
define void @landingpadInstr1(i1 %cond1, <2 x i1> %cond2, <2 x i8> %x1, <2 x i8> %x2){
entry:
; CHECK: %res = landingpad { i8*, i32 }
%res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0
; CHECK: catch i8** @_ZTIi
catch i8** @_ZTIi
ret void
}
; CHECK-LABEL: define void @landingpadInstr2
; CHECK-SAME: personality i32 (...)* @__gxx_personality_v0
define void @landingpadInstr2(i1 %cond1, <2 x i1> %cond2, <2 x i8> %x1, <2 x i8> %x2){
entry:
; CHECK: %res = landingpad { i8*, i32 }
%res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0
; CHECK: cleanup
cleanup
ret void
}
; CHECK-LABEL: define void @landingpadInstr3
; CHECK-SAME: personality i32 (...)* @__gxx_personality_v0
define void @landingpadInstr3(i1 %cond1, <2 x i1> %cond2, <2 x i8> %x1, <2 x i8> %x2){
entry:
; CHECK: %res = landingpad { i8*, i32 }
%res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0
; CHECK: catch i8** @_ZTIi
catch i8** @_ZTIi
; CHECK: filter [1 x i8**] [i8** @_ZTId]
filter [1 x i8**] [i8** @_ZTId]
ret void
}
define void @phiInstr(){
LoopHeader:
%x = add i32 0, 0
br label %Loop
Loop:
; CHECK: %indvar = phi i32 [ 0, %LoopHeader ], [ %nextindvar, %Loop ]
%indvar = phi i32 [ 0, %LoopHeader ], [ %nextindvar, %Loop ]
%nextindvar = add i32 %indvar, 1
br label %Loop
ret void
}
define void @selectInstr(i1 %cond1, <2 x i1> %cond2, <2 x i8> %x1, <2 x i8> %x2){
entry:
; CHECK: %res1 = select i1 %cond1, i8 1, i8 0
%res1 = select i1 %cond1, i8 1, i8 0
; CHECK-NEXT: %res2 = select <2 x i1> %cond2, <2 x i8> %x1, <2 x i8> %x2
%res2 = select <2 x i1> %cond2, <2 x i8> %x1, <2 x i8> %x2
ret void
}
define void @icmp(i32 %x1, i32 %x2, i32* %ptr1, i32* %ptr2, <2 x i32> %vec1, <2 x i32> %vec2){
entry:
; CHECK: %res1 = icmp eq i32 %x1, %x2
%res1 = icmp eq i32 %x1, %x2
; CHECK-NEXT: %res2 = icmp ne i32 %x1, %x2
%res2 = icmp ne i32 %x1, %x2
; CHECK-NEXT: %res3 = icmp ugt i32 %x1, %x2
%res3 = icmp ugt i32 %x1, %x2
; CHECK-NEXT: %res4 = icmp uge i32 %x1, %x2
%res4 = icmp uge i32 %x1, %x2
; CHECK-NEXT: %res5 = icmp ult i32 %x1, %x2
%res5 = icmp ult i32 %x1, %x2
; CHECK-NEXT: %res6 = icmp ule i32 %x1, %x2
%res6 = icmp ule i32 %x1, %x2
; CHECK-NEXT: %res7 = icmp sgt i32 %x1, %x2
%res7 = icmp sgt i32 %x1, %x2
; CHECK-NEXT: %res8 = icmp sge i32 %x1, %x2
%res8 = icmp sge i32 %x1, %x2
; CHECK-NEXT: %res9 = icmp slt i32 %x1, %x2
%res9 = icmp slt i32 %x1, %x2
; CHECK-NEXT: %res10 = icmp sle i32 %x1, %x2
%res10 = icmp sle i32 %x1, %x2
; CHECK-NEXT: %res11 = icmp eq i32* %ptr1, %ptr2
%res11 = icmp eq i32* %ptr1, %ptr2
; CHECK-NEXT: %res12 = icmp eq <2 x i32> %vec1, %vec2
%res12 = icmp eq <2 x i32> %vec1, %vec2
ret void
}
define void @fcmp(float %x1, float %x2, <2 x float> %vec1, <2 x float> %vec2){
entry:
; CHECK: %res1 = fcmp oeq float %x1, %x2
%res1 = fcmp oeq float %x1, %x2
; CHECK-NEXT: %res2 = fcmp one float %x1, %x2
%res2 = fcmp one float %x1, %x2
; CHECK-NEXT: %res3 = fcmp ugt float %x1, %x2
%res3 = fcmp ugt float %x1, %x2
; CHECK-NEXT: %res4 = fcmp uge float %x1, %x2
%res4 = fcmp uge float %x1, %x2
; CHECK-NEXT: %res5 = fcmp ult float %x1, %x2
%res5 = fcmp ult float %x1, %x2
; CHECK-NEXT: %res6 = fcmp ule float %x1, %x2
%res6 = fcmp ule float %x1, %x2
; CHECK-NEXT: %res7 = fcmp ogt float %x1, %x2
%res7 = fcmp ogt float %x1, %x2
; CHECK-NEXT: %res8 = fcmp oge float %x1, %x2
%res8 = fcmp oge float %x1, %x2
; CHECK-NEXT: %res9 = fcmp olt float %x1, %x2
%res9 = fcmp olt float %x1, %x2
; CHECK-NEXT: %res10 = fcmp ole float %x1, %x2
%res10 = fcmp ole float %x1, %x2
; CHECK-NEXT: %res11 = fcmp ord float %x1, %x2
%res11 = fcmp ord float %x1, %x2
; CHECK-NEXT: %res12 = fcmp ueq float %x1, %x2
%res12 = fcmp ueq float %x1, %x2
; CHECK-NEXT: %res13 = fcmp une float %x1, %x2
%res13 = fcmp une float %x1, %x2
; CHECK-NEXT: %res14 = fcmp uno float %x1, %x2
%res14 = fcmp uno float %x1, %x2
; CHECK-NEXT: %res15 = fcmp true float %x1, %x2
%res15 = fcmp true float %x1, %x2
; CHECK-NEXT: %res16 = fcmp false float %x1, %x2
%res16 = fcmp false float %x1, %x2
; CHECK-NEXT: %res17 = fcmp oeq <2 x float> %vec1, %vec2
%res17 = fcmp oeq <2 x float> %vec1, %vec2
ret void
}
declare i32 @printf(i8* noalias nocapture, ...)
define void @call(i32 %x, i8* %msg ){
entry:
; CHECK: %res1 = call i32 @test(i32 %x)
%res1 = call i32 @test(i32 %x)
; CHECK-NEXT: %res2 = tail call i32 @test(i32 %x)
%res2 = tail call i32 @test(i32 %x)
; CHECK-NEXT: %res3 = call i32 (i8*, ...) @printf(i8* %msg, i32 12, i8 42)
%res3 = call i32 (i8*, ...) @printf(i8* %msg, i32 12, i8 42)
ret void
}
define i32 @test(i32 %x){
entry:
ret i32 %x
}