llvm-mirror/lib/Transforms/IPO/LoopExtractor.cpp
Dan Gohman bab18cae46 Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static
but not intended to be global.

llvm-svn: 51017
2008-05-13 00:00:25 +00:00

262 lines
8.9 KiB
C++

//===- LoopExtractor.cpp - Extract each loop into a new function ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// A pass wrapper around the ExtractLoop() scalar transformation to extract each
// top-level loop into its own new function. If the loop is the ONLY loop in a
// given function, it is not touched. This is a pass most useful for debugging
// via bugpoint.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "loop-extract"
#include "llvm/Transforms/IPO.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/FunctionUtils.h"
#include "llvm/ADT/Statistic.h"
#include <fstream>
#include <set>
using namespace llvm;
STATISTIC(NumExtracted, "Number of loops extracted");
namespace {
// FIXME: This is not a function pass, but the PassManager doesn't allow
// Module passes to require FunctionPasses, so we can't get loop info if we're
// not a function pass.
struct VISIBILITY_HIDDEN LoopExtractor : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
unsigned NumLoops;
explicit LoopExtractor(unsigned numLoops = ~0)
: FunctionPass((intptr_t)&ID), NumLoops(numLoops) {}
virtual bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequiredID(BreakCriticalEdgesID);
AU.addRequiredID(LoopSimplifyID);
AU.addRequired<DominatorTree>();
AU.addRequired<LoopInfo>();
}
};
}
char LoopExtractor::ID = 0;
static RegisterPass<LoopExtractor>
X("loop-extract", "Extract loops into new functions");
namespace {
/// SingleLoopExtractor - For bugpoint.
struct SingleLoopExtractor : public LoopExtractor {
static char ID; // Pass identification, replacement for typeid
SingleLoopExtractor() : LoopExtractor(1) {}
};
} // End anonymous namespace
char SingleLoopExtractor::ID = 0;
static RegisterPass<SingleLoopExtractor>
Y("loop-extract-single", "Extract at most one loop into a new function");
// createLoopExtractorPass - This pass extracts all natural loops from the
// program into a function if it can.
//
FunctionPass *llvm::createLoopExtractorPass() { return new LoopExtractor(); }
bool LoopExtractor::runOnFunction(Function &F) {
LoopInfo &LI = getAnalysis<LoopInfo>();
// If this function has no loops, there is nothing to do.
if (LI.begin() == LI.end())
return false;
DominatorTree &DT = getAnalysis<DominatorTree>();
// If there is more than one top-level loop in this function, extract all of
// the loops.
bool Changed = false;
if (LI.end()-LI.begin() > 1) {
for (LoopInfo::iterator i = LI.begin(), e = LI.end(); i != e; ++i) {
if (NumLoops == 0) return Changed;
--NumLoops;
Changed |= ExtractLoop(DT, *i) != 0;
++NumExtracted;
}
} else {
// Otherwise there is exactly one top-level loop. If this function is more
// than a minimal wrapper around the loop, extract the loop.
Loop *TLL = *LI.begin();
bool ShouldExtractLoop = false;
// Extract the loop if the entry block doesn't branch to the loop header.
TerminatorInst *EntryTI = F.getEntryBlock().getTerminator();
if (!isa<BranchInst>(EntryTI) ||
!cast<BranchInst>(EntryTI)->isUnconditional() ||
EntryTI->getSuccessor(0) != TLL->getHeader())
ShouldExtractLoop = true;
else {
// Check to see if any exits from the loop are more than just return
// blocks.
SmallVector<BasicBlock*, 8> ExitBlocks;
TLL->getExitBlocks(ExitBlocks);
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
if (!isa<ReturnInst>(ExitBlocks[i]->getTerminator())) {
ShouldExtractLoop = true;
break;
}
}
if (ShouldExtractLoop) {
if (NumLoops == 0) return Changed;
--NumLoops;
Changed |= ExtractLoop(DT, TLL) != 0;
++NumExtracted;
} else {
// Okay, this function is a minimal container around the specified loop.
// If we extract the loop, we will continue to just keep extracting it
// infinitely... so don't extract it. However, if the loop contains any
// subloops, extract them.
for (Loop::iterator i = TLL->begin(), e = TLL->end(); i != e; ++i) {
if (NumLoops == 0) return Changed;
--NumLoops;
Changed |= ExtractLoop(DT, *i) != 0;
++NumExtracted;
}
}
}
return Changed;
}
// createSingleLoopExtractorPass - This pass extracts one natural loop from the
// program into a function if it can. This is used by bugpoint.
//
FunctionPass *llvm::createSingleLoopExtractorPass() {
return new SingleLoopExtractor();
}
// BlockFile - A file which contains a list of blocks that should not be
// extracted.
static cl::opt<std::string>
BlockFile("extract-blocks-file", cl::value_desc("filename"),
cl::desc("A file containing list of basic blocks to not extract"),
cl::Hidden);
namespace {
/// BlockExtractorPass - This pass is used by bugpoint to extract all blocks
/// from the module into their own functions except for those specified by the
/// BlocksToNotExtract list.
class BlockExtractorPass : public ModulePass {
void LoadFile(const char *Filename);
std::vector<BasicBlock*> BlocksToNotExtract;
std::vector<std::pair<std::string, std::string> > BlocksToNotExtractByName;
public:
static char ID; // Pass identification, replacement for typeid
explicit BlockExtractorPass(const std::vector<BasicBlock*> &B)
: ModulePass((intptr_t)&ID), BlocksToNotExtract(B) {
if (!BlockFile.empty())
LoadFile(BlockFile.c_str());
}
BlockExtractorPass() : ModulePass((intptr_t)&ID) {}
bool runOnModule(Module &M);
};
}
char BlockExtractorPass::ID = 0;
static RegisterPass<BlockExtractorPass>
XX("extract-blocks", "Extract Basic Blocks From Module (for bugpoint use)");
// createBlockExtractorPass - This pass extracts all blocks (except those
// specified in the argument list) from the functions in the module.
//
ModulePass *llvm::createBlockExtractorPass(const std::vector<BasicBlock*> &BTNE)
{
return new BlockExtractorPass(BTNE);
}
void BlockExtractorPass::LoadFile(const char *Filename) {
// Load the BlockFile...
std::ifstream In(Filename);
if (!In.good()) {
cerr << "WARNING: BlockExtractor couldn't load file '" << Filename
<< "'!\n";
return;
}
while (In) {
std::string FunctionName, BlockName;
In >> FunctionName;
In >> BlockName;
if (!BlockName.empty())
BlocksToNotExtractByName.push_back(
std::make_pair(FunctionName, BlockName));
}
}
bool BlockExtractorPass::runOnModule(Module &M) {
std::set<BasicBlock*> TranslatedBlocksToNotExtract;
for (unsigned i = 0, e = BlocksToNotExtract.size(); i != e; ++i) {
BasicBlock *BB = BlocksToNotExtract[i];
Function *F = BB->getParent();
// Map the corresponding function in this module.
Function *MF = M.getFunction(F->getName());
assert(MF->getFunctionType() == F->getFunctionType() && "Wrong function?");
// Figure out which index the basic block is in its function.
Function::iterator BBI = MF->begin();
std::advance(BBI, std::distance(F->begin(), Function::iterator(BB)));
TranslatedBlocksToNotExtract.insert(BBI);
}
while (!BlocksToNotExtractByName.empty()) {
// There's no way to find BBs by name without looking at every BB inside
// every Function. Fortunately, this is always empty except when used by
// bugpoint in which case correctness is more important than performance.
std::string &FuncName = BlocksToNotExtractByName.back().first;
std::string &BlockName = BlocksToNotExtractByName.back().second;
for (Module::iterator FI = M.begin(), FE = M.end(); FI != FE; ++FI) {
Function &F = *FI;
if (F.getName() != FuncName) continue;
for (Function::iterator BI = F.begin(), BE = F.end(); BI != BE; ++BI) {
BasicBlock &BB = *BI;
if (BB.getName() != BlockName) continue;
TranslatedBlocksToNotExtract.insert(BI);
}
}
BlocksToNotExtractByName.pop_back();
}
// Now that we know which blocks to not extract, figure out which ones we WANT
// to extract.
std::vector<BasicBlock*> BlocksToExtract;
for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F)
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
if (!TranslatedBlocksToNotExtract.count(BB))
BlocksToExtract.push_back(BB);
for (unsigned i = 0, e = BlocksToExtract.size(); i != e; ++i)
ExtractBasicBlock(BlocksToExtract[i]);
return !BlocksToExtract.empty();
}