llvm-mirror/lib/CodeGen
Brian Gaeke aa96ff7926 Make MachineOperand's value named 'contents'. Make really, really sure
it is always completely initialized and copied.
Also, fix up many comments and asserts.

llvm-svn: 12100
2004-03-03 19:07:27 +00:00
..
InstrSched Eliminate the distinction between "real" and "unreal" instructions 2004-02-29 06:31:16 +00:00
ModuloScheduling Adding new Modulo Scheduling graph files. 2004-03-01 02:50:57 +00:00
SelectionDAG
LiveIntervals.cpp Add the long awaited memory operand folding support for linear scan 2004-03-01 20:05:10 +00:00
LiveIntervals.h Add the long awaited memory operand folding support for linear scan 2004-03-01 20:05:10 +00:00
LiveVariables.cpp Add an assert 2004-02-29 22:01:51 +00:00
MachineBasicBlock.cpp Use MachineBasicBlock::getParent(). 2004-02-23 18:36:38 +00:00
MachineCodeEmitter.cpp Finegrainify namespacification 2004-02-23 18:38:20 +00:00
MachineCodeForInstruction.cpp Add back #include I messed up 2004-02-29 21:40:53 +00:00
MachineFunction.cpp TargetCacheInfo has been removed; its only uses were to propagate a constant 2004-03-01 06:43:29 +00:00
MachineInstr.cpp Make MachineOperand's value named 'contents'. Make really, really sure 2004-03-03 19:07:27 +00:00
MachineInstrAnnot.cpp Move the private MachineInstrAnnot.h into a private directory. 2004-02-29 19:12:51 +00:00
Makefile
Passes.cpp Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now. 2004-03-01 23:18:15 +00:00
PHIElimination.cpp Finegrainify namespacification 2004-02-23 18:38:20 +00:00
PhysRegTracker.h
PrologEpilogInserter.cpp
RegAllocLinearScan.cpp Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now. 2004-03-01 23:18:15 +00:00
RegAllocLocal.cpp Uncomment assertions that register# != 0 on calls to 2004-02-26 22:00:20 +00:00
RegAllocSimple.cpp
TwoAddressInstructionPass.cpp
VirtRegMap.cpp Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now. 2004-03-01 23:18:15 +00:00
VirtRegMap.h Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now. 2004-03-01 23:18:15 +00:00