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38e84dd7ea
expand to an initializeMyPass() function (in additional to the extant static ctors). Eventually, these will be called from a big InitializeAllPasses() function, and the PassInfo's they create (which would be leaked if this code were used at the moment) will be handed off to a PassRegistry for ownership. llvm-svn: 115703
294 lines
8.4 KiB
C++
294 lines
8.4 KiB
C++
//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM Pass infrastructure. It is primarily
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// responsible with ensuring that passes are executed and batched together
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// optimally.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Pass.h"
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#include "llvm/PassRegistry.h"
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#include "llvm/Assembly/PrintModulePass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/PassNameParser.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Pass Implementation
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//
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Pass::Pass(PassKind K, char &pid) : Resolver(0), PassID(&pid), Kind(K) { }
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// Force out-of-line virtual method.
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Pass::~Pass() {
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delete Resolver;
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}
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// Force out-of-line virtual method.
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ModulePass::~ModulePass() { }
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Pass *ModulePass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return createPrintModulePass(&O, false, Banner);
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}
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PassManagerType ModulePass::getPotentialPassManagerType() const {
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return PMT_ModulePassManager;
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}
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bool Pass::mustPreserveAnalysisID(char &AID) const {
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return Resolver->getAnalysisIfAvailable(&AID, true) != 0;
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}
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// dumpPassStructure - Implement the -debug-passes=Structure option
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void Pass::dumpPassStructure(unsigned Offset) {
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dbgs().indent(Offset*2) << getPassName() << "\n";
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}
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/// getPassName - Return a nice clean name for a pass. This usually
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/// implemented in terms of the name that is registered by one of the
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/// Registration templates, but can be overloaded directly.
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///
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const char *Pass::getPassName() const {
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AnalysisID AID = getPassID();
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const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(AID);
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if (PI)
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return PI->getPassName();
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return "Unnamed pass: implement Pass::getPassName()";
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}
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void Pass::preparePassManager(PMStack &) {
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// By default, don't do anything.
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}
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PassManagerType Pass::getPotentialPassManagerType() const {
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// Default implementation.
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return PMT_Unknown;
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}
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void Pass::getAnalysisUsage(AnalysisUsage &) const {
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// By default, no analysis results are used, all are invalidated.
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}
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void Pass::releaseMemory() {
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// By default, don't do anything.
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}
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void Pass::verifyAnalysis() const {
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// By default, don't do anything.
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}
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void *Pass::getAdjustedAnalysisPointer(AnalysisID AID) {
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return this;
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}
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ImmutablePass *Pass::getAsImmutablePass() {
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return 0;
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}
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PMDataManager *Pass::getAsPMDataManager() {
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return 0;
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}
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void Pass::setResolver(AnalysisResolver *AR) {
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assert(!Resolver && "Resolver is already set");
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Resolver = AR;
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}
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// print - Print out the internal state of the pass. This is called by Analyze
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// to print out the contents of an analysis. Otherwise it is not necessary to
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// implement this method.
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//
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void Pass::print(raw_ostream &O,const Module*) const {
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O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
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}
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// dump - call print(cerr);
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void Pass::dump() const {
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print(dbgs(), 0);
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}
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//===----------------------------------------------------------------------===//
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// ImmutablePass Implementation
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//
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// Force out-of-line virtual method.
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ImmutablePass::~ImmutablePass() { }
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void ImmutablePass::initializePass() {
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// By default, don't do anything.
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}
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//===----------------------------------------------------------------------===//
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// FunctionPass Implementation
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//
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Pass *FunctionPass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return createPrintFunctionPass(Banner, &O);
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}
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bool FunctionPass::doInitialization(Module &) {
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// By default, don't do anything.
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return false;
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}
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bool FunctionPass::doFinalization(Module &) {
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// By default, don't do anything.
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return false;
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}
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PassManagerType FunctionPass::getPotentialPassManagerType() const {
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return PMT_FunctionPassManager;
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}
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//===----------------------------------------------------------------------===//
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// BasicBlockPass Implementation
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//
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Pass *BasicBlockPass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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llvm_unreachable("BasicBlockPass printing unsupported.");
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return 0;
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}
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bool BasicBlockPass::doInitialization(Module &) {
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// By default, don't do anything.
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return false;
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}
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bool BasicBlockPass::doInitialization(Function &) {
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// By default, don't do anything.
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return false;
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}
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bool BasicBlockPass::doFinalization(Function &) {
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// By default, don't do anything.
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return false;
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}
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bool BasicBlockPass::doFinalization(Module &) {
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// By default, don't do anything.
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return false;
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}
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PassManagerType BasicBlockPass::getPotentialPassManagerType() const {
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return PMT_BasicBlockPassManager;
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}
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const PassInfo *Pass::lookupPassInfo(const void *TI) {
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return PassRegistry::getPassRegistry()->getPassInfo(TI);
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}
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const PassInfo *Pass::lookupPassInfo(StringRef Arg) {
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return PassRegistry::getPassRegistry()->getPassInfo(Arg);
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}
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Pass *PassInfo::createPass() const {
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assert((!isAnalysisGroup() || NormalCtor) &&
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"No default implementation found for analysis group!");
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assert(NormalCtor &&
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"Cannot call createPass on PassInfo without default ctor!");
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return NormalCtor();
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}
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//===----------------------------------------------------------------------===//
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// Analysis Group Implementation Code
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//===----------------------------------------------------------------------===//
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// RegisterAGBase implementation
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//
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RegisterAGBase::RegisterAGBase(const char *Name, const void *InterfaceID,
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const void *PassID, bool isDefault)
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: PassInfo(Name, InterfaceID) {
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PassRegistry::getPassRegistry()->registerAnalysisGroup(InterfaceID, PassID,
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*this, isDefault);
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}
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//===----------------------------------------------------------------------===//
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// PassRegistrationListener implementation
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//
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// PassRegistrationListener ctor - Add the current object to the list of
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// PassRegistrationListeners...
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PassRegistrationListener::PassRegistrationListener() {
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PassRegistry::getPassRegistry()->addRegistrationListener(this);
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}
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// dtor - Remove object from list of listeners...
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PassRegistrationListener::~PassRegistrationListener() {
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PassRegistry::getPassRegistry()->removeRegistrationListener(this);
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}
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// enumeratePasses - Iterate over the registered passes, calling the
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// passEnumerate callback on each PassInfo object.
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//
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void PassRegistrationListener::enumeratePasses() {
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PassRegistry::getPassRegistry()->enumerateWith(this);
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}
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PassNameParser::~PassNameParser() {}
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//===----------------------------------------------------------------------===//
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// AnalysisUsage Class Implementation
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//
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namespace {
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struct GetCFGOnlyPasses : public PassRegistrationListener {
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typedef AnalysisUsage::VectorType VectorType;
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VectorType &CFGOnlyList;
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GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {}
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void passEnumerate(const PassInfo *P) {
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if (P->isCFGOnlyPass())
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CFGOnlyList.push_back(P->getTypeInfo());
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}
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};
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}
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// setPreservesCFG - This function should be called to by the pass, iff they do
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// not:
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//
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// 1. Add or remove basic blocks from the function
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// 2. Modify terminator instructions in any way.
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//
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// This function annotates the AnalysisUsage info object to say that analyses
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// that only depend on the CFG are preserved by this pass.
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//
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void AnalysisUsage::setPreservesCFG() {
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// Since this transformation doesn't modify the CFG, it preserves all analyses
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// that only depend on the CFG (like dominators, loop info, etc...)
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GetCFGOnlyPasses(Preserved).enumeratePasses();
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}
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AnalysisUsage &AnalysisUsage::addPreserved(StringRef Arg) {
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const PassInfo *PI = Pass::lookupPassInfo(Arg);
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// If the pass exists, preserve it. Otherwise silently do nothing.
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if (PI) Preserved.push_back(PI->getTypeInfo());
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredID(const void *ID) {
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Required.push_back(ID);
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredID(char &ID) {
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Required.push_back(&ID);
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredTransitiveID(char &ID) {
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Required.push_back(&ID);
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RequiredTransitive.push_back(&ID);
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return *this;
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}
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