llvm-mirror/lib/Target/NVPTX/NVPTXFrameLowering.cpp
Justin Holewinski 4ca961430f This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are:

nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX

The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.

NV_CONTRIB

llvm-svn: 156196
2012-05-04 20:18:50 +00:00

77 lines
2.7 KiB
C++

//=======- NVPTXFrameLowering.cpp - NVPTX Frame Information ---*- C++ -*-=====//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the NVPTX implementation of TargetFrameLowering class.
//
//===----------------------------------------------------------------------===//
#include "NVPTXFrameLowering.h"
#include "NVPTX.h"
#include "NVPTXRegisterInfo.h"
#include "NVPTXSubtarget.h"
#include "NVPTXTargetMachine.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/MC/MachineLocation.h"
#include "llvm/Target/TargetInstrInfo.h"
using namespace llvm;
bool NVPTXFrameLowering::hasFP(const MachineFunction &MF) const {
return true;
}
void NVPTXFrameLowering::emitPrologue(MachineFunction &MF) const {
if (MF.getFrameInfo()->hasStackObjects()) {
MachineBasicBlock &MBB = MF.front();
// Insert "mov.u32 %SP, %Depot"
MachineBasicBlock::iterator MBBI = MBB.begin();
// This instruction really occurs before first instruction
// in the BB, so giving it no debug location.
DebugLoc dl = DebugLoc();
if (tm.getSubtargetImpl()->hasGenericLdSt()) {
// mov %SPL, %depot;
// cvta.local %SP, %SPL;
if (is64bit) {
MachineInstr *MI = BuildMI(MBB, MBBI, dl,
tm.getInstrInfo()->get(NVPTX::cvta_local_yes_64),
NVPTX::VRFrame).addReg(NVPTX::VRFrameLocal);
BuildMI(MBB, MI, dl,
tm.getInstrInfo()->get(NVPTX::IMOV64rr), NVPTX::VRFrameLocal)
.addReg(NVPTX::VRDepot);
} else {
MachineInstr *MI = BuildMI(MBB, MBBI, dl,
tm.getInstrInfo()->get(NVPTX::cvta_local_yes),
NVPTX::VRFrame).addReg(NVPTX::VRFrameLocal);
BuildMI(MBB, MI, dl,
tm.getInstrInfo()->get(NVPTX::IMOV32rr), NVPTX::VRFrameLocal)
.addReg(NVPTX::VRDepot);
}
}
else {
// mov %SP, %depot;
if (is64bit)
BuildMI(MBB, MBBI, dl,
tm.getInstrInfo()->get(NVPTX::IMOV64rr), NVPTX::VRFrame)
.addReg(NVPTX::VRDepot);
else
BuildMI(MBB, MBBI, dl,
tm.getInstrInfo()->get(NVPTX::IMOV32rr), NVPTX::VRFrame)
.addReg(NVPTX::VRDepot);
}
}
}
void NVPTXFrameLowering::emitEpilogue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
}