------------------------------------------------------------------------
r268295 | thomas.stellard | 2016-05-02 13:11:44 -0700 (Mon, 02 May 2016) | 7 lines
AMDGPU/SI: Use v_readfirstlane_b32 when restoring SGPRs spilled to
scratch
We were using v_readlane_b32 with the lane set to zero, but this won't
work if thread 0 is not active.
Differential Revision: http://reviews.llvm.org/D19745
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271771 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r267916 | Matthew.Arsenault | 2016-04-28 11:38:48 -0700 (Thu, 28 Apr 2016) | 6 lines
AMDGPU: Fix mishandling array allocations when promoting alloca
The canonical form for allocas is a single allocation of the array type.
In case we see a non-canonical array alloca, make sure we aren't
replacing this with an array N times smaller.
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271768 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r266105 | thomas.stellard | 2016-04-12 11:40:43 -0700 (Tue, 12 Apr 2016) | 15 lines
AMDGPU/SI: Insert wait states required after v_readfirstlane on SI
Summary:
We will be able to handle this case much better once the hazard
recognizer
is finished, but this conservative implementation fixes a hang with the
piglit
test:
spec/arb_arrays_of_arrays/execution/sampler/fs-nested-struct-arrays-nonconst-nested-arra
Reviewers: arsenm, nhaehnle
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18988
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271731 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r266088 | nhaehnle | 2016-04-12 09:10:38 -0700 (Tue, 12 Apr 2016) | 16 lines
AMDGPU/SI: Fix a mis-compilation of multi-level breaks
Summary:
Under certain circumstances, multi-level breaks (or what is understood by
the control flow passes as such) could be miscompiled in a way that causes
infinite loops, by emitting incorrect control flow intrinsics.
This fixes a hang in
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_continue_vertex
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18967
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271730 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r262732 | thomas.stellard | 2016-03-04 10:31:18 -0800 (Fri, 04 Mar 2016) | 12 lines
AMDGPU/SI: Add support for spiling SGPRs to scratch buffer
Summary:
This is necessary for when we run out of VGPRs and can no
longer use v_{read,write}_lane for spilling SGPRs.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D17592
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271722 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r261385 | thomas.stellard | 2016-02-19 16:37:25 -0800 (Fri, 19 Feb 2016) | 20 lines
AMDGPU/SI: Use v_readfirstlane to legalize SMRD with VGPR base pointer
Summary:
Instead of trying to replace SMRD instructions with a VGPR base pointer
with an equivalent MUBUF instruction, we now copy the base pointer to
SGPRs using v_readfirstlane.
This is safe to do, because any load selected as an SMRD instruction
has been proven to have a uniform base pointer, so each thread in the
wave will have the same pointer value in VGPRs.
This will fix some errors on VI from trying to replace SMRD instructions
with addr64-enabled MUBUF instructions that don't exist.
Reviewers: arsenm, cfang, nhaehnle
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D17305
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271700 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r260692 | changpeng.fang | 2016-02-12 09:11:04 -0800 (Fri, 12 Feb 2016) | 13 lines
AMDGPU/SI: Annotate Loops with Constant Condition in SIAnnotateControlFlow pass.
Summary:
It is possible that the loop condition can be a boolean constant (infinite loop,
for example). So we sould handle constant condition in annotating a loop. This
patch adds this functionality to support annotating constant condition.
Reviewers: tstellarAMD, arsenm
Subscribers: llvm-commits, arsenm
Differential Revision: http://reviews.llvm.org/D15093
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271685 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r260658 | Matthew.Arsenault | 2016-02-11 22:31:30 -0800 (Thu, 11 Feb 2016) | 12 lines
AMDGPU: Set flat_scratch from flat_scratch_init reg
This was hardcoded to the static private size, but this
would be missing the offset and additional size for someday
when we have dynamic sizing.
Also stops always initializing flat_scratch even when unused.
In the future we should stop emitting this unless flat instructions
are used to access private memory. For example this will initialize
it almost always on VI because flat is used for global access.
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271684 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r260651 | Matthew.Arsenault | 2016-02-11 18:40:47 -0800 (Thu, 11 Feb 2016) | 7 lines
AMDGPU: Set element_size in private resource descriptor
Introduce a subtarget feature for this, and leave the default with
the current behavior which assumes up to 16-byte loads/stores can
be used. The field also seems to have the ability to be set to 2 bytes,
but I'm not sure what that would be used for.
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271679 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r260599 | thomas.stellard | 2016-02-11 13:45:07 -0800 (Thu, 11 Feb 2016) | 14 lines
AMDGPU/SI: Make sure MIMG descriptors and samplers stay in SGPRs
Summary:
It's possible to have resource descriptors and samplers stored in
VGPRs, either by a VMEM instruction or in the case of samplers,
floating-point calculations. When this happens, we need to use
v_readfirstlane to copy these values back to sgprs.
Reviewers: mareko, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D17102
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271642 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r260495 | Matthew.Arsenault | 2016-02-10 22:15:39 -0800 (Wed, 10 Feb 2016) | 9 lines
AMDGPU: Fix constant bus use check with subregisters
If the two operands to an instruction were both
subregisters of the same super register, it would incorrectly
think this counted as the same constant bus use.
This fixes the verifier error in fmin_legacy.ll which
was missing -verify-machineinstrs.
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271640 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r259911 | Matthew.Arsenault | 2016-02-05 11:47:23 -0800 (Fri, 05 Feb 2016) | 5 lines
AMDGPU: Preserve alignments on new created globals
Also switch to internal linkage, and include the name of the function in
the name.
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271639 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r258901 | Matthew.Arsenault | 2016-01-26 18:17:49 -0800 (Tue, 26 Jan 2016) | 17 lines
AMDGPU: Fix default device handling
When no device name is specified, default to kaveri
for HSA since SI is not supported and it woud fail.
Default to "tahiti" instead of "SI" since these are
effectively the same, and tahiti is an actual device.
Move default device handling to the TargetMachine
rather than the AMDGPUSubtarget. The module ISA version
is computed from the device name provided with the target
machine, so the attributes printed by the AsmPrinter were
inconsistent with those computed in the subtarget.
Also remove DevName field from subtarget since it's redundant
with getCPU() in the superclass.
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271588 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r258537 | Matthew.Arsenault | 2016-01-22 11:47:54 -0800 (Fri, 22 Jan 2016) | 6 lines
AMDGPU: Fix crash with invariant markers
The promote alloca pass didn't handle these intrinsics and crashed.
These intrinsics should accept any address space, but for now just
erase them to avoid breaking.
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@271484 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r260427 | nha | 2016-02-10 12:13:58 -0800 (Wed, 10 Feb 2016) | 16 lines
AMDGPU: Release the scavenged offset register during VGPR spill
Summary:
This fixes a crash where subsequent spills would be unable to scavenge
a register. In particular, it fixes a crash in piglit's
spec@glsl-1.50@execution@geometry@max-input-components (the test still
has a shader that fails to compile because of too many SGPR spills, but
at least it doesn't crash any more).
This is a candidate for the release branch.
Reviewers: arsenm, tstellarAMD
Subscribers: qcolombet, arsenm
Differential Revision: http://reviews.llvm.org/D16558
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@260687 91177308-0d34-0410-b5e6-96231b3b80d8
------------------------------------------------------------------------
r258922 | marek.olsak | 2016-01-27 06:19:45 -0500 (Wed, 27 Jan 2016) |
12 lines
AMDGPU/SI: Stoney has only 16 LDS banks
Summary:
This is a candidate for stable, along with all patches that add the
"stoney"
processor.
Reviewers: tstellarAMD
Subscribers: arsenm
Differential Revision: http://reviews.llvm.org/D16485
------------------------------------------------------------------------
git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_38@259207 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
It is off by default, but can be used
with --misched=si
Patch by: Axel Davy
Reviewers: arsenm, tstellarAMD, nhaehnle
Subscribers: nhaehnle, solenskiner, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D11885
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@257609 91177308-0d34-0410-b5e6-96231b3b80d8
The old lowering for uint_to_fp failed opencl conformance.
It might be OK for fast math mode, but I'm not sure.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@257393 91177308-0d34-0410-b5e6-96231b3b80d8
The hardware instruction's output on 0 is -1 rather than 32.
Eliminate a test and select to -1. This removes an extra instruction
from the compatability function with HSAIL's firstbit instruction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@257352 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
Multi-dword constant loads generated unnecessary moves from SGPRs into VGPRs,
increasing the code size and VGPR pressure. These moves are now folded away.
Note that this lack of operand folding was not a problem for VMEM loads,
because COPY nodes from VReg_Nnn to VGPR32 are eliminated by the register
coalescer.
Some tests are updated, note that the fsub.ll test explicitly checks that
the move is elided.
With the IR generated by current Mesa, the changes are obviously relatively
minor:
7063 shaders in 3531 tests
Totals:
SGPRS: 351872 -> 352560 (0.20 %)
VGPRS: 199984 -> 200732 (0.37 %)
Code Size: 9876968 -> 9881112 (0.04 %) bytes
LDS: 91 -> 91 (0.00 %) blocks
Scratch: 1779712 -> 1767424 (-0.69 %) bytes per wave
Wait states: 295164 -> 295337 (0.06 %)
Totals from affected shaders:
SGPRS: 65784 -> 66472 (1.05 %)
VGPRS: 38064 -> 38812 (1.97 %)
Code Size: 1993828 -> 1997972 (0.21 %) bytes
LDS: 42 -> 42 (0.00 %) blocks
Scratch: 795648 -> 783360 (-1.54 %) bytes per wave
Wait states: 54026 -> 54199 (0.32 %)
Reviewers: tstellarAMD, arsenm, mareko
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15875
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@257074 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
Somehow, I first interpreted the docs as saying space for xnack_mask is only
reserved when XNACK is enabled via SH_MEM_CONFIG. I felt uneasy about this and
went back to actually test what is happening, and it turns out that xnack_mask
is always reserved at least on Tonga and Carrizo, in the sense that flat_scr
is always fixed below the SGPRs that are used to implement xnack_mask, whether
or not they are actually used.
I confirmed this by writing a shader using inline assembly to tease out the
aliasing between flat_scratch and regular SGPRs. For example, on Tonga, where
we fix the number of SGPRs to 80, s[74:75] aliases flat_scratch (so
xnack_mask is s[76:77] and vcc is s[78:79]).
This patch changes both the calculation of the total number of SGPRs and the
various register reservations to account for this.
It ought to be possible to use the gap left by xnack_mask when the feature
isn't used, but this patch doesn't try to do that. (Note that the same applies
to vcc.)
Note that previously, even before my earlier change in r256794, the SGPRs that
alias to xnack_mask could end up being used as well when flat_scr was unused
and the total number of SGPRs happened to fall on the right alignment
(e.g. highest regular SGPR being used s29 and VCC used would lead to number
of SGPRs being 32, where s28 and s29 alias with xnack_mask). So if there
were some conflict due to such aliasing, we should have noticed that already.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15898
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@257073 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
This is admittedly something that you could only run into by manually
playing around with shader assembly because the SITypeWriter pass is
skipped for compute.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15902
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256980 91177308-0d34-0410-b5e6-96231b3b80d8
Due to the SGPR init bug, every program claims to use the same number
of SGPRs anyway, so there's no point in trying to shift those registers
down from their initial spot of reservation.
Add a test that uses VGPR spilling and blocks most SGPRs from being used for
the scratch resource register. Previously, this would run into an assertion.
Differential Revision: http://reviews.llvm.org/D15724
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256870 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
Enabling this feature will account for the two SGPRs used by the hardware
to store the XNACK_MASK physically.
The hardware only requires this reservation when the XNACK feature is
explicitly enabled. At some point, HSA will probably want to do that, but
it does increase SGPR register pressure, so leave it disabled by default
for now (but do add a small test).
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15869
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256794 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
NOTE: re-commit by fixing a failure in Codegen/AMDGPU/llvm.dbg.value.ll
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256282 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256273 91177308-0d34-0410-b5e6-96231b3b80d8
noduplicate prevents unrolling of small loops that happen to have
barriers in them. If a loop has a barrier in it, it is OK to duplicate
it for the unroll.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256075 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
When copying aggregate registers within the same register class, there may
be an overlap between source and destination that forces us to do the copy
backwards.
Do the simplest possible thing that guarantees the correct order of moves
when there are overlaps, and does whatever when there is no overlap. (The
last part forces some trivial adjustments to test cases.)
Together with r255906, this fixes a VM fault in Unreal Elemental Demo.
While at it, change the generation of kill and def flags to something that
looks more reasonable. This method is used very late during compilation, so
it probably doesn't matter in practice, and to be honest, I don't know if
this change is actually correct because the semantics in connection with
aggregate registers vs. sub-registers are not clear to me.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93264
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15622
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256072 91177308-0d34-0410-b5e6-96231b3b80d8