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1015 lines
37 KiB
C++
1015 lines
37 KiB
C++
//===- MemorySSA.h - Build Memory SSA ---------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// \file
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// \brief This file exposes an interface to building/using memory SSA to
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// walk memory instructions using a use/def graph.
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//
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// Memory SSA class builds an SSA form that links together memory access
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// instructions such as loads, stores, atomics, and calls. Additionally, it does
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// a trivial form of "heap versioning" Every time the memory state changes in
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// the program, we generate a new heap version. It generates MemoryDef/Uses/Phis
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// that are overlayed on top of the existing instructions.
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//
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// As a trivial example,
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// define i32 @main() #0 {
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// entry:
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// %call = call noalias i8* @_Znwm(i64 4) #2
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// %0 = bitcast i8* %call to i32*
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// %call1 = call noalias i8* @_Znwm(i64 4) #2
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// %1 = bitcast i8* %call1 to i32*
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// store i32 5, i32* %0, align 4
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// store i32 7, i32* %1, align 4
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// %2 = load i32* %0, align 4
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// %3 = load i32* %1, align 4
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// %add = add nsw i32 %2, %3
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// ret i32 %add
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// }
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//
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// Will become
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// define i32 @main() #0 {
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// entry:
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// ; 1 = MemoryDef(0)
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// %call = call noalias i8* @_Znwm(i64 4) #3
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// %2 = bitcast i8* %call to i32*
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// ; 2 = MemoryDef(1)
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// %call1 = call noalias i8* @_Znwm(i64 4) #3
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// %4 = bitcast i8* %call1 to i32*
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// ; 3 = MemoryDef(2)
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// store i32 5, i32* %2, align 4
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// ; 4 = MemoryDef(3)
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// store i32 7, i32* %4, align 4
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// ; MemoryUse(3)
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// %7 = load i32* %2, align 4
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// ; MemoryUse(4)
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// %8 = load i32* %4, align 4
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// %add = add nsw i32 %7, %8
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// ret i32 %add
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// }
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//
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// Given this form, all the stores that could ever effect the load at %8 can be
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// gotten by using the MemoryUse associated with it, and walking from use to def
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// until you hit the top of the function.
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//
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// Each def also has a list of users associated with it, so you can walk from
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// both def to users, and users to defs. Note that we disambiguate MemoryUses,
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// but not the RHS of MemoryDefs. You can see this above at %7, which would
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// otherwise be a MemoryUse(4). Being disambiguated means that for a given
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// store, all the MemoryUses on its use lists are may-aliases of that store (but
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// the MemoryDefs on its use list may not be).
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//
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// MemoryDefs are not disambiguated because it would require multiple reaching
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// definitions, which would require multiple phis, and multiple memoryaccesses
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// per instruction.
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TRANSFORMS_UTILS_MEMORYSSA_H
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#define LLVM_TRANSFORMS_UTILS_MEMORYSSA_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/MemoryLocation.h"
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#include "llvm/Analysis/PHITransAddr.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/OperandTraits.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/Use.h"
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#include "llvm/IR/User.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Pass.h"
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#include "llvm/PassAnalysisSupport.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/ErrorHandling.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <iterator>
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#include <memory>
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#include <utility>
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namespace llvm {
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class DominatorTree;
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class Function;
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class Instruction;
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class MemoryAccess;
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class LLVMContext;
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class raw_ostream;
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enum {
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// Used to signify what the default invalid ID is for MemoryAccess's
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// getID()
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INVALID_MEMORYACCESS_ID = 0
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};
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template <class T> class memoryaccess_def_iterator_base;
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using memoryaccess_def_iterator = memoryaccess_def_iterator_base<MemoryAccess>;
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using const_memoryaccess_def_iterator =
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memoryaccess_def_iterator_base<const MemoryAccess>;
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// \brief The base for all memory accesses. All memory accesses in a block are
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// linked together using an intrusive list.
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class MemoryAccess : public User, public ilist_node<MemoryAccess> {
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void *operator new(size_t, unsigned) = delete;
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void *operator new(size_t) = delete;
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public:
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// Methods for support type inquiry through isa, cast, and
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// dyn_cast
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static inline bool classof(const MemoryAccess *) { return true; }
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static inline bool classof(const Value *V) {
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unsigned ID = V->getValueID();
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return ID == MemoryUseVal || ID == MemoryPhiVal || ID == MemoryDefVal;
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}
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~MemoryAccess() override;
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BasicBlock *getBlock() const { return Block; }
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virtual void print(raw_ostream &OS) const = 0;
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virtual void dump() const;
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/// \brief The user iterators for a memory access
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typedef user_iterator iterator;
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typedef const_user_iterator const_iterator;
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/// \brief This iterator walks over all of the defs in a given
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/// MemoryAccess. For MemoryPhi nodes, this walks arguments. For
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/// MemoryUse/MemoryDef, this walks the defining access.
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memoryaccess_def_iterator defs_begin();
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const_memoryaccess_def_iterator defs_begin() const;
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memoryaccess_def_iterator defs_end();
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const_memoryaccess_def_iterator defs_end() const;
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protected:
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friend class MemorySSA;
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friend class MemoryUseOrDef;
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friend class MemoryUse;
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friend class MemoryDef;
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friend class MemoryPhi;
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/// \brief Used for debugging and tracking things about MemoryAccesses.
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/// Guaranteed unique among MemoryAccesses, no guarantees otherwise.
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virtual unsigned getID() const = 0;
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MemoryAccess(LLVMContext &C, unsigned Vty, BasicBlock *BB,
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unsigned NumOperands)
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: User(Type::getVoidTy(C), Vty, nullptr, NumOperands), Block(BB) {}
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private:
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MemoryAccess(const MemoryAccess &);
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void operator=(const MemoryAccess &);
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BasicBlock *Block;
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};
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inline raw_ostream &operator<<(raw_ostream &OS, const MemoryAccess &MA) {
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MA.print(OS);
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return OS;
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}
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/// \brief Class that has the common methods + fields of memory uses/defs. It's
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/// a little awkward to have, but there are many cases where we want either a
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/// use or def, and there are many cases where uses are needed (defs aren't
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/// acceptable), and vice-versa.
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///
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/// This class should never be instantiated directly; make a MemoryUse or
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/// MemoryDef instead.
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class MemoryUseOrDef : public MemoryAccess {
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void *operator new(size_t, unsigned) = delete;
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void *operator new(size_t) = delete;
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public:
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
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/// \brief Get the instruction that this MemoryUse represents.
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Instruction *getMemoryInst() const { return MemoryInst; }
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/// \brief Get the access that produces the memory state used by this Use.
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MemoryAccess *getDefiningAccess() const { return getOperand(0); }
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static inline bool classof(const MemoryUseOrDef *) { return true; }
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static inline bool classof(const Value *MA) {
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return MA->getValueID() == MemoryUseVal || MA->getValueID() == MemoryDefVal;
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}
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protected:
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friend class MemorySSA;
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MemoryUseOrDef(LLVMContext &C, MemoryAccess *DMA, unsigned Vty,
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Instruction *MI, BasicBlock *BB)
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: MemoryAccess(C, Vty, BB, 1), MemoryInst(MI) {
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setDefiningAccess(DMA);
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}
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void setDefiningAccess(MemoryAccess *DMA) { setOperand(0, DMA); }
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private:
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Instruction *MemoryInst;
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};
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template <>
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struct OperandTraits<MemoryUseOrDef>
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: public FixedNumOperandTraits<MemoryUseOrDef, 1> {};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryUseOrDef, MemoryAccess)
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/// \brief Represents read-only accesses to memory
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///
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/// In particular, the set of Instructions that will be represented by
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/// MemoryUse's is exactly the set of Instructions for which
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/// AliasAnalysis::getModRefInfo returns "Ref".
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class MemoryUse final : public MemoryUseOrDef {
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void *operator new(size_t, unsigned) = delete;
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public:
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
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// allocate space for exactly one operand
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void *operator new(size_t s) { return User::operator new(s, 1); }
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MemoryUse(LLVMContext &C, MemoryAccess *DMA, Instruction *MI, BasicBlock *BB)
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: MemoryUseOrDef(C, DMA, MemoryUseVal, MI, BB), OptimizedID(0) {}
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static inline bool classof(const MemoryUse *) { return true; }
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static inline bool classof(const Value *MA) {
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return MA->getValueID() == MemoryUseVal;
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}
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void print(raw_ostream &OS) const override;
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void setDefiningAccess(MemoryAccess *DMA, bool Optimized = false) {
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if (Optimized)
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OptimizedID = DMA->getID();
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MemoryUseOrDef::setDefiningAccess(DMA);
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}
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bool isOptimized() const {
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return getDefiningAccess() && OptimizedID == getDefiningAccess()->getID();
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}
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/// \brief Reset the ID of what this MemoryUse was optimized to, causing it to
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/// be rewalked by the walker if necessary.
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/// This really should only be called by tests.
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void resetOptimized() { OptimizedID = INVALID_MEMORYACCESS_ID; }
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protected:
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friend class MemorySSA;
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unsigned getID() const override {
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llvm_unreachable("MemoryUses do not have IDs");
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}
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private:
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unsigned int OptimizedID;
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};
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template <>
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struct OperandTraits<MemoryUse> : public FixedNumOperandTraits<MemoryUse, 1> {};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryUse, MemoryAccess)
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/// \brief Represents a read-write access to memory, whether it is a must-alias,
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/// or a may-alias.
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///
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/// In particular, the set of Instructions that will be represented by
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/// MemoryDef's is exactly the set of Instructions for which
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/// AliasAnalysis::getModRefInfo returns "Mod" or "ModRef".
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/// Note that, in order to provide def-def chains, all defs also have a use
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/// associated with them. This use points to the nearest reaching
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/// MemoryDef/MemoryPhi.
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class MemoryDef final : public MemoryUseOrDef {
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void *operator new(size_t, unsigned) = delete;
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public:
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
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// allocate space for exactly one operand
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void *operator new(size_t s) { return User::operator new(s, 1); }
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MemoryDef(LLVMContext &C, MemoryAccess *DMA, Instruction *MI, BasicBlock *BB,
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unsigned Ver)
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: MemoryUseOrDef(C, DMA, MemoryDefVal, MI, BB), ID(Ver) {}
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static inline bool classof(const MemoryDef *) { return true; }
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static inline bool classof(const Value *MA) {
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return MA->getValueID() == MemoryDefVal;
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}
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void print(raw_ostream &OS) const override;
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protected:
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friend class MemorySSA;
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unsigned getID() const override { return ID; }
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private:
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const unsigned ID;
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};
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template <>
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struct OperandTraits<MemoryDef> : public FixedNumOperandTraits<MemoryDef, 1> {};
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DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryDef, MemoryAccess)
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/// \brief Represents phi nodes for memory accesses.
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///
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/// These have the same semantic as regular phi nodes, with the exception that
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/// only one phi will ever exist in a given basic block.
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/// Guaranteeing one phi per block means guaranteeing there is only ever one
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/// valid reaching MemoryDef/MemoryPHI along each path to the phi node.
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/// This is ensured by not allowing disambiguation of the RHS of a MemoryDef or
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/// a MemoryPhi's operands.
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/// That is, given
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/// if (a) {
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/// store %a
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/// store %b
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/// }
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/// it *must* be transformed into
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/// if (a) {
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/// 1 = MemoryDef(liveOnEntry)
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/// store %a
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/// 2 = MemoryDef(1)
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/// store %b
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/// }
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/// and *not*
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/// if (a) {
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/// 1 = MemoryDef(liveOnEntry)
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/// store %a
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/// 2 = MemoryDef(liveOnEntry)
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/// store %b
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/// }
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/// even if the two stores do not conflict. Otherwise, both 1 and 2 reach the
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/// end of the branch, and if there are not two phi nodes, one will be
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/// disconnected completely from the SSA graph below that point.
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/// Because MemoryUse's do not generate new definitions, they do not have this
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/// issue.
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class MemoryPhi final : public MemoryAccess {
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void *operator new(size_t, unsigned) = delete;
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// allocate space for exactly zero operands
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void *operator new(size_t s) { return User::operator new(s); }
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public:
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/// Provide fast operand accessors
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DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
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MemoryPhi(LLVMContext &C, BasicBlock *BB, unsigned Ver, unsigned NumPreds = 0)
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: MemoryAccess(C, MemoryPhiVal, BB, 0), ID(Ver), ReservedSpace(NumPreds) {
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allocHungoffUses(ReservedSpace);
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}
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// Block iterator interface. This provides access to the list of incoming
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// basic blocks, which parallels the list of incoming values.
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typedef BasicBlock **block_iterator;
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typedef BasicBlock *const *const_block_iterator;
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block_iterator block_begin() {
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auto *Ref = reinterpret_cast<Use::UserRef *>(op_begin() + ReservedSpace);
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return reinterpret_cast<block_iterator>(Ref + 1);
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}
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const_block_iterator block_begin() const {
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const auto *Ref =
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reinterpret_cast<const Use::UserRef *>(op_begin() + ReservedSpace);
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return reinterpret_cast<const_block_iterator>(Ref + 1);
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}
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block_iterator block_end() { return block_begin() + getNumOperands(); }
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const_block_iterator block_end() const {
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return block_begin() + getNumOperands();
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}
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iterator_range<block_iterator> blocks() {
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return make_range(block_begin(), block_end());
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}
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iterator_range<const_block_iterator> blocks() const {
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return make_range(block_begin(), block_end());
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}
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op_range incoming_values() { return operands(); }
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const_op_range incoming_values() const { return operands(); }
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/// \brief Return the number of incoming edges
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unsigned getNumIncomingValues() const { return getNumOperands(); }
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/// \brief Return incoming value number x
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MemoryAccess *getIncomingValue(unsigned I) const { return getOperand(I); }
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void setIncomingValue(unsigned I, MemoryAccess *V) {
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assert(V && "PHI node got a null value!");
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setOperand(I, V);
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}
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static unsigned getOperandNumForIncomingValue(unsigned I) { return I; }
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static unsigned getIncomingValueNumForOperand(unsigned I) { return I; }
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/// \brief Return incoming basic block number @p i.
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BasicBlock *getIncomingBlock(unsigned I) const { return block_begin()[I]; }
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/// \brief Return incoming basic block corresponding
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/// to an operand of the PHI.
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BasicBlock *getIncomingBlock(const Use &U) const {
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assert(this == U.getUser() && "Iterator doesn't point to PHI's Uses?");
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return getIncomingBlock(unsigned(&U - op_begin()));
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}
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/// \brief Return incoming basic block corresponding
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/// to value use iterator.
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BasicBlock *getIncomingBlock(MemoryAccess::const_user_iterator I) const {
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return getIncomingBlock(I.getUse());
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}
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void setIncomingBlock(unsigned I, BasicBlock *BB) {
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assert(BB && "PHI node got a null basic block!");
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block_begin()[I] = BB;
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}
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/// \brief Add an incoming value to the end of the PHI list
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void addIncoming(MemoryAccess *V, BasicBlock *BB) {
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if (getNumOperands() == ReservedSpace)
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growOperands(); // Get more space!
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// Initialize some new operands.
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setNumHungOffUseOperands(getNumOperands() + 1);
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setIncomingValue(getNumOperands() - 1, V);
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setIncomingBlock(getNumOperands() - 1, BB);
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}
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/// \brief Return the first index of the specified basic
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/// block in the value list for this PHI. Returns -1 if no instance.
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int getBasicBlockIndex(const BasicBlock *BB) const {
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for (unsigned I = 0, E = getNumOperands(); I != E; ++I)
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if (block_begin()[I] == BB)
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return I;
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return -1;
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}
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Value *getIncomingValueForBlock(const BasicBlock *BB) const {
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int Idx = getBasicBlockIndex(BB);
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assert(Idx >= 0 && "Invalid basic block argument!");
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return getIncomingValue(Idx);
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}
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static inline bool classof(const MemoryPhi *) { return true; }
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static inline bool classof(const Value *V) {
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return V->getValueID() == MemoryPhiVal;
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}
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void print(raw_ostream &OS) const override;
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protected:
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friend class MemorySSA;
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/// \brief this is more complicated than the generic
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/// User::allocHungoffUses, because we have to allocate Uses for the incoming
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/// values and pointers to the incoming blocks, all in one allocation.
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void allocHungoffUses(unsigned N) {
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User::allocHungoffUses(N, /* IsPhi */ true);
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}
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unsigned getID() const final { return ID; }
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private:
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// For debugging only
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const unsigned ID;
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unsigned ReservedSpace;
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/// \brief This grows the operand list in response to a push_back style of
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/// operation. This grows the number of ops by 1.5 times.
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void growOperands() {
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unsigned E = getNumOperands();
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// 2 op PHI nodes are VERY common, so reserve at least enough for that.
|
|
ReservedSpace = std::max(E + E / 2, 2u);
|
|
growHungoffUses(ReservedSpace, /* IsPhi */ true);
|
|
}
|
|
};
|
|
|
|
template <> struct OperandTraits<MemoryPhi> : public HungoffOperandTraits<2> {};
|
|
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryPhi, MemoryAccess)
|
|
|
|
class MemorySSAWalker;
|
|
|
|
/// \brief Encapsulates MemorySSA, including all data associated with memory
|
|
/// accesses.
|
|
class MemorySSA {
|
|
public:
|
|
MemorySSA(Function &, AliasAnalysis *, DominatorTree *);
|
|
~MemorySSA();
|
|
|
|
MemorySSAWalker *getWalker();
|
|
|
|
/// \brief Given a memory Mod/Ref'ing instruction, get the MemorySSA
|
|
/// access associated with it. If passed a basic block gets the memory phi
|
|
/// node that exists for that block, if there is one. Otherwise, this will get
|
|
/// a MemoryUseOrDef.
|
|
MemoryUseOrDef *getMemoryAccess(const Instruction *) const;
|
|
MemoryPhi *getMemoryAccess(const BasicBlock *BB) const;
|
|
|
|
void dump() const;
|
|
void print(raw_ostream &) const;
|
|
|
|
/// \brief Return true if \p MA represents the live on entry value
|
|
///
|
|
/// Loads and stores from pointer arguments and other global values may be
|
|
/// defined by memory operations that do not occur in the current function, so
|
|
/// they may be live on entry to the function. MemorySSA represents such
|
|
/// memory state by the live on entry definition, which is guaranteed to occur
|
|
/// before any other memory access in the function.
|
|
inline bool isLiveOnEntryDef(const MemoryAccess *MA) const {
|
|
return MA == LiveOnEntryDef.get();
|
|
}
|
|
|
|
inline MemoryAccess *getLiveOnEntryDef() const {
|
|
return LiveOnEntryDef.get();
|
|
}
|
|
|
|
using AccessList = iplist<MemoryAccess>;
|
|
|
|
/// \brief Return the list of MemoryAccess's for a given basic block.
|
|
///
|
|
/// This list is not modifiable by the user.
|
|
const AccessList *getBlockAccesses(const BasicBlock *BB) const {
|
|
return getWritableBlockAccesses(BB);
|
|
}
|
|
|
|
/// \brief Create an empty MemoryPhi in MemorySSA for a given basic block.
|
|
/// Only one MemoryPhi for a block exists at a time, so this function will
|
|
/// assert if you try to create one where it already exists.
|
|
MemoryPhi *createMemoryPhi(BasicBlock *BB);
|
|
|
|
enum InsertionPlace { Beginning, End };
|
|
|
|
/// \brief Create a MemoryAccess in MemorySSA at a specified point in a block,
|
|
/// with a specified clobbering definition.
|
|
///
|
|
/// Returns the new MemoryAccess.
|
|
/// This should be called when a memory instruction is created that is being
|
|
/// used to replace an existing memory instruction. It will *not* create PHI
|
|
/// nodes, or verify the clobbering definition. The insertion place is used
|
|
/// solely to determine where in the memoryssa access lists the instruction
|
|
/// will be placed. The caller is expected to keep ordering the same as
|
|
/// instructions.
|
|
/// It will return the new MemoryAccess.
|
|
/// Note: If a MemoryAccess already exists for I, this function will make it
|
|
/// inaccessible and it *must* have removeMemoryAccess called on it.
|
|
MemoryAccess *createMemoryAccessInBB(Instruction *I, MemoryAccess *Definition,
|
|
const BasicBlock *BB,
|
|
InsertionPlace Point);
|
|
/// \brief Create a MemoryAccess in MemorySSA before or after an existing
|
|
/// MemoryAccess.
|
|
///
|
|
/// Returns the new MemoryAccess.
|
|
/// This should be called when a memory instruction is created that is being
|
|
/// used to replace an existing memory instruction. It will *not* create PHI
|
|
/// nodes, or verify the clobbering definition. The clobbering definition
|
|
/// must be non-null.
|
|
/// Note: If a MemoryAccess already exists for I, this function will make it
|
|
/// inaccessible and it *must* have removeMemoryAccess called on it.
|
|
MemoryUseOrDef *createMemoryAccessBefore(Instruction *I,
|
|
MemoryAccess *Definition,
|
|
MemoryUseOrDef *InsertPt);
|
|
MemoryUseOrDef *createMemoryAccessAfter(Instruction *I,
|
|
MemoryAccess *Definition,
|
|
MemoryAccess *InsertPt);
|
|
|
|
// \brief Splice \p What to just before \p Where.
|
|
//
|
|
// In order to be efficient, the following conditions must be met:
|
|
// - \p Where dominates \p What,
|
|
// - All memory accesses in [\p Where, \p What) are no-alias with \p What.
|
|
//
|
|
// TODO: relax the MemoryDef requirement on Where.
|
|
void spliceMemoryAccessAbove(MemoryDef *Where, MemoryUseOrDef *What);
|
|
|
|
/// \brief Remove a MemoryAccess from MemorySSA, including updating all
|
|
/// definitions and uses.
|
|
/// This should be called when a memory instruction that has a MemoryAccess
|
|
/// associated with it is erased from the program. For example, if a store or
|
|
/// load is simply erased (not replaced), removeMemoryAccess should be called
|
|
/// on the MemoryAccess for that store/load.
|
|
void removeMemoryAccess(MemoryAccess *);
|
|
|
|
/// \brief Given two memory accesses in the same basic block, determine
|
|
/// whether MemoryAccess \p A dominates MemoryAccess \p B.
|
|
bool locallyDominates(const MemoryAccess *A, const MemoryAccess *B) const;
|
|
|
|
/// \brief Given two memory accesses in potentially different blocks,
|
|
/// determine whether MemoryAccess \p A dominates MemoryAccess \p B.
|
|
bool dominates(const MemoryAccess *A, const MemoryAccess *B) const;
|
|
|
|
/// \brief Given a MemoryAccess and a Use, determine whether MemoryAccess \p A
|
|
/// dominates Use \p B.
|
|
bool dominates(const MemoryAccess *A, const Use &B) const;
|
|
|
|
/// \brief Verify that MemorySSA is self consistent (IE definitions dominate
|
|
/// all uses, uses appear in the right places). This is used by unit tests.
|
|
void verifyMemorySSA() const;
|
|
|
|
protected:
|
|
// Used by Memory SSA annotater, dumpers, and wrapper pass
|
|
friend class MemorySSAAnnotatedWriter;
|
|
friend class MemorySSAPrinterLegacyPass;
|
|
void verifyDefUses(Function &F) const;
|
|
void verifyDomination(Function &F) const;
|
|
void verifyOrdering(Function &F) const;
|
|
|
|
// This is used by the use optimizer class
|
|
AccessList *getWritableBlockAccesses(const BasicBlock *BB) const {
|
|
auto It = PerBlockAccesses.find(BB);
|
|
return It == PerBlockAccesses.end() ? nullptr : It->second.get();
|
|
}
|
|
|
|
private:
|
|
class CachingWalker;
|
|
class OptimizeUses;
|
|
|
|
CachingWalker *getWalkerImpl();
|
|
void buildMemorySSA();
|
|
void optimizeUses();
|
|
|
|
void verifyUseInDefs(MemoryAccess *, MemoryAccess *) const;
|
|
using AccessMap = DenseMap<const BasicBlock *, std::unique_ptr<AccessList>>;
|
|
|
|
void
|
|
determineInsertionPoint(const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks);
|
|
void computeDomLevels(DenseMap<DomTreeNode *, unsigned> &DomLevels);
|
|
void markUnreachableAsLiveOnEntry(BasicBlock *BB);
|
|
bool dominatesUse(const MemoryAccess *, const MemoryAccess *) const;
|
|
MemoryUseOrDef *createNewAccess(Instruction *);
|
|
MemoryUseOrDef *createDefinedAccess(Instruction *, MemoryAccess *);
|
|
MemoryAccess *findDominatingDef(BasicBlock *, enum InsertionPlace);
|
|
void removeFromLookups(MemoryAccess *);
|
|
|
|
void placePHINodes(const SmallPtrSetImpl<BasicBlock *> &,
|
|
const DenseMap<const BasicBlock *, unsigned int> &);
|
|
MemoryAccess *renameBlock(BasicBlock *, MemoryAccess *);
|
|
void renamePass(DomTreeNode *, MemoryAccess *IncomingVal,
|
|
SmallPtrSet<BasicBlock *, 16> &Visited);
|
|
AccessList *getOrCreateAccessList(const BasicBlock *);
|
|
void renumberBlock(const BasicBlock *) const;
|
|
|
|
AliasAnalysis *AA;
|
|
DominatorTree *DT;
|
|
Function &F;
|
|
|
|
// Memory SSA mappings
|
|
DenseMap<const Value *, MemoryAccess *> ValueToMemoryAccess;
|
|
AccessMap PerBlockAccesses;
|
|
std::unique_ptr<MemoryAccess> LiveOnEntryDef;
|
|
|
|
// Domination mappings
|
|
// Note that the numbering is local to a block, even though the map is
|
|
// global.
|
|
mutable SmallPtrSet<const BasicBlock *, 16> BlockNumberingValid;
|
|
mutable DenseMap<const MemoryAccess *, unsigned long> BlockNumbering;
|
|
|
|
// Memory SSA building info
|
|
std::unique_ptr<CachingWalker> Walker;
|
|
unsigned NextID;
|
|
};
|
|
|
|
// This pass does eager building and then printing of MemorySSA. It is used by
|
|
// the tests to be able to build, dump, and verify Memory SSA.
|
|
class MemorySSAPrinterLegacyPass : public FunctionPass {
|
|
public:
|
|
MemorySSAPrinterLegacyPass();
|
|
|
|
static char ID;
|
|
bool runOnFunction(Function &) override;
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override;
|
|
};
|
|
|
|
/// An analysis that produces \c MemorySSA for a function.
|
|
///
|
|
class MemorySSAAnalysis : public AnalysisInfoMixin<MemorySSAAnalysis> {
|
|
friend AnalysisInfoMixin<MemorySSAAnalysis>;
|
|
static AnalysisKey Key;
|
|
|
|
public:
|
|
// Wrap MemorySSA result to ensure address stability of internal MemorySSA
|
|
// pointers after construction. Use a wrapper class instead of plain
|
|
// unique_ptr<MemorySSA> to avoid build breakage on MSVC.
|
|
struct Result {
|
|
Result(std::unique_ptr<MemorySSA> &&MSSA) : MSSA(std::move(MSSA)) {}
|
|
MemorySSA &getMSSA() { return *MSSA.get(); }
|
|
|
|
std::unique_ptr<MemorySSA> MSSA;
|
|
};
|
|
|
|
Result run(Function &F, FunctionAnalysisManager &AM);
|
|
};
|
|
|
|
/// \brief Printer pass for \c MemorySSA.
|
|
class MemorySSAPrinterPass : public PassInfoMixin<MemorySSAPrinterPass> {
|
|
raw_ostream &OS;
|
|
|
|
public:
|
|
explicit MemorySSAPrinterPass(raw_ostream &OS) : OS(OS) {}
|
|
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
|
|
};
|
|
|
|
/// \brief Verifier pass for \c MemorySSA.
|
|
struct MemorySSAVerifierPass : PassInfoMixin<MemorySSAVerifierPass> {
|
|
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
|
|
};
|
|
|
|
/// \brief Legacy analysis pass which computes \c MemorySSA.
|
|
class MemorySSAWrapperPass : public FunctionPass {
|
|
public:
|
|
MemorySSAWrapperPass();
|
|
|
|
static char ID;
|
|
bool runOnFunction(Function &) override;
|
|
void releaseMemory() override;
|
|
MemorySSA &getMSSA() { return *MSSA; }
|
|
const MemorySSA &getMSSA() const { return *MSSA; }
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override;
|
|
|
|
void verifyAnalysis() const override;
|
|
void print(raw_ostream &OS, const Module *M = nullptr) const override;
|
|
|
|
private:
|
|
std::unique_ptr<MemorySSA> MSSA;
|
|
};
|
|
|
|
/// \brief This is the generic walker interface for walkers of MemorySSA.
|
|
/// Walkers are used to be able to further disambiguate the def-use chains
|
|
/// MemorySSA gives you, or otherwise produce better info than MemorySSA gives
|
|
/// you.
|
|
/// In particular, while the def-use chains provide basic information, and are
|
|
/// guaranteed to give, for example, the nearest may-aliasing MemoryDef for a
|
|
/// MemoryUse as AliasAnalysis considers it, a user mant want better or other
|
|
/// information. In particular, they may want to use SCEV info to further
|
|
/// disambiguate memory accesses, or they may want the nearest dominating
|
|
/// may-aliasing MemoryDef for a call or a store. This API enables a
|
|
/// standardized interface to getting and using that info.
|
|
class MemorySSAWalker {
|
|
public:
|
|
MemorySSAWalker(MemorySSA *);
|
|
virtual ~MemorySSAWalker() {}
|
|
|
|
using MemoryAccessSet = SmallVector<MemoryAccess *, 8>;
|
|
|
|
/// \brief Given a memory Mod/Ref/ModRef'ing instruction, calling this
|
|
/// will give you the nearest dominating MemoryAccess that Mod's the location
|
|
/// the instruction accesses (by skipping any def which AA can prove does not
|
|
/// alias the location(s) accessed by the instruction given).
|
|
///
|
|
/// Note that this will return a single access, and it must dominate the
|
|
/// Instruction, so if an operand of a MemoryPhi node Mod's the instruction,
|
|
/// this will return the MemoryPhi, not the operand. This means that
|
|
/// given:
|
|
/// if (a) {
|
|
/// 1 = MemoryDef(liveOnEntry)
|
|
/// store %a
|
|
/// } else {
|
|
/// 2 = MemoryDef(liveOnEntry)
|
|
/// store %b
|
|
/// }
|
|
/// 3 = MemoryPhi(2, 1)
|
|
/// MemoryUse(3)
|
|
/// load %a
|
|
///
|
|
/// calling this API on load(%a) will return the MemoryPhi, not the MemoryDef
|
|
/// in the if (a) branch.
|
|
MemoryAccess *getClobberingMemoryAccess(const Instruction *I) {
|
|
MemoryAccess *MA = MSSA->getMemoryAccess(I);
|
|
assert(MA && "Handed an instruction that MemorySSA doesn't recognize?");
|
|
return getClobberingMemoryAccess(MA);
|
|
}
|
|
|
|
/// Does the same thing as getClobberingMemoryAccess(const Instruction *I),
|
|
/// but takes a MemoryAccess instead of an Instruction.
|
|
virtual MemoryAccess *getClobberingMemoryAccess(MemoryAccess *) = 0;
|
|
|
|
/// \brief Given a potentially clobbering memory access and a new location,
|
|
/// calling this will give you the nearest dominating clobbering MemoryAccess
|
|
/// (by skipping non-aliasing def links).
|
|
///
|
|
/// This version of the function is mainly used to disambiguate phi translated
|
|
/// pointers, where the value of a pointer may have changed from the initial
|
|
/// memory access. Note that this expects to be handed either a MemoryUse,
|
|
/// or an already potentially clobbering access. Unlike the above API, if
|
|
/// given a MemoryDef that clobbers the pointer as the starting access, it
|
|
/// will return that MemoryDef, whereas the above would return the clobber
|
|
/// starting from the use side of the memory def.
|
|
virtual MemoryAccess *getClobberingMemoryAccess(MemoryAccess *,
|
|
const MemoryLocation &) = 0;
|
|
|
|
/// \brief Given a memory access, invalidate anything this walker knows about
|
|
/// that access.
|
|
/// This API is used by walkers that store information to perform basic cache
|
|
/// invalidation. This will be called by MemorySSA at appropriate times for
|
|
/// the walker it uses or returns.
|
|
virtual void invalidateInfo(MemoryAccess *) {}
|
|
|
|
virtual void verify(const MemorySSA *MSSA) { assert(MSSA == this->MSSA); }
|
|
|
|
protected:
|
|
friend class MemorySSA; // For updating MSSA pointer in MemorySSA move
|
|
// constructor.
|
|
MemorySSA *MSSA;
|
|
};
|
|
|
|
/// \brief A MemorySSAWalker that does no alias queries, or anything else. It
|
|
/// simply returns the links as they were constructed by the builder.
|
|
class DoNothingMemorySSAWalker final : public MemorySSAWalker {
|
|
public:
|
|
// Keep the overrides below from hiding the Instruction overload of
|
|
// getClobberingMemoryAccess.
|
|
using MemorySSAWalker::getClobberingMemoryAccess;
|
|
MemoryAccess *getClobberingMemoryAccess(MemoryAccess *) override;
|
|
MemoryAccess *getClobberingMemoryAccess(MemoryAccess *,
|
|
const MemoryLocation &) override;
|
|
};
|
|
|
|
using MemoryAccessPair = std::pair<MemoryAccess *, MemoryLocation>;
|
|
using ConstMemoryAccessPair = std::pair<const MemoryAccess *, MemoryLocation>;
|
|
|
|
/// \brief Iterator base class used to implement const and non-const iterators
|
|
/// over the defining accesses of a MemoryAccess.
|
|
template <class T>
|
|
class memoryaccess_def_iterator_base
|
|
: public iterator_facade_base<memoryaccess_def_iterator_base<T>,
|
|
std::forward_iterator_tag, T, ptrdiff_t, T *,
|
|
T *> {
|
|
using BaseT = typename memoryaccess_def_iterator_base::iterator_facade_base;
|
|
|
|
public:
|
|
memoryaccess_def_iterator_base(T *Start) : Access(Start), ArgNo(0) {}
|
|
memoryaccess_def_iterator_base() : Access(nullptr), ArgNo(0) {}
|
|
bool operator==(const memoryaccess_def_iterator_base &Other) const {
|
|
return Access == Other.Access && (!Access || ArgNo == Other.ArgNo);
|
|
}
|
|
|
|
// This is a bit ugly, but for MemoryPHI's, unlike PHINodes, you can't get the
|
|
// block from the operand in constant time (In a PHINode, the uselist has
|
|
// both, so it's just subtraction). We provide it as part of the
|
|
// iterator to avoid callers having to linear walk to get the block.
|
|
// If the operation becomes constant time on MemoryPHI's, this bit of
|
|
// abstraction breaking should be removed.
|
|
BasicBlock *getPhiArgBlock() const {
|
|
MemoryPhi *MP = dyn_cast<MemoryPhi>(Access);
|
|
assert(MP && "Tried to get phi arg block when not iterating over a PHI");
|
|
return MP->getIncomingBlock(ArgNo);
|
|
}
|
|
typename BaseT::iterator::pointer operator*() const {
|
|
assert(Access && "Tried to access past the end of our iterator");
|
|
// Go to the first argument for phis, and the defining access for everything
|
|
// else.
|
|
if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Access))
|
|
return MP->getIncomingValue(ArgNo);
|
|
return cast<MemoryUseOrDef>(Access)->getDefiningAccess();
|
|
}
|
|
using BaseT::operator++;
|
|
memoryaccess_def_iterator &operator++() {
|
|
assert(Access && "Hit end of iterator");
|
|
if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Access)) {
|
|
if (++ArgNo >= MP->getNumIncomingValues()) {
|
|
ArgNo = 0;
|
|
Access = nullptr;
|
|
}
|
|
} else {
|
|
Access = nullptr;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
private:
|
|
T *Access;
|
|
unsigned ArgNo;
|
|
};
|
|
|
|
inline memoryaccess_def_iterator MemoryAccess::defs_begin() {
|
|
return memoryaccess_def_iterator(this);
|
|
}
|
|
|
|
inline const_memoryaccess_def_iterator MemoryAccess::defs_begin() const {
|
|
return const_memoryaccess_def_iterator(this);
|
|
}
|
|
|
|
inline memoryaccess_def_iterator MemoryAccess::defs_end() {
|
|
return memoryaccess_def_iterator();
|
|
}
|
|
|
|
inline const_memoryaccess_def_iterator MemoryAccess::defs_end() const {
|
|
return const_memoryaccess_def_iterator();
|
|
}
|
|
|
|
/// \brief GraphTraits for a MemoryAccess, which walks defs in the normal case,
|
|
/// and uses in the inverse case.
|
|
template <> struct GraphTraits<MemoryAccess *> {
|
|
using NodeRef = MemoryAccess *;
|
|
using ChildIteratorType = memoryaccess_def_iterator;
|
|
|
|
static NodeRef getEntryNode(NodeRef N) { return N; }
|
|
static ChildIteratorType child_begin(NodeRef N) { return N->defs_begin(); }
|
|
static ChildIteratorType child_end(NodeRef N) { return N->defs_end(); }
|
|
};
|
|
|
|
template <> struct GraphTraits<Inverse<MemoryAccess *>> {
|
|
using NodeRef = MemoryAccess *;
|
|
using ChildIteratorType = MemoryAccess::iterator;
|
|
|
|
static NodeRef getEntryNode(NodeRef N) { return N; }
|
|
static ChildIteratorType child_begin(NodeRef N) { return N->user_begin(); }
|
|
static ChildIteratorType child_end(NodeRef N) { return N->user_end(); }
|
|
};
|
|
|
|
/// \brief Provide an iterator that walks defs, giving both the memory access,
|
|
/// and the current pointer location, updating the pointer location as it
|
|
/// changes due to phi node translation.
|
|
///
|
|
/// This iterator, while somewhat specialized, is what most clients actually
|
|
/// want when walking upwards through MemorySSA def chains. It takes a pair of
|
|
/// <MemoryAccess,MemoryLocation>, and walks defs, properly translating the
|
|
/// memory location through phi nodes for the user.
|
|
class upward_defs_iterator
|
|
: public iterator_facade_base<upward_defs_iterator,
|
|
std::forward_iterator_tag,
|
|
const MemoryAccessPair> {
|
|
using BaseT = upward_defs_iterator::iterator_facade_base;
|
|
|
|
public:
|
|
upward_defs_iterator(const MemoryAccessPair &Info)
|
|
: DefIterator(Info.first), Location(Info.second),
|
|
OriginalAccess(Info.first) {
|
|
CurrentPair.first = nullptr;
|
|
|
|
WalkingPhi = Info.first && isa<MemoryPhi>(Info.first);
|
|
fillInCurrentPair();
|
|
}
|
|
|
|
upward_defs_iterator()
|
|
: DefIterator(), Location(), OriginalAccess(), WalkingPhi(false) {
|
|
CurrentPair.first = nullptr;
|
|
}
|
|
|
|
bool operator==(const upward_defs_iterator &Other) const {
|
|
return DefIterator == Other.DefIterator;
|
|
}
|
|
|
|
BaseT::iterator::reference operator*() const {
|
|
assert(DefIterator != OriginalAccess->defs_end() &&
|
|
"Tried to access past the end of our iterator");
|
|
return CurrentPair;
|
|
}
|
|
|
|
using BaseT::operator++;
|
|
upward_defs_iterator &operator++() {
|
|
assert(DefIterator != OriginalAccess->defs_end() &&
|
|
"Tried to access past the end of the iterator");
|
|
++DefIterator;
|
|
if (DefIterator != OriginalAccess->defs_end())
|
|
fillInCurrentPair();
|
|
return *this;
|
|
}
|
|
|
|
BasicBlock *getPhiArgBlock() const { return DefIterator.getPhiArgBlock(); }
|
|
|
|
private:
|
|
void fillInCurrentPair() {
|
|
CurrentPair.first = *DefIterator;
|
|
if (WalkingPhi && Location.Ptr) {
|
|
PHITransAddr Translator(
|
|
const_cast<Value *>(Location.Ptr),
|
|
OriginalAccess->getBlock()->getModule()->getDataLayout(), nullptr);
|
|
if (!Translator.PHITranslateValue(OriginalAccess->getBlock(),
|
|
DefIterator.getPhiArgBlock(), nullptr,
|
|
false))
|
|
if (Translator.getAddr() != Location.Ptr) {
|
|
CurrentPair.second = Location.getWithNewPtr(Translator.getAddr());
|
|
return;
|
|
}
|
|
}
|
|
CurrentPair.second = Location;
|
|
}
|
|
|
|
MemoryAccessPair CurrentPair;
|
|
memoryaccess_def_iterator DefIterator;
|
|
MemoryLocation Location;
|
|
MemoryAccess *OriginalAccess;
|
|
bool WalkingPhi;
|
|
};
|
|
|
|
inline upward_defs_iterator upward_defs_begin(const MemoryAccessPair &Pair) {
|
|
return upward_defs_iterator(Pair);
|
|
}
|
|
|
|
inline upward_defs_iterator upward_defs_end() { return upward_defs_iterator(); }
|
|
|
|
// Return true when MD may alias MU, return false otherwise.
|
|
bool defClobbersUseOrDef(MemoryDef *MD, const MemoryUseOrDef *MU,
|
|
AliasAnalysis &AA);
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_TRANSFORMS_UTILS_MEMORYSSA_H
|