Immediates can be folded as long as the immediate is a vreg.
Also undo commuting instructions if it didn't fold an immediate.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@307575 91177308-0d34-0410-b5e6-96231b3b80d8
An encoding does not allow to use SDWA in an instruction with
scalar operands, either literals or SGPRs. That is however possible
to copy these operands into a VGPR first.
Several copies of the value are produced if multiple SDWA conversions
were done. To cleanup MachineLICM (to hoist copies out of loops),
MachineCSE (to remove duplicate copies) and SIFoldOperands (to replace
SGPR to VGPR copy with immediate copy right to the VGPR) runs are added
after the SDWA pass.
Differential Revision: https://reviews.llvm.org/D33583
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@304219 91177308-0d34-0410-b5e6-96231b3b80d8
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@298444 91177308-0d34-0410-b5e6-96231b3b80d8
Because of the special immediate operand, the constant
bus is already used so SGPRs are never useful.
r263212 changed the name of the immediate operand, which
broke the verifier check for the restriction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@274564 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
This helps prevent load clustering from drastically increasing register
pressure by trying to cluster 4 SMRDx8 loads together. The limit of 16
bytes was chosen, because it seems like that was the original intent
of setting the limit to 4 instructions, but more analysis could show
that a different limit is better.
This fixes yields small decreases in register usage with shader-db, but
also helps avoid a large increase in register usage when lane mask
tracking is enabled in the machine scheduler, because lane mask tracking
enables more opportunities for load clustering.
shader-db stats:
2379 shaders in 477 tests
Totals:
SGPRS: 49744 -> 48600 (-2.30 %)
VGPRS: 34120 -> 34076 (-0.13 %)
Code Size: 1282888 -> 1283184 (0.02 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 495616 -> 492544 (-0.62 %) bytes per wave
Max Waves: 6843 -> 6853 (0.15 %)
Wait states: 0 -> 0 (0.00 %)
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18451
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@264589 91177308-0d34-0410-b5e6-96231b3b80d8