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734177e5f0
* Remove the ExecWait function. This is now in sys::Program::ExecuteAndWait llvm-svn: 18927
163 lines
4.9 KiB
C++
163 lines
4.9 KiB
C++
//===- SystemUtils.cpp - Utilities for low-level system tasks -------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains functions used to do a variety of low-level, often
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// system-specific, tasks.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/SystemUtils.h"
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#include "llvm/System/Program.h"
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#include "llvm/Config/fcntl.h"
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#include "llvm/Config/sys/wait.h"
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#include <algorithm>
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#include <cerrno>
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#include <cstdlib>
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#include <fstream>
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#include <iostream>
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#include <signal.h>
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using namespace llvm;
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/// isStandardOutAConsole - Return true if we can tell that the standard output
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/// stream goes to a terminal window or console.
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bool llvm::isStandardOutAConsole() {
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#if HAVE_ISATTY
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return isatty(1);
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#endif
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// If we don't have isatty, just return false.
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return false;
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}
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/// FindExecutable - Find a named executable, giving the argv[0] of program
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/// being executed. This allows us to find another LLVM tool if it is built
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/// into the same directory, but that directory is neither the current
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/// directory, nor in the PATH. If the executable cannot be found, return an
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/// empty string.
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///
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#undef FindExecutable // needed on windows :(
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sys::Path llvm::FindExecutable(const std::string &ExeName,
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const std::string &ProgramPath) {
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// First check the directory that the calling program is in. We can do this
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// if ProgramPath contains at least one / character, indicating that it is a
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// relative path to bugpoint itself.
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//
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sys::Path Result ( ProgramPath );
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Result.elideFile();
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if (!Result.isEmpty()) {
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Result.appendFile(ExeName);
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if (Result.executable()) return Result;
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}
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return sys::Program::FindProgramByName(ExeName);
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}
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static void RedirectFD(const std::string &File, int FD) {
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if (File.empty()) return; // Noop
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// Open the file
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int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666);
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if (InFD == -1) {
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std::cerr << "Error opening file '" << File << "' for "
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<< (FD == 0 ? "input" : "output") << "!\n";
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exit(1);
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}
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dup2(InFD, FD); // Install it as the requested FD
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close(InFD); // Close the original FD
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}
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static bool Timeout = false;
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static void TimeOutHandler(int Sig) {
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Timeout = true;
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}
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/// RunProgramWithTimeout - This function executes the specified program, with
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/// the specified null-terminated argument array, with the stdin/out/err fd's
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/// redirected, with a timeout specified by the last argument. This terminates
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/// the calling program if there is an error executing the specified program.
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/// It returns the return value of the program, or -1 if a timeout is detected.
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///
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int llvm::RunProgramWithTimeout(const std::string &ProgramPath,
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const char **Args,
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const std::string &StdInFile,
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const std::string &StdOutFile,
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const std::string &StdErrFile,
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unsigned NumSeconds) {
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#ifdef HAVE_SYS_WAIT_H
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int Child = fork();
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switch (Child) {
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case -1:
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std::cerr << "ERROR forking!\n";
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exit(1);
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case 0: // Child
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RedirectFD(StdInFile, 0); // Redirect file descriptors...
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RedirectFD(StdOutFile, 1);
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if (StdOutFile != StdErrFile)
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RedirectFD(StdErrFile, 2);
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else
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dup2(1, 2);
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execv(ProgramPath.c_str(), (char *const *)Args);
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std::cerr << "Error executing program: '" << ProgramPath;
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for (; *Args; ++Args)
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std::cerr << " " << *Args;
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std::cerr << "'\n";
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exit(1);
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default: break;
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}
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// Make sure all output has been written while waiting
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std::cout << std::flush;
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// Install a timeout handler.
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Timeout = false;
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struct sigaction Act, Old;
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Act.sa_sigaction = 0;
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Act.sa_handler = TimeOutHandler;
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sigemptyset(&Act.sa_mask);
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Act.sa_flags = 0;
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sigaction(SIGALRM, &Act, &Old);
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// Set the timeout if one is set.
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if (NumSeconds)
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alarm(NumSeconds);
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int Status;
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while (wait(&Status) != Child)
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if (errno == EINTR) {
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if (Timeout) {
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// Kill the child.
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kill(Child, SIGKILL);
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if (wait(&Status) != Child)
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std::cerr << "Something funny happened waiting for the child!\n";
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alarm(0);
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sigaction(SIGALRM, &Old, 0);
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return -1; // Timeout detected
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} else {
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std::cerr << "Error waiting for child process!\n";
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exit(1);
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}
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}
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alarm(0);
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sigaction(SIGALRM, &Old, 0);
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return Status;
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#else
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std::cerr << "RunProgramWithTimeout not implemented on this platform!\n";
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return -1;
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#endif
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}
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