It was just a less powerful and more confusing version of
MCCFIInstruction. A side effect is that, since MCCFIInstruction uses
dwarf register numbers, calls to getDwarfRegNum are pushed out, which
should allow further simplifications.
I left the MachineModuleInfo::addFrameMove interface unchanged since
this patch was already fairly big.
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Due to the execution order of doFinalization functions, the GC information were
deleted before AsmPrinter::doFinalization was executed. Thus, the
GCMetadataPrinter::finishAssembly was never called.
The patch fixes that by moving the code of the GCInfoDeleter::doFinalization to
Printer::doFinalization.
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a TargetMachine to construct (and thus isn't always available), to an
analysis group that supports layered implementations much like
AliasAnalysis does. This is a pretty massive change, with a few parts
that I was unable to easily separate (sorry), so I'll walk through it.
The first step of this conversion was to make TargetTransformInfo an
analysis group, and to sink the nonce implementations in
ScalarTargetTransformInfo and VectorTargetTranformInfo into
a NoTargetTransformInfo pass. This allows other passes to add a hard
requirement on TTI, and assume they will always get at least on
implementation.
The TargetTransformInfo analysis group leverages the delegation chaining
trick that AliasAnalysis uses, where the base class for the analysis
group delegates to the previous analysis *pass*, allowing all but tho
NoFoo analysis passes to only implement the parts of the interfaces they
support. It also introduces a new trick where each pass in the group
retains a pointer to the top-most pass that has been initialized. This
allows passes to implement one API in terms of another API and benefit
when some other pass above them in the stack has more precise results
for the second API.
The second step of this conversion is to create a pass that implements
the TargetTransformInfo analysis using the target-independent
abstractions in the code generator. This replaces the
ScalarTargetTransformImpl and VectorTargetTransformImpl classes in
lib/Target with a single pass in lib/CodeGen called
BasicTargetTransformInfo. This class actually provides most of the TTI
functionality, basing it upon the TargetLowering abstraction and other
information in the target independent code generator.
The third step of the conversion adds support to all TargetMachines to
register custom analysis passes. This allows building those passes with
access to TargetLowering or other target-specific classes, and it also
allows each target to customize the set of analysis passes desired in
the pass manager. The baseline LLVMTargetMachine implements this
interface to add the BasicTTI pass to the pass manager, and all of the
tools that want to support target-aware TTI passes call this routine on
whatever target machine they end up with to add the appropriate passes.
The fourth step of the conversion created target-specific TTI analysis
passes for the X86 and ARM backends. These passes contain the custom
logic that was previously in their extensions of the
ScalarTargetTransformInfo and VectorTargetTransformInfo interfaces.
I separated them into their own file, as now all of the interface bits
are private and they just expose a function to create the pass itself.
Then I extended these target machines to set up a custom set of analysis
passes, first adding BasicTTI as a fallback, and then adding their
customized TTI implementations.
The fourth step required logic that was shared between the target
independent layer and the specific targets to move to a different
interface, as they no longer derive from each other. As a consequence,
a helper functions were added to TargetLowering representing the common
logic needed both in the target implementation and the codegen
implementation of the TTI pass. While technically this is the only
change that could have been committed separately, it would have been
a nightmare to extract.
The final step of the conversion was just to delete all the old
boilerplate. This got rid of the ScalarTargetTransformInfo and
VectorTargetTransformInfo classes, all of the support in all of the
targets for producing instances of them, and all of the support in the
tools for manually constructing a pass based around them.
Now that TTI is a relatively normal analysis group, two things become
straightforward. First, we can sink it into lib/Analysis which is a more
natural layer for it to live. Second, clients of this interface can
depend on it *always* being available which will simplify their code and
behavior. These (and other) simplifications will follow in subsequent
commits, this one is clearly big enough.
Finally, I'm very aware that much of the comments and documentation
needs to be updated. As soon as I had this working, and plausibly well
commented, I wanted to get it committed and in front of the build bots.
I'll be doing a few passes over documentation later if it sticks.
Commits to update DragonEgg and Clang will be made presently.
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InitSections is called before the MCContext is initialized it could cause
duplicate temporary symbols to be emitted later (after context initialization
resets the temporary label counter).
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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The original patch removed a bunch of code that the SjLjEHPrepare pass placed
into the entry block if all of the landing pads were removed during the
CodeGenPrepare class. The more natural way of doing things is to run the CGP
*before* we run the SjLjEHPrepare pass.
Make it so!
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store this and use it to not emit long nops when the CPU is geode which
doesnt support them.
Fixes PR11212.
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This is still a work in progress but I believe it is currently good enough
to fix PR13122 "Need unit test driver for codegen IR passes". For example,
you can run llc with -stop-after=loop-reduce to have it dump out the IR after
running LSR. Serializing machine-level IR is not yet supported but we have
some patches in progress for that.
The plan is to serialize the IR to a YAML file, containing separate sections
for the LLVM IR, machine-level IR, and whatever other info is needed. Chad
suggested that we stash the stop-after pass in the YAML file and use that
instead of the start-after option to figure out where to restart the
compilation. I think that's a great idea, but since it's not implemented yet
I put the -start-after option into this patch for testing purposes.
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This is a preliminary step toward having TargetPassConfig be able to
start and stop the compilation at specified passes for unit testing
and debugging. No functionality change.
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Add the MCRegisterInfo to the factories and constructors.
Patch by Tom Stellard <Tom.Stellard@amd.com>.
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Andy, in a previous commit you made this into an ImmutablePass so that you could
add it to the PassManager, then in the next commit you left it a Pass but
removed the code that added it to the PM. If you do add it to the PM then the PM
should take care of deleting it, but it's also true that nothing in codegen
needs this object to exist after it's done its work here. It's not clear to me
which design you want; this should likely either cease to be a Pass or be added
to the PM where other parts of CodeGen will request it.
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Passes prior to instructon selection are now split into separate configurable stages.
Header dependencies are simplified.
The bulk of this diff is simply removal of the silly DisableVerify flags.
Sorry for the target header churn. Attempting to stabilize them.
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Allows command line overrides to be centralized in LLVMTargetMachine.cpp.
LLVMTargetMachine can intercept common passes and give precedence to command line overrides.
Allows adding "internal" target configuration options without touching TargetOptions.
Encapsulates the PassManager.
Provides a good point to initialize all CodeGen passes so that Pass ID's can be used in APIs.
Allows modifying the target configuration hooks without rebuilding the world.
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of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
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opportunities that only present themselves after late optimizations
such as tail duplication .e.g.
## BB#1:
movl %eax, %ecx
movl %ecx, %eax
ret
The register allocator also leaves some of them around (due to false
dep between copies from phi-elimination, etc.)
This required some changes in codegen passes. Post-ra scheduler and the
pseudo-instruction expansion passes have been moved after branch folding
and tail merging. They were before branch folding before because it did
not always update block livein's. That's fixed now. The pass change makes
independently since we want to properly schedule instructions after
branch folding / tail duplication.
rdar://10428165
rdar://10640363
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change, now you need a TargetOptions object to create a TargetMachine. Clang
patch to follow.
One small functionality change in PTX. PTX had commented out the machine
verifier parts in their copy of printAndVerify. That now calls the version in
LLVMTargetMachine. Users of PTX who need verification disabled should rely on
not passing the command-line flag to enable it.
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and code model. This eliminates the need to pass OptLevel flag all over the
place and makes it possible for any codegen pass to use this information.
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the mailing list. Suggestions for other statistics to collect would be
awesome. =]
Currently these are implemented as a separate pass guarded by a separate
flag. I'm not thrilled by that, but I wanted to be able to collect the
statistics for the old code placement as well as the new in order to
have a point of comparison. I'm planning on folding them into the single
pass if / when there is only one pass of interest.
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block frequency analyses. This differs substantially from the existing
block-placement pass in LLVM:
1) It operates on the Machine-IR in the CodeGen layer. This exposes much
more (and more precise) information and opportunities. Also, the
results are more stable due to fewer transforms ocurring after the
pass runs.
2) It uses the generalized probability and frequency analyses. These can
model static heuristics, code annotation derived heuristics as well
as eventual profile loading. By basing the optimization on the
analysis interface it can work from any (or a combination) of these
inputs.
3) It uses a more aggressive algorithm, both building chains from tho
bottom up to maximize benefit, and using an SCC-based walk to layout
chains of blocks in a profitable ordering without O(N^2) iterations
which the old pass involves.
The pass is currently gated behind a flag, and not enabled by default
because it still needs to grow some important features. Most notably, it
needs to support loop aligning and careful layout of loop structures
much as done by hand currently in CodePlacementOpt. Once it supports
these, and has sufficient testing and quality tuning, it should replace
both of these passes.
Thanks to Nick Lewycky and Richard Smith for help authoring & debugging
this, and to Jakob, Andy, Eric, Jim, and probably a few others I'm
forgetting for reviewing and answering all my questions. Writing
a backend pass is *sooo* much better now than it used to be. =D
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.file filenumber "directory" "filename"
This removes one join+split of the directory+filename in MC internals. Because
bitcode files have independent fields for directory and filenames in debug info,
this patch may change the .o files written by existing .bc files.
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This helps with porting code from 2.9 to 3.0 as TargetSelect.h changed location,
and if you include the old one by accident you will trigger this assert.
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current IR-level pass.
The old SjLj EH pass has some problems, especially with the new EH model. Most
significantly, it violates some of the new restrictions the new model has. For
instance, the 'dispatch' table wants to jump to the landing pad, but we cannot
allow that because only an invoke's unwind edge can jump to a landing pad. This
requires us to mangle the code something awful. In addition, we need to keep the
now dead landingpad instructions around instead of CSE'ing them because the
DWARF emitter uses that information (they are dead because no control flow edge
will execute them - the control flow edge from an invoke's unwind is superceded
by the edge coming from the dispatch).
Basically, this pass belongs not at the IR level where SSA is king, but at the
code-gen level, where we have more flexibility.
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