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03c8087cf9
Push InstrTypes.h include down to AliasAnalysisSummary.cpp
105 lines
3.5 KiB
C++
105 lines
3.5 KiB
C++
#include "AliasAnalysisSummary.h"
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#include "llvm/IR/Argument.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Support/Compiler.h"
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namespace llvm {
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namespace cflaa {
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namespace {
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const unsigned AttrEscapedIndex = 0;
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const unsigned AttrUnknownIndex = 1;
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const unsigned AttrGlobalIndex = 2;
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const unsigned AttrCallerIndex = 3;
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const unsigned AttrFirstArgIndex = 4;
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const unsigned AttrLastArgIndex = NumAliasAttrs;
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const unsigned AttrMaxNumArgs = AttrLastArgIndex - AttrFirstArgIndex;
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// It would be *slightly* prettier if we changed these to AliasAttrs, but it
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// seems that both GCC and MSVC emit dynamic initializers for const bitsets.
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using AliasAttr = unsigned;
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const AliasAttr AttrNone = 0;
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const AliasAttr AttrEscaped = 1 << AttrEscapedIndex;
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const AliasAttr AttrUnknown = 1 << AttrUnknownIndex;
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const AliasAttr AttrGlobal = 1 << AttrGlobalIndex;
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const AliasAttr AttrCaller = 1 << AttrCallerIndex;
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const AliasAttr ExternalAttrMask = AttrEscaped | AttrUnknown | AttrGlobal;
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}
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AliasAttrs getAttrNone() { return AttrNone; }
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AliasAttrs getAttrUnknown() { return AttrUnknown; }
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bool hasUnknownAttr(AliasAttrs Attr) { return Attr.test(AttrUnknownIndex); }
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AliasAttrs getAttrCaller() { return AttrCaller; }
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bool hasCallerAttr(AliasAttrs Attr) { return Attr.test(AttrCaller); }
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bool hasUnknownOrCallerAttr(AliasAttrs Attr) {
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return Attr.test(AttrUnknownIndex) || Attr.test(AttrCallerIndex);
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}
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AliasAttrs getAttrEscaped() { return AttrEscaped; }
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bool hasEscapedAttr(AliasAttrs Attr) { return Attr.test(AttrEscapedIndex); }
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static AliasAttr argNumberToAttr(unsigned ArgNum) {
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if (ArgNum >= AttrMaxNumArgs)
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return AttrUnknown;
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// N.B. MSVC complains if we use `1U` here, since AliasAttr' ctor takes
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// an unsigned long long.
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return AliasAttr(1ULL << (ArgNum + AttrFirstArgIndex));
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}
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AliasAttrs getGlobalOrArgAttrFromValue(const Value &Val) {
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if (isa<GlobalValue>(Val))
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return AttrGlobal;
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if (auto *Arg = dyn_cast<Argument>(&Val))
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// Only pointer arguments should have the argument attribute,
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// because things can't escape through scalars without us seeing a
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// cast, and thus, interaction with them doesn't matter.
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if (!Arg->hasNoAliasAttr() && Arg->getType()->isPointerTy())
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return argNumberToAttr(Arg->getArgNo());
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return AttrNone;
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}
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bool isGlobalOrArgAttr(AliasAttrs Attr) {
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return Attr.reset(AttrEscapedIndex)
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.reset(AttrUnknownIndex)
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.reset(AttrCallerIndex)
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.any();
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}
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AliasAttrs getExternallyVisibleAttrs(AliasAttrs Attr) {
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return Attr & AliasAttrs(ExternalAttrMask);
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}
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Optional<InstantiatedValue> instantiateInterfaceValue(InterfaceValue IValue,
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CallBase &Call) {
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auto Index = IValue.Index;
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auto *V = (Index == 0) ? &Call : Call.getArgOperand(Index - 1);
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if (V->getType()->isPointerTy())
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return InstantiatedValue{V, IValue.DerefLevel};
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return None;
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}
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Optional<InstantiatedRelation>
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instantiateExternalRelation(ExternalRelation ERelation, CallBase &Call) {
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auto From = instantiateInterfaceValue(ERelation.From, Call);
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if (!From)
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return None;
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auto To = instantiateInterfaceValue(ERelation.To, Call);
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if (!To)
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return None;
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return InstantiatedRelation{*From, *To, ERelation.Offset};
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}
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Optional<InstantiatedAttr> instantiateExternalAttribute(ExternalAttribute EAttr,
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CallBase &Call) {
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auto Value = instantiateInterfaceValue(EAttr.IValue, Call);
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if (!Value)
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return None;
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return InstantiatedAttr{*Value, EAttr.Attr};
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}
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}
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}
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