llvm-mirror/lib/Analysis/CaptureTracking.cpp
Nick Lewycky 7425820374 Change CaptureTracking to pass a Use* instead of a Value* when a value is
captured. This allows the tracker to look at the specific use, which may be
especially interesting for function calls.

Use this to fix 'nocapture' deduction in FunctionAttrs. The existing one does
not iterate until a fixpoint and does not guarantee that it produces the same
result regardless of iteration order. The new implementation builds up a graph
of how arguments are passed from function to function, and uses a bottom-up walk
on the argument-SCCs to assign nocapture. This gets us nocapture more often, and
does so rather efficiently and independent of iteration order.

llvm-svn: 147327
2011-12-28 23:24:21 +00:00

174 lines
6.4 KiB
C++

//===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains routines that help determine which pointers are captured.
// A pointer value is captured if the function makes a copy of any part of the
// pointer that outlives the call. Not being captured means, more or less, that
// the pointer is only dereferenced and not stored in a global. Returning part
// of the pointer as the function return value may or may not count as capturing
// the pointer, depending on the context.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/CaptureTracking.h"
using namespace llvm;
CaptureTracker::~CaptureTracker() {}
namespace {
struct SimpleCaptureTracker : public CaptureTracker {
explicit SimpleCaptureTracker(bool ReturnCaptures)
: ReturnCaptures(ReturnCaptures), Captured(false) {}
void tooManyUses() { Captured = true; }
bool shouldExplore(Use *U) { return true; }
bool captured(Use *U) {
if (isa<ReturnInst>(U->getUser()) && !ReturnCaptures)
return false;
Captured = true;
return true;
}
bool ReturnCaptures;
bool Captured;
};
}
/// PointerMayBeCaptured - Return true if this pointer value may be captured
/// by the enclosing function (which is required to exist). This routine can
/// be expensive, so consider caching the results. The boolean ReturnCaptures
/// specifies whether returning the value (or part of it) from the function
/// counts as capturing it or not. The boolean StoreCaptures specified whether
/// storing the value (or part of it) into memory anywhere automatically
/// counts as capturing it or not.
bool llvm::PointerMayBeCaptured(const Value *V,
bool ReturnCaptures, bool StoreCaptures) {
assert(!isa<GlobalValue>(V) &&
"It doesn't make sense to ask whether a global is captured.");
// TODO: If StoreCaptures is not true, we could do Fancy analysis
// to determine whether this store is not actually an escape point.
// In that case, BasicAliasAnalysis should be updated as well to
// take advantage of this.
(void)StoreCaptures;
SimpleCaptureTracker SCT(ReturnCaptures);
PointerMayBeCaptured(V, &SCT);
return SCT.Captured;
}
/// TODO: Write a new FunctionPass AliasAnalysis so that it can keep
/// a cache. Then we can move the code from BasicAliasAnalysis into
/// that path, and remove this threshold.
static int const Threshold = 20;
void llvm::PointerMayBeCaptured(const Value *V, CaptureTracker *Tracker) {
assert(V->getType()->isPointerTy() && "Capture is for pointers only!");
SmallVector<Use*, Threshold> Worklist;
SmallSet<Use*, Threshold> Visited;
int Count = 0;
for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end();
UI != UE; ++UI) {
// If there are lots of uses, conservatively say that the value
// is captured to avoid taking too much compile time.
if (Count++ >= Threshold)
return Tracker->tooManyUses();
Use *U = &UI.getUse();
if (!Tracker->shouldExplore(U)) continue;
Visited.insert(U);
Worklist.push_back(U);
}
while (!Worklist.empty()) {
Use *U = Worklist.pop_back_val();
Instruction *I = cast<Instruction>(U->getUser());
V = U->get();
switch (I->getOpcode()) {
case Instruction::Call:
case Instruction::Invoke: {
CallSite CS(I);
// Not captured if the callee is readonly, doesn't return a copy through
// its return value and doesn't unwind (a readonly function can leak bits
// by throwing an exception or not depending on the input value).
if (CS.onlyReadsMemory() && CS.doesNotThrow() && I->getType()->isVoidTy())
break;
// Not captured if only passed via 'nocapture' arguments. Note that
// calling a function pointer does not in itself cause the pointer to
// be captured. This is a subtle point considering that (for example)
// the callee might return its own address. It is analogous to saying
// that loading a value from a pointer does not cause the pointer to be
// captured, even though the loaded value might be the pointer itself
// (think of self-referential objects).
CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end();
for (CallSite::arg_iterator A = B; A != E; ++A)
if (A->get() == V && !CS.doesNotCapture(A - B))
// The parameter is not marked 'nocapture' - captured.
if (Tracker->captured(U))
return;
break;
}
case Instruction::Load:
// Loading from a pointer does not cause it to be captured.
break;
case Instruction::VAArg:
// "va-arg" from a pointer does not cause it to be captured.
break;
case Instruction::Store:
if (V == I->getOperand(0))
// Stored the pointer - conservatively assume it may be captured.
if (Tracker->captured(U))
return;
// Storing to the pointee does not cause the pointer to be captured.
break;
case Instruction::BitCast:
case Instruction::GetElementPtr:
case Instruction::PHI:
case Instruction::Select:
// The original value is not captured via this if the new value isn't.
for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end();
UI != UE; ++UI) {
Use *U = &UI.getUse();
if (Visited.insert(U))
if (Tracker->shouldExplore(U))
Worklist.push_back(U);
}
break;
case Instruction::ICmp:
// Don't count comparisons of a no-alias return value against null as
// captures. This allows us to ignore comparisons of malloc results
// with null, for example.
if (isNoAliasCall(V->stripPointerCasts()))
if (ConstantPointerNull *CPN =
dyn_cast<ConstantPointerNull>(I->getOperand(1)))
if (CPN->getType()->getAddressSpace() == 0)
break;
// Otherwise, be conservative. There are crazy ways to capture pointers
// using comparisons.
if (Tracker->captured(U))
return;
break;
default:
// Something else - be conservative and say it is captured.
if (Tracker->captured(U))
return;
break;
}
}
// All uses examined.
}