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c52f903824
WasmObjectWriter mostly operates with function segments offsets that do not include their size fields. WasmObjectFile needs to have and provide this information to the lld to maintain proper R_WEBASSEMBLY_FUNCTION_OFFSET_I32 relocations entries. Patch by Yury Delendik Differential Revision: https://reviews.llvm.org/D46763 llvm-svn: 332406
301 lines
7.3 KiB
C++
301 lines
7.3 KiB
C++
//===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines manifest constants for the wasm object file format.
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// See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BINARYFORMAT_WASM_H
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#define LLVM_BINARYFORMAT_WASM_H
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#include "llvm/ADT/ArrayRef.h"
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namespace llvm {
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namespace wasm {
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// Object file magic string.
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const char WasmMagic[] = {'\0', 'a', 's', 'm'};
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// Wasm binary format version
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const uint32_t WasmVersion = 0x1;
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// Wasm linking metadata version
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const uint32_t WasmMetadataVersion = 0x1;
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// Wasm uses a 64k page size
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const uint32_t WasmPageSize = 65536;
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struct WasmObjectHeader {
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StringRef Magic;
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uint32_t Version;
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};
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struct WasmSignature {
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std::vector<uint8_t> ParamTypes;
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uint8_t ReturnType;
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};
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struct WasmExport {
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StringRef Name;
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uint8_t Kind;
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uint32_t Index;
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};
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struct WasmLimits {
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uint8_t Flags;
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uint32_t Initial;
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uint32_t Maximum;
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};
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struct WasmTable {
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uint8_t ElemType;
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WasmLimits Limits;
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};
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struct WasmInitExpr {
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uint8_t Opcode;
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union {
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int32_t Int32;
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int64_t Int64;
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int32_t Float32;
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int64_t Float64;
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uint32_t Global;
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} Value;
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};
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struct WasmGlobalType {
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uint8_t Type;
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bool Mutable;
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};
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struct WasmGlobal {
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uint32_t Index;
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WasmGlobalType Type;
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WasmInitExpr InitExpr;
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StringRef SymbolName; // from the "linking" section
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};
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struct WasmImport {
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StringRef Module;
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StringRef Field;
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uint8_t Kind;
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union {
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uint32_t SigIndex;
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WasmGlobalType Global;
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WasmTable Table;
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WasmLimits Memory;
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};
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};
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struct WasmLocalDecl {
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uint8_t Type;
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uint32_t Count;
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};
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struct WasmFunction {
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uint32_t Index;
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std::vector<WasmLocalDecl> Locals;
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ArrayRef<uint8_t> Body;
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uint32_t CodeSectionOffset;
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uint32_t Size;
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uint32_t CodeOffset; // start of Locals and Body
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StringRef SymbolName; // from the "linking" section
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StringRef DebugName; // from the "name" section
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uint32_t Comdat; // from the "comdat info" section
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};
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struct WasmDataSegment {
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uint32_t MemoryIndex;
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WasmInitExpr Offset;
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ArrayRef<uint8_t> Content;
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StringRef Name; // from the "segment info" section
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uint32_t Alignment;
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uint32_t Flags;
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uint32_t Comdat; // from the "comdat info" section
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};
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struct WasmElemSegment {
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uint32_t TableIndex;
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WasmInitExpr Offset;
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std::vector<uint32_t> Functions;
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};
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// Represents the location of a Wasm data symbol within a WasmDataSegment, as
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// the index of the segment, and the offset and size within the segment.
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struct WasmDataReference {
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uint32_t Segment;
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uint32_t Offset;
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uint32_t Size;
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};
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struct WasmRelocation {
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uint8_t Type; // The type of the relocation.
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uint32_t Index; // Index into either symbol or type index space.
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uint64_t Offset; // Offset from the start of the section.
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int64_t Addend; // A value to add to the symbol.
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};
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struct WasmInitFunc {
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uint32_t Priority;
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uint32_t Symbol;
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};
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struct WasmSymbolInfo {
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StringRef Name;
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uint8_t Kind;
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uint32_t Flags;
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StringRef Module; // For undefined symbols the module name of the import
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union {
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// For function or global symbols, the index in function or global index
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// space.
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uint32_t ElementIndex;
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// For a data symbols, the address of the data relative to segment.
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WasmDataReference DataRef;
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};
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};
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struct WasmFunctionName {
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uint32_t Index;
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StringRef Name;
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};
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struct WasmLinkingData {
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uint32_t Version;
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std::vector<WasmInitFunc> InitFunctions;
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std::vector<StringRef> Comdats;
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std::vector<WasmSymbolInfo> SymbolTable;
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};
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enum : unsigned {
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WASM_SEC_CUSTOM = 0, // Custom / User-defined section
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WASM_SEC_TYPE = 1, // Function signature declarations
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WASM_SEC_IMPORT = 2, // Import declarations
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WASM_SEC_FUNCTION = 3, // Function declarations
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WASM_SEC_TABLE = 4, // Indirect function table and other tables
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WASM_SEC_MEMORY = 5, // Memory attributes
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WASM_SEC_GLOBAL = 6, // Global declarations
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WASM_SEC_EXPORT = 7, // Exports
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WASM_SEC_START = 8, // Start function declaration
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WASM_SEC_ELEM = 9, // Elements section
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WASM_SEC_CODE = 10, // Function bodies (code)
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WASM_SEC_DATA = 11 // Data segments
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};
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// Type immediate encodings used in various contexts.
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enum : unsigned {
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WASM_TYPE_I32 = 0x7F,
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WASM_TYPE_I64 = 0x7E,
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WASM_TYPE_F32 = 0x7D,
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WASM_TYPE_F64 = 0x7C,
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WASM_TYPE_ANYFUNC = 0x70,
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WASM_TYPE_EXCEPT_REF = 0x68,
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WASM_TYPE_FUNC = 0x60,
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WASM_TYPE_NORESULT = 0x40, // for blocks with no result values
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};
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// Kinds of externals (for imports and exports).
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enum : unsigned {
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WASM_EXTERNAL_FUNCTION = 0x0,
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WASM_EXTERNAL_TABLE = 0x1,
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WASM_EXTERNAL_MEMORY = 0x2,
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WASM_EXTERNAL_GLOBAL = 0x3,
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};
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// Opcodes used in initializer expressions.
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enum : unsigned {
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WASM_OPCODE_END = 0x0b,
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WASM_OPCODE_GET_GLOBAL = 0x23,
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WASM_OPCODE_I32_CONST = 0x41,
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WASM_OPCODE_I64_CONST = 0x42,
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WASM_OPCODE_F32_CONST = 0x43,
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WASM_OPCODE_F64_CONST = 0x44,
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};
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enum : unsigned {
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WASM_LIMITS_FLAG_HAS_MAX = 0x1,
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};
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// Subset of types that a value can have
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enum class ValType {
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I32 = WASM_TYPE_I32,
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I64 = WASM_TYPE_I64,
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F32 = WASM_TYPE_F32,
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F64 = WASM_TYPE_F64,
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EXCEPT_REF = WASM_TYPE_EXCEPT_REF,
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};
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// Kind codes used in the custom "name" section
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enum : unsigned {
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WASM_NAMES_FUNCTION = 0x1,
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WASM_NAMES_LOCAL = 0x2,
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};
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// Kind codes used in the custom "linking" section
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enum : unsigned {
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WASM_SEGMENT_INFO = 0x5,
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WASM_INIT_FUNCS = 0x6,
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WASM_COMDAT_INFO = 0x7,
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WASM_SYMBOL_TABLE = 0x8,
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};
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// Kind codes used in the custom "linking" section in the WASM_COMDAT_INFO
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enum : unsigned {
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WASM_COMDAT_DATA = 0x0,
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WASM_COMDAT_FUNCTION = 0x1,
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};
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// Kind codes used in the custom "linking" section in the WASM_SYMBOL_TABLE
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enum WasmSymbolType : unsigned {
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WASM_SYMBOL_TYPE_FUNCTION = 0x0,
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WASM_SYMBOL_TYPE_DATA = 0x1,
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WASM_SYMBOL_TYPE_GLOBAL = 0x2,
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WASM_SYMBOL_TYPE_SECTION = 0x3,
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};
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const unsigned WASM_SYMBOL_BINDING_MASK = 0x3;
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const unsigned WASM_SYMBOL_VISIBILITY_MASK = 0xc;
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const unsigned WASM_SYMBOL_BINDING_GLOBAL = 0x0;
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const unsigned WASM_SYMBOL_BINDING_WEAK = 0x1;
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const unsigned WASM_SYMBOL_BINDING_LOCAL = 0x2;
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const unsigned WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0;
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const unsigned WASM_SYMBOL_VISIBILITY_HIDDEN = 0x4;
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const unsigned WASM_SYMBOL_UNDEFINED = 0x10;
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#define WASM_RELOC(name, value) name = value,
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enum : unsigned {
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#include "WasmRelocs.def"
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};
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#undef WASM_RELOC
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// Useful comparison operators
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inline bool operator==(const WasmSignature &LHS, const WasmSignature &RHS) {
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return LHS.ReturnType == RHS.ReturnType && LHS.ParamTypes == RHS.ParamTypes;
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}
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inline bool operator!=(const WasmSignature &LHS, const WasmSignature &RHS) {
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return !(LHS == RHS);
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}
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inline bool operator==(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
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return LHS.Type == RHS.Type && LHS.Mutable == RHS.Mutable;
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}
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inline bool operator!=(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
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return !(LHS == RHS);
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}
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std::string toString(wasm::WasmSymbolType type);
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std::string relocTypetoString(uint32_t type);
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} // end namespace wasm
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} // end namespace llvm
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#endif
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