There has been an old FIXME to find the right cut-off for when it's worth
analyzing and potentially transforming a switch to a lookup table.
The switches always have two or more cases. I could not measure any speed-up
by transforming a switch with two cases. A switch with three cases gets a nice
speed-up, and I couldn't measure any compile-time regression, so I think this
is the right threshold.
In a Clang self-host, this causes 480 new switches to be transformed,
and reduces the final binary size with 8 KB.
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can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
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directory. These passes are already defined in the IR library, and it
doesn't make any sense to have the headers in Analysis.
Long term, I think there is going to be a much better way to divide
these matters. The dominators code should be fully separated into the
abstract graph algorithm and have that put in Support where it becomes
obvious that evn Clang's CFGBlock's can use it. Then the verifier can
manually construct dominance information from the Support-driven
interface while the Analysis library can provide a pass which both
caches, reconstructs, and supports a nice update API.
But those are very long term, and so I don't want to leave the really
confusing structure until that day arrives.
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case when the lookup table doesn't have any holes.
This means we can build a lookup table for switches like this:
switch (x) {
case 0: return 1;
case 1: return 2;
case 2: return 3;
case 3: return 4;
default: exit(1);
}
The default case doesn't yield a constant result here, but that doesn't matter,
since a default result is only necessary for filling holes in the lookup table,
and this table doesn't have any holes.
This makes us transform 505 more switches in a clang bootstrap, and shaves 164 KB
off the resulting clang binary.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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Now with a fix for PR18384: ValueHandleBase::ValueIsDeleted.
We need to invalidate SCEV's loop info when we delete a block, even if no values are hoisted.
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This commit was the source of crasher PR18384:
While deleting: label %for.cond127
An asserting value handle still pointed to this value!
UNREACHABLE executed at llvm/lib/IR/Value.cpp:671!
Reverting to get the builders green, feel free to re-land after fixing up.
(Renato has a handy isolated repro if you need it.)
This reverts commit r198478.
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getSCEV for an ashr instruction creates an intermediate zext
expression when it truncates its operand.
The operand is initially inside the loop, so the narrow zext
expression has a non-loop-invariant loop disposition.
LoopSimplify then runs on an outer loop, hoists the ashr operand, and
properly invalidate the SCEVs that are mapped to value.
The SCEV expression for the ashr is now an AddRec with the hoisted
value as the now loop-invariant start value.
The LoopDisposition of this wide value was properly invalidated during
LoopSimplify.
However, if we later get the ashr SCEV again, we again try to create
the intermediate zext expression. We get the same SCEV that we did
earlier, and it is still cached because it was never mapped to a
Value. When we try to create a new AddRec we abort because we're using
the old non-loop-invariant LoopDisposition.
I don't have a solution for this other than to clear LoopDisposition
when LoopSimplify hoists things.
I think the long-term strategy should be to perform LoopSimplify on
all loops before computing SCEV and before running any loop opts on
individual loops. It's possible we may want to rerun LoopSimplify on
individual loops, but it should rarely do anything, so rarely require
invalidating SCEV.
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Split sadd.with.overflow into add + sadd.with.overflow to allow
analysis and optimization. This should ideally be done after
InstCombine, which can perform code motion (eventually indvars should
run after all canonical instcombines). We want ISEL to recombine the
add and the check, at least on x86.
This is currently under an option for reducing live induction
variables: -liv-reduce. The next step is reducing liveness of IVs that
are live out of the overflow check paths. Once the related
optimizations are fully developed, reviewed and tested, I do expect
this to become default.
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Summary:
Before this change the instrumented code before Ret instructions looked like:
<Unpoison Frame Redzones>
if (Frame != OriginalFrame) // I.e. Frame is fake
<Poison Complete Frame>
Now the instrumented code looks like:
if (Frame != OriginalFrame) // I.e. Frame is fake
<Poison Complete Frame>
else
<Unpoison Frame Redzones>
Reviewers: eugenis
Reviewed By: eugenis
CC: llvm-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D2458
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If we happen to eliminate every case in a switch that has branch
weights, we currently try to create metadata for the one remaining
branch, triggering an assert. Instead, we need to check that the
metadata we're trying to create is sensible.
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Currently SplitBlockAndInsertIfThen requires that branch condition is an
Instruction itself, which is very inconvenient, because it is sometimes an
Operator, or even a Constant.
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This avoids creating branch weight metadata of length one when we fold
cases into the default of a switch instruction, which was triggering
an assert.
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This fixes PR17872. This bug can lead to C++ destructors not being
called when they should be, when an exception is thrown.
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Before this change, inlining one "invoke" into an outer "invoke" call
site can lead to the outer landingpad's catch/filter clauses being
copied multiple times into the resulting landingpad. This happens:
* when the inlined function contains multiple "resume" instructions,
because forwardResume() copies the clauses but is called multiple
times;
* when the inlined function contains a "resume" and a "call", because
HandleCallsInBlockInlinedThroughInvoke() copies the clauses but is
redundant with forwardResume().
Fix this by deduplicating the code.
This problem doesn't lead to any incorrect execution; it's only
untidy.
This change will make fixing PR17872 a little easier.
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Summary:
Rewrite asan's stack frame layout.
First, most of the stack layout logic is moved into a separte file
to make it more testable and (potentially) useful for other projects.
Second, make the frames more compact by using adaptive redzones
(smaller for small objects, larger for large objects).
Third, try to minimized gaps due to large alignments (this is hypothetical since
today we don't see many stack vars aligned by more than 32).
The frames indeed become more compact, but I'll still need to run more benchmarks
before committing, but I am sking for review now to get early feedback.
This change will be accompanied by a trivial change in compiler-rt tests
to match the new frame sizes.
Reviewers: samsonov, dvyukov
Reviewed By: samsonov
CC: llvm-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D2324
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This patch tries to avoid unrelated changes other than fixing a few
hyphen-related ambiguities and contractions in nearby lines.
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lowering only for load/stores to scalar allocas. The resulting values
confuse the backend and don't add anything because we can describe
array-allocas with a dbg.declare intrinsic just fine.
rdar://problem/15464571
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Generally speaking, control flow paths with error reporting calls are cold.
So far, error reporting calls are calls to perror and calls to fprintf,
fwrite, etc. with stderr as the stream. This can be extended in the future.
The primary motivation is to improve block placement (the cold attribute
affects the static branch prediction heuristics).
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This reverts commit r193356, it caused PR17781.
A reduced test case covering this regression has been added to the test suite.
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This adds an SimplifyLibCalls case which converts the special __sinpi and
__cospi (float & double variants) into a __sincospi_stret where appropriate to
remove duplicated work.
Patch by Tim Northover
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Given that backend does not handle "invoke asm" correctly ("invoke asm" will be
handled by SelectionDAGBuilder::visitInlineAsm, which does not have the right
setup for LPadToCallSiteMap) and we already made the assumption that inline asm
does not throw in InstCombiner::visitCallSite, we are going to make the same
assumption in Inliner to make sure we don't convert "call asm" to "invoke asm".
If it becomes necessary to add support for "invoke asm" later on, we will need
to modify the backend as well as remove the assumptions that inline asm does
not throw.
Fix rdar://15317907
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This patch teaches GlobalStatus to analyze a call that uses the global value as
a callee, not as an argument.
With this change internalize call handle the common use of linkonce_odr
functions. This reduces the number of linkonce_odr functions in a LTO build of
clang (checked with the emit-llvm gold plugin option) from 1730 to 60.
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When a linkonce_odr value that is on the dso list is not unnamed_addr
we can still look to see if anything is actually using its address. If
not, it is safe to hide it.
This patch implements that by moving GlobalStatus to Transforms/Utils
and using it in Internalize.
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A landing pad can be jumped to only by the unwind edge of an invoke
instruction. If we eliminate a partially redundant load in a landing pad, it
will create a basic block that violates this constraint. It then leads to other
problems down the line if it tries to merge that basic block with the landing
pad. Avoid this by not eliminating the load in a landing pad.
PR17621
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One optimization simplify-cfg performs is the converting of switches to
lookup tables if the switch has > 4 cases. This is done by:
1. Finding the max/min case value and calculating the switch case range.
2. Create a lookup table basic block.
3. Perform a check in the switch's BB to see if the input value is in
the switch's case range. If the input value satisfies said predicate
branch to the lookup table BB, otherwise branch to the switch's default
destination BB using the default value as the result.
The conditional check consists of subtracting the min case value of the
table from any input iN value and then ensuring that said value is
unsigned less than the size of the lookup table represented as an iN
value.
If the lookup table is a covered lookup table, the size of the table will be N
which is 0 as an iN value. Thus the comparison will be an `icmp ult` of an iN
value against 0 which is always false yielding the incorrect result.
This patch fixes this problem by recognizing if we have a covered lookup table
and if we do, unconditionally jumps to the lookup table BB since the covering
property of the lookup table implies no input values could not be handled by
said BB.
rdar://15268442
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If the predecessor's being spliced into a landing pad, then we need the PHIs to
come first and the rest of the predecessor's code to come *after* the landing
pad instruction.
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UpdatePHINodes has an optimization to reuse an existing PHI node, where it
first deletes all of its entries and then replaces them. Unfortunately, in the
case where we had duplicate predecessors (which are allowed so long as the
associated PHI entries have the same value), the loop removing the existing PHI
entries from the to-be-reused PHI would assert (if that PHI was not the one
which had the duplicates).
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infrastructure.
This was essentially work toward PGO based on a design that had several
flaws, partially dating from a time when LLVM had a different
architecture, and with an effort to modernize it abandoned without being
completed. Since then, it has bitrotted for several years further. The
result is nearly unusable, and isn't helping any of the modern PGO
efforts. Instead, it is getting in the way, adding confusion about PGO
in LLVM and distracting everyone with maintenance on essentially dead
code. Removing it paves the way for modern efforts around PGO.
Among other effects, this removes the last of the runtime libraries from
LLVM. Those are being developed in the separate 'compiler-rt' project
now, with somewhat different licensing specifically more approriate for
runtimes.
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