exactly two passes in that case, and don't ever need to recompute any layout,
so this is a nice baseline for relaxation performance.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99563 91177308-0d34-0410-b5e6-96231b3b80d8
- Still O(N^2), just a faster form, and now its the MCAsmLayout's fault.
On the .s I am tuning against (combine.s from 403.gcc):
--
ddunbar@lordcrumb:MC$ diff stats-before.txt stats-after.txt
5,10c5,10
< 1728 assembler - Number of assembler layout and relaxation steps
< 7707 assembler - Number of emitted assembler fragments
< 120588 assembler - Number of emitted object file bytes
< 2233448 assembler - Number of evaluated fixups
< 1727 assembler - Number of relaxed instructions
< 6723845 mcexpr - Number of MCExpr evaluations
---
> 3 assembler - Number of assembler layout and relaxation steps
> 7707 assembler - Number of emitted assembler fragments
> 120588 assembler - Number of emitted object file bytes
> 14796 assembler - Number of evaluated fixups
> 1727 assembler - Number of relaxed instructions
> 67889 mcexpr - Number of MCExpr evaluations
--
Feel free to LOL at the -before numbers, if you like.
I am a little surprised we make more than 2 relaxation passes. It's pretty
trivial for us to do relaxation out-of-order if that would give a speedup.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99543 91177308-0d34-0410-b5e6-96231b3b80d8
Here is a theoretical example that illustrates why the placement is important.
tmp1 =
store tmp1 -> x
...
tmp2 = add ...
...
call
...
store tmp2 -> x
Now mem2reg comes along:
tmp1 =
dbg_value (tmp1 -> x)
...
tmp2 = add ...
...
call
...
dbg_value (tmp2 -> x)
When the debugger examine the value of x after the add instruction but before the call, it should have the value of tmp1.
Furthermore, for dbg_value's that reference constants, they should not be emitted at the beginning of the block (since they do not have "producers").
This patch also cleans up how SDISel manages DbgValue nodes. It allow a SDNode to be referenced by multiple SDDbgValue nodes. When a SDNode is deleted, it uses the information to find the SDDbgValues and invalidate them. They are not deleted until the corresponding SelectionDAG is destroyed.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99469 91177308-0d34-0410-b5e6-96231b3b80d8
--- Reverse-merging r99440 into '.':
U test/MC/AsmParser/X86/x86_32-bit_cat.s
U test/MC/AsmParser/X86/x86_32-encoding.s
U include/llvm/IntrinsicsX86.td
U include/llvm/CodeGen/SelectionDAGNodes.h
U lib/Target/X86/X86InstrSSE.td
U lib/Target/X86/X86ISelLowering.h
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99450 91177308-0d34-0410-b5e6-96231b3b80d8
I have audited all getOperandNo calls now, fixing
hidden assumptions. CallSite related uglyness will
be eliminated successively.
Note this patch has a long and griveous history,
for all the back-and-forths have a look at
CallSite.h's log.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99399 91177308-0d34-0410-b5e6-96231b3b80d8
for the noinline attribute, and make the inliner refuse to
inline a call site when the call site is marked noinline even
if the callee isn't. This fixes PR6682.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99341 91177308-0d34-0410-b5e6-96231b3b80d8
so that the SCEVExpander doesn't retain a dangling pointer as its
insert position. The dangling pointer in this case wasn't ever used
to insert new instructions, but it was causing trouble with
SCEVExpander's code for automatically advancing its insert position
past debug intrinsics.
This fixes use-after-free errors that valgrind noticed in
test/Transforms/IndVarSimplify/2007-06-06-DeleteDanglesPtr.ll and
test/Transforms/IndVarSimplify/exit_value_tests.ll.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99036 91177308-0d34-0410-b5e6-96231b3b80d8