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Fix logical error in TD pass: we should clear Mod/Ref bits of each caller
before inlining their graphs into a function. To support this, added flags to CloneFlags to strip/keep Mod/Ref bits. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4836 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -344,8 +344,9 @@ DSGraph &BUDataStructures::calculateGraph(Function &F) {
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#endif
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#endif
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// Handle self recursion by resolving the arguments and return value
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// Handle self recursion by resolving the arguments and return value
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Graph.mergeInGraph(CS, GI, DSGraph::StripAllocaBit |
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Graph.mergeInGraph(CS, GI,
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DSGraph::DontCloneCallNodes);
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DSGraph::KeepModRefBits |
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DSGraph::StripAllocaBit | DSGraph::DontCloneCallNodes);
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#if 0
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#if 0
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Graph.writeGraphToFile(std::cerr, "bu_" + F.getName() + "_after_" +
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Graph.writeGraphToFile(std::cerr, "bu_" + F.getName() + "_after_" +
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@ -424,7 +425,8 @@ DSGraph &BUDataStructures::inlineNonSCCGraphs(Function &F,
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<< GI.getAuxFunctionCalls().size() << "]\n");
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<< GI.getAuxFunctionCalls().size() << "]\n");
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// Handle self recursion by resolving the arguments and return value
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// Handle self recursion by resolving the arguments and return value
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Graph.mergeInGraph(CS, GI, DSGraph::StripAllocaBit |
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Graph.mergeInGraph(CS, GI,
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DSGraph::KeepModRefBits | DSGraph::StripAllocaBit |
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DSGraph::DontCloneCallNodes);
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DSGraph::DontCloneCallNodes);
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}
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}
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}
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}
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@ -508,7 +510,8 @@ DSGraph &BUDataStructures::calculateSCCGraph(Function &F,
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<< GI.getAuxFunctionCalls().size() << "]\n");
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<< GI.getAuxFunctionCalls().size() << "]\n");
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// Handle self recursion by resolving the arguments and return value
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// Handle self recursion by resolving the arguments and return value
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Graph.mergeInGraph(CS, GI, DSGraph::StripAllocaBit |
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Graph.mergeInGraph(CS, GI,
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DSGraph::KeepModRefBits | DSGraph::StripAllocaBit |
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DSGraph::DontCloneCallNodes);
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DSGraph::DontCloneCallNodes);
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if (SCCFunctions.count(Callee))
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if (SCCFunctions.count(Callee))
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@ -598,9 +598,14 @@ DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
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Nodes[i]->remapLinks(OldNodeMap);
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Nodes[i]->remapLinks(OldNodeMap);
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// Remove alloca markers as specified
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// Remove alloca markers as specified
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if (CloneFlags & StripAllocaBit)
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if (CloneFlags & (StripAllocaBit | StripModRefBits)) {
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unsigned short clearBits = (CloneFlags & StripAllocaBit
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? DSNode::AllocaNode : 0)
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| (CloneFlags & StripModRefBits
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? (DSNode::Modified | DSNode::Read) : 0);
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for (unsigned i = FN, e = Nodes.size(); i != e; ++i)
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for (unsigned i = FN, e = Nodes.size(); i != e; ++i)
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Nodes[i]->NodeType &= ~DSNode::AllocaNode;
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Nodes[i]->NodeType &= ~clearBits;
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}
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// Copy the value map... and merge all of the global nodes...
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// Copy the value map... and merge all of the global nodes...
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for (std::map<Value*, DSNodeHandle>::const_iterator I = G.ScalarMap.begin(),
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for (std::map<Value*, DSNodeHandle>::const_iterator I = G.ScalarMap.begin(),
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@ -100,7 +100,7 @@ void TDDataStructures::calculateGraph(Function &F) {
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const std::vector<DSCallSite> &CallSites = Graph.getFunctionCalls();
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const std::vector<DSCallSite> &CallSites = Graph.getFunctionCalls();
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if (CallSites.empty()) {
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if (CallSites.empty()) {
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DEBUG(std::cerr << " [TD] No callees for: " << F.getName() << "\n");
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DEBUG(std::cerr << " [TD] No callees for: " << F.getName() << "\n");
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return; // If no call sites, the graph is the same as the BU graph!
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return; // If no call sites, there is nothing more to do here
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}
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}
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// Loop over all of the call sites, building a multi-map from Callees to
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// Loop over all of the call sites, building a multi-map from Callees to
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@ -143,9 +143,10 @@ void TDDataStructures::calculateGraph(Function &F) {
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std::map<Value*, DSNodeHandle> OldValMap;
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std::map<Value*, DSNodeHandle> OldValMap;
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std::map<const DSNode*, DSNodeHandle> OldNodeMap;
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std::map<const DSNode*, DSNodeHandle> OldNodeMap;
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CG.cloneInto(Graph, OldValMap, OldNodeMap,
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CG.cloneInto(Graph, OldValMap, OldNodeMap,
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DSGraph::StripModRefBits |
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DSGraph::KeepAllocaBit | DSGraph::DontCloneCallNodes);
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DSGraph::KeepAllocaBit | DSGraph::DontCloneCallNodes);
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OldValMap.clear(); // We don't care about the ValMap
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OldValMap.clear(); // We don't care about the ValMap
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// Loop over all of the invocation sites of the callee, resolving
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// Loop over all of the invocation sites of the callee, resolving
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// arguments to our graph. This loop may iterate multiple times if the
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// arguments to our graph. This loop may iterate multiple times if the
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// current function calls this callee multiple times with different
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// current function calls this callee multiple times with different
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