This is the more natural lowering, and presents more opportunities to
reduce 64-bit ops to 32-bit.
This should also help avoid issues graphics shaders have had with
64-bit values, and simplify argument lowering in globalisel.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@366578 91177308-0d34-0410-b5e6-96231b3b80d8
Ordinarily it is lowered as a build_vector of each extract_vector_elt,
which in turn get lowered to bitcasts and bit shifts. Very little
understand the lowered extract pattern, resulting in much worse
code. We treat concat_vectors of v2i16 as legal, so prefer that.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@364959 91177308-0d34-0410-b5e6-96231b3b80d8