llvm-mirror/include/llvm/BinaryFormat/Wasm.h
Sam Clegg c52f903824 [WebAssembly] Provide WasmFunction content offset information.
WasmObjectWriter mostly operates with function segments offsets that do
not include their size fields. WasmObjectFile needs to have and provide
this information to the lld to maintain proper
R_WEBASSEMBLY_FUNCTION_OFFSET_I32 relocations entries.

Patch by Yury Delendik

Differential Revision: https://reviews.llvm.org/D46763

llvm-svn: 332406
2018-05-15 21:49:58 +00:00

301 lines
7.3 KiB
C++

//===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines manifest constants for the wasm object file format.
// See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BINARYFORMAT_WASM_H
#define LLVM_BINARYFORMAT_WASM_H
#include "llvm/ADT/ArrayRef.h"
namespace llvm {
namespace wasm {
// Object file magic string.
const char WasmMagic[] = {'\0', 'a', 's', 'm'};
// Wasm binary format version
const uint32_t WasmVersion = 0x1;
// Wasm linking metadata version
const uint32_t WasmMetadataVersion = 0x1;
// Wasm uses a 64k page size
const uint32_t WasmPageSize = 65536;
struct WasmObjectHeader {
StringRef Magic;
uint32_t Version;
};
struct WasmSignature {
std::vector<uint8_t> ParamTypes;
uint8_t ReturnType;
};
struct WasmExport {
StringRef Name;
uint8_t Kind;
uint32_t Index;
};
struct WasmLimits {
uint8_t Flags;
uint32_t Initial;
uint32_t Maximum;
};
struct WasmTable {
uint8_t ElemType;
WasmLimits Limits;
};
struct WasmInitExpr {
uint8_t Opcode;
union {
int32_t Int32;
int64_t Int64;
int32_t Float32;
int64_t Float64;
uint32_t Global;
} Value;
};
struct WasmGlobalType {
uint8_t Type;
bool Mutable;
};
struct WasmGlobal {
uint32_t Index;
WasmGlobalType Type;
WasmInitExpr InitExpr;
StringRef SymbolName; // from the "linking" section
};
struct WasmImport {
StringRef Module;
StringRef Field;
uint8_t Kind;
union {
uint32_t SigIndex;
WasmGlobalType Global;
WasmTable Table;
WasmLimits Memory;
};
};
struct WasmLocalDecl {
uint8_t Type;
uint32_t Count;
};
struct WasmFunction {
uint32_t Index;
std::vector<WasmLocalDecl> Locals;
ArrayRef<uint8_t> Body;
uint32_t CodeSectionOffset;
uint32_t Size;
uint32_t CodeOffset; // start of Locals and Body
StringRef SymbolName; // from the "linking" section
StringRef DebugName; // from the "name" section
uint32_t Comdat; // from the "comdat info" section
};
struct WasmDataSegment {
uint32_t MemoryIndex;
WasmInitExpr Offset;
ArrayRef<uint8_t> Content;
StringRef Name; // from the "segment info" section
uint32_t Alignment;
uint32_t Flags;
uint32_t Comdat; // from the "comdat info" section
};
struct WasmElemSegment {
uint32_t TableIndex;
WasmInitExpr Offset;
std::vector<uint32_t> Functions;
};
// Represents the location of a Wasm data symbol within a WasmDataSegment, as
// the index of the segment, and the offset and size within the segment.
struct WasmDataReference {
uint32_t Segment;
uint32_t Offset;
uint32_t Size;
};
struct WasmRelocation {
uint8_t Type; // The type of the relocation.
uint32_t Index; // Index into either symbol or type index space.
uint64_t Offset; // Offset from the start of the section.
int64_t Addend; // A value to add to the symbol.
};
struct WasmInitFunc {
uint32_t Priority;
uint32_t Symbol;
};
struct WasmSymbolInfo {
StringRef Name;
uint8_t Kind;
uint32_t Flags;
StringRef Module; // For undefined symbols the module name of the import
union {
// For function or global symbols, the index in function or global index
// space.
uint32_t ElementIndex;
// For a data symbols, the address of the data relative to segment.
WasmDataReference DataRef;
};
};
struct WasmFunctionName {
uint32_t Index;
StringRef Name;
};
struct WasmLinkingData {
uint32_t Version;
std::vector<WasmInitFunc> InitFunctions;
std::vector<StringRef> Comdats;
std::vector<WasmSymbolInfo> SymbolTable;
};
enum : unsigned {
WASM_SEC_CUSTOM = 0, // Custom / User-defined section
WASM_SEC_TYPE = 1, // Function signature declarations
WASM_SEC_IMPORT = 2, // Import declarations
WASM_SEC_FUNCTION = 3, // Function declarations
WASM_SEC_TABLE = 4, // Indirect function table and other tables
WASM_SEC_MEMORY = 5, // Memory attributes
WASM_SEC_GLOBAL = 6, // Global declarations
WASM_SEC_EXPORT = 7, // Exports
WASM_SEC_START = 8, // Start function declaration
WASM_SEC_ELEM = 9, // Elements section
WASM_SEC_CODE = 10, // Function bodies (code)
WASM_SEC_DATA = 11 // Data segments
};
// Type immediate encodings used in various contexts.
enum : unsigned {
WASM_TYPE_I32 = 0x7F,
WASM_TYPE_I64 = 0x7E,
WASM_TYPE_F32 = 0x7D,
WASM_TYPE_F64 = 0x7C,
WASM_TYPE_ANYFUNC = 0x70,
WASM_TYPE_EXCEPT_REF = 0x68,
WASM_TYPE_FUNC = 0x60,
WASM_TYPE_NORESULT = 0x40, // for blocks with no result values
};
// Kinds of externals (for imports and exports).
enum : unsigned {
WASM_EXTERNAL_FUNCTION = 0x0,
WASM_EXTERNAL_TABLE = 0x1,
WASM_EXTERNAL_MEMORY = 0x2,
WASM_EXTERNAL_GLOBAL = 0x3,
};
// Opcodes used in initializer expressions.
enum : unsigned {
WASM_OPCODE_END = 0x0b,
WASM_OPCODE_GET_GLOBAL = 0x23,
WASM_OPCODE_I32_CONST = 0x41,
WASM_OPCODE_I64_CONST = 0x42,
WASM_OPCODE_F32_CONST = 0x43,
WASM_OPCODE_F64_CONST = 0x44,
};
enum : unsigned {
WASM_LIMITS_FLAG_HAS_MAX = 0x1,
};
// Subset of types that a value can have
enum class ValType {
I32 = WASM_TYPE_I32,
I64 = WASM_TYPE_I64,
F32 = WASM_TYPE_F32,
F64 = WASM_TYPE_F64,
EXCEPT_REF = WASM_TYPE_EXCEPT_REF,
};
// Kind codes used in the custom "name" section
enum : unsigned {
WASM_NAMES_FUNCTION = 0x1,
WASM_NAMES_LOCAL = 0x2,
};
// Kind codes used in the custom "linking" section
enum : unsigned {
WASM_SEGMENT_INFO = 0x5,
WASM_INIT_FUNCS = 0x6,
WASM_COMDAT_INFO = 0x7,
WASM_SYMBOL_TABLE = 0x8,
};
// Kind codes used in the custom "linking" section in the WASM_COMDAT_INFO
enum : unsigned {
WASM_COMDAT_DATA = 0x0,
WASM_COMDAT_FUNCTION = 0x1,
};
// Kind codes used in the custom "linking" section in the WASM_SYMBOL_TABLE
enum WasmSymbolType : unsigned {
WASM_SYMBOL_TYPE_FUNCTION = 0x0,
WASM_SYMBOL_TYPE_DATA = 0x1,
WASM_SYMBOL_TYPE_GLOBAL = 0x2,
WASM_SYMBOL_TYPE_SECTION = 0x3,
};
const unsigned WASM_SYMBOL_BINDING_MASK = 0x3;
const unsigned WASM_SYMBOL_VISIBILITY_MASK = 0xc;
const unsigned WASM_SYMBOL_BINDING_GLOBAL = 0x0;
const unsigned WASM_SYMBOL_BINDING_WEAK = 0x1;
const unsigned WASM_SYMBOL_BINDING_LOCAL = 0x2;
const unsigned WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0;
const unsigned WASM_SYMBOL_VISIBILITY_HIDDEN = 0x4;
const unsigned WASM_SYMBOL_UNDEFINED = 0x10;
#define WASM_RELOC(name, value) name = value,
enum : unsigned {
#include "WasmRelocs.def"
};
#undef WASM_RELOC
// Useful comparison operators
inline bool operator==(const WasmSignature &LHS, const WasmSignature &RHS) {
return LHS.ReturnType == RHS.ReturnType && LHS.ParamTypes == RHS.ParamTypes;
}
inline bool operator!=(const WasmSignature &LHS, const WasmSignature &RHS) {
return !(LHS == RHS);
}
inline bool operator==(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
return LHS.Type == RHS.Type && LHS.Mutable == RHS.Mutable;
}
inline bool operator!=(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
return !(LHS == RHS);
}
std::string toString(wasm::WasmSymbolType type);
std::string relocTypetoString(uint32_t type);
} // end namespace wasm
} // end namespace llvm
#endif