llvm-mirror/lib/IR/Pass.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

313 lines
9.2 KiB
C++

//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the LLVM Pass infrastructure. It is primarily
// responsible with ensuring that passes are executed and batched together
// optimally.
//
//===----------------------------------------------------------------------===//
#include "llvm/Pass.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRPrintingPasses.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/LegacyPassNameParser.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/OptBisect.h"
#include "llvm/PassInfo.h"
#include "llvm/PassRegistry.h"
#include "llvm/PassSupport.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <cassert>
using namespace llvm;
#define DEBUG_TYPE "ir"
//===----------------------------------------------------------------------===//
// Pass Implementation
//
// Force out-of-line virtual method.
Pass::~Pass() {
delete Resolver;
}
// Force out-of-line virtual method.
ModulePass::~ModulePass() = default;
Pass *ModulePass::createPrinterPass(raw_ostream &OS,
const std::string &Banner) const {
return createPrintModulePass(OS, Banner);
}
PassManagerType ModulePass::getPotentialPassManagerType() const {
return PMT_ModulePassManager;
}
bool ModulePass::skipModule(Module &M) const {
return !M.getContext().getOptPassGate().shouldRunPass(this, M);
}
bool Pass::mustPreserveAnalysisID(char &AID) const {
return Resolver->getAnalysisIfAvailable(&AID, true) != nullptr;
}
// dumpPassStructure - Implement the -debug-pass=Structure option
void Pass::dumpPassStructure(unsigned Offset) {
dbgs().indent(Offset*2) << getPassName() << "\n";
}
/// getPassName - Return a nice clean name for a pass. This usually
/// implemented in terms of the name that is registered by one of the
/// Registration templates, but can be overloaded directly.
StringRef Pass::getPassName() const {
AnalysisID AID = getPassID();
const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(AID);
if (PI)
return PI->getPassName();
return "Unnamed pass: implement Pass::getPassName()";
}
void Pass::preparePassManager(PMStack &) {
// By default, don't do anything.
}
PassManagerType Pass::getPotentialPassManagerType() const {
// Default implementation.
return PMT_Unknown;
}
void Pass::getAnalysisUsage(AnalysisUsage &) const {
// By default, no analysis results are used, all are invalidated.
}
void Pass::releaseMemory() {
// By default, don't do anything.
}
void Pass::verifyAnalysis() const {
// By default, don't do anything.
}
void *Pass::getAdjustedAnalysisPointer(AnalysisID AID) {
return this;
}
ImmutablePass *Pass::getAsImmutablePass() {
return nullptr;
}
PMDataManager *Pass::getAsPMDataManager() {
return nullptr;
}
void Pass::setResolver(AnalysisResolver *AR) {
assert(!Resolver && "Resolver is already set");
Resolver = AR;
}
// print - Print out the internal state of the pass. This is called by Analyze
// to print out the contents of an analysis. Otherwise it is not necessary to
// implement this method.
void Pass::print(raw_ostream &OS, const Module *) const {
OS << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
// dump - call print(cerr);
LLVM_DUMP_METHOD void Pass::dump() const {
print(dbgs(), nullptr);
}
#endif
//===----------------------------------------------------------------------===//
// ImmutablePass Implementation
//
// Force out-of-line virtual method.
ImmutablePass::~ImmutablePass() = default;
void ImmutablePass::initializePass() {
// By default, don't do anything.
}
//===----------------------------------------------------------------------===//
// FunctionPass Implementation
//
Pass *FunctionPass::createPrinterPass(raw_ostream &OS,
const std::string &Banner) const {
return createPrintFunctionPass(OS, Banner);
}
PassManagerType FunctionPass::getPotentialPassManagerType() const {
return PMT_FunctionPassManager;
}
bool FunctionPass::skipFunction(const Function &F) const {
if (!F.getContext().getOptPassGate().shouldRunPass(this, F))
return true;
if (F.hasFnAttribute(Attribute::OptimizeNone)) {
LLVM_DEBUG(dbgs() << "Skipping pass '" << getPassName() << "' on function "
<< F.getName() << "\n");
return true;
}
return false;
}
//===----------------------------------------------------------------------===//
// BasicBlockPass Implementation
//
Pass *BasicBlockPass::createPrinterPass(raw_ostream &OS,
const std::string &Banner) const {
return createPrintBasicBlockPass(OS, Banner);
}
bool BasicBlockPass::doInitialization(Function &) {
// By default, don't do anything.
return false;
}
bool BasicBlockPass::doFinalization(Function &) {
// By default, don't do anything.
return false;
}
bool BasicBlockPass::skipBasicBlock(const BasicBlock &BB) const {
const Function *F = BB.getParent();
if (!F)
return false;
if (!F->getContext().getOptPassGate().shouldRunPass(this, BB))
return true;
if (F->hasFnAttribute(Attribute::OptimizeNone)) {
// Report this only once per function.
if (&BB == &F->getEntryBlock())
LLVM_DEBUG(dbgs() << "Skipping pass '" << getPassName()
<< "' on function " << F->getName() << "\n");
return true;
}
return false;
}
PassManagerType BasicBlockPass::getPotentialPassManagerType() const {
return PMT_BasicBlockPassManager;
}
const PassInfo *Pass::lookupPassInfo(const void *TI) {
return PassRegistry::getPassRegistry()->getPassInfo(TI);
}
const PassInfo *Pass::lookupPassInfo(StringRef Arg) {
return PassRegistry::getPassRegistry()->getPassInfo(Arg);
}
Pass *Pass::createPass(AnalysisID ID) {
const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(ID);
if (!PI)
return nullptr;
return PI->createPass();
}
//===----------------------------------------------------------------------===//
// Analysis Group Implementation Code
//===----------------------------------------------------------------------===//
// RegisterAGBase implementation
RegisterAGBase::RegisterAGBase(StringRef Name, const void *InterfaceID,
const void *PassID, bool isDefault)
: PassInfo(Name, InterfaceID) {
PassRegistry::getPassRegistry()->registerAnalysisGroup(InterfaceID, PassID,
*this, isDefault);
}
//===----------------------------------------------------------------------===//
// PassRegistrationListener implementation
//
// enumeratePasses - Iterate over the registered passes, calling the
// passEnumerate callback on each PassInfo object.
void PassRegistrationListener::enumeratePasses() {
PassRegistry::getPassRegistry()->enumerateWith(this);
}
PassNameParser::PassNameParser(cl::Option &O)
: cl::parser<const PassInfo *>(O) {
PassRegistry::getPassRegistry()->addRegistrationListener(this);
}
// This only gets called during static destruction, in which case the
// PassRegistry will have already been destroyed by llvm_shutdown(). So
// attempting to remove the registration listener is an error.
PassNameParser::~PassNameParser() = default;
//===----------------------------------------------------------------------===//
// AnalysisUsage Class Implementation
//
namespace {
struct GetCFGOnlyPasses : public PassRegistrationListener {
using VectorType = AnalysisUsage::VectorType;
VectorType &CFGOnlyList;
GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {}
void passEnumerate(const PassInfo *P) override {
if (P->isCFGOnlyPass())
CFGOnlyList.push_back(P->getTypeInfo());
}
};
} // end anonymous namespace
// setPreservesCFG - This function should be called to by the pass, iff they do
// not:
//
// 1. Add or remove basic blocks from the function
// 2. Modify terminator instructions in any way.
//
// This function annotates the AnalysisUsage info object to say that analyses
// that only depend on the CFG are preserved by this pass.
void AnalysisUsage::setPreservesCFG() {
// Since this transformation doesn't modify the CFG, it preserves all analyses
// that only depend on the CFG (like dominators, loop info, etc...)
GetCFGOnlyPasses(Preserved).enumeratePasses();
}
AnalysisUsage &AnalysisUsage::addPreserved(StringRef Arg) {
const PassInfo *PI = Pass::lookupPassInfo(Arg);
// If the pass exists, preserve it. Otherwise silently do nothing.
if (PI) Preserved.push_back(PI->getTypeInfo());
return *this;
}
AnalysisUsage &AnalysisUsage::addRequiredID(const void *ID) {
Required.push_back(ID);
return *this;
}
AnalysisUsage &AnalysisUsage::addRequiredID(char &ID) {
Required.push_back(&ID);
return *this;
}
AnalysisUsage &AnalysisUsage::addRequiredTransitiveID(char &ID) {
Required.push_back(&ID);
RequiredTransitive.push_back(&ID);
return *this;
}