llvm-mirror/test/CodeGen/ARM/2009-09-13-InvalidSuperReg.ll
David Blaikie ab043ff680 [opaque pointer type] Add textual IR support for explicit type parameter to load instruction
Essentially the same as the GEP change in r230786.

A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)

import fileinput
import sys
import re

pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")

for line in sys.stdin:
  sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))

Reviewers: rafael, dexonsmith, grosser

Differential Revision: http://reviews.llvm.org/D7649

llvm-svn: 230794
2015-02-27 21:17:42 +00:00

42 lines
1.8 KiB
LLVM

; RUN: llc -mtriple=arm-eabi -mattr=+neon -mcpu=cortex-a9 %s -o /dev/null
define arm_aapcs_vfpcc <4 x float> @foo(i8* nocapture %pBuffer, i32 %numItems) nounwind {
%1 = ptrtoint i8* %pBuffer to i32
%lsr.iv2641 = inttoptr i32 %1 to float*
%tmp29 = add i32 %1, 4
%tmp2930 = inttoptr i32 %tmp29 to float*
%tmp31 = add i32 %1, 8
%tmp3132 = inttoptr i32 %tmp31 to float*
%tmp33 = add i32 %1, 12
%tmp3334 = inttoptr i32 %tmp33 to float*
%tmp35 = add i32 %1, 16
%tmp3536 = inttoptr i32 %tmp35 to float*
%tmp37 = add i32 %1, 20
%tmp3738 = inttoptr i32 %tmp37 to float*
%tmp39 = add i32 %1, 24
%tmp3940 = inttoptr i32 %tmp39 to float*
%2 = load float, float* %lsr.iv2641, align 4
%3 = load float, float* %tmp2930, align 4
%4 = load float, float* %tmp3132, align 4
%5 = load float, float* %tmp3334, align 4
%6 = load float, float* %tmp3536, align 4
%7 = load float, float* %tmp3738, align 4
%8 = load float, float* %tmp3940, align 4
%9 = insertelement <4 x float> undef, float %6, i32 0
%10 = shufflevector <4 x float> %9, <4 x float> undef, <4 x i32> zeroinitializer
%11 = insertelement <4 x float> %10, float %7, i32 1
%12 = insertelement <4 x float> %11, float %8, i32 2
%13 = insertelement <4 x float> undef, float %2, i32 0
%14 = shufflevector <4 x float> %13, <4 x float> undef, <4 x i32> zeroinitializer
%15 = insertelement <4 x float> %14, float %3, i32 1
%16 = insertelement <4 x float> %15, float %4, i32 2
%17 = insertelement <4 x float> %16, float %5, i32 3
%18 = fsub <4 x float> zeroinitializer, %12
%19 = shufflevector <4 x float> %18, <4 x float> undef, <4 x i32> zeroinitializer
%20 = shufflevector <4 x float> %17, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%21 = shufflevector <2 x float> %20, <2 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
ret <4 x float> %21
}