Rafael Espindola 3df1c115ec Pass a unique_ptr<MemoryBuffer> to the constructors in the Binary hierarchy.
Once the objects are constructed, they own the buffer. Passing a unique_ptr
makes that clear.

llvm-svn: 211595
2014-06-24 13:56:32 +00:00
..
2014-06-13 15:36:17 +00:00