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![Fedor Sergeev](/assets/img/avatar_default.png)
Summary: Doing better separation of Cost and Threshold. Cost counts the abstract complexity of live instructions, while Threshold is an upper bound of complexity that inlining is comfortable to pay. There are two parts: - huge 15K last-call-to-static bonus is no longer subtracted from Cost but rather is now added to Threshold. That makes much more sense, as the cost of inlining (Cost) is not changed by the fact that internal function is called once. It only changes the likelyhood of this inlining being profitable (Threshold). - bonus for calls proved-to-be-inlinable into callee is no longer subtracted from Cost but added to Threshold instead. While calculations are somewhat different, overall InlineResult should stay the same since Cost >= Threshold compares the same. Reviewers: eraman, greened, chandlerc, yrouban, apilipenko Reviewed By: apilipenko Tags: #llvm Differential Revision: https://reviews.llvm.org/D60740 llvm-svn: 364422
Analysis Opportunities: //===---------------------------------------------------------------------===// In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the ScalarEvolution expression for %r is this: {1,+,3,+,2}<loop> Outside the loop, this could be evaluated simply as (%n * %n), however ScalarEvolution currently evaluates it as (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n)) In addition to being much more complicated, it involves i65 arithmetic, which is very inefficient when expanded into code. //===---------------------------------------------------------------------===// In formatValue in test/CodeGen/X86/lsr-delayed-fold.ll, ScalarEvolution is forming this expression: ((trunc i64 (-1 * %arg5) to i32) + (trunc i64 %arg5 to i32) + (-1 * (trunc i64 undef to i32))) This could be folded to (-1 * (trunc i64 undef to i32)) //===---------------------------------------------------------------------===//