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Summary: Currently, our post-dom tree tries to ignore and remove the effects of infinite loops. It fails miserably at this, because it tries to do it ahead of time, and thus can only detect self-loops, and any other type of infinite loop, it pretends doesn't exist at all. This can, in a bunch of cases, lead to wrong answers and a completely empty post-dom tree. Wrong answer: ``` declare void foo() define internal void @f() { entry: br i1 undef, label %bb35, label %bb3.i bb3.i: call void @foo() br label %bb3.i bb35.loopexit3: br label %bb35 bb35: ret void } ``` We get: ``` Inorder PostDominator Tree: [1] <<exit node>> {0,7} [2] %bb35 {1,6} [3] %bb35.loopexit3 {2,3} [3] %entry {4,5} ``` This is a trivial modification of the testcase for PR 6047 Note that we pretend bb3.i doesn't exist. We also pretend that bb35 post-dominates entry. While it's true that it does not exit in a theoretical sense, it's not really helpful to try to ignore the effect and pretend that bb35 post-dominates entry. Worse, we pretend the infinite loop does nothing (it's usually considered a side-effect), and doesn't even exist, even when it calls a function. Sadly, this makes it impossible to use when you are trying to move code safely. All compilers also create virtual or real single exit nodes (including us), and connect infinite loops there (which this patch does). In fact, others have worked around our behavior here, to the point of building their own post-dom trees: https://zneak.github.io/fcd/2016/02/17/structuring.html and pointing out the region infrastructure is near-useless for them with postdom in this state :( Completely empty post-dom tree: ``` define void @spam() #0 { bb: br label %bb1 bb1: ; preds = %bb1, %bb br label %bb1 bb2: ; No predecessors! ret void } ``` Printing analysis 'Post-Dominator Tree Construction' for function 'foo': =============================-------------------------------- Inorder PostDominator Tree: [1] <<exit node>> {0,1} :( (note that even if you ignore the effects of infinite loops, bb2 should be present as an exit node that post-dominates nothing). This patch changes post-dom to properly handle infinite loops and does root finding during calculation to prevent empty tress in such cases. We match gcc's (and the canonical theoretical) behavior for infinite loops (find the backedge, connect it to the exit block). Testcases coming as soon as i finish running this on a ton of random graphs :) Reviewers: chandlerc, davide Subscribers: bryant, llvm-commits Differential Revision: https://reviews.llvm.org/D29705 llvm-svn: 296535
813 lines
27 KiB
C++
813 lines
27 KiB
C++
//===- GenericDomTree.h - Generic dominator trees for graphs ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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///
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/// This file defines a set of templates that efficiently compute a dominator
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/// tree over a generic graph. This is used typically in LLVM for fast
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/// dominance queries on the CFG, but is fully generic w.r.t. the underlying
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/// graph types.
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///
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/// Unlike ADT/* graph algorithms, generic dominator tree has more reuiqrement
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/// on the graph's NodeRef. The NodeRef should be a pointer and, depending on
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/// the implementation, e.g. NodeRef->getParent() return the parent node.
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///
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/// FIXME: Maybe GenericDomTree needs a TreeTraits, instead of GraphTraits.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_GENERICDOMTREE_H
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#define LLVM_SUPPORT_GENERICDOMTREE_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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namespace llvm {
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template <class NodeT> class DominatorTreeBase;
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namespace detail {
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template <typename GT> struct DominatorTreeBaseTraits {
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static_assert(std::is_pointer<typename GT::NodeRef>::value,
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"Currently NodeRef must be a pointer type.");
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using type = DominatorTreeBase<
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typename std::remove_pointer<typename GT::NodeRef>::type>;
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};
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} // End namespace detail
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template <typename GT>
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using DominatorTreeBaseByGraphTraits =
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typename detail::DominatorTreeBaseTraits<GT>::type;
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/// \brief Base class that other, more interesting dominator analyses
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/// inherit from.
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template <class NodeT> class DominatorBase {
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protected:
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std::vector<NodeT *> Roots;
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bool IsPostDominators;
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explicit DominatorBase(bool isPostDom)
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: Roots(), IsPostDominators(isPostDom) {}
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DominatorBase(DominatorBase &&Arg)
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: Roots(std::move(Arg.Roots)),
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IsPostDominators(std::move(Arg.IsPostDominators)) {
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Arg.Roots.clear();
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}
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DominatorBase &operator=(DominatorBase &&RHS) {
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Roots = std::move(RHS.Roots);
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IsPostDominators = std::move(RHS.IsPostDominators);
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RHS.Roots.clear();
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return *this;
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}
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public:
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/// getRoots - Return the root blocks of the current CFG. This may include
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/// multiple blocks if we are computing post dominators. For forward
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/// dominators, this will always be a single block (the entry node).
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///
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const std::vector<NodeT *> &getRoots() const { return Roots; }
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/// isPostDominator - Returns true if analysis based of postdoms
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///
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bool isPostDominator() const { return IsPostDominators; }
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};
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struct PostDominatorTree;
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/// \brief Base class for the actual dominator tree node.
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template <class NodeT> class DomTreeNodeBase {
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NodeT *TheBB;
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DomTreeNodeBase<NodeT> *IDom;
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std::vector<DomTreeNodeBase<NodeT> *> Children;
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mutable int DFSNumIn, DFSNumOut;
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template <class N> friend class DominatorTreeBase;
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friend struct PostDominatorTree;
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public:
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typedef typename std::vector<DomTreeNodeBase<NodeT> *>::iterator iterator;
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typedef typename std::vector<DomTreeNodeBase<NodeT> *>::const_iterator
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const_iterator;
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iterator begin() { return Children.begin(); }
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iterator end() { return Children.end(); }
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const_iterator begin() const { return Children.begin(); }
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const_iterator end() const { return Children.end(); }
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NodeT *getBlock() const { return TheBB; }
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DomTreeNodeBase<NodeT> *getIDom() const { return IDom; }
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const std::vector<DomTreeNodeBase<NodeT> *> &getChildren() const {
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return Children;
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}
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DomTreeNodeBase(NodeT *BB, DomTreeNodeBase<NodeT> *iDom)
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: TheBB(BB), IDom(iDom), DFSNumIn(-1), DFSNumOut(-1) {}
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std::unique_ptr<DomTreeNodeBase<NodeT>>
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addChild(std::unique_ptr<DomTreeNodeBase<NodeT>> C) {
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Children.push_back(C.get());
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return C;
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}
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size_t getNumChildren() const { return Children.size(); }
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void clearAllChildren() { Children.clear(); }
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bool compare(const DomTreeNodeBase<NodeT> *Other) const {
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if (getNumChildren() != Other->getNumChildren())
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return true;
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SmallPtrSet<const NodeT *, 4> OtherChildren;
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for (const DomTreeNodeBase *I : *Other) {
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const NodeT *Nd = I->getBlock();
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OtherChildren.insert(Nd);
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}
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for (const DomTreeNodeBase *I : *this) {
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const NodeT *N = I->getBlock();
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if (OtherChildren.count(N) == 0)
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return true;
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}
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return false;
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}
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void setIDom(DomTreeNodeBase<NodeT> *NewIDom) {
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assert(IDom && "No immediate dominator?");
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if (IDom != NewIDom) {
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typename std::vector<DomTreeNodeBase<NodeT> *>::iterator I =
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find(IDom->Children, this);
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assert(I != IDom->Children.end() &&
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"Not in immediate dominator children set!");
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// I am no longer your child...
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IDom->Children.erase(I);
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// Switch to new dominator
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IDom = NewIDom;
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IDom->Children.push_back(this);
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}
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}
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/// getDFSNumIn/getDFSNumOut - These return the DFS visitation order for nodes
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/// in the dominator tree. They are only guaranteed valid if
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/// updateDFSNumbers() has been called.
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unsigned getDFSNumIn() const { return DFSNumIn; }
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unsigned getDFSNumOut() const { return DFSNumOut; }
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private:
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// Return true if this node is dominated by other. Use this only if DFS info
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// is valid.
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bool DominatedBy(const DomTreeNodeBase<NodeT> *other) const {
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return this->DFSNumIn >= other->DFSNumIn &&
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this->DFSNumOut <= other->DFSNumOut;
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}
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};
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template <class NodeT>
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raw_ostream &operator<<(raw_ostream &o, const DomTreeNodeBase<NodeT> *Node) {
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if (Node->getBlock())
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Node->getBlock()->printAsOperand(o, false);
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else
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o << " <<exit node>>";
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o << " {" << Node->getDFSNumIn() << "," << Node->getDFSNumOut() << "}";
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return o << "\n";
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}
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template <class NodeT>
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void PrintDomTree(const DomTreeNodeBase<NodeT> *N, raw_ostream &o,
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unsigned Lev) {
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o.indent(2 * Lev) << "[" << Lev << "] " << N;
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for (typename DomTreeNodeBase<NodeT>::const_iterator I = N->begin(),
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E = N->end();
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I != E; ++I)
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PrintDomTree<NodeT>(*I, o, Lev + 1);
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}
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// The calculate routine is provided in a separate header but referenced here.
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template <class FuncT, class N>
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void Calculate(DominatorTreeBaseByGraphTraits<GraphTraits<N>> &DT, FuncT &F);
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/// \brief Core dominator tree base class.
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///
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/// This class is a generic template over graph nodes. It is instantiated for
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/// various graphs in the LLVM IR or in the code generator.
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template <class NodeT> class DominatorTreeBase : public DominatorBase<NodeT> {
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DominatorTreeBase(const DominatorTreeBase &) = delete;
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DominatorTreeBase &operator=(const DominatorTreeBase &) = delete;
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bool dominatedBySlowTreeWalk(const DomTreeNodeBase<NodeT> *A,
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const DomTreeNodeBase<NodeT> *B) const {
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assert(A != B);
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assert(isReachableFromEntry(B));
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assert(isReachableFromEntry(A));
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const DomTreeNodeBase<NodeT> *IDom;
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while ((IDom = B->getIDom()) != nullptr && IDom != A && IDom != B)
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B = IDom; // Walk up the tree
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return IDom != nullptr;
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}
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/// \brief Wipe this tree's state without releasing any resources.
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///
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/// This is essentially a post-move helper only. It leaves the object in an
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/// assignable and destroyable state, but otherwise invalid.
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void wipe() {
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DomTreeNodes.clear();
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IDoms.clear();
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Vertex.clear();
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Info.clear();
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RootNode = nullptr;
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}
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protected:
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typedef DenseMap<NodeT *, std::unique_ptr<DomTreeNodeBase<NodeT>>>
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DomTreeNodeMapType;
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DomTreeNodeMapType DomTreeNodes;
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DomTreeNodeBase<NodeT> *RootNode;
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mutable bool DFSInfoValid;
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mutable unsigned int SlowQueries;
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// Information record used during immediate dominators computation.
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struct InfoRec {
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unsigned DFSNum;
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unsigned Parent;
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unsigned Semi;
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NodeT *Label;
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InfoRec() : DFSNum(0), Parent(0), Semi(0), Label(nullptr) {}
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};
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DenseMap<NodeT *, NodeT *> IDoms;
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// Vertex - Map the DFS number to the NodeT*
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std::vector<NodeT *> Vertex;
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// Info - Collection of information used during the computation of idoms.
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DenseMap<NodeT *, InfoRec> Info;
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void reset() {
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DomTreeNodes.clear();
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IDoms.clear();
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this->Roots.clear();
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Vertex.clear();
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RootNode = nullptr;
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DFSInfoValid = false;
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SlowQueries = 0;
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}
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// NewBB is split and now it has one successor. Update dominator tree to
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// reflect this change.
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template <class N, class GraphT>
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void Split(DominatorTreeBaseByGraphTraits<GraphT> &DT,
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typename GraphT::NodeRef NewBB) {
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assert(std::distance(GraphT::child_begin(NewBB),
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GraphT::child_end(NewBB)) == 1 &&
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"NewBB should have a single successor!");
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typename GraphT::NodeRef NewBBSucc = *GraphT::child_begin(NewBB);
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std::vector<typename GraphT::NodeRef> PredBlocks;
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typedef GraphTraits<Inverse<N>> InvTraits;
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for (typename InvTraits::ChildIteratorType
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PI = InvTraits::child_begin(NewBB),
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PE = InvTraits::child_end(NewBB);
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PI != PE; ++PI)
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PredBlocks.push_back(*PI);
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assert(!PredBlocks.empty() && "No predblocks?");
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bool NewBBDominatesNewBBSucc = true;
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for (typename InvTraits::ChildIteratorType
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PI = InvTraits::child_begin(NewBBSucc),
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E = InvTraits::child_end(NewBBSucc);
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PI != E; ++PI) {
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typename InvTraits::NodeRef ND = *PI;
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if (ND != NewBB && !DT.dominates(NewBBSucc, ND) &&
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DT.isReachableFromEntry(ND)) {
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NewBBDominatesNewBBSucc = false;
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break;
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}
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}
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// Find NewBB's immediate dominator and create new dominator tree node for
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// NewBB.
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NodeT *NewBBIDom = nullptr;
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unsigned i = 0;
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for (i = 0; i < PredBlocks.size(); ++i)
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if (DT.isReachableFromEntry(PredBlocks[i])) {
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NewBBIDom = PredBlocks[i];
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break;
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}
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// It's possible that none of the predecessors of NewBB are reachable;
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// in that case, NewBB itself is unreachable, so nothing needs to be
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// changed.
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if (!NewBBIDom)
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return;
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for (i = i + 1; i < PredBlocks.size(); ++i) {
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if (DT.isReachableFromEntry(PredBlocks[i]))
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NewBBIDom = DT.findNearestCommonDominator(NewBBIDom, PredBlocks[i]);
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}
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// Create the new dominator tree node... and set the idom of NewBB.
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DomTreeNodeBase<NodeT> *NewBBNode = DT.addNewBlock(NewBB, NewBBIDom);
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// If NewBB strictly dominates other blocks, then it is now the immediate
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// dominator of NewBBSucc. Update the dominator tree as appropriate.
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if (NewBBDominatesNewBBSucc) {
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DomTreeNodeBase<NodeT> *NewBBSuccNode = DT.getNode(NewBBSucc);
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DT.changeImmediateDominator(NewBBSuccNode, NewBBNode);
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}
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}
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public:
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explicit DominatorTreeBase(bool isPostDom)
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: DominatorBase<NodeT>(isPostDom), DFSInfoValid(false), SlowQueries(0) {}
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DominatorTreeBase(DominatorTreeBase &&Arg)
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: DominatorBase<NodeT>(
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std::move(static_cast<DominatorBase<NodeT> &>(Arg))),
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DomTreeNodes(std::move(Arg.DomTreeNodes)),
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RootNode(std::move(Arg.RootNode)),
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DFSInfoValid(std::move(Arg.DFSInfoValid)),
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SlowQueries(std::move(Arg.SlowQueries)), IDoms(std::move(Arg.IDoms)),
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Vertex(std::move(Arg.Vertex)), Info(std::move(Arg.Info)) {
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Arg.wipe();
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}
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DominatorTreeBase &operator=(DominatorTreeBase &&RHS) {
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DominatorBase<NodeT>::operator=(
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std::move(static_cast<DominatorBase<NodeT> &>(RHS)));
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DomTreeNodes = std::move(RHS.DomTreeNodes);
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RootNode = std::move(RHS.RootNode);
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DFSInfoValid = std::move(RHS.DFSInfoValid);
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SlowQueries = std::move(RHS.SlowQueries);
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IDoms = std::move(RHS.IDoms);
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Vertex = std::move(RHS.Vertex);
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Info = std::move(RHS.Info);
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RHS.wipe();
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return *this;
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}
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/// compare - Return false if the other dominator tree base matches this
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/// dominator tree base. Otherwise return true.
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bool compare(const DominatorTreeBase &Other) const {
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const DomTreeNodeMapType &OtherDomTreeNodes = Other.DomTreeNodes;
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if (DomTreeNodes.size() != OtherDomTreeNodes.size())
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return true;
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for (const auto &DomTreeNode : this->DomTreeNodes) {
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NodeT *BB = DomTreeNode.first;
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typename DomTreeNodeMapType::const_iterator OI =
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OtherDomTreeNodes.find(BB);
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if (OI == OtherDomTreeNodes.end())
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return true;
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DomTreeNodeBase<NodeT> &MyNd = *DomTreeNode.second;
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DomTreeNodeBase<NodeT> &OtherNd = *OI->second;
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if (MyNd.compare(&OtherNd))
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return true;
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}
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return false;
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}
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void releaseMemory() { reset(); }
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/// getNode - return the (Post)DominatorTree node for the specified basic
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/// block. This is the same as using operator[] on this class. The result
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/// may (but is not required to) be null for a forward (backwards)
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/// statically unreachable block.
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DomTreeNodeBase<NodeT> *getNode(NodeT *BB) const {
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auto I = DomTreeNodes.find(BB);
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if (I != DomTreeNodes.end())
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return I->second.get();
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return nullptr;
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}
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/// See getNode.
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DomTreeNodeBase<NodeT> *operator[](NodeT *BB) const { return getNode(BB); }
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/// getRootNode - This returns the entry node for the CFG of the function. If
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/// this tree represents the post-dominance relations for a function, however,
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/// this root may be a node with the block == NULL. This is the case when
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/// there are multiple exit nodes from a particular function. Consumers of
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/// post-dominance information must be capable of dealing with this
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/// possibility.
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///
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DomTreeNodeBase<NodeT> *getRootNode() { return RootNode; }
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const DomTreeNodeBase<NodeT> *getRootNode() const { return RootNode; }
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/// Get all nodes dominated by R, including R itself.
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void getDescendants(NodeT *R, SmallVectorImpl<NodeT *> &Result) const {
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Result.clear();
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const DomTreeNodeBase<NodeT> *RN = getNode(R);
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if (!RN)
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return; // If R is unreachable, it will not be present in the DOM tree.
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SmallVector<const DomTreeNodeBase<NodeT> *, 8> WL;
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WL.push_back(RN);
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while (!WL.empty()) {
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const DomTreeNodeBase<NodeT> *N = WL.pop_back_val();
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Result.push_back(N->getBlock());
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WL.append(N->begin(), N->end());
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}
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}
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/// properlyDominates - Returns true iff A dominates B and A != B.
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/// Note that this is not a constant time operation!
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///
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bool properlyDominates(const DomTreeNodeBase<NodeT> *A,
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const DomTreeNodeBase<NodeT> *B) const {
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if (!A || !B)
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return false;
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if (A == B)
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return false;
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return dominates(A, B);
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}
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bool properlyDominates(const NodeT *A, const NodeT *B) const;
|
|
|
|
/// isReachableFromEntry - Return true if A is dominated by the entry
|
|
/// block of the function containing it.
|
|
bool isReachableFromEntry(const NodeT *A) const {
|
|
assert(!this->isPostDominator() &&
|
|
"This is not implemented for post dominators");
|
|
return isReachableFromEntry(getNode(const_cast<NodeT *>(A)));
|
|
}
|
|
|
|
bool isReachableFromEntry(const DomTreeNodeBase<NodeT> *A) const { return A; }
|
|
|
|
/// dominates - Returns true iff A dominates B. Note that this is not a
|
|
/// constant time operation!
|
|
///
|
|
bool dominates(const DomTreeNodeBase<NodeT> *A,
|
|
const DomTreeNodeBase<NodeT> *B) const {
|
|
// A node trivially dominates itself.
|
|
if (B == A)
|
|
return true;
|
|
|
|
// An unreachable node is dominated by anything.
|
|
if (!isReachableFromEntry(B))
|
|
return true;
|
|
|
|
// And dominates nothing.
|
|
if (!isReachableFromEntry(A))
|
|
return false;
|
|
|
|
// Compare the result of the tree walk and the dfs numbers, if expensive
|
|
// checks are enabled.
|
|
#ifdef EXPENSIVE_CHECKS
|
|
assert((!DFSInfoValid ||
|
|
(dominatedBySlowTreeWalk(A, B) == B->DominatedBy(A))) &&
|
|
"Tree walk disagrees with dfs numbers!");
|
|
#endif
|
|
|
|
if (DFSInfoValid)
|
|
return B->DominatedBy(A);
|
|
|
|
// If we end up with too many slow queries, just update the
|
|
// DFS numbers on the theory that we are going to keep querying.
|
|
SlowQueries++;
|
|
if (SlowQueries > 32) {
|
|
updateDFSNumbers();
|
|
return B->DominatedBy(A);
|
|
}
|
|
|
|
return dominatedBySlowTreeWalk(A, B);
|
|
}
|
|
|
|
bool dominates(const NodeT *A, const NodeT *B) const;
|
|
|
|
NodeT *getRoot() const {
|
|
assert(this->Roots.size() == 1 && "Should always have entry node!");
|
|
return this->Roots[0];
|
|
}
|
|
|
|
/// findNearestCommonDominator - Find nearest common dominator basic block
|
|
/// for basic block A and B. If there is no such block then return NULL.
|
|
NodeT *findNearestCommonDominator(NodeT *A, NodeT *B) {
|
|
assert(A->getParent() == B->getParent() &&
|
|
"Two blocks are not in same function");
|
|
|
|
// If either A or B is a entry block then it is nearest common dominator
|
|
// (for forward-dominators).
|
|
if (!this->isPostDominator()) {
|
|
NodeT &Entry = A->getParent()->front();
|
|
if (A == &Entry || B == &Entry)
|
|
return &Entry;
|
|
}
|
|
|
|
// If B dominates A then B is nearest common dominator.
|
|
if (dominates(B, A))
|
|
return B;
|
|
|
|
// If A dominates B then A is nearest common dominator.
|
|
if (dominates(A, B))
|
|
return A;
|
|
|
|
DomTreeNodeBase<NodeT> *NodeA = getNode(A);
|
|
DomTreeNodeBase<NodeT> *NodeB = getNode(B);
|
|
|
|
// If we have DFS info, then we can avoid all allocations by just querying
|
|
// it from each IDom. Note that because we call 'dominates' twice above, we
|
|
// expect to call through this code at most 16 times in a row without
|
|
// building valid DFS information. This is important as below is a *very*
|
|
// slow tree walk.
|
|
if (DFSInfoValid) {
|
|
DomTreeNodeBase<NodeT> *IDomA = NodeA->getIDom();
|
|
while (IDomA) {
|
|
if (NodeB->DominatedBy(IDomA))
|
|
return IDomA->getBlock();
|
|
IDomA = IDomA->getIDom();
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
// Collect NodeA dominators set.
|
|
SmallPtrSet<DomTreeNodeBase<NodeT> *, 16> NodeADoms;
|
|
NodeADoms.insert(NodeA);
|
|
DomTreeNodeBase<NodeT> *IDomA = NodeA->getIDom();
|
|
while (IDomA) {
|
|
NodeADoms.insert(IDomA);
|
|
IDomA = IDomA->getIDom();
|
|
}
|
|
|
|
// Walk NodeB immediate dominators chain and find common dominator node.
|
|
DomTreeNodeBase<NodeT> *IDomB = NodeB->getIDom();
|
|
while (IDomB) {
|
|
if (NodeADoms.count(IDomB) != 0)
|
|
return IDomB->getBlock();
|
|
|
|
IDomB = IDomB->getIDom();
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const NodeT *findNearestCommonDominator(const NodeT *A, const NodeT *B) {
|
|
// Cast away the const qualifiers here. This is ok since
|
|
// const is re-introduced on the return type.
|
|
return findNearestCommonDominator(const_cast<NodeT *>(A),
|
|
const_cast<NodeT *>(B));
|
|
}
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
// API to update (Post)DominatorTree information based on modifications to
|
|
// the CFG...
|
|
|
|
/// Add a new node to the dominator tree information.
|
|
///
|
|
/// This creates a new node as a child of DomBB dominator node, linking it
|
|
/// into the children list of the immediate dominator.
|
|
///
|
|
/// \param BB New node in CFG.
|
|
/// \param DomBB CFG node that is dominator for BB.
|
|
/// \returns New dominator tree node that represents new CFG node.
|
|
///
|
|
DomTreeNodeBase<NodeT> *addNewBlock(NodeT *BB, NodeT *DomBB) {
|
|
assert(getNode(BB) == nullptr && "Block already in dominator tree!");
|
|
DomTreeNodeBase<NodeT> *IDomNode = getNode(DomBB);
|
|
assert(IDomNode && "Not immediate dominator specified for block!");
|
|
DFSInfoValid = false;
|
|
return (DomTreeNodes[BB] = IDomNode->addChild(
|
|
llvm::make_unique<DomTreeNodeBase<NodeT>>(BB, IDomNode))).get();
|
|
}
|
|
|
|
/// Add a new node to the forward dominator tree and make it a new root.
|
|
///
|
|
/// \param BB New node in CFG.
|
|
/// \returns New dominator tree node that represents new CFG node.
|
|
///
|
|
DomTreeNodeBase<NodeT> *setNewRoot(NodeT *BB) {
|
|
assert(getNode(BB) == nullptr && "Block already in dominator tree!");
|
|
assert(!this->isPostDominator() &&
|
|
"Cannot change root of post-dominator tree");
|
|
DFSInfoValid = false;
|
|
auto &Roots = DominatorBase<NodeT>::Roots;
|
|
DomTreeNodeBase<NodeT> *NewNode = (DomTreeNodes[BB] =
|
|
llvm::make_unique<DomTreeNodeBase<NodeT>>(BB, nullptr)).get();
|
|
if (Roots.empty()) {
|
|
addRoot(BB);
|
|
} else {
|
|
assert(Roots.size() == 1);
|
|
NodeT *OldRoot = Roots.front();
|
|
DomTreeNodes[OldRoot] =
|
|
NewNode->addChild(std::move(DomTreeNodes[OldRoot]));
|
|
Roots[0] = BB;
|
|
}
|
|
return RootNode = NewNode;
|
|
}
|
|
|
|
/// changeImmediateDominator - This method is used to update the dominator
|
|
/// tree information when a node's immediate dominator changes.
|
|
///
|
|
void changeImmediateDominator(DomTreeNodeBase<NodeT> *N,
|
|
DomTreeNodeBase<NodeT> *NewIDom) {
|
|
assert(N && NewIDom && "Cannot change null node pointers!");
|
|
DFSInfoValid = false;
|
|
N->setIDom(NewIDom);
|
|
}
|
|
|
|
void changeImmediateDominator(NodeT *BB, NodeT *NewBB) {
|
|
changeImmediateDominator(getNode(BB), getNode(NewBB));
|
|
}
|
|
|
|
/// eraseNode - Removes a node from the dominator tree. Block must not
|
|
/// dominate any other blocks. Removes node from its immediate dominator's
|
|
/// children list. Deletes dominator node associated with basic block BB.
|
|
void eraseNode(NodeT *BB) {
|
|
DomTreeNodeBase<NodeT> *Node = getNode(BB);
|
|
assert(Node && "Removing node that isn't in dominator tree.");
|
|
assert(Node->getChildren().empty() && "Node is not a leaf node.");
|
|
|
|
// Remove node from immediate dominator's children list.
|
|
DomTreeNodeBase<NodeT> *IDom = Node->getIDom();
|
|
if (IDom) {
|
|
typename std::vector<DomTreeNodeBase<NodeT> *>::iterator I =
|
|
find(IDom->Children, Node);
|
|
assert(I != IDom->Children.end() &&
|
|
"Not in immediate dominator children set!");
|
|
// I am no longer your child...
|
|
IDom->Children.erase(I);
|
|
}
|
|
|
|
DomTreeNodes.erase(BB);
|
|
}
|
|
|
|
/// splitBlock - BB is split and now it has one successor. Update dominator
|
|
/// tree to reflect this change.
|
|
void splitBlock(NodeT *NewBB) {
|
|
if (this->IsPostDominators)
|
|
this->Split<Inverse<NodeT *>, GraphTraits<Inverse<NodeT *>>>(*this,
|
|
NewBB);
|
|
else
|
|
this->Split<NodeT *, GraphTraits<NodeT *>>(*this, NewBB);
|
|
}
|
|
|
|
/// print - Convert to human readable form
|
|
///
|
|
void print(raw_ostream &o) const {
|
|
o << "=============================--------------------------------\n";
|
|
if (this->isPostDominator())
|
|
o << "Inorder PostDominator Tree: ";
|
|
else
|
|
o << "Inorder Dominator Tree: ";
|
|
if (!this->DFSInfoValid)
|
|
o << "DFSNumbers invalid: " << SlowQueries << " slow queries.";
|
|
o << "\n";
|
|
|
|
// The postdom tree can have a null root if there are no returns.
|
|
if (getRootNode())
|
|
PrintDomTree<NodeT>(getRootNode(), o, 1);
|
|
}
|
|
|
|
protected:
|
|
template <class GraphT>
|
|
friend typename GraphT::NodeRef
|
|
Eval(DominatorTreeBaseByGraphTraits<GraphT> &DT, typename GraphT::NodeRef V,
|
|
unsigned LastLinked);
|
|
|
|
template <class GraphT>
|
|
friend unsigned ReverseDFSPass(DominatorTreeBaseByGraphTraits<GraphT> &DT,
|
|
typename GraphT::NodeRef V, unsigned N);
|
|
|
|
template <class GraphT>
|
|
friend unsigned DFSPass(DominatorTreeBaseByGraphTraits<GraphT> &DT,
|
|
typename GraphT::NodeRef V, unsigned N);
|
|
|
|
template <class FuncT, class N>
|
|
friend void Calculate(DominatorTreeBaseByGraphTraits<GraphTraits<N>> &DT,
|
|
FuncT &F);
|
|
|
|
DomTreeNodeBase<NodeT> *getNodeForBlock(NodeT *BB) {
|
|
if (DomTreeNodeBase<NodeT> *Node = getNode(BB))
|
|
return Node;
|
|
|
|
// Haven't calculated this node yet? Get or calculate the node for the
|
|
// immediate dominator.
|
|
NodeT *IDom = getIDom(BB);
|
|
|
|
assert(IDom || this->DomTreeNodes[nullptr]);
|
|
DomTreeNodeBase<NodeT> *IDomNode = getNodeForBlock(IDom);
|
|
|
|
// Add a new tree node for this NodeT, and link it as a child of
|
|
// IDomNode
|
|
return (this->DomTreeNodes[BB] = IDomNode->addChild(
|
|
llvm::make_unique<DomTreeNodeBase<NodeT>>(BB, IDomNode))).get();
|
|
}
|
|
|
|
NodeT *getIDom(NodeT *BB) const { return IDoms.lookup(BB); }
|
|
|
|
void addRoot(NodeT *BB) { this->Roots.push_back(BB); }
|
|
|
|
public:
|
|
/// updateDFSNumbers - Assign In and Out numbers to the nodes while walking
|
|
/// dominator tree in dfs order.
|
|
void updateDFSNumbers() const {
|
|
|
|
if (DFSInfoValid) {
|
|
SlowQueries = 0;
|
|
return;
|
|
}
|
|
|
|
unsigned DFSNum = 0;
|
|
|
|
SmallVector<std::pair<const DomTreeNodeBase<NodeT> *,
|
|
typename DomTreeNodeBase<NodeT>::const_iterator>,
|
|
32> WorkStack;
|
|
|
|
const DomTreeNodeBase<NodeT> *ThisRoot = getRootNode();
|
|
|
|
if (!ThisRoot)
|
|
return;
|
|
|
|
// Even in the case of multiple exits that form the post dominator root
|
|
// nodes, do not iterate over all exits, but start from the virtual root
|
|
// node. Otherwise bbs, that are not post dominated by any exit but by the
|
|
// virtual root node, will never be assigned a DFS number.
|
|
WorkStack.push_back(std::make_pair(ThisRoot, ThisRoot->begin()));
|
|
ThisRoot->DFSNumIn = DFSNum++;
|
|
|
|
while (!WorkStack.empty()) {
|
|
const DomTreeNodeBase<NodeT> *Node = WorkStack.back().first;
|
|
typename DomTreeNodeBase<NodeT>::const_iterator ChildIt =
|
|
WorkStack.back().second;
|
|
|
|
// If we visited all of the children of this node, "recurse" back up the
|
|
// stack setting the DFOutNum.
|
|
if (ChildIt == Node->end()) {
|
|
Node->DFSNumOut = DFSNum++;
|
|
WorkStack.pop_back();
|
|
} else {
|
|
// Otherwise, recursively visit this child.
|
|
const DomTreeNodeBase<NodeT> *Child = *ChildIt;
|
|
++WorkStack.back().second;
|
|
|
|
WorkStack.push_back(std::make_pair(Child, Child->begin()));
|
|
Child->DFSNumIn = DFSNum++;
|
|
}
|
|
}
|
|
|
|
SlowQueries = 0;
|
|
DFSInfoValid = true;
|
|
}
|
|
|
|
/// recalculate - compute a dominator tree for the given function
|
|
template <class FT> void recalculate(FT &F) {
|
|
reset();
|
|
this->Vertex.push_back(nullptr);
|
|
|
|
if (!this->IsPostDominators) {
|
|
Calculate<FT, NodeT *>(*this, F);
|
|
} else {
|
|
Calculate<FT, Inverse<NodeT *>>(*this, F);
|
|
}
|
|
}
|
|
};
|
|
|
|
// These two functions are declared out of line as a workaround for building
|
|
// with old (< r147295) versions of clang because of pr11642.
|
|
template <class NodeT>
|
|
bool DominatorTreeBase<NodeT>::dominates(const NodeT *A, const NodeT *B) const {
|
|
if (A == B)
|
|
return true;
|
|
|
|
// Cast away the const qualifiers here. This is ok since
|
|
// this function doesn't actually return the values returned
|
|
// from getNode.
|
|
return dominates(getNode(const_cast<NodeT *>(A)),
|
|
getNode(const_cast<NodeT *>(B)));
|
|
}
|
|
template <class NodeT>
|
|
bool DominatorTreeBase<NodeT>::properlyDominates(const NodeT *A,
|
|
const NodeT *B) const {
|
|
if (A == B)
|
|
return false;
|
|
|
|
// Cast away the const qualifiers here. This is ok since
|
|
// this function doesn't actually return the values returned
|
|
// from getNode.
|
|
return dominates(getNode(const_cast<NodeT *>(A)),
|
|
getNode(const_cast<NodeT *>(B)));
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|