Files
llvm-mirror/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h
T
Lang Hames d08c2fabb8 [ORC] Require ExecutorProcessControl when constructing an ExecutionSession.
Wrapper function call and dispatch handler helpers are moved to
ExecutionSession, and existing EPC-based tools are re-written to take an
ExecutionSession argument instead.

Requiring an ExecutorProcessControl instance simplifies existing EPC based
utilities (which only need to take an ES now), and should encourage more
utilities to use the EPC interface. It also simplifies process termination,
since the session can automatically call ExecutorProcessControl::disconnect
(previously this had to be done manually, and carefully ordered with the
rest of JIT tear-down to work correctly).
2021-07-27 16:53:49 +10:00

240 lines
9.1 KiB
C++

//===-- ObjectLinkingLayer.h - JITLink-based jit linking layer --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Contains the definition for an JITLink-based, in-process object linking
// layer.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTLINKINGLAYER_H
#define LLVM_EXECUTIONENGINE_ORC_OBJECTLINKINGLAYER_H
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ExecutionEngine/JITLink/JITLink.h"
#include "llvm/ExecutionEngine/JITSymbol.h"
#include "llvm/ExecutionEngine/Orc/Core.h"
#include "llvm/ExecutionEngine/Orc/Layer.h"
#include "llvm/Support/Error.h"
#include <algorithm>
#include <cassert>
#include <functional>
#include <list>
#include <memory>
#include <utility>
#include <vector>
namespace llvm {
namespace jitlink {
class EHFrameRegistrar;
class LinkGraph;
class Symbol;
} // namespace jitlink
namespace object {
class ObjectFile;
} // namespace object
namespace orc {
class ObjectLinkingLayerJITLinkContext;
/// An ObjectLayer implementation built on JITLink.
///
/// Clients can use this class to add relocatable object files to an
/// ExecutionSession, and it typically serves as the base layer (underneath
/// a compiling layer like IRCompileLayer) for the rest of the JIT.
class ObjectLinkingLayer : public RTTIExtends<ObjectLinkingLayer, ObjectLayer>,
private ResourceManager {
friend class ObjectLinkingLayerJITLinkContext;
public:
static char ID;
/// Plugin instances can be added to the ObjectLinkingLayer to receive
/// callbacks when code is loaded or emitted, and when JITLink is being
/// configured.
class Plugin {
public:
using JITLinkSymbolSet = DenseSet<jitlink::Symbol *>;
using SyntheticSymbolDependenciesMap =
DenseMap<SymbolStringPtr, JITLinkSymbolSet>;
virtual ~Plugin();
virtual void modifyPassConfig(MaterializationResponsibility &MR,
jitlink::LinkGraph &G,
jitlink::PassConfiguration &Config) {}
// Deprecated. Don't use this in new code. There will be a proper mechanism
// for capturing object buffers.
virtual void notifyMaterializing(MaterializationResponsibility &MR,
jitlink::LinkGraph &G,
jitlink::JITLinkContext &Ctx,
MemoryBufferRef InputObject) {}
virtual void notifyLoaded(MaterializationResponsibility &MR) {}
virtual Error notifyEmitted(MaterializationResponsibility &MR) {
return Error::success();
}
virtual Error notifyFailed(MaterializationResponsibility &MR) = 0;
virtual Error notifyRemovingResources(ResourceKey K) = 0;
virtual void notifyTransferringResources(ResourceKey DstKey,
ResourceKey SrcKey) = 0;
/// Return any dependencies that synthetic symbols (e.g. init symbols)
/// have on symbols in the LinkGraph.
/// This is used by the ObjectLinkingLayer to update the dependencies for
/// the synthetic symbols.
virtual SyntheticSymbolDependenciesMap
getSyntheticSymbolDependencies(MaterializationResponsibility &MR) {
return SyntheticSymbolDependenciesMap();
}
};
using ReturnObjectBufferFunction =
std::function<void(std::unique_ptr<MemoryBuffer>)>;
/// Construct an ObjectLinkingLayer using the ExecutorProcessControl
/// instance's memory manager.
ObjectLinkingLayer(ExecutionSession &ES);
/// Construct an ObjectLinkingLayer using a custom memory manager.
ObjectLinkingLayer(ExecutionSession &ES,
jitlink::JITLinkMemoryManager &MemMgr);
/// Construct an ObjectLinkingLayer. Takes ownership of the given
/// JITLinkMemoryManager. This method is a temporary hack to simplify
/// co-existence with RTDyldObjectLinkingLayer (which also owns its
/// allocators).
ObjectLinkingLayer(ExecutionSession &ES,
std::unique_ptr<jitlink::JITLinkMemoryManager> MemMgr);
/// Destruct an ObjectLinkingLayer.
~ObjectLinkingLayer();
/// Set an object buffer return function. By default object buffers are
/// deleted once the JIT has linked them. If a return function is set then
/// it will be called to transfer ownership of the buffer instead.
void setReturnObjectBuffer(ReturnObjectBufferFunction ReturnObjectBuffer) {
this->ReturnObjectBuffer = std::move(ReturnObjectBuffer);
}
/// Add a pass-config modifier.
ObjectLinkingLayer &addPlugin(std::unique_ptr<Plugin> P) {
std::lock_guard<std::mutex> Lock(LayerMutex);
Plugins.push_back(std::move(P));
return *this;
}
/// Add a LinkGraph to the JITDylib targeted by the given tracker.
Error add(ResourceTrackerSP, std::unique_ptr<jitlink::LinkGraph> G);
/// Add a LinkGraph to the given JITDylib.
Error add(JITDylib &JD, std::unique_ptr<jitlink::LinkGraph> G) {
return add(JD.getDefaultResourceTracker(), std::move(G));
}
// Un-hide ObjectLayer add methods.
using ObjectLayer::add;
/// Emit an object file.
void emit(std::unique_ptr<MaterializationResponsibility> R,
std::unique_ptr<MemoryBuffer> O) override;
/// Emit a LinkGraph.
void emit(std::unique_ptr<MaterializationResponsibility> R,
std::unique_ptr<jitlink::LinkGraph> G);
/// Instructs this ObjectLinkingLayer instance to override the symbol flags
/// found in the AtomGraph with the flags supplied by the
/// MaterializationResponsibility instance. This is a workaround to support
/// symbol visibility in COFF, which does not use the libObject's
/// SF_Exported flag. Use only when generating / adding COFF object files.
///
/// FIXME: We should be able to remove this if/when COFF properly tracks
/// exported symbols.
ObjectLinkingLayer &
setOverrideObjectFlagsWithResponsibilityFlags(bool OverrideObjectFlags) {
this->OverrideObjectFlags = OverrideObjectFlags;
return *this;
}
/// If set, this ObjectLinkingLayer instance will claim responsibility
/// for any symbols provided by a given object file that were not already in
/// the MaterializationResponsibility instance. Setting this flag allows
/// higher-level program representations (e.g. LLVM IR) to be added based on
/// only a subset of the symbols they provide, without having to write
/// intervening layers to scan and add the additional symbols. This trades
/// diagnostic quality for convenience however: If all symbols are enumerated
/// up-front then clashes can be detected and reported early (and usually
/// deterministically). If this option is set, clashes for the additional
/// symbols may not be detected until late, and detection may depend on
/// the flow of control through JIT'd code. Use with care.
ObjectLinkingLayer &
setAutoClaimResponsibilityForObjectSymbols(bool AutoClaimObjectSymbols) {
this->AutoClaimObjectSymbols = AutoClaimObjectSymbols;
return *this;
}
private:
using AllocPtr = std::unique_ptr<jitlink::JITLinkMemoryManager::Allocation>;
void modifyPassConfig(MaterializationResponsibility &MR,
jitlink::LinkGraph &G,
jitlink::PassConfiguration &PassConfig);
void notifyLoaded(MaterializationResponsibility &MR);
Error notifyEmitted(MaterializationResponsibility &MR, AllocPtr Alloc);
Error handleRemoveResources(ResourceKey K) override;
void handleTransferResources(ResourceKey DstKey, ResourceKey SrcKey) override;
mutable std::mutex LayerMutex;
jitlink::JITLinkMemoryManager &MemMgr;
std::unique_ptr<jitlink::JITLinkMemoryManager> MemMgrOwnership;
bool OverrideObjectFlags = false;
bool AutoClaimObjectSymbols = false;
ReturnObjectBufferFunction ReturnObjectBuffer;
DenseMap<ResourceKey, std::vector<AllocPtr>> Allocs;
std::vector<std::unique_ptr<Plugin>> Plugins;
};
class EHFrameRegistrationPlugin : public ObjectLinkingLayer::Plugin {
public:
EHFrameRegistrationPlugin(
ExecutionSession &ES,
std::unique_ptr<jitlink::EHFrameRegistrar> Registrar);
void modifyPassConfig(MaterializationResponsibility &MR,
jitlink::LinkGraph &G,
jitlink::PassConfiguration &PassConfig) override;
Error notifyEmitted(MaterializationResponsibility &MR) override;
Error notifyFailed(MaterializationResponsibility &MR) override;
Error notifyRemovingResources(ResourceKey K) override;
void notifyTransferringResources(ResourceKey DstKey,
ResourceKey SrcKey) override;
private:
struct EHFrameRange {
JITTargetAddress Addr = 0;
size_t Size;
};
std::mutex EHFramePluginMutex;
ExecutionSession &ES;
std::unique_ptr<jitlink::EHFrameRegistrar> Registrar;
DenseMap<MaterializationResponsibility *, EHFrameRange> InProcessLinks;
DenseMap<ResourceKey, std::vector<EHFrameRange>> EHFrameRanges;
};
} // end namespace orc
} // end namespace llvm
#endif // LLVM_EXECUTIONENGINE_ORC_OBJECTLINKINGLAYER_H