InstSimplify already handles icmp (X+Y), X (and things like it)
appropriately. The first thing that InstCombine does is run
InstSimplify on the instruction.
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For a detailed description of the problem see the comment in the test file.
The problematic moveBefore() calls are not required anymore because the new
scheduling algorithm ensures a correct ordering anyway.
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a single early exit.
And factor the subsequent cast<> from all but one block into a single
variable.
No functionality changed.
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functionality changed.
Separating this into two functions wasn't helping. There was a decent
amount of boilerplate duplicated, and some subsequent refactorings here
will pull even more common code out.
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Several combines involving icmp (shl C2, %X) C1 can be simplified
without introducing any new instructions. Move them to InstSimplify;
while we are at it, make them more powerful.
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The included test case would fail, because the MI PHI node would have two
operands from the same predecessor.
This problem occurs when a switch instruction couldn't be selected. This happens
always, because there is no default switch support for FastISel to begin with.
The problem was that FastISel would first add the operand to the PHI nodes and
then fall-back to SelectionDAG, which would then in turn add the same operands
to the PHI nodes again.
This fix removes these duplicate PHI node operands by reseting the
PHINodesToUpdate to its original state before FastISel tried to select the
instruction.
This fixes <rdar://problem/18155224>.
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Currently instructions are folded very aggressively for AArch64 into the memory
operation, which can lead to the use of killed operands:
%vreg1<def> = ADDXri %vreg0<kill>, 2
%vreg2<def> = LDRBBui %vreg0, 2
... = ... %vreg1 ...
This usually happens when the result is also used by another non-memory
instruction in the same basic block, or any instruction in another basic block.
This fix teaches hasTrivialKill to not only check the LLVM IR that the value has
a single use, but also to check if the register that represents that value has
already been used. This can happen when the instruction with the use was folded
into another instruction (in this particular case a load instruction).
This fixes rdar://problem/18142857.
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Summary:
Introduce support::ulittleX_t::ref type to Support/Endian.h and use it in x86 JIT
to enforce correct endianness and fix unaligned accesses.
Test Plan: regression test suite
Reviewers: lhames
Subscribers: ributzka, llvm-commits
Differential Revision: http://reviews.llvm.org/D5011
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Currently instructions are folded very aggressively into the memory operation,
which can lead to the use of killed operands:
%vreg1<def> = ADDXri %vreg0<kill>, 2
%vreg2<def> = LDRBBui %vreg0, 2
... = ... %vreg1 ...
This usually happens when the result is also used by another non-memory
instruction in the same basic block, or any instruction in another basic block.
If the computed address is used by only memory operations in the same basic
block, then it is safe to fold them. This is because all memory operations will
fold the address computation and the original computation will never be emitted.
This fixes rdar://problem/18142857.
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When the address comes directly from a shift instruction then the address
computation cannot be folded into the memory instruction, because the zero
register is not available as a base register. Simplify addess needs to emit the
shift instruction and use the result as base register.
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Use the zero register directly when possible to avoid an unnecessary register
copy and a wasted register at -O0. This also uses integer stores to store a
positive floating-point zero. This saves us from materializing the positive zero
in a register and then storing it.
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FastEmitInst_ri was constraining the first operand without checking if it is
a virtual register. Use constrainOperandRegClass as all the other
FastEmitInst_* functions.
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Instructions like 'fxsave' and control flow instructions like 'jne'
match any operand size. The loop I added to the Intel syntax matcher
assumed that using a different size would give a different instruction.
Now it handles the case where we get the same instruction for different
memory operand sizes.
This also allows us to remove the hack we had for unsized absolute
memory operands, because we can successfully match things like 'jnz'
without reporting ambiguity. Removing this hack uncovered test case
involving 'fadd' that was ambiguous. The memory operand could have been
single or double precision.
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We try to perform this transform in InstSimplify but we aren't always
able to. Sometimes, we need to insert a bitcast if X and Y don't have
the same time.
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It's incorrect to perform this simplification if the types differ.
A bitcast would need to be inserted for this to work.
This fixes PR20771.
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int may not have enough bits in it, which was detected by UBSan
bootstrap (it reported left shift by a too large constant).
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'shl nuw CI, x' produces [CI, CI << CLZ(CI)]
'shl nsw CI, x' produces [CI << CLO(CI)-1, CI] if CI is negative
'shl nsw CI, x' produces [CI, CI << CLZ(CI)-1] if CI is non-negative
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This teaches the AArch64 backend to deal with the operations required
to deal with the operations on v4f16 and v8f16 which are exposed by
NEON intrinsics, plus the add, sub, mul and div operations.
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we stopped efficiently lowering sextload using the SSE41 instructions
for that operation.
This is a consequence of a bad predicate I used thinking of the memory
access needs. The code actually handles the cases where the predicate
doesn't apply, and handles them much better. =] Simple fix and a test
case added. Fixes PR20767.
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This combine is essentially combining target-specific nodes back into target
independent nodes that it "knows" will be combined yet again by a target
independent DAG combine into a different set of target-independent nodes that
are legal (not custom though!) and thus "ok". This seems... deeply flawed. The
crux of the problem is that we don't combine un-legalized shuffles that are
introduced by legalizing other operations, and thus we don't see a very
profitable combine opportunity. So the backend just forces the input to that
combine to re-appear.
However, for this to work, the conditions detected to re-form the unlegalized
nodes must be *exactly* right. Previously, failing this would have caused poor
code (if you're lucky) or a crasher when we failed to select instructions.
After r215611 we would fall back into the legalizer. In some cases, this just
"fixed" the crasher by produces bad code. But in the test case added it caused
the legalizer and the dag combiner to iterate forever.
The fix is to make the alignment checking in the x86 side of things match the
alignment checking in the generic DAG combine exactly. This isn't really a
satisfying or principled fix, but it at least make the code work as intended.
It also highlights that it would be nice to detect the availability of under
aligned loads for a given type rather than bailing on this optimization. I've
left a FIXME to document this.
Original commit message for r215611 which covers the rest of the chang:
[SDAG] Fix a case where we would iteratively legalize a node during
combining by replacing it with something else but not re-process the
node afterward to remove it.
In a truly remarkable stroke of bad luck, this would (in the test case
attached) end up getting some other node combined into it without ever
getting re-processed. By adding it back on to the worklist, in addition
to deleting the dead nodes more quickly we also ensure that if it
*stops* being dead for any reason it makes it back through the
legalizer. Without this, the test case will end up failing during
instruction selection due to an and node with a type we don't have an
instruction pattern for.
It took many million runs of the shuffle fuzz tester to find this.
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