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https://github.com/RPCS3/llvm-mirror.git
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6bd55f4125
This reduces the time actually spent doing string to ID conversion and shows a 10% improvement in compile time for a particularly bad case that involves ARM Neon intrinsics (these have many overloads). Patch by Jean-Luc Duprat! llvm-svn: 176365
368 lines
12 KiB
C++
368 lines
12 KiB
C++
//===-- LLVMContextImpl.h - The LLVMContextImpl opaque class ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares LLVMContextImpl, the opaque implementation
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// of LLVMContext.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LLVMCONTEXT_IMPL_H
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#define LLVM_LLVMCONTEXT_IMPL_H
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#include "AttributeImpl.h"
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#include "ConstantsContext.h"
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#include "LeaksContext.h"
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#include "llvm/ADT/APFloat.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/Hashing.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/Support/ValueHandle.h"
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#include <vector>
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namespace llvm {
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class ConstantInt;
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class ConstantFP;
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class LLVMContext;
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class Type;
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class Value;
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struct DenseMapAPIntKeyInfo {
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struct KeyTy {
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APInt val;
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Type* type;
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KeyTy(const APInt& V, Type* Ty) : val(V), type(Ty) {}
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bool operator==(const KeyTy& that) const {
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return type == that.type && this->val == that.val;
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}
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bool operator!=(const KeyTy& that) const {
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return !this->operator==(that);
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}
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friend hash_code hash_value(const KeyTy &Key) {
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return hash_combine(Key.type, Key.val);
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}
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};
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static inline KeyTy getEmptyKey() { return KeyTy(APInt(1,0), 0); }
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static inline KeyTy getTombstoneKey() { return KeyTy(APInt(1,1), 0); }
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static unsigned getHashValue(const KeyTy &Key) {
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return static_cast<unsigned>(hash_value(Key));
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}
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static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) {
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return LHS == RHS;
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}
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};
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struct DenseMapAPFloatKeyInfo {
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struct KeyTy {
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APFloat val;
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KeyTy(const APFloat& V) : val(V){}
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bool operator==(const KeyTy& that) const {
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return this->val.bitwiseIsEqual(that.val);
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}
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bool operator!=(const KeyTy& that) const {
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return !this->operator==(that);
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}
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friend hash_code hash_value(const KeyTy &Key) {
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return hash_combine(Key.val);
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}
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};
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static inline KeyTy getEmptyKey() {
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return KeyTy(APFloat(APFloat::Bogus,1));
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}
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static inline KeyTy getTombstoneKey() {
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return KeyTy(APFloat(APFloat::Bogus,2));
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}
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static unsigned getHashValue(const KeyTy &Key) {
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return static_cast<unsigned>(hash_value(Key));
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}
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static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) {
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return LHS == RHS;
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}
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};
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struct AnonStructTypeKeyInfo {
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struct KeyTy {
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ArrayRef<Type*> ETypes;
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bool isPacked;
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KeyTy(const ArrayRef<Type*>& E, bool P) :
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ETypes(E), isPacked(P) {}
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KeyTy(const StructType* ST) :
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ETypes(ArrayRef<Type*>(ST->element_begin(), ST->element_end())),
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isPacked(ST->isPacked()) {}
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bool operator==(const KeyTy& that) const {
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if (isPacked != that.isPacked)
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return false;
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if (ETypes != that.ETypes)
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return false;
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return true;
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}
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bool operator!=(const KeyTy& that) const {
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return !this->operator==(that);
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}
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};
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static inline StructType* getEmptyKey() {
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return DenseMapInfo<StructType*>::getEmptyKey();
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}
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static inline StructType* getTombstoneKey() {
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return DenseMapInfo<StructType*>::getTombstoneKey();
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}
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static unsigned getHashValue(const KeyTy& Key) {
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return hash_combine(hash_combine_range(Key.ETypes.begin(),
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Key.ETypes.end()),
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Key.isPacked);
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}
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static unsigned getHashValue(const StructType *ST) {
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return getHashValue(KeyTy(ST));
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}
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static bool isEqual(const KeyTy& LHS, const StructType *RHS) {
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if (RHS == getEmptyKey() || RHS == getTombstoneKey())
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return false;
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return LHS == KeyTy(RHS);
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}
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static bool isEqual(const StructType *LHS, const StructType *RHS) {
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return LHS == RHS;
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}
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};
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struct FunctionTypeKeyInfo {
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struct KeyTy {
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const Type *ReturnType;
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ArrayRef<Type*> Params;
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bool isVarArg;
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KeyTy(const Type* R, const ArrayRef<Type*>& P, bool V) :
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ReturnType(R), Params(P), isVarArg(V) {}
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KeyTy(const FunctionType* FT) :
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ReturnType(FT->getReturnType()),
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Params(ArrayRef<Type*>(FT->param_begin(), FT->param_end())),
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isVarArg(FT->isVarArg()) {}
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bool operator==(const KeyTy& that) const {
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if (ReturnType != that.ReturnType)
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return false;
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if (isVarArg != that.isVarArg)
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return false;
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if (Params != that.Params)
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return false;
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return true;
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}
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bool operator!=(const KeyTy& that) const {
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return !this->operator==(that);
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}
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};
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static inline FunctionType* getEmptyKey() {
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return DenseMapInfo<FunctionType*>::getEmptyKey();
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}
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static inline FunctionType* getTombstoneKey() {
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return DenseMapInfo<FunctionType*>::getTombstoneKey();
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}
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static unsigned getHashValue(const KeyTy& Key) {
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return hash_combine(Key.ReturnType,
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hash_combine_range(Key.Params.begin(),
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Key.Params.end()),
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Key.isVarArg);
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}
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static unsigned getHashValue(const FunctionType *FT) {
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return getHashValue(KeyTy(FT));
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}
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static bool isEqual(const KeyTy& LHS, const FunctionType *RHS) {
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if (RHS == getEmptyKey() || RHS == getTombstoneKey())
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return false;
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return LHS == KeyTy(RHS);
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}
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static bool isEqual(const FunctionType *LHS, const FunctionType *RHS) {
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return LHS == RHS;
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}
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};
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// Provide a FoldingSetTrait::Equals specialization for MDNode that can use a
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// shortcut to avoid comparing all operands.
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template<> struct FoldingSetTrait<MDNode> : DefaultFoldingSetTrait<MDNode> {
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static bool Equals(const MDNode &X, const FoldingSetNodeID &ID,
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unsigned IDHash, FoldingSetNodeID &TempID) {
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assert(!X.isNotUniqued() && "Non-uniqued MDNode in FoldingSet?");
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// First, check if the cached hashes match. If they don't we can skip the
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// expensive operand walk.
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if (X.Hash != IDHash)
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return false;
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// If they match we have to compare the operands.
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X.Profile(TempID);
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return TempID == ID;
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}
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static unsigned ComputeHash(const MDNode &X, FoldingSetNodeID &) {
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return X.Hash; // Return cached hash.
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}
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};
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/// DebugRecVH - This is a CallbackVH used to keep the Scope -> index maps
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/// up to date as MDNodes mutate. This class is implemented in DebugLoc.cpp.
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class DebugRecVH : public CallbackVH {
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/// Ctx - This is the LLVM Context being referenced.
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LLVMContextImpl *Ctx;
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/// Idx - The index into either ScopeRecordIdx or ScopeInlinedAtRecords that
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/// this reference lives in. If this is zero, then it represents a
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/// non-canonical entry that has no DenseMap value. This can happen due to
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/// RAUW.
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int Idx;
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public:
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DebugRecVH(MDNode *n, LLVMContextImpl *ctx, int idx)
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: CallbackVH(n), Ctx(ctx), Idx(idx) {}
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MDNode *get() const {
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return cast_or_null<MDNode>(getValPtr());
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}
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virtual void deleted();
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virtual void allUsesReplacedWith(Value *VNew);
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};
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class LLVMContextImpl {
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public:
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/// OwnedModules - The set of modules instantiated in this context, and which
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/// will be automatically deleted if this context is deleted.
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SmallPtrSet<Module*, 4> OwnedModules;
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LLVMContext::InlineAsmDiagHandlerTy InlineAsmDiagHandler;
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void *InlineAsmDiagContext;
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typedef DenseMap<DenseMapAPIntKeyInfo::KeyTy, ConstantInt*,
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DenseMapAPIntKeyInfo> IntMapTy;
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IntMapTy IntConstants;
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typedef DenseMap<DenseMapAPFloatKeyInfo::KeyTy, ConstantFP*,
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DenseMapAPFloatKeyInfo> FPMapTy;
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FPMapTy FPConstants;
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FoldingSet<AttributeImpl> AttrsSet;
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FoldingSet<AttributeSetImpl> AttrsLists;
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FoldingSet<AttributeSetNode> AttrsSetNodes;
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StringMap<Value*> MDStringCache;
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FoldingSet<MDNode> MDNodeSet;
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// MDNodes may be uniqued or not uniqued. When they're not uniqued, they
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// aren't in the MDNodeSet, but they're still shared between objects, so no
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// one object can destroy them. This set allows us to at least destroy them
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// on Context destruction.
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SmallPtrSet<MDNode*, 1> NonUniquedMDNodes;
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DenseMap<Type*, ConstantAggregateZero*> CAZConstants;
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typedef ConstantAggrUniqueMap<ArrayType, ConstantArray> ArrayConstantsTy;
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ArrayConstantsTy ArrayConstants;
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typedef ConstantAggrUniqueMap<StructType, ConstantStruct> StructConstantsTy;
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StructConstantsTy StructConstants;
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typedef ConstantAggrUniqueMap<VectorType, ConstantVector> VectorConstantsTy;
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VectorConstantsTy VectorConstants;
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DenseMap<PointerType*, ConstantPointerNull*> CPNConstants;
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DenseMap<Type*, UndefValue*> UVConstants;
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StringMap<ConstantDataSequential*> CDSConstants;
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DenseMap<std::pair<Function*, BasicBlock*> , BlockAddress*> BlockAddresses;
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ConstantUniqueMap<ExprMapKeyType, const ExprMapKeyType&, Type, ConstantExpr>
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ExprConstants;
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ConstantUniqueMap<InlineAsmKeyType, const InlineAsmKeyType&, PointerType,
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InlineAsm> InlineAsms;
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ConstantInt *TheTrueVal;
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ConstantInt *TheFalseVal;
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LeakDetectorImpl<Value> LLVMObjects;
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// Basic type instances.
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Type VoidTy, LabelTy, HalfTy, FloatTy, DoubleTy, MetadataTy;
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Type X86_FP80Ty, FP128Ty, PPC_FP128Ty, X86_MMXTy;
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IntegerType Int1Ty, Int8Ty, Int16Ty, Int32Ty, Int64Ty;
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/// TypeAllocator - All dynamically allocated types are allocated from this.
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/// They live forever until the context is torn down.
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BumpPtrAllocator TypeAllocator;
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DenseMap<unsigned, IntegerType*> IntegerTypes;
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typedef DenseMap<FunctionType*, bool, FunctionTypeKeyInfo> FunctionTypeMap;
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FunctionTypeMap FunctionTypes;
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typedef DenseMap<StructType*, bool, AnonStructTypeKeyInfo> StructTypeMap;
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StructTypeMap AnonStructTypes;
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StringMap<StructType*> NamedStructTypes;
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unsigned NamedStructTypesUniqueID;
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DenseMap<std::pair<Type *, uint64_t>, ArrayType*> ArrayTypes;
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DenseMap<std::pair<Type *, unsigned>, VectorType*> VectorTypes;
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DenseMap<Type*, PointerType*> PointerTypes; // Pointers in AddrSpace = 0
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DenseMap<std::pair<Type*, unsigned>, PointerType*> ASPointerTypes;
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/// ValueHandles - This map keeps track of all of the value handles that are
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/// watching a Value*. The Value::HasValueHandle bit is used to know
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/// whether or not a value has an entry in this map.
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typedef DenseMap<Value*, ValueHandleBase*> ValueHandlesTy;
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ValueHandlesTy ValueHandles;
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/// CustomMDKindNames - Map to hold the metadata string to ID mapping.
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StringMap<unsigned> CustomMDKindNames;
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typedef std::pair<unsigned, TrackingVH<MDNode> > MDPairTy;
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typedef SmallVector<MDPairTy, 2> MDMapTy;
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/// MetadataStore - Collection of per-instruction metadata used in this
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/// context.
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DenseMap<const Instruction *, MDMapTy> MetadataStore;
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/// ScopeRecordIdx - This is the index in ScopeRecords for an MDNode scope
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/// entry with no "inlined at" element.
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DenseMap<MDNode*, int> ScopeRecordIdx;
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/// ScopeRecords - These are the actual mdnodes (in a value handle) for an
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/// index. The ValueHandle ensures that ScopeRecordIdx stays up to date if
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/// the MDNode is RAUW'd.
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std::vector<DebugRecVH> ScopeRecords;
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/// ScopeInlinedAtIdx - This is the index in ScopeInlinedAtRecords for an
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/// scope/inlined-at pair.
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DenseMap<std::pair<MDNode*, MDNode*>, int> ScopeInlinedAtIdx;
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/// ScopeInlinedAtRecords - These are the actual mdnodes (in value handles)
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/// for an index. The ValueHandle ensures that ScopeINlinedAtIdx stays up
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/// to date.
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std::vector<std::pair<DebugRecVH, DebugRecVH> > ScopeInlinedAtRecords;
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/// IntrinsicIDCache - Cache of intrinsic name (string) to numeric ID mappings
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/// requested in this context
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typedef DenseMap<const Function*, unsigned> IntrinsicIDCacheTy;
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IntrinsicIDCacheTy IntrinsicIDCache;
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int getOrAddScopeRecordIdxEntry(MDNode *N, int ExistingIdx);
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int getOrAddScopeInlinedAtIdxEntry(MDNode *Scope, MDNode *IA,int ExistingIdx);
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LLVMContextImpl(LLVMContext &C);
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~LLVMContextImpl();
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};
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}
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#endif
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