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d50c86f078
Make only one print method to avoid overloaded virtual warnings when \ compiled with -Woverloaded-virtual llvm-svn: 18589
497 lines
17 KiB
C++
497 lines
17 KiB
C++
//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM Pass infrastructure. It is primarily
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// responsible with ensuring that passes are executed and batched together
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// optimally.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/PassManager.h"
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#include "PassManagerT.h" // PassManagerT implementation
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#include "llvm/Module.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/TypeInfo.h"
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#include <iostream>
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#include <set>
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using namespace llvm;
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// IncludeFile - Stub function used to help linking out.
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IncludeFile::IncludeFile(void*) {}
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//===----------------------------------------------------------------------===//
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// AnalysisID Class Implementation
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//
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// getCFGOnlyAnalyses - A wrapper around the CFGOnlyAnalyses which make it
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// initializer order independent.
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static std::vector<const PassInfo*> &getCFGOnlyAnalyses() {
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static std::vector<const PassInfo*> CFGOnlyAnalyses;
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return CFGOnlyAnalyses;
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}
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void RegisterPassBase::setOnlyUsesCFG() {
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getCFGOnlyAnalyses().push_back(PIObj);
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}
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//===----------------------------------------------------------------------===//
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// AnalysisResolver Class Implementation
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//
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void AnalysisResolver::setAnalysisResolver(Pass *P, AnalysisResolver *AR) {
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assert(P->Resolver == 0 && "Pass already in a PassManager!");
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P->Resolver = AR;
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}
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//===----------------------------------------------------------------------===//
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// AnalysisUsage Class Implementation
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//
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// setPreservesCFG - This function should be called to by the pass, iff they do
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// not:
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//
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// 1. Add or remove basic blocks from the function
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// 2. Modify terminator instructions in any way.
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//
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// This function annotates the AnalysisUsage info object to say that analyses
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// that only depend on the CFG are preserved by this pass.
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//
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void AnalysisUsage::setPreservesCFG() {
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// Since this transformation doesn't modify the CFG, it preserves all analyses
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// that only depend on the CFG (like dominators, loop info, etc...)
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//
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Preserved.insert(Preserved.end(),
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getCFGOnlyAnalyses().begin(), getCFGOnlyAnalyses().end());
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}
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//===----------------------------------------------------------------------===//
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// PassManager implementation - The PassManager class is a simple Pimpl class
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// that wraps the PassManagerT template.
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//
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PassManager::PassManager() : PM(new PassManagerT<Module>()) {}
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PassManager::~PassManager() { delete PM; }
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void PassManager::add(Pass *P) {
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ModulePass *MP = dynamic_cast<ModulePass*>(P);
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assert(MP && "Not a modulepass?");
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PM->add(MP);
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}
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bool PassManager::run(Module &M) { return PM->runOnModule(M); }
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//===----------------------------------------------------------------------===//
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// FunctionPassManager implementation - The FunctionPassManager class
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// is a simple Pimpl class that wraps the PassManagerT template. It
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// is like PassManager, but only deals in FunctionPasses.
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//
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FunctionPassManager::FunctionPassManager(ModuleProvider *P) :
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PM(new PassManagerT<Function>()), MP(P) {}
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FunctionPassManager::~FunctionPassManager() { delete PM; }
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void FunctionPassManager::add(FunctionPass *P) { PM->add(P); }
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void FunctionPassManager::add(ImmutablePass *IP) { PM->add(IP); }
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bool FunctionPassManager::run(Function &F) {
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try {
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MP->materializeFunction(&F);
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} catch (std::string& errstr) {
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std::cerr << "Error reading bytecode file: " << errstr << "\n";
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abort();
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} catch (...) {
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std::cerr << "Error reading bytecode file!\n";
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abort();
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}
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return PM->run(F);
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}
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//===----------------------------------------------------------------------===//
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// TimingInfo Class - This class is used to calculate information about the
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// amount of time each pass takes to execute. This only happens with
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// -time-passes is enabled on the command line.
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//
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bool llvm::TimePassesIsEnabled = false;
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static cl::opt<bool,true>
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EnableTiming("time-passes", cl::location(TimePassesIsEnabled),
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cl::desc("Time each pass, printing elapsed time for each on exit"));
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// createTheTimeInfo - This method either initializes the TheTimeInfo pointer to
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// a non null value (if the -time-passes option is enabled) or it leaves it
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// null. It may be called multiple times.
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void TimingInfo::createTheTimeInfo() {
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if (!TimePassesIsEnabled || TheTimeInfo) return;
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// Constructed the first time this is called, iff -time-passes is enabled.
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// This guarantees that the object will be constructed before static globals,
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// thus it will be destroyed before them.
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static TimingInfo TTI;
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TheTimeInfo = &TTI;
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}
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void PMDebug::PrintArgumentInformation(const Pass *P) {
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// Print out passes in pass manager...
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if (const AnalysisResolver *PM = dynamic_cast<const AnalysisResolver*>(P)) {
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for (unsigned i = 0, e = PM->getNumContainedPasses(); i != e; ++i)
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PrintArgumentInformation(PM->getContainedPass(i));
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} else { // Normal pass. Print argument information...
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// Print out arguments for registered passes that are _optimizations_
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if (const PassInfo *PI = P->getPassInfo())
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if (PI->getPassType() & PassInfo::Optimization)
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std::cerr << " -" << PI->getPassArgument();
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}
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}
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void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
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Pass *P, Module *M) {
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if (PassDebugging >= Executions) {
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std::cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
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<< P->getPassName();
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if (M) std::cerr << "' on Module '" << M->getModuleIdentifier() << "'\n";
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std::cerr << "'...\n";
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}
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}
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void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
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Pass *P, Function *F) {
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if (PassDebugging >= Executions) {
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std::cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
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<< P->getPassName();
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if (F) std::cerr << "' on Function '" << F->getName();
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std::cerr << "'...\n";
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}
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}
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void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
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Pass *P, BasicBlock *BB) {
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if (PassDebugging >= Executions) {
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std::cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
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<< P->getPassName();
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if (BB) std::cerr << "' on BasicBlock '" << BB->getName();
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std::cerr << "'...\n";
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}
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}
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void PMDebug::PrintAnalysisSetInfo(unsigned Depth, const char *Msg,
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Pass *P, const std::vector<AnalysisID> &Set){
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if (PassDebugging >= Details && !Set.empty()) {
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std::cerr << (void*)P << std::string(Depth*2+3, ' ') << Msg << " Analyses:";
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for (unsigned i = 0; i != Set.size(); ++i) {
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if (i) std::cerr << ",";
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std::cerr << " " << Set[i]->getPassName();
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}
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std::cerr << "\n";
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}
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}
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//===----------------------------------------------------------------------===//
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// Pass Implementation
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//
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void ModulePass::addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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bool Pass::mustPreserveAnalysisID(const PassInfo *AnalysisID) const {
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return Resolver->getAnalysisToUpdate(AnalysisID) != 0;
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}
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// dumpPassStructure - Implement the -debug-passes=Structure option
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void Pass::dumpPassStructure(unsigned Offset) {
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std::cerr << std::string(Offset*2, ' ') << getPassName() << "\n";
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}
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// getPassName - Use C++ RTTI to get a SOMEWHAT intelligible name for the pass.
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//
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const char *Pass::getPassName() const {
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if (const PassInfo *PI = getPassInfo())
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return PI->getPassName();
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return typeid(*this).name();
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}
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// print - Print out the internal state of the pass. This is called by Analyze
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// to print out the contents of an analysis. Otherwise it is not necessary to
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// implement this method.
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//
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void Pass::print(std::ostream &O,const Module*) const {
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O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
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}
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// dump - call print(std::cerr);
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void Pass::dump() const {
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print(std::cerr, 0);
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}
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//===----------------------------------------------------------------------===//
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// ImmutablePass Implementation
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//
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void ImmutablePass::addToPassManager(PassManagerT<Module> *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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//===----------------------------------------------------------------------===//
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// FunctionPass Implementation
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//
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// run - On a module, we run this pass by initializing, runOnFunction'ing once
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// for every function in the module, then by finalizing.
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//
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bool FunctionPass::runOnModule(Module &M) {
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bool Changed = doInitialization(M);
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (!I->isExternal()) // Passes are not run on external functions!
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Changed |= runOnFunction(*I);
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return Changed | doFinalization(M);
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}
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// run - On a function, we simply initialize, run the function, then finalize.
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//
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bool FunctionPass::run(Function &F) {
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if (F.isExternal()) return false;// Passes are not run on external functions!
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bool Changed = doInitialization(*F.getParent());
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Changed |= runOnFunction(F);
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return Changed | doFinalization(*F.getParent());
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}
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void FunctionPass::addToPassManager(PassManagerT<Module> *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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void FunctionPass::addToPassManager(PassManagerT<Function> *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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//===----------------------------------------------------------------------===//
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// BasicBlockPass Implementation
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//
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// To run this pass on a function, we simply call runOnBasicBlock once for each
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// function.
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//
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bool BasicBlockPass::runOnFunction(Function &F) {
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bool Changed = doInitialization(F);
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for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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Changed |= runOnBasicBlock(*I);
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return Changed | doFinalization(F);
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}
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// To run directly on the basic block, we initialize, runOnBasicBlock, then
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// finalize.
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//
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bool BasicBlockPass::runPass(BasicBlock &BB) {
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Function &F = *BB.getParent();
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Module &M = *F.getParent();
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bool Changed = doInitialization(M);
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Changed |= doInitialization(F);
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Changed |= runOnBasicBlock(BB);
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Changed |= doFinalization(F);
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Changed |= doFinalization(M);
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return Changed;
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}
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void BasicBlockPass::addToPassManager(PassManagerT<Function> *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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void BasicBlockPass::addToPassManager(PassManagerT<BasicBlock> *PM,
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AnalysisUsage &AU) {
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PM->addPass(this, AU);
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}
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//===----------------------------------------------------------------------===//
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// Pass Registration mechanism
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//
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static std::map<TypeInfo, PassInfo*> *PassInfoMap = 0;
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static std::vector<PassRegistrationListener*> *Listeners = 0;
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// getPassInfo - Return the PassInfo data structure that corresponds to this
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// pass...
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const PassInfo *Pass::getPassInfo() const {
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if (PassInfoCache) return PassInfoCache;
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return lookupPassInfo(typeid(*this));
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}
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const PassInfo *Pass::lookupPassInfo(const std::type_info &TI) {
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if (PassInfoMap == 0) return 0;
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std::map<TypeInfo, PassInfo*>::iterator I = PassInfoMap->find(TI);
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return (I != PassInfoMap->end()) ? I->second : 0;
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}
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void RegisterPassBase::registerPass(PassInfo *PI) {
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if (PassInfoMap == 0)
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PassInfoMap = new std::map<TypeInfo, PassInfo*>();
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assert(PassInfoMap->find(PI->getTypeInfo()) == PassInfoMap->end() &&
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"Pass already registered!");
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PIObj = PI;
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PassInfoMap->insert(std::make_pair(TypeInfo(PI->getTypeInfo()), PI));
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// Notify any listeners...
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if (Listeners)
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for (std::vector<PassRegistrationListener*>::iterator
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I = Listeners->begin(), E = Listeners->end(); I != E; ++I)
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(*I)->passRegistered(PI);
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}
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void RegisterPassBase::unregisterPass(PassInfo *PI) {
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assert(PassInfoMap && "Pass registered but not in map!");
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std::map<TypeInfo, PassInfo*>::iterator I =
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PassInfoMap->find(PI->getTypeInfo());
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assert(I != PassInfoMap->end() && "Pass registered but not in map!");
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// Remove pass from the map...
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PassInfoMap->erase(I);
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if (PassInfoMap->empty()) {
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delete PassInfoMap;
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PassInfoMap = 0;
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}
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// Notify any listeners...
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if (Listeners)
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for (std::vector<PassRegistrationListener*>::iterator
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I = Listeners->begin(), E = Listeners->end(); I != E; ++I)
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(*I)->passUnregistered(PI);
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// Delete the PassInfo object itself...
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delete PI;
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}
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//===----------------------------------------------------------------------===//
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// Analysis Group Implementation Code
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//===----------------------------------------------------------------------===//
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struct AnalysisGroupInfo {
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const PassInfo *DefaultImpl;
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std::set<const PassInfo *> Implementations;
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AnalysisGroupInfo() : DefaultImpl(0) {}
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};
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static std::map<const PassInfo *, AnalysisGroupInfo> *AnalysisGroupInfoMap = 0;
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// RegisterAGBase implementation
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//
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RegisterAGBase::RegisterAGBase(const std::type_info &Interface,
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const std::type_info *Pass, bool isDefault)
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: ImplementationInfo(0), isDefaultImplementation(isDefault) {
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InterfaceInfo = const_cast<PassInfo*>(Pass::lookupPassInfo(Interface));
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if (InterfaceInfo == 0) { // First reference to Interface, add it now.
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InterfaceInfo = // Create the new PassInfo for the interface...
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new PassInfo("", "", Interface, PassInfo::AnalysisGroup, 0, 0);
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registerPass(InterfaceInfo);
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PIObj = 0;
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}
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assert(InterfaceInfo->getPassType() == PassInfo::AnalysisGroup &&
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"Trying to join an analysis group that is a normal pass!");
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if (Pass) {
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ImplementationInfo = Pass::lookupPassInfo(*Pass);
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assert(ImplementationInfo &&
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"Must register pass before adding to AnalysisGroup!");
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// Make sure we keep track of the fact that the implementation implements
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// the interface.
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PassInfo *IIPI = const_cast<PassInfo*>(ImplementationInfo);
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IIPI->addInterfaceImplemented(InterfaceInfo);
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// Lazily allocate to avoid nasty initialization order dependencies
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if (AnalysisGroupInfoMap == 0)
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AnalysisGroupInfoMap = new std::map<const PassInfo *,AnalysisGroupInfo>();
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AnalysisGroupInfo &AGI = (*AnalysisGroupInfoMap)[InterfaceInfo];
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assert(AGI.Implementations.count(ImplementationInfo) == 0 &&
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"Cannot add a pass to the same analysis group more than once!");
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AGI.Implementations.insert(ImplementationInfo);
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if (isDefault) {
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assert(AGI.DefaultImpl == 0 && InterfaceInfo->getNormalCtor() == 0 &&
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"Default implementation for analysis group already specified!");
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assert(ImplementationInfo->getNormalCtor() &&
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"Cannot specify pass as default if it does not have a default ctor");
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AGI.DefaultImpl = ImplementationInfo;
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InterfaceInfo->setNormalCtor(ImplementationInfo->getNormalCtor());
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}
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}
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}
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void RegisterAGBase::setGroupName(const char *Name) {
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assert(InterfaceInfo->getPassName()[0] == 0 && "Interface Name already set!");
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InterfaceInfo->setPassName(Name);
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}
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RegisterAGBase::~RegisterAGBase() {
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if (ImplementationInfo) {
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assert(AnalysisGroupInfoMap && "Inserted into map, but map doesn't exist?");
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AnalysisGroupInfo &AGI = (*AnalysisGroupInfoMap)[InterfaceInfo];
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assert(AGI.Implementations.count(ImplementationInfo) &&
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"Pass not a member of analysis group?");
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if (AGI.DefaultImpl == ImplementationInfo)
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AGI.DefaultImpl = 0;
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AGI.Implementations.erase(ImplementationInfo);
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// Last member of this analysis group? Unregister PassInfo, delete map entry
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if (AGI.Implementations.empty()) {
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assert(AGI.DefaultImpl == 0 &&
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"Default implementation didn't unregister?");
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AnalysisGroupInfoMap->erase(InterfaceInfo);
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if (AnalysisGroupInfoMap->empty()) { // Delete map if empty
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delete AnalysisGroupInfoMap;
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AnalysisGroupInfoMap = 0;
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}
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unregisterPass(InterfaceInfo);
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}
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}
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}
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//===----------------------------------------------------------------------===//
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// PassRegistrationListener implementation
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//
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// PassRegistrationListener ctor - Add the current object to the list of
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// PassRegistrationListeners...
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PassRegistrationListener::PassRegistrationListener() {
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if (!Listeners) Listeners = new std::vector<PassRegistrationListener*>();
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Listeners->push_back(this);
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}
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// dtor - Remove object from list of listeners...
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PassRegistrationListener::~PassRegistrationListener() {
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std::vector<PassRegistrationListener*>::iterator I =
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std::find(Listeners->begin(), Listeners->end(), this);
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assert(Listeners && I != Listeners->end() &&
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"PassRegistrationListener not registered!");
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Listeners->erase(I);
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if (Listeners->empty()) {
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delete Listeners;
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Listeners = 0;
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}
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}
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// enumeratePasses - Iterate over the registered passes, calling the
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// passEnumerate callback on each PassInfo object.
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//
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void PassRegistrationListener::enumeratePasses() {
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if (PassInfoMap)
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for (std::map<TypeInfo, PassInfo*>::iterator I = PassInfoMap->begin(),
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E = PassInfoMap->end(); I != E; ++I)
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passEnumerate(I->second);
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}
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