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https://github.com/RPCS3/llvm.git
synced 2026-07-19 23:23:38 -04:00
[WebAssembly] Remove debug names from symbol table
Get rid of DEBUG_FUNCTION_NAME symbols. When we actually debug data, maybe we'll want somewhere to put it... but having a symbol that just stores the name of another symbol seems odd. It means you have multiple Symbols with the same name, one containing the actual function and another containing the name! Store the names in a vector on the WasmObjectFile when reading them in. Also stash them on the WasmFunctions themselves. The names are //not// "symbol names" or aliases or anything, they're just the name that a debugger should show against the function body itself. NB. The WasmObjectFile stores them so that they can be exported in the YAML losslessly, and hence the tests can be precise. Enforce that the CODE section has been read in before reading the "names" section. Requires minor adjustment to some tests. Patch by Nicholas Wilson! Differential Revision: https://reviews.llvm.org/D42075 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@322741 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -95,7 +95,8 @@ struct WasmFunction {
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ArrayRef<uint8_t> Body;
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uint32_t CodeSectionOffset;
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uint32_t Size;
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StringRef Comdat;
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StringRef Name; // from the "names" section
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StringRef Comdat; // from the "comdat info" section
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};
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struct WasmDataSegment {
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@@ -105,7 +106,7 @@ struct WasmDataSegment {
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StringRef Name;
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uint32_t Alignment;
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uint32_t Flags;
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StringRef Comdat;
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StringRef Comdat; // from the "comdat info" section
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};
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struct WasmElemSegment {
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@@ -116,7 +117,7 @@ struct WasmElemSegment {
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struct WasmRelocation {
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uint32_t Type; // The type of the relocation.
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uint32_t Index; // Index into function to global index space.
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uint32_t Index; // Index into function or global index space.
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uint64_t Offset; // Offset from the start of the section.
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int64_t Addend; // A value to add to the symbol.
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};
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@@ -126,6 +127,11 @@ struct WasmInitFunc {
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uint32_t FunctionIndex;
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};
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struct WasmFunctionName {
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uint32_t Index;
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StringRef Name;
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};
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struct WasmLinkingData {
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uint32_t DataSize;
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std::vector<WasmInitFunc> InitFunctions;
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@@ -39,7 +39,6 @@ public:
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FUNCTION_EXPORT,
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GLOBAL_IMPORT,
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GLOBAL_EXPORT,
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DEBUG_FUNCTION_NAME,
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};
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WasmSymbol(StringRef Name, SymbolType Type, uint32_t Section,
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@@ -70,8 +69,7 @@ public:
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bool isFunction() const {
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return Type == WasmSymbol::SymbolType::FUNCTION_IMPORT ||
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Type == WasmSymbol::SymbolType::FUNCTION_EXPORT ||
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Type == WasmSymbol::SymbolType::DEBUG_FUNCTION_NAME;
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Type == WasmSymbol::SymbolType::FUNCTION_EXPORT;
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}
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@@ -150,6 +148,7 @@ public:
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ArrayRef<WasmSegment> dataSegments() const { return DataSegments; }
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ArrayRef<wasm::WasmFunction> functions() const { return Functions; }
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ArrayRef<StringRef> comdats() const { return Comdats; }
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ArrayRef<wasm::WasmFunctionName> debugNames() const { return DebugNames; }
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uint32_t startFunction() const { return StartFunction; }
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void moveSymbolNext(DataRefImpl &Symb) const override;
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@@ -253,6 +252,7 @@ private:
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std::vector<wasm::WasmFunction> Functions;
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std::vector<WasmSymbol> Symbols;
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std::vector<StringRef> Comdats;
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std::vector<wasm::WasmFunctionName> DebugNames;
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uint32_t StartFunction = -1;
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bool HasLinkingSection = false;
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wasm::WasmLinkingData LinkingData;
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+11
-14
@@ -221,6 +221,7 @@ class WasmObjectWriter : public MCObjectWriter {
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FunctionTypeIndices;
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SmallVector<WasmFunctionType, 4> FunctionTypes;
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SmallVector<WasmGlobal, 4> Globals;
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unsigned NumFunctionImports = 0;
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unsigned NumGlobalImports = 0;
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// TargetObjectWriter wrappers.
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@@ -252,6 +253,7 @@ private:
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FunctionTypes.clear();
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Globals.clear();
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MCObjectWriter::reset();
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NumFunctionImports = 0;
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NumGlobalImports = 0;
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}
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@@ -286,8 +288,7 @@ private:
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ArrayRef<WasmFunction> Functions);
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void writeDataSection(ArrayRef<WasmDataSegment> Segments);
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void writeNameSection(ArrayRef<WasmFunction> Functions,
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ArrayRef<WasmImport> Imports,
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uint32_t NumFuncImports);
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ArrayRef<WasmImport> Imports);
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void writeCodeRelocSection();
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void writeDataRelocSection();
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void writeLinkingMetaDataSection(
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@@ -852,11 +853,9 @@ void WasmObjectWriter::writeDataSection(ArrayRef<WasmDataSegment> Segments) {
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endSection(Section);
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}
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void WasmObjectWriter::writeNameSection(
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ArrayRef<WasmFunction> Functions,
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ArrayRef<WasmImport> Imports,
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unsigned NumFuncImports) {
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uint32_t TotalFunctions = NumFuncImports + Functions.size();
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void WasmObjectWriter::writeNameSection(ArrayRef<WasmFunction> Functions,
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ArrayRef<WasmImport> Imports) {
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uint32_t TotalFunctions = NumFunctionImports + Functions.size();
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if (TotalFunctions == 0)
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return;
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@@ -1023,7 +1022,6 @@ void WasmObjectWriter::writeObject(MCAssembler &Asm,
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SmallVector<std::pair<StringRef, uint32_t>, 4> SymbolFlags;
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SmallVector<std::pair<uint16_t, uint32_t>, 2> InitFuncs;
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std::map<StringRef, std::vector<WasmComdatEntry>> Comdats;
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unsigned NumFuncImports = 0;
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SmallVector<WasmDataSegment, 4> DataSegments;
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uint32_t DataSize = 0;
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@@ -1113,8 +1111,7 @@ void WasmObjectWriter::writeObject(MCAssembler &Asm,
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const auto &WS = static_cast<const MCSymbolWasm &>(S);
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// Register types for all functions, including those with private linkage
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// (making them
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// because wasm always needs a type signature.
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// (because wasm always needs a type signature).
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if (WS.isFunction())
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registerFunctionType(WS);
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@@ -1131,8 +1128,8 @@ void WasmObjectWriter::writeObject(MCAssembler &Asm,
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if (WS.isFunction()) {
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Import.Kind = wasm::WASM_EXTERNAL_FUNCTION;
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Import.Type = getFunctionType(WS);
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SymbolIndices[&WS] = NumFuncImports;
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++NumFuncImports;
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SymbolIndices[&WS] = NumFunctionImports;
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++NumFunctionImports;
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} else {
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Import.Kind = wasm::WASM_EXTERNAL_GLOBAL;
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Import.Type = int32_t(PtrType);
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@@ -1216,7 +1213,7 @@ void WasmObjectWriter::writeObject(MCAssembler &Asm,
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"function symbols must have a size set with .size");
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// A definition. Take the next available index.
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Index = NumFuncImports + Functions.size();
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Index = NumFunctionImports + Functions.size();
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// Prepare the function.
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WasmFunction Func;
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@@ -1410,7 +1407,7 @@ void WasmObjectWriter::writeObject(MCAssembler &Asm,
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writeElemSection(TableElems);
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writeCodeSection(Asm, Layout, Functions);
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writeDataSection(DataSegments);
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writeNameSection(Functions, Imports, NumFuncImports);
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writeNameSection(Functions, Imports);
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writeCodeRelocSection();
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writeDataRelocSection();
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writeLinkingMetaDataSection(DataSegments, DataSize, SymbolFlags,
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@@ -270,6 +270,10 @@ Error WasmObjectFile::parseSection(WasmSection &Sec) {
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Error WasmObjectFile::parseNameSection(const uint8_t *Ptr, const uint8_t *End) {
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llvm::DenseSet<uint64_t> Seen;
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if (Functions.size() != FunctionTypes.size()) {
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return make_error<GenericBinaryError>("Names must come after code section",
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object_error::parse_failed);
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}
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while (Ptr < End) {
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uint8_t Type = readVarint7(Ptr);
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@@ -284,10 +288,15 @@ Error WasmObjectFile::parseNameSection(const uint8_t *Ptr, const uint8_t *End) {
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return make_error<GenericBinaryError>("Function named more than once",
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object_error::parse_failed);
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StringRef Name = readString(Ptr);
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if (!Name.empty())
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Symbols.emplace_back(Name,
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WasmSymbol::SymbolType::DEBUG_FUNCTION_NAME,
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Sections.size(), Index);
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if (!isValidFunctionIndex(Index) || Name.empty())
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return make_error<GenericBinaryError>("Invalid name entry",
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object_error::parse_failed);
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DebugNames.push_back(wasm::WasmFunctionName{Index, Name});
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if (Index >= NumImportedFunctions) {
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// Override any existing name; the name specified by the "names"
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// section is the Function's canonical name.
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Functions[Index - NumImportedFunctions].Name = Name;
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}
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}
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break;
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}
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@@ -360,12 +369,24 @@ void WasmObjectFile::populateSymbolTable() {
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<< " sym index:" << SymIndex << "\n");
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}
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}
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if (Export.Kind == wasm::WASM_EXTERNAL_FUNCTION) {
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auto &Function = Functions[Export.Index - NumImportedFunctions];
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if (Function.Name.empty()) {
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// Use the export's name to set a name for the Function, but only if one
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// hasn't already been set.
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Function.Name = Export.Name;
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}
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}
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}
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}
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Error WasmObjectFile::parseLinkingSection(const uint8_t *Ptr,
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const uint8_t *End) {
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HasLinkingSection = true;
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if (Functions.size() != FunctionTypes.size()) {
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return make_error<GenericBinaryError>(
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"Linking data must come after code section", object_error::parse_failed);
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}
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// Only populate the symbol table with imports and exports if the object
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// has a linking section (i.e. its a relocatable object file). Otherwise
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@@ -867,10 +888,6 @@ uint32_t WasmObjectFile::getSymbolFlags(DataRefImpl Symb) const {
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case WasmSymbol::SymbolType::FUNCTION_EXPORT:
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Result |= SymbolRef::SF_Executable;
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break;
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case WasmSymbol::SymbolType::DEBUG_FUNCTION_NAME:
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Result |= SymbolRef::SF_Executable;
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Result |= SymbolRef::SF_FormatSpecific;
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break;
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case WasmSymbol::SymbolType::GLOBAL_IMPORT:
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Result |= SymbolRef::SF_Undefined;
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break;
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@@ -914,7 +931,6 @@ uint64_t WasmObjectFile::getWasmSymbolValue(const WasmSymbol& Sym) const {
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case WasmSymbol::SymbolType::FUNCTION_IMPORT:
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case WasmSymbol::SymbolType::GLOBAL_IMPORT:
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case WasmSymbol::SymbolType::FUNCTION_EXPORT:
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case WasmSymbol::SymbolType::DEBUG_FUNCTION_NAME:
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return Sym.ElementIndex;
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case WasmSymbol::SymbolType::GLOBAL_EXPORT: {
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uint32_t GlobalIndex = Sym.ElementIndex - NumImportedGlobals;
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@@ -949,7 +965,6 @@ WasmObjectFile::getSymbolType(DataRefImpl Symb) const {
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switch (Sym.Type) {
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case WasmSymbol::SymbolType::FUNCTION_IMPORT:
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case WasmSymbol::SymbolType::FUNCTION_EXPORT:
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case WasmSymbol::SymbolType::DEBUG_FUNCTION_NAME:
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return SymbolRef::ST_Function;
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case WasmSymbol::SymbolType::GLOBAL_IMPORT:
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case WasmSymbol::SymbolType::GLOBAL_EXPORT:
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@@ -239,12 +239,6 @@ entry:
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; CHECK-NEXT: ...
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; CHECK-SYMS: SYMBOL TABLE:
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; CHECK-SYMS-NEXT: 00000000 g F name foo_alias
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; CHECK-SYMS-NEXT: 00000001 g F name foo
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; CHECK-SYMS-NEXT: 00000002 g F name call_direct
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; CHECK-SYMS-NEXT: 00000003 g F name call_alias
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; CHECK-SYMS-NEXT: 00000004 g F name call_direct_ptr
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; CHECK-SYMS-NEXT: 00000005 g F name call_alias_ptr
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; CHECK-SYMS-NEXT: 00000001 gw F EXPORT .hidden foo_alias
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; CHECK-SYMS-NEXT: 00000000 gw EXPORT .hidden bar_alias
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; CHECK-SYMS-NEXT: 00000001 g F EXPORT .hidden foo
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@@ -26,6 +26,14 @@ Sections:
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- Name: global_export
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Kind: GLOBAL
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Index: 0
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- Type: CODE
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Functions:
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- Index: 0
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Locals:
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Body: 00
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- Index: 1
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Locals:
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Body: 00
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- Type: CUSTOM
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Name: linking
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DataSize: 10
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@@ -54,6 +54,23 @@ Sections:
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- Name: bar
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Kind: GLOBAL
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Index: 0x00000003
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- Type: CODE
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Functions:
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- Index: 1
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Locals:
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Body: 00
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- Index: 2
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Locals:
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Body: 00
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- Index: 3
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Locals:
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Body: 00
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- Index: 4
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Locals:
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Body: 00
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- Index: 5
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Locals:
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Body: 00
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- Type: CUSTOM
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Name: "linking"
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DataSize: 0
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@@ -54,6 +54,20 @@ Sections:
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- Name: weak_global_data
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Kind: GLOBAL
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Index: 0x00000003
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- Type: CODE
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Functions:
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- Index: 1
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Locals:
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Body: 00
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- Index: 2
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Locals:
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Body: 00
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- Index: 3
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Locals:
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Body: 00
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- Index: 4
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Locals:
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Body: 00
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- Type: CUSTOM
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Name: linking
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DataSize: 0
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@@ -1,9 +1,6 @@
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RUN: llvm-objdump -t %p/../Inputs/trivial.obj.wasm | FileCheck %s
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CHECK: SYMBOL TABLE:
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CHECK-NEXT: 00000000 g F name puts
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CHECK-NEXT: 00000001 g F name SomeOtherFunction
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CHECK-NEXT: 00000002 g F name main
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CHECK-NEXT: 00000000 g F IMPORT puts
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CHECK-NEXT: 00000000 g F IMPORT SomeOtherFunction
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CHECK-NEXT: 00000002 g F EXPORT main
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@@ -74,21 +74,6 @@ ELF-NEXT: }
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WASM: Symbols [
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WASM-NEXT: Symbol {
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WASM-NEXT: Name: puts
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WASM-NEXT: Type: DEBUG_FUNCTION_NAME (0x4)
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WASM-NEXT: Flags: 0x0
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WASM-NEXT: }
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WASM-NEXT: Symbol {
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WASM-NEXT: Name: SomeOtherFunction
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WASM-NEXT: Type: DEBUG_FUNCTION_NAME (0x4)
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WASM-NEXT: Flags: 0x0
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WASM-NEXT: }
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WASM-NEXT: Symbol {
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WASM-NEXT: Name: main
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WASM-NEXT: Type: DEBUG_FUNCTION_NAME (0x4)
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WASM-NEXT: Flags: 0x0
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WASM-NEXT: }
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WASM-NEXT: Symbol {
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WASM-NEXT: Name: puts
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WASM-NEXT: Type: FUNCTION_IMPORT (0x0)
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WASM-NEXT: Flags: 0x0
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WASM-NEXT: }
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@@ -28,7 +28,6 @@ static const EnumEntry<unsigned> WasmSymbolTypes[] = {
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ENUM_ENTRY(FUNCTION_EXPORT),
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ENUM_ENTRY(GLOBAL_IMPORT),
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ENUM_ENTRY(GLOBAL_EXPORT),
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ENUM_ENTRY(DEBUG_FUNCTION_NAME),
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#undef ENUM_ENTRY
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};
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@@ -53,13 +53,10 @@ std::unique_ptr<WasmYAML::CustomSection> WasmDumper::dumpCustomSection(const Was
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std::unique_ptr<WasmYAML::CustomSection> CustomSec;
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if (WasmSec.Name == "name") {
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std::unique_ptr<WasmYAML::NameSection> NameSec = make_unique<WasmYAML::NameSection>();
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for (const object::SymbolRef& Sym: Obj.symbols()) {
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const object::WasmSymbol Symbol = Obj.getWasmSymbol(Sym);
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if (Symbol.Type != object::WasmSymbol::SymbolType::DEBUG_FUNCTION_NAME)
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continue;
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for (const llvm::wasm::WasmFunctionName &Func: Obj.debugNames()) {
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WasmYAML::NameEntry NameEntry;
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NameEntry.Name = Symbol.Name;
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NameEntry.Index = Sym.getValue();
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NameEntry.Name = Func.Name;
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NameEntry.Index = Func.Index;
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NameSec->FunctionNames.push_back(NameEntry);
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}
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CustomSec = std::move(NameSec);
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