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f247476e1e
Summary: This is the first patch in the series to migrate Triple's (which are ambiguous) to TargetTuple's (which aren't). For the moment, TargetTuple simply passes all requests to the Triple object it holds. Once it has replaced Triple, it will start to implement the interface in a more suitable way. This change makes some changes to the public C++ API. In particular, InitMCSubtargetInfo(), createMCRelocationInfo(), and createMCSymbolizer() now take TargetTuples instead of Triples. The other public C++ API's have been left as-is for the moment to reduce patch size. This commit also contains a trivial patch to clang to account for the C++ API change. Reviewers: rengolin Subscribers: jyknight, dschuff, arsenm, rampitec, danalbert, srhines, javed.absar, dsanders, echristo, emaste, jholewinski, tberghammer, ted, jfb, llvm-commits, rengolin Differential Revision: http://reviews.llvm.org/D10969 llvm-svn: 247683
73 lines
2.6 KiB
C++
73 lines
2.6 KiB
C++
//===-- SystemZSubtarget.cpp - SystemZ subtarget information --------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SystemZSubtarget.h"
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#include "MCTargetDesc/SystemZMCTargetDesc.h"
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#include "llvm/IR/GlobalValue.h"
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using namespace llvm;
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#define DEBUG_TYPE "systemz-subtarget"
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#define GET_SUBTARGETINFO_TARGET_DESC
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#define GET_SUBTARGETINFO_CTOR
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#include "SystemZGenSubtargetInfo.inc"
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// Pin the vtable to this file.
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void SystemZSubtarget::anchor() {}
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SystemZSubtarget &
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SystemZSubtarget::initializeSubtargetDependencies(StringRef CPU, StringRef FS) {
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std::string CPUName = CPU;
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if (CPUName.empty())
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CPUName = "generic";
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// Parse features string.
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ParseSubtargetFeatures(CPUName, FS);
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return *this;
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}
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SystemZSubtarget::SystemZSubtarget(const Triple &TT, const std::string &CPU,
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const std::string &FS,
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const TargetMachine &TM)
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: SystemZGenSubtargetInfo(TargetTuple(TT), CPU, FS), HasDistinctOps(false),
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HasLoadStoreOnCond(false), HasHighWord(false), HasFPExtension(false),
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HasPopulationCount(false), HasFastSerialization(false),
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HasInterlockedAccess1(false), HasMiscellaneousExtensions(false),
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HasTransactionalExecution(false), HasProcessorAssist(false),
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HasVector(false), TargetTriple(TT),
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InstrInfo(initializeSubtargetDependencies(CPU, FS)), TLInfo(TM, *this),
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TSInfo(), FrameLowering() {}
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// Return true if GV binds locally under reloc model RM.
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static bool bindsLocally(const GlobalValue *GV, Reloc::Model RM) {
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// For non-PIC, all symbols bind locally.
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if (RM == Reloc::Static)
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return true;
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return GV->hasLocalLinkage() || !GV->hasDefaultVisibility();
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}
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bool SystemZSubtarget::isPC32DBLSymbol(const GlobalValue *GV,
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Reloc::Model RM,
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CodeModel::Model CM) const {
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// PC32DBL accesses require the low bit to be clear. Note that a zero
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// value selects the default alignment and is therefore OK.
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if (GV->getAlignment() == 1)
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return false;
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// For the small model, all locally-binding symbols are in range.
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if (CM == CodeModel::Small)
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return bindsLocally(GV, RM);
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// For Medium and above, assume that the symbol is not within the 4GB range.
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// Taking the address of locally-defined text would be OK, but that
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// case isn't easy to detect.
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return false;
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}
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