llvm-mirror/lib/CodeGen/InstrSelection/InstrSelectionSupport.cpp
2001-10-28 21:46:23 +00:00

384 lines
13 KiB
C++

// $Id$ -*-c++-*-
//***************************************************************************
// File:
// InstrSelectionSupport.h
//
// Purpose:
// Target-independent instruction selection code.
// See SparcInstrSelection.cpp for usage.
//
// History:
// 10/10/01 - Vikram Adve - Created
//**************************************************************************/
#include "llvm/CodeGen/InstrSelectionSupport.h"
#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/MachineRegInfo.h"
#include "llvm/ConstPoolVals.h"
#include "llvm/Method.h"
#include "llvm/BasicBlock.h"
#include "llvm/Instruction.h"
#include "llvm/Type.h"
#include "llvm/iMemory.h"
//*************************** Local Functions ******************************/
static TmpInstruction*
InsertCodeToLoadConstant(Value* opValue,
Instruction* vmInstr,
vector<MachineInstr*>& loadConstVec,
TargetMachine& target)
{
vector<TmpInstruction*> tempVec;
// Create a tmp virtual register to hold the constant.
TmpInstruction* tmpReg =
new TmpInstruction(TMP_INSTRUCTION_OPCODE, opValue, NULL);
vmInstr->getMachineInstrVec().addTempValue(tmpReg);
target.getInstrInfo().CreateCodeToLoadConst(opValue, tmpReg,
loadConstVec, tempVec);
// Register the new tmp values created for this m/c instruction sequence
for (unsigned i=0; i < tempVec.size(); i++)
vmInstr->getMachineInstrVec().addTempValue(tempVec[i]);
// Record the mapping from the tmp VM instruction to machine instruction.
// Do this for all machine instructions that were not mapped to any
// other temp values created by
// tmpReg->addMachineInstruction(loadConstVec.back());
return tmpReg;
}
//---------------------------------------------------------------------------
// Function GetConstantValueAsSignedInt
//
// Convenience function to get the value of an integer constant, for an
// appropriate integer or non-integer type that can be held in an integer.
// The type of the argument must be the following:
// Signed or unsigned integer
// Boolean
// Pointer
//
// isValidConstant is set to true if a valid constant was found.
//---------------------------------------------------------------------------
int64_t
GetConstantValueAsSignedInt(const Value *V,
bool &isValidConstant)
{
if (!isa<ConstPoolVal>(V))
{
isValidConstant = false;
return 0;
}
isValidConstant = true;
if (V->getType() == Type::BoolTy)
return (int64_t) ((ConstPoolBool*)V)->getValue();
if (V->getType()->isIntegral())
{
if (V->getType()->isSigned())
return ((ConstPoolSInt*)V)->getValue();
assert(V->getType()->isUnsigned());
uint64_t Val = ((ConstPoolUInt*)V)->getValue();
if (Val < INT64_MAX) // then safe to cast to signed
return (int64_t)Val;
}
isValidConstant = false;
return 0;
}
//---------------------------------------------------------------------------
// Function: FoldGetElemChain
//
// Purpose:
// Fold a chain of GetElementPtr instructions into an equivalent
// (Pointer, IndexVector) pair. Returns the pointer Value, and
// stores the resulting IndexVector in argument chainIdxVec.
//---------------------------------------------------------------------------
Value*
FoldGetElemChain(const InstructionNode* getElemInstrNode,
vector<ConstPoolVal*>& chainIdxVec)
{
MemAccessInst* getElemInst = (MemAccessInst*)
getElemInstrNode->getInstruction();
// Initialize return values from the incoming instruction
Value* ptrVal = getElemInst->getPtrOperand();
chainIdxVec = getElemInst->getIndexVec(); // copies index vector values
// Now chase the chain of getElementInstr instructions, if any
InstrTreeNode* ptrChild = getElemInstrNode->leftChild();
while (ptrChild->getOpLabel() == Instruction::GetElementPtr ||
ptrChild->getOpLabel() == GetElemPtrIdx)
{
// Child is a GetElemPtr instruction
getElemInst = (MemAccessInst*)
((InstructionNode*) ptrChild)->getInstruction();
const vector<ConstPoolVal*>& idxVec = getElemInst->getIndexVec();
// Get the pointer value out of ptrChild and *prepend* its index vector
ptrVal = getElemInst->getPtrOperand();
chainIdxVec.insert(chainIdxVec.begin(), idxVec.begin(), idxVec.end());
ptrChild = ptrChild->leftChild();
}
return ptrVal;
}
//------------------------------------------------------------------------
// Function Set2OperandsFromInstr
// Function Set3OperandsFromInstr
//
// For the common case of 2- and 3-operand arithmetic/logical instructions,
// set the m/c instr. operands directly from the VM instruction's operands.
// Check whether the first or second operand is 0 and can use a dedicated "0"
// register.
// Check whether the second operand should use an immediate field or register.
// (First and third operands are never immediates for such instructions.)
//
// Arguments:
// canDiscardResult: Specifies that the result operand can be discarded
// by using the dedicated "0"
//
// op1position, op2position and resultPosition: Specify in which position
// in the machine instruction the 3 operands (arg1, arg2
// and result) should go.
//
// RETURN VALUE: unsigned int flags, where
// flags & 0x01 => operand 1 is constant and needs a register
// flags & 0x02 => operand 2 is constant and needs a register
//------------------------------------------------------------------------
void
Set2OperandsFromInstr(MachineInstr* minstr,
InstructionNode* vmInstrNode,
const TargetMachine& target,
bool canDiscardResult,
int op1Position,
int resultPosition)
{
Set3OperandsFromInstr(minstr, vmInstrNode, target,
canDiscardResult, op1Position,
/*op2Position*/ -1, resultPosition);
}
void
Set3OperandsFromInstr(MachineInstr* minstr,
InstructionNode* vmInstrNode,
const TargetMachine& target,
bool canDiscardResult,
int op1Position,
int op2Position,
int resultPosition)
{
assert(op1Position >= 0);
assert(resultPosition >= 0);
// operand 1
minstr->SetMachineOperand(op1Position, MachineOperand::MO_VirtualRegister,
vmInstrNode->leftChild()->getValue());
// operand 2 (if any)
if (op2Position >= 0)
minstr->SetMachineOperand(op2Position, MachineOperand::MO_VirtualRegister,
vmInstrNode->rightChild()->getValue());
// result operand: if it can be discarded, use a dead register if one exists
if (canDiscardResult && target.getRegInfo().getZeroRegNum() >= 0)
minstr->SetMachineOperand(resultPosition,
target.getRegInfo().getZeroRegNum());
else
minstr->SetMachineOperand(resultPosition,
MachineOperand::MO_VirtualRegister, vmInstrNode->getValue());
}
MachineOperand::MachineOperandType
ChooseRegOrImmed(Value* val,
MachineOpCode opCode,
const TargetMachine& target,
bool canUseImmed,
unsigned int& getMachineRegNum,
int64_t& getImmedValue)
{
MachineOperand::MachineOperandType opType =
MachineOperand::MO_VirtualRegister;
getMachineRegNum = 0;
getImmedValue = 0;
// Check for the common case first: argument is not constant
//
ConstPoolVal *CPV = dyn_cast<ConstPoolVal>(val);
if (!CPV) return opType;
if (CPV->getType() == Type::BoolTy)
{
ConstPoolBool *CPB = (ConstPoolBool*)CPV;
if (!CPB->getValue() && target.getRegInfo().getZeroRegNum() >= 0)
{
getMachineRegNum = target.getRegInfo().getZeroRegNum();
return MachineOperand::MO_MachineRegister;
}
getImmedValue = 1;
return MachineOperand::MO_SignExtendedImmed;
}
if (!CPV->getType()->isIntegral()) return opType;
// Now get the constant value and check if it fits in the IMMED field.
// Take advantage of the fact that the max unsigned value will rarely
// fit into any IMMED field and ignore that case (i.e., cast smaller
// unsigned constants to signed).
//
int64_t intValue;
if (CPV->getType()->isSigned())
{
intValue = ((ConstPoolSInt*)CPV)->getValue();
}
else
{
uint64_t V = ((ConstPoolUInt*)CPV)->getValue();
if (V >= INT64_MAX) return opType;
intValue = (int64_t)V;
}
if (intValue == 0 && target.getRegInfo().getZeroRegNum() >= 0)
{
opType = MachineOperand::MO_MachineRegister;
getMachineRegNum = target.getRegInfo().getZeroRegNum();
}
else if (canUseImmed &&
target.getInstrInfo().constantFitsInImmedField(opCode, intValue))
{
opType = MachineOperand::MO_SignExtendedImmed;
getImmedValue = intValue;
}
return opType;
}
//---------------------------------------------------------------------------
// Function: FixConstantOperandsForInstr
//
// Purpose:
// Special handling for constant operands of a machine instruction
// -- if the constant is 0, use the hardwired 0 register, if any;
// -- if the constant fits in the IMMEDIATE field, use that field;
// -- else create instructions to put the constant into a register, either
// directly or by loading explicitly from the constant pool.
//
// In the first 2 cases, the operand of `minstr' is modified in place.
// Returns a vector of machine instructions generated for operands that
// fall under case 3; these must be inserted before `minstr'.
//---------------------------------------------------------------------------
vector<MachineInstr*>
FixConstantOperandsForInstr(Instruction* vmInstr,
MachineInstr* minstr,
TargetMachine& target)
{
vector<MachineInstr*> loadConstVec;
const MachineInstrDescriptor& instrDesc =
target.getInstrInfo().getDescriptor(minstr->getOpCode());
Method* method = vmInstr->getParent()->getParent();
for (unsigned op=0; op < minstr->getNumOperands(); op++)
{
const MachineOperand& mop = minstr->getOperand(op);
// skip the result position (for efficiency below) and any other
// positions already marked as not a virtual register
if (instrDesc.resultPos == (int) op ||
mop.getOperandType() != MachineOperand::MO_VirtualRegister ||
mop.getVRegValue() == NULL)
{
continue;
}
Value* opValue = mop.getVRegValue();
bool constantThatMustBeLoaded = false;
if (isa<ConstPoolVal>(opValue))
{
unsigned int machineRegNum;
int64_t immedValue;
MachineOperand::MachineOperandType opType =
ChooseRegOrImmed(opValue, minstr->getOpCode(), target,
/*canUseImmed*/ (op == 1),
machineRegNum, immedValue);
if (opType == MachineOperand::MO_MachineRegister)
minstr->SetMachineOperand(op, machineRegNum);
else if (opType == MachineOperand::MO_VirtualRegister)
constantThatMustBeLoaded = true; // load is generated below
else
minstr->SetMachineOperand(op, opType, immedValue);
if (constantThatMustBeLoaded)
{ // register the value so it is emitted in the assembly
method->getMachineCode().addToConstantPool(
cast<ConstPoolVal>(opValue));
}
}
if (constantThatMustBeLoaded || isa<GlobalValue>(opValue))
{ // opValue is a constant that must be explicitly loaded into a reg.
TmpInstruction* tmpReg = InsertCodeToLoadConstant(opValue, vmInstr,
loadConstVec, target);
minstr->SetMachineOperand(op, MachineOperand::MO_VirtualRegister,
tmpReg);
}
}
//
// Also, check for implicit operands used (not those defined) by the
// machine instruction. These include:
// -- arguments to a Call
// -- return value of a Return
// Any such operand that is a constant value needs to be fixed also.
// The current instructions with implicit refs (viz., Call and Return)
// have no immediate fields, so the constant always needs to be loaded
// into a register.
//
for (unsigned i=0, N=minstr->getNumImplicitRefs(); i < N; ++i)
if (isa<ConstPoolVal>(minstr->getImplicitRef(i)) ||
isa<GlobalValue>(minstr->getImplicitRef(i)))
{
Value* oldVal = minstr->getImplicitRef(i);
TmpInstruction* tmpReg =
InsertCodeToLoadConstant(oldVal, vmInstr, loadConstVec, target);
minstr->setImplicitRef(i, tmpReg);
if (isa<ConstPoolVal>(oldVal))
{ // register the value so it is emitted in the assembly
method->getMachineCode().addToConstantPool(
cast<ConstPoolVal>(oldVal));
}
}
return loadConstVec;
}