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7f52922e77
llvm-svn: 89841
119 lines
4.6 KiB
C++
119 lines
4.6 KiB
C++
//===- TargetSelect.h - Target Selection & Registration ---------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides utilities to make sure that certain classes of targets are
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// linked into the main application executable, and initialize them as
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// appropriate.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETSELECT_H
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#define LLVM_TARGET_TARGETSELECT_H
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#include "llvm/Config/config.h"
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extern "C" {
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// Declare all of the target-initialization functions that are available.
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#define LLVM_TARGET(TargetName) void LLVMInitialize##TargetName##TargetInfo();
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#include "llvm/Config/Targets.def"
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#define LLVM_TARGET(TargetName) void LLVMInitialize##TargetName##Target();
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#include "llvm/Config/Targets.def"
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// Declare all of the available assembly printer initialization functions.
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#define LLVM_ASM_PRINTER(TargetName) void LLVMInitialize##TargetName##AsmPrinter();
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#include "llvm/Config/AsmPrinters.def"
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// Declare all of the available assembly parser initialization functions.
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#define LLVM_ASM_PARSER(TargetName) void LLVMInitialize##TargetName##AsmParser();
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#include "llvm/Config/AsmParsers.def"
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// Declare all of the available disassembler initialization functions.
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#define LLVM_DISASSEMBLER(TargetName) void LLVMInitialize##TargetName##Disassembler();
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#include "llvm/Config/Disassemblers.def"
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}
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namespace llvm {
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/// InitializeAllTargetInfos - The main program should call this function if
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/// it wants access to all available targets that LLVM is configured to
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/// support, to make them available via the TargetRegistry.
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///
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/// It is legal for a client to make multiple calls to this function.
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inline void InitializeAllTargetInfos() {
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#define LLVM_TARGET(TargetName) LLVMInitialize##TargetName##TargetInfo();
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#include "llvm/Config/Targets.def"
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}
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/// InitializeAllTargets - The main program should call this function if it
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/// wants access to all available target machines that LLVM is configured to
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/// support, to make them available via the TargetRegistry.
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///
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/// It is legal for a client to make multiple calls to this function.
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inline void InitializeAllTargets() {
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// FIXME: Remove this, clients should do it.
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InitializeAllTargetInfos();
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#define LLVM_TARGET(TargetName) LLVMInitialize##TargetName##Target();
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#include "llvm/Config/Targets.def"
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}
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/// InitializeAllAsmPrinters - The main program should call this function if
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/// it wants all asm printers that LLVM is configured to support, to make them
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/// available via the TargetRegistry.
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///
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/// It is legal for a client to make multiple calls to this function.
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inline void InitializeAllAsmPrinters() {
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#define LLVM_ASM_PRINTER(TargetName) LLVMInitialize##TargetName##AsmPrinter();
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#include "llvm/Config/AsmPrinters.def"
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}
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/// InitializeAllAsmParsers - The main program should call this function if it
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/// wants all asm parsers that LLVM is configured to support, to make them
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/// available via the TargetRegistry.
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///
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/// It is legal for a client to make multiple calls to this function.
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inline void InitializeAllAsmParsers() {
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#define LLVM_ASM_PARSER(TargetName) LLVMInitialize##TargetName##AsmParser();
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#include "llvm/Config/AsmParsers.def"
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}
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/// InitializeAllDisassemblers - The main program should call this function if
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/// it wants all disassemblers that LLVM is configured to support, to make
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/// them available via the TargetRegistry.
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///
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/// It is legal for a client to make multiple calls to this function.
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inline void InitializeAllDisassemblers() {
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#define LLVM_DISASSEMBLER(TargetName) LLVMInitialize##TargetName##Disassembler();
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#include "llvm/Config/Disassemblers.def"
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}
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/// InitializeNativeTarget - The main program should call this function to
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/// initialize the native target corresponding to the host. This is useful
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/// for JIT applications to ensure that the target gets linked in correctly.
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///
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/// It is legal for a client to make multiple calls to this function.
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inline bool InitializeNativeTarget() {
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// If we have a native target, initialize it to ensure it is linked in.
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#ifdef LLVM_NATIVE_ARCH
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#define DoInit2(TARG) \
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LLVMInitialize ## TARG ## Info (); \
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LLVMInitialize ## TARG ()
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#define DoInit(T) DoInit2(T)
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DoInit(LLVM_NATIVE_ARCH);
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return false;
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#undef DoInit
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#undef DoInit2
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#else
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return true;
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#endif
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}
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}
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#endif
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