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5ba315dbbe
test in the suite. :( llvm-svn: 18804
240 lines
8.5 KiB
C++
240 lines
8.5 KiB
C++
//===-- BasicBlock.cpp - Implement BasicBlock related methods -------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the BasicBlock class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/BasicBlock.h"
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#include "llvm/Constant.h"
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#include "llvm/Instructions.h"
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#include "llvm/Type.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/Support/LeakDetector.h"
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#include "SymbolTableListTraitsImpl.h"
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#include <algorithm>
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using namespace llvm;
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namespace {
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/// DummyInst - An instance of this class is used to mark the end of the
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/// instruction list. This is not a real instruction.
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struct DummyInst : public Instruction {
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DummyInst() : Instruction(Type::VoidTy, OtherOpsEnd) {
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// This should not be garbage monitored.
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LeakDetector::removeGarbageObject(this);
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}
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virtual Instruction *clone() const {
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assert(0 && "Cannot clone EOL");abort();
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return 0;
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}
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virtual const char *getOpcodeName() const { return "*end-of-list-inst*"; }
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// Methods for support type inquiry through isa, cast, and dyn_cast...
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static inline bool classof(const DummyInst *) { return true; }
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static inline bool classof(const Instruction *I) {
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return I->getOpcode() == OtherOpsEnd;
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}
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static inline bool classof(const Value *V) {
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return isa<Instruction>(V) && classof(cast<Instruction>(V));
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}
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};
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}
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Instruction *ilist_traits<Instruction>::createNode() {
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return new DummyInst();
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}
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iplist<Instruction> &ilist_traits<Instruction>::getList(BasicBlock *BB) {
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return BB->getInstList();
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}
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// Explicit instantiation of SymbolTableListTraits since some of the methods
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// are not in the public header file...
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template class SymbolTableListTraits<Instruction, BasicBlock, Function>;
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BasicBlock::BasicBlock(const std::string &Name, Function *Parent,
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BasicBlock *InsertBefore)
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: Value(Type::LabelTy, Value::BasicBlockVal, Name) {
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// Initialize the instlist...
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InstList.setItemParent(this);
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// Make sure that we get added to a function
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LeakDetector::addGarbageObject(this);
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if (InsertBefore) {
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assert(Parent &&
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"Cannot insert block before another block with no function!");
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Parent->getBasicBlockList().insert(InsertBefore, this);
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} else if (Parent) {
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Parent->getBasicBlockList().push_back(this);
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}
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}
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BasicBlock::~BasicBlock() {
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assert(getParent() == 0 && "BasicBlock still linked into the program!");
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dropAllReferences();
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InstList.clear();
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}
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void BasicBlock::setParent(Function *parent) {
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if (getParent())
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LeakDetector::addGarbageObject(this);
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InstList.setParent(parent);
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if (getParent())
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LeakDetector::removeGarbageObject(this);
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}
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// Specialize setName to take care of symbol table majik
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void BasicBlock::setName(const std::string &name, SymbolTable *ST) {
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Function *P;
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assert((ST == 0 || (!getParent() || ST == &getParent()->getSymbolTable())) &&
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"Invalid symtab argument!");
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if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
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Value::setName(name);
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if (P && hasName()) P->getSymbolTable().insert(this);
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}
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void BasicBlock::removeFromParent() {
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getParent()->getBasicBlockList().remove(this);
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}
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void BasicBlock::eraseFromParent() {
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getParent()->getBasicBlockList().erase(this);
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}
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TerminatorInst *BasicBlock::getTerminator() {
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if (InstList.empty()) return 0;
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return dyn_cast<TerminatorInst>(&InstList.back());
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}
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const TerminatorInst *const BasicBlock::getTerminator() const {
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if (InstList.empty()) return 0;
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return dyn_cast<TerminatorInst>(&InstList.back());
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}
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void BasicBlock::dropAllReferences() {
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for(iterator I = begin(), E = end(); I != E; ++I)
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I->dropAllReferences();
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}
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// removePredecessor - This method is used to notify a BasicBlock that the
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// specified Predecessor of the block is no longer able to reach it. This is
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// actually not used to update the Predecessor list, but is actually used to
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// update the PHI nodes that reside in the block. Note that this should be
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// called while the predecessor still refers to this block.
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//
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void BasicBlock::removePredecessor(BasicBlock *Pred) {
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assert(find(pred_begin(this), pred_end(this), Pred) != pred_end(this) &&
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"removePredecessor: BB is not a predecessor!");
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if (InstList.empty()) return;
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PHINode *APN = dyn_cast<PHINode>(&front());
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if (!APN) return; // Quick exit.
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// If there are exactly two predecessors, then we want to nuke the PHI nodes
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// altogether. However, we cannot do this, if this in this case:
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//
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// Loop:
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// %x = phi [X, Loop]
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// %x2 = add %x, 1 ;; This would become %x2 = add %x2, 1
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// br Loop ;; %x2 does not dominate all uses
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//
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// This is because the PHI node input is actually taken from the predecessor
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// basic block. The only case this can happen is with a self loop, so we
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// check for this case explicitly now.
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//
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unsigned max_idx = APN->getNumIncomingValues();
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assert(max_idx != 0 && "PHI Node in block with 0 predecessors!?!?!");
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if (max_idx == 2) {
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BasicBlock *Other = APN->getIncomingBlock(APN->getIncomingBlock(0) == Pred);
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// Disable PHI elimination!
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if (this == Other) max_idx = 3;
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}
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if (max_idx <= 2) { // <= Two predecessors BEFORE I remove one?
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// Yup, loop through and nuke the PHI nodes
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while (PHINode *PN = dyn_cast<PHINode>(&front())) {
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PN->removeIncomingValue(Pred); // Remove the predecessor first...
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// If the PHI _HAD_ two uses, replace PHI node with its now *single* value
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if (max_idx == 2) {
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if (PN->getOperand(0) != PN)
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PN->replaceAllUsesWith(PN->getOperand(0));
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else
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// We are left with an infinite loop with no entries: kill the PHI.
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PN->replaceAllUsesWith(Constant::getNullValue(PN->getType()));
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getInstList().pop_front(); // Remove the PHI node
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}
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// If the PHI node already only had one entry, it got deleted by
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// removeIncomingValue.
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}
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} else {
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// Okay, now we know that we need to remove predecessor #pred_idx from all
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// PHI nodes. Iterate over each PHI node fixing them up
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PHINode *PN;
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for (iterator II = begin(); (PN = dyn_cast<PHINode>(II)); ++II)
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PN->removeIncomingValue(Pred);
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}
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}
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// splitBasicBlock - This splits a basic block into two at the specified
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// instruction. Note that all instructions BEFORE the specified iterator stay
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// as part of the original basic block, an unconditional branch is added to
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// the new BB, and the rest of the instructions in the BB are moved to the new
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// BB, including the old terminator. This invalidates the iterator.
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//
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// Note that this only works on well formed basic blocks (must have a
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// terminator), and 'I' must not be the end of instruction list (which would
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// cause a degenerate basic block to be formed, having a terminator inside of
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// the basic block).
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//
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BasicBlock *BasicBlock::splitBasicBlock(iterator I, const std::string &BBName) {
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assert(getTerminator() && "Can't use splitBasicBlock on degenerate BB!");
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assert(I != InstList.end() &&
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"Trying to get me to create degenerate basic block!");
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BasicBlock *New = new BasicBlock(BBName, getParent(), getNext());
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// Move all of the specified instructions from the original basic block into
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// the new basic block.
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New->getInstList().splice(New->end(), this->getInstList(), I, end());
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// Add a branch instruction to the newly formed basic block.
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new BranchInst(New, this);
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// Now we must loop through all of the successors of the New block (which
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// _were_ the successors of the 'this' block), and update any PHI nodes in
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// successors. If there were PHI nodes in the successors, then they need to
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// know that incoming branches will be from New, not from Old.
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//
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for (succ_iterator I = succ_begin(New), E = succ_end(New); I != E; ++I) {
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// Loop over any phi nodes in the basic block, updating the BB field of
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// incoming values...
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BasicBlock *Successor = *I;
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PHINode *PN;
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for (BasicBlock::iterator II = Successor->begin();
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(PN = dyn_cast<PHINode>(II)); ++II) {
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int IDX = PN->getBasicBlockIndex(this);
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while (IDX != -1) {
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PN->setIncomingBlock((unsigned)IDX, New);
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IDX = PN->getBasicBlockIndex(this);
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}
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}
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}
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return New;
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}
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