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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
//===-------- EdgeBundles.h - Bundles of CFG edges --------------*- c++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// The EdgeBundles analysis forms equivalence classes of CFG edges such that all
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// edges leaving a machine basic block are in the same bundle, and all edges
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// leaving a basic block are in the same bundle.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_EDGEBUNDLES_H
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#define LLVM_CODEGEN_EDGEBUNDLES_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/IntEqClasses.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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namespace llvm {
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class EdgeBundles : public MachineFunctionPass {
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const MachineFunction *MF;
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/// EC - Each edge bundle is an equivalence class. The keys are:
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/// 2*BB->getNumber() -> Ingoing bundle.
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/// 2*BB->getNumber()+1 -> Outgoing bundle.
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IntEqClasses EC;
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/// Blocks - Map each bundle to a list of basic block numbers.
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SmallVector<SmallVector<unsigned, 8>, 4> Blocks;
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public:
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static char ID;
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EdgeBundles() : MachineFunctionPass(ID) {}
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/// getBundle - Return the ingoing (Out = false) or outgoing (Out = true)
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/// bundle number for basic block #N
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unsigned getBundle(unsigned N, bool Out) const { return EC[2 * N + Out]; }
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/// getNumBundles - Return the total number of bundles in the CFG.
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unsigned getNumBundles() const { return EC.getNumClasses(); }
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/// getBlocks - Return an array of blocks that are connected to Bundle.
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ArrayRef<unsigned> getBlocks(unsigned Bundle) const { return Blocks[Bundle]; }
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/// getMachineFunction - Return the last machine function computed.
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const MachineFunction *getMachineFunction() const { return MF; }
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/// view - Visualize the annotated bipartite CFG with Graphviz.
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void view() const;
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private:
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bool runOnMachineFunction(MachineFunction&) override;
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void getAnalysisUsage(AnalysisUsage&) const override;
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};
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} // end namespace llvm
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#endif
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