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![Simon Pilgrim](/assets/img/avatar_default.png)
Instead of selecting between MOVSD/MOVSS and BLENDPD/BLENDPS at shuffle lowering by subtarget this will help us select the instruction based on actual commutation requirements. We could possibly add BLENDPD/BLENDPS -> MOVSD/MOVSS commutation and MOVSD/MOVSS memory folding using a similar approach if it proves useful I avoided adding AVX512 handling as I'm not sure when we should be making use of VBLENDPD/VBLENDPS on EVEX targets llvm-svn: 283037
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