llvm-mirror/test/CodeGen/Generic/crash.ll
Chris Lattner a106725fc5 Land the long talked about "type system rewrite" patch. This
patch brings numerous advantages to LLVM.  One way to look at it
is through diffstat:
 109 files changed, 3005 insertions(+), 5906 deletions(-)

Removing almost 3K lines of code is a good thing.  Other advantages
include:

1. Value::getType() is a simple load that can be CSE'd, not a mutating
   union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
   uniques them.  This means that the compiler doesn't merge them structurally
   which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
   struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
   in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead 
   "const Type *" everywhere.

Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.  
"LLVM 3.0" is the right time to do this.

There are still some cleanups pending after this, this patch is large enough
as-is.

llvm-svn: 134829
2011-07-09 17:41:24 +00:00

69 lines
2.3 KiB
LLVM

; RUN: llc %s -o -
; PR6332
%struct.AVCodecTag = type {}
@ff_codec_bmp_tags = external global [0 x %struct.AVCodecTag]
@tags = global [1 x %struct.AVCodecTag*] [%struct.AVCodecTag* getelementptr
inbounds ([0 x %struct.AVCodecTag]* @ff_codec_bmp_tags, i32 0, i32 0)]
; rdar://8878965
%struct.CAMERA = type { [3 x double], [3 x double], [3 x double], [3 x double], [3 x double], [3 x double], double, double, i32, double, double, i32, double, i32* }
define void @Parse_Camera(%struct.CAMERA** nocapture %Camera_Ptr) nounwind {
entry:
%.pre = load %struct.CAMERA** %Camera_Ptr, align 4
%0 = getelementptr inbounds %struct.CAMERA* %.pre, i32 0, i32 1, i32 0
%1 = getelementptr inbounds %struct.CAMERA* %.pre, i32 0, i32 1, i32 2
br label %bb32
bb32: ; preds = %bb6
%2 = load double* %0, align 4
%3 = load double* %1, align 4
%4 = load double* %0, align 4
call void @Parse_Vector(double* %0) nounwind
%5 = call i32 @llvm.objectsize.i32(i8* undef, i1 false)
%6 = icmp eq i32 %5, -1
br i1 %6, label %bb34, label %bb33
bb33: ; preds = %bb32
unreachable
bb34: ; preds = %bb32
unreachable
}
declare void @Parse_Vector(double*)
declare i32 @llvm.objectsize.i32(i8*, i1)
; PR9578
%struct.S0 = type { i32, i8, i32 }
define void @func_82() nounwind optsize {
entry:
br label %for.body.i
for.body.i: ; preds = %for.body.i, %entry
br i1 undef, label %func_74.exit.for.cond29.thread_crit_edge, label %for.body.i
func_74.exit.for.cond29.thread_crit_edge: ; preds = %for.body.i
%f13576.pre = getelementptr inbounds %struct.S0* undef, i64 0, i32 1
store i8 0, i8* %f13576.pre, align 4, !tbaa !0
br label %lbl_468
lbl_468: ; preds = %lbl_468, %func_74.exit.for.cond29.thread_crit_edge
%f13577.ph = phi i8* [ %f13576.pre, %func_74.exit.for.cond29.thread_crit_edge ], [ %f135.pre, %lbl_468 ]
store i8 1, i8* %f13577.ph, align 1
%f135.pre = getelementptr inbounds %struct.S0* undef, i64 0, i32 1
br i1 undef, label %lbl_468, label %for.end74
for.end74: ; preds = %lbl_468
ret void
}
!0 = metadata !{metadata !"omnipotent char", metadata !1}
!1 = metadata !{metadata !"Simple C/C++ TBAA", null}