Sam Clegg 874b9d04f1 [WebAssembly] MC: Remove unused code for handling of wasm globals
For now, we are not using wasm globals, except for modeling of
the stack points.

Alos, factor out common struct WasmGlobalType, which matches the
name for that tuple in the Wasm spec and rename methods
to "isBindingGlobal", "isTypeGlobal" to avoid ambiguity.

Patch by Nicholas Wilson!

Differential Revision: https://reviews.llvm.org/D42750

llvm-svn: 323901
2018-01-31 19:50:14 +00:00

255 lines
5.8 KiB
C++

//===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines manifest constants for the wasm object file format.
// See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BINARYFORMAT_WASM_H
#define LLVM_BINARYFORMAT_WASM_H
#include "llvm/ADT/ArrayRef.h"
namespace llvm {
namespace wasm {
// Object file magic string.
const char WasmMagic[] = {'\0', 'a', 's', 'm'};
// Wasm binary format version
const uint32_t WasmVersion = 0x1;
// Wasm uses a 64k page size
const uint32_t WasmPageSize = 65536;
struct WasmObjectHeader {
StringRef Magic;
uint32_t Version;
};
struct WasmSignature {
std::vector<int32_t> ParamTypes;
int32_t ReturnType;
};
struct WasmExport {
StringRef Name;
uint32_t Kind;
uint32_t Index;
};
struct WasmLimits {
uint32_t Flags;
uint32_t Initial;
uint32_t Maximum;
};
struct WasmTable {
int32_t ElemType;
WasmLimits Limits;
};
struct WasmInitExpr {
uint8_t Opcode;
union {
int32_t Int32;
int64_t Int64;
int32_t Float32;
int64_t Float64;
uint32_t Global;
} Value;
};
struct WasmGlobalType {
int32_t Type;
bool Mutable;
};
struct WasmGlobal {
uint32_t Index;
WasmGlobalType Type;
WasmInitExpr InitExpr;
};
struct WasmImport {
StringRef Module;
StringRef Field;
uint32_t Kind;
union {
uint32_t SigIndex;
WasmGlobalType Global;
WasmTable Table;
WasmLimits Memory;
};
};
struct WasmLocalDecl {
int32_t Type;
uint32_t Count;
};
struct WasmFunction {
uint32_t Index;
std::vector<WasmLocalDecl> Locals;
ArrayRef<uint8_t> Body;
uint32_t CodeSectionOffset;
uint32_t Size;
StringRef Name; // from the "names" section
StringRef Comdat; // from the "comdat info" section
};
struct WasmDataSegment {
uint32_t MemoryIndex;
WasmInitExpr Offset;
ArrayRef<uint8_t> Content;
StringRef Name;
uint32_t Alignment;
uint32_t Flags;
StringRef Comdat; // from the "comdat info" section
};
struct WasmElemSegment {
uint32_t TableIndex;
WasmInitExpr Offset;
std::vector<uint32_t> Functions;
};
struct WasmRelocation {
uint32_t Type; // The type of the relocation.
uint32_t Index; // Index into function or global index space.
uint64_t Offset; // Offset from the start of the section.
int64_t Addend; // A value to add to the symbol.
};
struct WasmInitFunc {
uint32_t Priority;
uint32_t FunctionIndex;
};
struct WasmFunctionName {
uint32_t Index;
StringRef Name;
};
struct WasmLinkingData {
uint32_t DataSize;
std::vector<WasmInitFunc> InitFunctions;
};
enum : unsigned {
WASM_SEC_CUSTOM = 0, // Custom / User-defined section
WASM_SEC_TYPE = 1, // Function signature declarations
WASM_SEC_IMPORT = 2, // Import declarations
WASM_SEC_FUNCTION = 3, // Function declarations
WASM_SEC_TABLE = 4, // Indirect function table and other tables
WASM_SEC_MEMORY = 5, // Memory attributes
WASM_SEC_GLOBAL = 6, // Global declarations
WASM_SEC_EXPORT = 7, // Exports
WASM_SEC_START = 8, // Start function declaration
WASM_SEC_ELEM = 9, // Elements section
WASM_SEC_CODE = 10, // Function bodies (code)
WASM_SEC_DATA = 11 // Data segments
};
// Type immediate encodings used in various contexts.
enum {
WASM_TYPE_I32 = -0x01,
WASM_TYPE_I64 = -0x02,
WASM_TYPE_F32 = -0x03,
WASM_TYPE_F64 = -0x04,
WASM_TYPE_ANYFUNC = -0x10,
WASM_TYPE_FUNC = -0x20,
WASM_TYPE_NORESULT = -0x40, // for blocks with no result values
};
// Kinds of externals (for imports and exports).
enum : unsigned {
WASM_EXTERNAL_FUNCTION = 0x0,
WASM_EXTERNAL_TABLE = 0x1,
WASM_EXTERNAL_MEMORY = 0x2,
WASM_EXTERNAL_GLOBAL = 0x3,
};
// Opcodes used in initializer expressions.
enum : unsigned {
WASM_OPCODE_END = 0x0b,
WASM_OPCODE_GET_GLOBAL = 0x23,
WASM_OPCODE_I32_CONST = 0x41,
WASM_OPCODE_I64_CONST = 0x42,
WASM_OPCODE_F32_CONST = 0x43,
WASM_OPCODE_F64_CONST = 0x44,
};
enum : unsigned {
WASM_LIMITS_FLAG_HAS_MAX = 0x1,
};
// Subset of types that a value can have
enum class ValType {
I32 = WASM_TYPE_I32,
I64 = WASM_TYPE_I64,
F32 = WASM_TYPE_F32,
F64 = WASM_TYPE_F64,
};
// Kind codes used in the custom "name" section
enum : unsigned {
WASM_NAMES_FUNCTION = 0x1,
WASM_NAMES_LOCAL = 0x2,
};
// Kind codes used in the custom "linking" section
enum : unsigned {
WASM_SYMBOL_INFO = 0x2,
WASM_DATA_SIZE = 0x3,
WASM_SEGMENT_INFO = 0x5,
WASM_INIT_FUNCS = 0x6,
WASM_COMDAT_INFO = 0x7,
};
// Kind codes used in the custom "linking" section in the WASM_COMDAT_INFO
enum : unsigned {
WASM_COMDAT_DATA = 0x0,
WASM_COMDAT_FUNCTION = 0x1,
};
const unsigned WASM_SYMBOL_BINDING_MASK = 0x3;
const unsigned WASM_SYMBOL_VISIBILITY_MASK = 0x4;
const unsigned WASM_SYMBOL_BINDING_GLOBAL = 0x0;
const unsigned WASM_SYMBOL_BINDING_WEAK = 0x1;
const unsigned WASM_SYMBOL_BINDING_LOCAL = 0x2;
const unsigned WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0;
const unsigned WASM_SYMBOL_VISIBILITY_HIDDEN = 0x4;
#define WASM_RELOC(name, value) name = value,
enum : unsigned {
#include "WasmRelocs.def"
};
#undef WASM_RELOC
struct Global {
ValType Type;
bool Mutable;
// The initial value for this global is either the value of an imported
// global, in which case InitialModule and InitialName specify the global
// import, or a value, in which case InitialModule is empty and InitialValue
// holds the value.
StringRef InitialModule;
StringRef InitialName;
uint64_t InitialValue;
};
} // end namespace wasm
} // end namespace llvm
#endif