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In an IR symbol table I would expect the comdats to be represented as: - A table of strings, one for each comdat name. - Each symbol has an optional index into that table. The natural api for accessing that would be InputFile: ArrayRef<StringRef> getComdatTable() const; Symbol: int getComdatIndex() const; This patch implements an API as close to that as possible. The implementation on top of the current IRObjectFile is a bit hackish, but should map just fine over a symbol table and is very convenient to use. llvm-svn: 285061 |
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