llvm-mirror/lib/CodeGen/IfConversion.cpp
Evan Cheng ad9ce3c5b2 Change to depth-first traversal.
llvm-svn: 37236
2007-05-18 19:26:33 +00:00

459 lines
16 KiB
C++

//===-- IfConversion.cpp - Machine code if conversion pass. ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the Evan Cheng and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the machine instruction level if-conversion pass.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "ifconversion"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
STATISTIC(NumIfConvBBs, "Number of if-converted blocks");
namespace {
class IfConverter : public MachineFunctionPass {
enum BBICKind {
ICInvalid, // BB data invalid.
ICNotClassfied, // BB data valid, but not classified.
ICTriangle, // BB is part of a triangle sub-CFG.
ICDiamond, // BB is part of a diamond sub-CFG.
ICTriangleEntry, // BB is entry of a triangle sub-CFG.
ICDiamondEntry // BB is entry of a diamond sub-CFG.
};
/// BBInfo - One per MachineBasicBlock, this is used to cache the result
/// if-conversion feasibility analysis. This includes results from
/// TargetInstrInfo::AnalyzeBranch() (i.e. TBB, FBB, and Cond), and its
/// classification, and common tail block of its successors (if it's a
/// diamond shape), its size, whether it's predicable, and whether any
/// instruction can clobber the 'would-be' predicate.
struct BBInfo {
BBICKind Kind;
unsigned Size;
bool isPredicable;
bool ClobbersPred;
MachineBasicBlock *BB;
MachineBasicBlock *TrueBB;
MachineBasicBlock *FalseBB;
MachineBasicBlock *TailBB;
std::vector<MachineOperand> Cond;
BBInfo() : Kind(ICInvalid), Size(0), isPredicable(false),
ClobbersPred(false), BB(0), TrueBB(0), FalseBB(0), TailBB(0) {}
};
/// BBAnalysis - Results of if-conversion feasibility analysis indexed by
/// basic block number.
std::vector<BBInfo> BBAnalysis;
const TargetLowering *TLI;
const TargetInstrInfo *TII;
bool MadeChange;
public:
static char ID;
IfConverter() : MachineFunctionPass((intptr_t)&ID) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
virtual const char *getPassName() const { return "If converter"; }
private:
void StructuralAnalysis(MachineBasicBlock *BB);
void FeasibilityAnalysis(BBInfo &BBI);
void InitialFunctionAnalysis(MachineFunction &MF,
std::vector<int> &Candidates);
bool IfConvertTriangle(BBInfo &BBI);
bool IfConvertDiamond(BBInfo &BBI);
void PredicateBlock(MachineBasicBlock *BB,
std::vector<MachineOperand> &Cond,
bool IgnoreTerm = false);
void MergeBlocks(BBInfo &TrueBBI, BBInfo &FalseBBI);
};
char IfConverter::ID = 0;
}
FunctionPass *llvm::createIfConverterPass() { return new IfConverter(); }
bool IfConverter::runOnMachineFunction(MachineFunction &MF) {
TLI = MF.getTarget().getTargetLowering();
TII = MF.getTarget().getInstrInfo();
if (!TII) return false;
MF.RenumberBlocks();
unsigned NumBBs = MF.getNumBlockIDs();
BBAnalysis.resize(NumBBs);
std::vector<int> Candidates;
// Do an intial analysis for each basic block and finding all the potential
// candidates to perform if-convesion.
InitialFunctionAnalysis(MF, Candidates);
MadeChange = false;
for (unsigned i = 0, e = Candidates.size(); i != e; ++i) {
BBInfo &BBI = BBAnalysis[Candidates[i]];
switch (BBI.Kind) {
default: assert(false && "Unexpected!");
break;
case ICTriangleEntry:
MadeChange |= IfConvertTriangle(BBI);
break;
case ICDiamondEntry:
MadeChange |= IfConvertDiamond(BBI);
break;
}
}
BBAnalysis.clear();
return MadeChange;
}
static MachineBasicBlock *findFalseBlock(MachineBasicBlock *BB,
MachineBasicBlock *TrueBB) {
for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
E = BB->succ_end(); SI != E; ++SI) {
MachineBasicBlock *SuccBB = *SI;
if (SuccBB != TrueBB)
return SuccBB;
}
return NULL;
}
/// StructuralAnalysis - Analyze the structure of the sub-CFG starting from
/// the specified block. Record its successors and whether it looks like an
/// if-conversion candidate.
void IfConverter::StructuralAnalysis(MachineBasicBlock *BB) {
BBInfo &BBI = BBAnalysis[BB->getNumber()];
if (BBI.Kind != ICInvalid)
return; // Always analyzed.
BBI.BB = BB;
BBI.Size = std::distance(BB->begin(), BB->end());
// Look for 'root' of a simple (non-nested) triangle or diamond.
BBI.Kind = ICNotClassfied;
if (TII->AnalyzeBranch(*BB, BBI.TrueBB, BBI.FalseBB, BBI.Cond)
|| !BBI.TrueBB || BBI.Cond.size() == 0)
return;
// Not a candidate if 'true' block has another predecessor.
// FIXME: Use or'd predicate or predicated cmp.
if (BBI.TrueBB->pred_size() > 1)
return;
// Not a candidate if 'true' block is going to be if-converted.
StructuralAnalysis(BBI.TrueBB);
BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()];
if (TrueBBI.Kind != ICNotClassfied)
return;
// TODO: Only handle very simple cases for now.
if (TrueBBI.FalseBB || TrueBBI.Cond.size())
return;
// No false branch. This BB must end with a conditional branch and a
// fallthrough.
if (!BBI.FalseBB)
BBI.FalseBB = findFalseBlock(BB, BBI.TrueBB);
assert(BBI.FalseBB && "Expected to find the fallthrough block!");
// Not a candidate if 'false' block has another predecessor.
// FIXME: Invert condition and swap 'true' / 'false' blocks?
if (BBI.FalseBB->pred_size() > 1)
return;
// Not a candidate if 'false' block is going to be if-converted.
StructuralAnalysis(BBI.FalseBB);
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
if (FalseBBI.Kind != ICNotClassfied)
return;
// TODO: Only handle very simple cases for now.
if (FalseBBI.FalseBB || FalseBBI.Cond.size())
return;
if (TrueBBI.TrueBB && TrueBBI.TrueBB == BBI.FalseBB) {
// Triangle:
// EBB
// | \_
// | |
// | TBB
// | /
// FBB
BBI.Kind = ICTriangleEntry;
TrueBBI.Kind = FalseBBI.Kind = ICTriangle;
} else if (TrueBBI.TrueBB == FalseBBI.TrueBB) {
// Diamond:
// EBB
// / \_
// | |
// TBB FBB
// \ /
// TailBB
// Note MBB can be empty in case both TBB and FBB are return blocks.
BBI.Kind = ICDiamondEntry;
TrueBBI.Kind = FalseBBI.Kind = ICDiamond;
BBI.TailBB = TrueBBI.TrueBB;
}
return;
}
/// FeasibilityAnalysis - Determine if the block is predicable. In most
/// cases, that means all the instructions in the block has M_PREDICABLE flag.
/// Also checks if the block contains any instruction which can clobber a
/// predicate (e.g. condition code register). If so, the block is not
/// predicable unless it's the last instruction. Note, this function assumes
/// all the terminator instructions can be converted or deleted so it ignore
/// them.
void IfConverter::FeasibilityAnalysis(BBInfo &BBI) {
if (BBI.Size == 0 || BBI.Size > TLI->getIfCvtBlockSizeLimit())
return;
for (MachineBasicBlock::iterator I = BBI.BB->begin(), E = BBI.BB->end();
I != E; ++I) {
// TODO: check if instruction clobbers predicate.
if (TII->isTerminatorInstr(I->getOpcode()))
break;
if (!I->isPredicable())
return;
}
BBI.isPredicable = true;
}
/// InitialFunctionAnalysis - Analyze all blocks and find entries for all
/// if-conversion candidates.
void IfConverter::InitialFunctionAnalysis(MachineFunction &MF,
std::vector<int> &Candidates) {
std::set<MachineBasicBlock*> Visited;
MachineBasicBlock *Entry = MF.begin();
for (df_ext_iterator<MachineBasicBlock*> DFI = df_ext_begin(Entry, Visited),
E = df_ext_end(Entry, Visited); DFI != E; ++DFI) {
MachineBasicBlock *BB = *DFI;
StructuralAnalysis(BB);
BBInfo &BBI = BBAnalysis[BB->getNumber()];
if (BBI.Kind == ICTriangleEntry || BBI.Kind == ICDiamondEntry)
Candidates.push_back(BB->getNumber());
}
}
/// TransferPreds - Transfer all the predecessors of FromBB to ToBB.
///
static void TransferPreds(MachineBasicBlock *ToBB, MachineBasicBlock *FromBB) {
std::vector<MachineBasicBlock*> Preds(FromBB->pred_begin(),
FromBB->pred_end());
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
MachineBasicBlock *Pred = Preds[i];
Pred->removeSuccessor(FromBB);
if (!Pred->isSuccessor(ToBB))
Pred->addSuccessor(ToBB);
}
}
/// TransferSuccs - Transfer all the successors of FromBB to ToBB.
///
static void TransferSuccs(MachineBasicBlock *ToBB, MachineBasicBlock *FromBB) {
std::vector<MachineBasicBlock*> Succs(FromBB->succ_begin(),
FromBB->succ_end());
for (unsigned i = 0, e = Succs.size(); i != e; ++i) {
MachineBasicBlock *Succ = Succs[i];
FromBB->removeSuccessor(Succ);
if (!ToBB->isSuccessor(Succ))
ToBB->addSuccessor(Succ);
}
}
/// IfConvertTriangle - If convert a triangle sub-CFG.
///
bool IfConverter::IfConvertTriangle(BBInfo &BBI) {
BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()];
FeasibilityAnalysis(TrueBBI);
if (TrueBBI.isPredicable) {
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
// Predicate the 'true' block after removing its branch.
TrueBBI.Size -= TII->RemoveBranch(*BBI.TrueBB);
PredicateBlock(BBI.TrueBB, BBI.Cond);
// Join the 'true' and 'false' blocks by copying the instructions
// from the 'false' block to the 'true' block.
BBI.TrueBB->removeSuccessor(BBI.FalseBB);
MergeBlocks(TrueBBI, FalseBBI);
// Now merge the entry of the triangle with the true block.
BBI.Size -= TII->RemoveBranch(*BBI.BB);
MergeBlocks(BBI, TrueBBI);
// Update block info.
TrueBBI.Kind = ICInvalid;
FalseBBI.Kind = ICInvalid;
// FIXME: Must maintain LiveIns.
NumIfConvBBs++;
return true;
}
return false;
}
/// IfConvertDiamond - If convert a diamond sub-CFG.
///
bool IfConverter::IfConvertDiamond(BBInfo &BBI) {
BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()];
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
FeasibilityAnalysis(TrueBBI);
FeasibilityAnalysis(FalseBBI);
if (TrueBBI.isPredicable && FalseBBI.isPredicable) {
// Check the 'true' and 'false' blocks if either isn't ended with a branch.
// Either the block fallthrough to another block or it ends with a
// return. If it's the former, add a conditional branch to its successor.
bool Proceed = true;
bool TrueNeedCBr = !TrueBBI.TrueBB && BBI.TrueBB->succ_size();
bool FalseNeedCBr = !FalseBBI.TrueBB && BBI.FalseBB->succ_size();
if (TrueNeedCBr && TrueBBI.ClobbersPred) {
TrueBBI.isPredicable = false;
Proceed = false;
}
if (FalseNeedCBr && FalseBBI.ClobbersPred) {
FalseBBI.isPredicable = false;
Proceed = false;
}
if (!Proceed)
return false;
std::vector<MachineInstr*> Dups;
if (!BBI.TailBB) {
// No common merge block. Check if the terminators (e.g. return) are
// the same or predicable.
MachineBasicBlock::iterator TT = BBI.TrueBB->getFirstTerminator();
MachineBasicBlock::iterator FT = BBI.FalseBB->getFirstTerminator();
while (TT != BBI.TrueBB->end() && FT != BBI.FalseBB->end()) {
if (TT->isIdenticalTo(FT))
Dups.push_back(TT); // Will erase these later.
else if (!TT->isPredicable() && !FT->isPredicable())
return false; // Can't if-convert. Abort!
++TT;
++FT;
}
// One of the two pathes have more terminators, make sure they are all
// predicable.
while (TT != BBI.TrueBB->end())
if (!TT->isPredicable())
return false; // Can't if-convert. Abort!
while (FT != BBI.FalseBB->end())
if (!FT->isPredicable())
return false; // Can't if-convert. Abort!
}
// Remove the duplicated instructions from the 'true' block.
for (unsigned i = 0, e = Dups.size(); i != e; ++i) {
Dups[i]->eraseFromParent();
--TrueBBI.Size;
}
// Predicate the 'true' block after removing its branch.
TrueBBI.Size -= TII->RemoveBranch(*BBI.TrueBB);
PredicateBlock(BBI.TrueBB, BBI.Cond);
// Add a conditional branch to 'true' successor if needed.
if (TrueNeedCBr)
TII->InsertBranch(*BBI.TrueBB, *BBI.TrueBB->succ_begin(), NULL, BBI.Cond);
// Predicate the 'false' block.
std::vector<MachineOperand> NewCond(BBI.Cond);
TII->ReverseBranchCondition(NewCond);
PredicateBlock(BBI.FalseBB, NewCond, true);
// Add a conditional branch to 'false' successor if needed.
if (FalseNeedCBr)
TII->InsertBranch(*BBI.FalseBB, *BBI.FalseBB->succ_begin(), NULL,NewCond);
// Merge the 'true' and 'false' blocks by copying the instructions
// from the 'false' block to the 'true' block. That is, unless the true
// block would clobber the predicate, in that case, do the opposite.
BBInfo *CvtBBI;
if (!TrueBBI.ClobbersPred) {
MergeBlocks(TrueBBI, FalseBBI);
CvtBBI = &TrueBBI;
} else {
MergeBlocks(FalseBBI, TrueBBI);
CvtBBI = &FalseBBI;
}
// Remove the conditional branch from entry to the blocks.
BBI.Size -= TII->RemoveBranch(*BBI.BB);
// Merge the combined block into the entry of the diamond if the entry
// block is its only predecessor. Otherwise, insert an unconditional
// branch from entry to the if-converted block.
if (CvtBBI->BB->pred_size() == 1) {
BBI.BB->removeSuccessor(CvtBBI->BB);
MergeBlocks(BBI, *CvtBBI);
CvtBBI = &BBI;
} else {
std::vector<MachineOperand> NoCond;
TII->InsertBranch(*BBI.BB, CvtBBI->BB, NULL, NoCond);
}
// If the if-converted block fallthrough into the tail block, then
// fold the tail block in as well.
if (BBI.TailBB && CvtBBI->BB->succ_size() == 1) {
CvtBBI->Size -= TII->RemoveBranch(*CvtBBI->BB);
CvtBBI->BB->removeSuccessor(BBI.TailBB);
BBInfo TailBBI = BBAnalysis[BBI.TailBB->getNumber()];
MergeBlocks(*CvtBBI, TailBBI);
TailBBI.Kind = ICInvalid;
}
// Update block info.
TrueBBI.Kind = ICInvalid;
FalseBBI.Kind = ICInvalid;
// FIXME: Must maintain LiveIns.
NumIfConvBBs += 2;
return true;
}
return false;
}
/// PredicateBlock - Predicate every instruction in the block with the specified
/// condition. If IgnoreTerm is true, skip over all terminator instructions.
void IfConverter::PredicateBlock(MachineBasicBlock *BB,
std::vector<MachineOperand> &Cond,
bool IgnoreTerm) {
for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
I != E; ++I) {
if (IgnoreTerm && TII->isTerminatorInstr(I->getOpcode()))
continue;
if (!TII->PredicateInstruction(&*I, Cond)) {
cerr << "Unable to predication " << *I << "!\n";
abort();
}
}
}
/// MergeBlocks - Move all instructions from FromBB to the end of ToBB.
///
void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI) {
ToBBI.BB->splice(ToBBI.BB->end(),
FromBBI.BB, FromBBI.BB->begin(), FromBBI.BB->end());
TransferPreds(ToBBI.BB, FromBBI.BB);
TransferSuccs(ToBBI.BB, FromBBI.BB);
ToBBI.Size += FromBBI.Size;
FromBBI.Size = 0;
}