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https://github.com/RPCS3/llvm-mirror.git
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8a77617721
Summary: This patch fixes an issue so that the right alias is printed when the instruction has tied operands. It checks the number of operands in the resulting instruction as opposed to the alias, and then skips over tied operands that should not be printed in the alias. This allows to generate the preferred assembly syntax for the AArch64 'ins' instruction, which should always be displayed as 'mov' according to the ARM Architecture Reference Manual. Several unit tests have changed as a result, but only to reflect the preferred disassembly. Some other InstAlias patterns (movk/bic/orr) needed a slight adjustment to stop them becoming the default and breaking other unit tests. Please note that the patch is mostly the same as https://reviews.llvm.org/D29219 which was reverted because of an issue found when running TableGen with the Address Sanitizer. That issue has been addressed in this iteration of the patch. Reviewers: rengolin, stoklund, huntergr, SjoerdMeijer, rovka Reviewed By: rengolin, SjoerdMeijer Subscribers: fhahn, aemerson, javed.absar, kristof.beyls, llvm-commits Differential Revision: https://reviews.llvm.org/D40030 llvm-svn: 318650
302 lines
9.6 KiB
LLVM
302 lines
9.6 KiB
LLVM
; RUN: llc < %s -mtriple=aarch64-none-eabi | FileCheck %s
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; float16x4_t select_64(float16x4_t a, float16x4_t b, uint16x4_t c) { return vbsl_u16(c, a, b); }
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define <4 x half> @select_64(<4 x half> %a, <4 x half> %b, <4 x i16> %c) #0 {
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; CHECK-LABEL: select_64:
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; CHECK: bsl
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entry:
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%0 = bitcast <4 x half> %a to <4 x i16>
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%1 = bitcast <4 x half> %b to <4 x i16>
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%vbsl3.i = and <4 x i16> %0, %c
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%2 = xor <4 x i16> %c, <i16 -1, i16 -1, i16 -1, i16 -1>
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%vbsl4.i = and <4 x i16> %1, %2
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%vbsl5.i = or <4 x i16> %vbsl3.i, %vbsl4.i
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%3 = bitcast <4 x i16> %vbsl5.i to <4 x half>
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ret <4 x half> %3
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}
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; float16x8_t select_128(float16x8_t a, float16x8_t b, uint16x8_t c) { return vbslq_u16(c, a, b); }
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define <8 x half> @select_128(<8 x half> %a, <8 x half> %b, <8 x i16> %c) #0 {
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; CHECK-LABEL: select_128:
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; CHECK: bsl
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entry:
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%0 = bitcast <8 x half> %a to <8 x i16>
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%1 = bitcast <8 x half> %b to <8 x i16>
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%vbsl3.i = and <8 x i16> %0, %c
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%2 = xor <8 x i16> %c, <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>
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%vbsl4.i = and <8 x i16> %1, %2
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%vbsl5.i = or <8 x i16> %vbsl3.i, %vbsl4.i
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%3 = bitcast <8 x i16> %vbsl5.i to <8 x half>
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ret <8 x half> %3
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}
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; float16x4_t lane_64_64(float16x4_t a, float16x4_t b) {
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; return vcopy_lane_s16(a, 1, b, 2);
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; }
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define <4 x half> @lane_64_64(<4 x half> %a, <4 x half> %b) #0 {
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; CHECK-LABEL: lane_64_64:
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; CHECK: mov v{{[0-9]+}}.h
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entry:
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%0 = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 0, i32 6, i32 2, i32 3>
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ret <4 x half> %0
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}
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; float16x8_t lane_128_64(float16x8_t a, float16x4_t b) {
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; return vcopyq_lane_s16(a, 1, b, 2);
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; }
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define <8 x half> @lane_128_64(<8 x half> %a, <4 x half> %b) #0 {
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; CHECK-LABEL: lane_128_64:
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; CHECK: mov v{{[0-9]+}}.h
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entry:
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%0 = bitcast <4 x half> %b to <4 x i16>
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%vget_lane = extractelement <4 x i16> %0, i32 2
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%1 = bitcast <8 x half> %a to <8 x i16>
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%vset_lane = insertelement <8 x i16> %1, i16 %vget_lane, i32 1
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%2 = bitcast <8 x i16> %vset_lane to <8 x half>
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ret <8 x half> %2
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}
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; float16x4_t lane_64_128(float16x4_t a, float16x8_t b) {
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; return vcopy_laneq_s16(a, 3, b, 5);
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; }
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define <4 x half> @lane_64_128(<4 x half> %a, <8 x half> %b) #0 {
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; CHECK-LABEL: lane_64_128:
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; CHECK: mov v{{[0-9]+}}.h
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entry:
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%0 = bitcast <8 x half> %b to <8 x i16>
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%vgetq_lane = extractelement <8 x i16> %0, i32 5
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%1 = bitcast <4 x half> %a to <4 x i16>
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%vset_lane = insertelement <4 x i16> %1, i16 %vgetq_lane, i32 3
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%2 = bitcast <4 x i16> %vset_lane to <4 x half>
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ret <4 x half> %2
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}
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; float16x8_t lane_128_128(float16x8_t a, float16x8_t b) {
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; return vcopyq_laneq_s16(a, 3, b, 5);
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; }
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define <8 x half> @lane_128_128(<8 x half> %a, <8 x half> %b) #0 {
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; CHECK-LABEL: lane_128_128:
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; CHECK: mov v{{[0-9]+}}.h
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entry:
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%0 = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 13, i32 4, i32 5, i32 6, i32 7>
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ret <8 x half> %0
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}
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; float16x4_t ext_64(float16x4_t a, float16x4_t b) {
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; return vext_s16(a, b, 3);
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; }
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define <4 x half> @ext_64(<4 x half> %a, <4 x half> %b) #0 {
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; CHECK-LABEL: ext_64:
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; CHECK: ext
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entry:
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%0 = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
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ret <4 x half> %0
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}
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; float16x8_t ext_128(float16x8_t a, float16x8_t b) {
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; return vextq_s16(a, b, 3);
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; }
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define <8 x half> @ext_128(<8 x half> %a, <8 x half> %b) #0 {
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; CHECK-LABEL: ext_128:
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; CHECK: ext
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entry:
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%0 = shufflevector <8 x half> %a, <8 x half> %b, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10>
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ret <8 x half> %0
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}
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; float16x4_t rev32_64(float16x4_t a) {
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; return vrev32_s16(a);
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; }
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define <4 x half> @rev32_64(<4 x half> %a) #0 {
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entry:
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; CHECK-LABEL: rev32_64:
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; CHECK: rev32
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%0 = shufflevector <4 x half> %a, <4 x half> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
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ret <4 x half> %0
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}
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; float16x4_t rev64_64(float16x4_t a) {
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; return vrev64_s16(a);
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; }
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define <4 x half> @rev64_64(<4 x half> %a) #0 {
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entry:
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; CHECK-LABEL: rev64_64:
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; CHECK: rev64
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%0 = shufflevector <4 x half> %a, <4 x half> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
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ret <4 x half> %0
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}
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; float16x8_t rev32_128(float16x8_t a) {
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; return vrev32q_s16(a);
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; }
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define <8 x half> @rev32_128(<8 x half> %a) #0 {
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entry:
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; CHECK-LABEL: rev32_128:
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; CHECK: rev32
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%0 = shufflevector <8 x half> %a, <8 x half> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
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ret <8 x half> %0
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}
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; float16x8_t rev64_128(float16x8_t a) {
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; return vrev64q_s16(a);
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; }
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define <8 x half> @rev64_128(<8 x half> %a) #0 {
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entry:
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; CHECK-LABEL: rev64_128:
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; CHECK: rev64
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%0 = shufflevector <8 x half> %a, <8 x half> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
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ret <8 x half> %0
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}
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; float16x4_t create_64(long long a) { return vcreate_f16(a); }
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define <4 x half> @create_64(i64 %a) #0 {
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; CHECK-LABEL: create_64:
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; CHECK: fmov
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entry:
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%0 = bitcast i64 %a to <4 x half>
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ret <4 x half> %0
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}
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; float16x4_t dup_64(__fp16 a) { return vdup_n_f16(a); }
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define <4 x half> @dup_64(half %a) #0 {
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; CHECK-LABEL: dup_64:
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; CHECK: dup
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entry:
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%vecinit = insertelement <4 x half> undef, half %a, i32 0
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%vecinit1 = insertelement <4 x half> %vecinit, half %a, i32 1
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%vecinit2 = insertelement <4 x half> %vecinit1, half %a, i32 2
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%vecinit3 = insertelement <4 x half> %vecinit2, half %a, i32 3
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ret <4 x half> %vecinit3
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}
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; float16x8_t dup_128(__fp16 a) { return vdupq_n_f16(a); }
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define <8 x half> @dup_128(half %a) #0 {
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entry:
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; CHECK-LABEL: dup_128:
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; CHECK: dup
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%vecinit = insertelement <8 x half> undef, half %a, i32 0
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%vecinit1 = insertelement <8 x half> %vecinit, half %a, i32 1
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%vecinit2 = insertelement <8 x half> %vecinit1, half %a, i32 2
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%vecinit3 = insertelement <8 x half> %vecinit2, half %a, i32 3
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%vecinit4 = insertelement <8 x half> %vecinit3, half %a, i32 4
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%vecinit5 = insertelement <8 x half> %vecinit4, half %a, i32 5
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%vecinit6 = insertelement <8 x half> %vecinit5, half %a, i32 6
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%vecinit7 = insertelement <8 x half> %vecinit6, half %a, i32 7
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ret <8 x half> %vecinit7
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}
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; float16x4_t dup_lane_64(float16x4_t a) { return vdup_lane_f16(a, 2); }
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define <4 x half> @dup_lane_64(<4 x half> %a) #0 {
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entry:
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; CHECK-LABEL: dup_lane_64:
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; CHECK: dup
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%shuffle = shufflevector <4 x half> %a, <4 x half> undef, <4 x i32> <i32 2, i32 2, i32 2, i32 2>
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ret <4 x half> %shuffle
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}
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; float16x8_t dup_lane_128(float16x4_t a) { return vdupq_lane_f16(a, 2); }
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define <8 x half> @dup_lane_128(<4 x half> %a) #0 {
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entry:
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; CHECK-LABEL: dup_lane_128:
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; CHECK: dup
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%shuffle = shufflevector <4 x half> %a, <4 x half> undef, <8 x i32> <i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2>
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ret <8 x half> %shuffle
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}
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; float16x4_t dup_laneq_64(float16x8_t a) { return vdup_laneq_f16(a, 2); }
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define <4 x half> @dup_laneq_64(<8 x half> %a) #0 {
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entry:
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; CHECK-LABEL: dup_laneq_64:
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; CHECK: dup
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%shuffle = shufflevector <8 x half> %a, <8 x half> undef, <4 x i32> <i32 2, i32 2, i32 2, i32 2>
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ret <4 x half> %shuffle
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}
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; float16x8_t dup_laneq_128(float16x8_t a) { return vdupq_laneq_f16(a, 2); }
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define <8 x half> @dup_laneq_128(<8 x half> %a) #0 {
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entry:
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; CHECK-LABEL: dup_laneq_128:
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; CHECK: dup
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%shuffle = shufflevector <8 x half> %a, <8 x half> undef, <8 x i32> <i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2>
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ret <8 x half> %shuffle
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}
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; float16x8_t vcombine(float16x4_t a, float16x4_t b) { return vcombine_f16(a, b); }
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define <8 x half> @vcombine(<4 x half> %a, <4 x half> %b) #0 {
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entry:
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; CHECK-LABEL: vcombine:
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; CHECK: mov v0.d[1], v1.d[0]
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%shuffle.i = shufflevector <4 x half> %a, <4 x half> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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ret <8 x half> %shuffle.i
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}
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; float16x4_t get_high(float16x8_t a) { return vget_high_f16(a); }
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define <4 x half> @get_high(<8 x half> %a) #0 {
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; CHECK-LABEL: get_high:
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; CHECK: ext
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entry:
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%shuffle.i = shufflevector <8 x half> %a, <8 x half> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
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ret <4 x half> %shuffle.i
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}
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; float16x4_t get_low(float16x8_t a) { return vget_low_f16(a); }
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define <4 x half> @get_low(<8 x half> %a) #0 {
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; CHECK-LABEL: get_low:
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; CHECK-NOT: ext
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entry:
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%shuffle.i = shufflevector <8 x half> %a, <8 x half> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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ret <4 x half> %shuffle.i
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}
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; float16x4_t set_lane_64(float16x4_t a, __fp16 b) { return vset_lane_f16(b, a, 2); }
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define <4 x half> @set_lane_64(<4 x half> %a, half %b) #0 {
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; CHECK-LABEL: set_lane_64:
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; CHECK: fmov
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; CHECK: mov v{{[0-9]+}}.h
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entry:
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%0 = bitcast half %b to i16
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%1 = bitcast <4 x half> %a to <4 x i16>
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%vset_lane = insertelement <4 x i16> %1, i16 %0, i32 2
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%2 = bitcast <4 x i16> %vset_lane to <4 x half>
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ret <4 x half> %2
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}
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; float16x8_t set_lane_128(float16x8_t a, __fp16 b) { return vsetq_lane_f16(b, a, 2); }
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define <8 x half> @set_lane_128(<8 x half> %a, half %b) #0 {
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; CHECK-LABEL: set_lane_128:
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; CHECK: fmov
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; CHECK: mov v{{[0-9]+}}.h
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entry:
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%0 = bitcast half %b to i16
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%1 = bitcast <8 x half> %a to <8 x i16>
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%vset_lane = insertelement <8 x i16> %1, i16 %0, i32 2
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%2 = bitcast <8 x i16> %vset_lane to <8 x half>
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ret <8 x half> %2
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}
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; __fp16 get_lane_64(float16x4_t a) { return vget_lane_f16(a, 2); }
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define half @get_lane_64(<4 x half> %a) #0 {
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; CHECK-LABEL: get_lane_64:
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; CHECK: umov
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; CHECK: fmov
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entry:
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%0 = bitcast <4 x half> %a to <4 x i16>
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%vget_lane = extractelement <4 x i16> %0, i32 2
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%1 = bitcast i16 %vget_lane to half
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ret half %1
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}
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; __fp16 get_lane_128(float16x8_t a) { return vgetq_lane_f16(a, 2); }
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define half @get_lane_128(<8 x half> %a) #0 {
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; CHECK-LABEL: get_lane_128:
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; CHECK: umov
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; CHECK: fmov
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entry:
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%0 = bitcast <8 x half> %a to <8 x i16>
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%vgetq_lane = extractelement <8 x i16> %0, i32 2
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%1 = bitcast i16 %vgetq_lane to half
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ret half %1
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}
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