tighter, more strict FileCheck assertions. Some of these I really like
as they show case exactly what instruction sequences come out of these
microscopic functionality tests.
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baseline for updates from the new vector shuffle lowering.
I've inspected the results here, and I couldn't find any register
allocation decisions where there should be any realistic way to register
allocate things differently. The closest was the imul test case. If you
see something here you'd like register number variables on, just shout
and I'll add them.
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need to be updated for the new vector shuffle lowering.
After talking to Adam Nemet, Tim Northover, etc., it seems that testing
MC encodings in the same suite as the basic codegen isn't the right
approach. Instead, we're going to want dedicated MC tests for the
encodings. These encodings are starting to get in my way so I wanted to
cut them out early. The total set of instructions that should have
encoding tests added is:
vpaddd
vsqrtss
vsqrtsd
vmovlhps
vmovhlps
valignq
vbroadcastss
Not too many parts of these tests were even using this. =]
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Do not eliminate the frame pointer if there is a stackmap or patchpoint in the
function. All stackmap references should be FP relative.
This fixes PR21107.
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This patch addresses the first stage of PR17891 by folding constant
arguments together into a single MDString. Integers are stringified and
a `\0` character is used as a separator.
Part of PR17891.
Note: I've attached my testcases upgrade scripts to the PR. If I've
just broken your out-of-tree testcases, they might help.
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elements as well as integer elements in order to form simpler shuffle
patterns.
This is the primary reason why we were failing to match some of the
2-and-2 floating point shuffles such as PR21140. Even after fixing this
we need to support some extra patterns in the backend in order to match
the resulting X86ISD::UNPCKL nodes into the correct instructions. This
commit should fix PR21140 and includes more comprehensive testing of
insertion patterns in v4 shuffles.
Not all of the added tests are beautiful. For example, we don't have
clever instructions to insert-via-load in the integer domain. There are
also some places where we aren't sufficiently cunning with our use of
movq and movd, but that's future work.
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floating point and integer domains.
Merge the AVX2 test into it and add an extra RUN line. Generate clean
FileCheck statements with my script. Remove the now merged AVX2 tests.
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This file isn't really doing anything useful. Many of the tests that
seem to be combined are also repeats from other test files. Many of the
other tests, despite the comment that they should be combined into
a single shuffle... well... aren't combined into a single shuffle.
=/
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least seem *slightly* more interesting test wise, although given how
spotily we actually combine anything, I remain somewhat suspicious.
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checks for all the ISA variants.
If the SSE2 checks here terrify you, good. This is (in large part) the
kind of amazingly bad code that is holding LLVM back when vectorizing on
older ISAs.
At the same time, these tests seem increasingly dubious to me. There are
a very large number of tests and it isn't clear that they are
systematically covering a specific set of functionality. Anyways,
I don't want to reduce testing during the transition, I just want to
consolidate it to where it is easier to manage.
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file.
Some of these really don't make sense to test -- we're testing for the
*lack* of combining two shuffles into one, presumably because the two
would generate better shuffles in the end. But if you look at the
generated code shown here, in many cases the generated code is, frankly,
terrible. Or we combine any two generated shuffles back into a single
instruction! I've left a FIXME to revisit these decisions.
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and use the new grouped FileCheck patterns to match them.
No interesting changes yet, but this test is now in proper form to have
the other shuffle combining tests merged into it.
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The test has to do with DAG combines, and so it doesn't need the new
vector shuffle lowering to be effective. Also, it has a nice in-IR
triple string which we should really be using rather than command line
flags (unless it varies form RUN-line to RUN-line). Finally, I much
prefer letting LLVM synthesize the correct datalayout string from the
triple rather than baking one in here that will just become stale.
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generic DAG combining of shuffles relevant to x86.
My plan is to fold a bunch of the other DAG combining test cases into
this one, while converting them to use the nice new FileCheck assertion
syntax.
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a bare-metal triple and have nice BB labels, etc.
No significant change here, just tidying up to have a consistent set of
OS-agnostic vector functionality here.
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matching and lowering 64-bit insertions.
The first problem was that we weren't looking through bitcasts to
discover that we *could* lower as insertions. Once fixed, we in turn
weren't looking through bitcasts to discover that we could fold a load
into the lowering. Once fixed, we weren't forming a SCALAR_TO_VECTOR
node around the inserted element and instead were passing a scalar to
a DAG node that expected a vector. It turns out there are some patterns
that will "lower" this into the correct asm, but the rest of the X86
backend is very unhappy with such antics.
This should fix a few more edge case regressions I've spotted going
through the regression test suite to enable the new vector shuffle
lowering.
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test file.
This old test had a bunch of functions that were never even checked. =/
The only thing it really did was to make sure that we did something
reasonable in 32-bit mode with SSE4.1. Adding another run line to the
main vector-sext.ll test seems a better way to do that.
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of architectures: SSE2, SSSE3, SSE4.1, AVX, and AVX2.
Unfortunately, this exposses the absolute horror of the code we generate
for many of these patterns. Anyone wanting to familiarize themselves
with the x86 backend and improve performance could do a lot of good
sitting down and making these test cases not look so terrible. While the
new vector shuffle code I'm working on well help some, it won't fix all
of the crimes here.
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These tests are far and away the best sext and zext tests we have for
vectors. I'm going to merge the other similar tests into them and expand
the ISA coverage.
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script to make them nice and predictable. This will ease updating them
for the new vector shuffle lowering and seeing the delta if any.
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avx-sext.ll using my new script.
Also add an AVX2 mode to this test.
Part of cleaning up the test suite before enabling the new vector
shuffle lowering. This also highlights some of the abysmal failures of
the old shuffle lowering. Check out those 'pinsrw' and 'pextrw'
sequences!
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argument of the llvm.dbg.declare/llvm.dbg.value intrinsics.
Previously, DIVariable was a variable-length field that has an optional
reference to a Metadata array consisting of a variable number of
complex address expressions. In the case of OpPiece expressions this is
wasting a lot of storage in IR, because when an aggregate type is, e.g.,
SROA'd into all of its n individual members, the IR will contain n copies
of the DIVariable, all alike, only differing in the complex address
reference at the end.
By making the complex address into an extra argument of the
dbg.value/dbg.declare intrinsics, all of the pieces can reference the
same variable and the complex address expressions can be uniqued across
the CU, too.
Down the road, this will allow us to move other flags, such as
"indirection" out of the DIVariable, too.
The new intrinsics look like this:
declare void @llvm.dbg.declare(metadata %storage, metadata %var, metadata %expr)
declare void @llvm.dbg.value(metadata %storage, i64 %offset, metadata %var, metadata %expr)
This patch adds a new LLVM-local tag to DIExpressions, so we can detect
and pretty-print DIExpression metadata nodes.
What this patch doesn't do:
This patch does not touch the "Indirect" field in DIVariable; but moving
that into the expression would be a natural next step.
http://reviews.llvm.org/D4919
rdar://problem/17994491
Thanks to dblaikie and dexonsmith for reviewing this patch!
Note: I accidentally committed a bogus older version of this patch previously.
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argument of the llvm.dbg.declare/llvm.dbg.value intrinsics.
Previously, DIVariable was a variable-length field that has an optional
reference to a Metadata array consisting of a variable number of
complex address expressions. In the case of OpPiece expressions this is
wasting a lot of storage in IR, because when an aggregate type is, e.g.,
SROA'd into all of its n individual members, the IR will contain n copies
of the DIVariable, all alike, only differing in the complex address
reference at the end.
By making the complex address into an extra argument of the
dbg.value/dbg.declare intrinsics, all of the pieces can reference the
same variable and the complex address expressions can be uniqued across
the CU, too.
Down the road, this will allow us to move other flags, such as
"indirection" out of the DIVariable, too.
The new intrinsics look like this:
declare void @llvm.dbg.declare(metadata %storage, metadata %var, metadata %expr)
declare void @llvm.dbg.value(metadata %storage, i64 %offset, metadata %var, metadata %expr)
This patch adds a new LLVM-local tag to DIExpressions, so we can detect
and pretty-print DIExpression metadata nodes.
What this patch doesn't do:
This patch does not touch the "Indirect" field in DIVariable; but moving
that into the expression would be a natural next step.
http://reviews.llvm.org/D4919
rdar://problem/17994491
Thanks to dblaikie and dexonsmith for reviewing this patch!
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that keep cropping up in the regression test suite.
This also addresses one of the issues raised on the mailing list with
failing to form 'movsd' in as many cases as we realistically should.
There will be corresponding patches forthcoming for v4f32 at least. This
was a lot of fuss for a relatively small gain, but all the fuss was on
my end trying different ways of holding the pieces of the x86 fragment
patterns *just right*. Now that it works, the code is reasonably simple.
In the new test cases I'm adding here, v2i64 sticks out as just plain
horrible. I've not come up with any great ideas here other than that it
would be nice to recognize when we're *going* to take a domain crossing
hit and cross earlier to get the decent instructions. At least with AVX
it is slightly less silly....
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in exposing the scalar value to the broadcast DAG fragment so that we
can catch even reloads and fold them into the broadcast.
This is somewhat magical I'm afraid but seems to work. It is also what
the old lowering did, and I've switched an old test to run both
lowerings demonstrating that we get the same result.
Unlike the old code, I'm not lowering f32 or f64 scalars through this
path when we only have AVX1. The target patterns include pretty heinous
code to re-cast those as shuffles when the scalar happens to not be
spilled because AVX1 provides no broadcast mechanism from registers
what-so-ever. This is terribly brittle. I'd much rather go through our
generic lowering code to get this. If needed, we can add a peephole to
get even more opportunities to broadcast-from-spill-slots that are
exposed post-RA, but my suspicion is this just doesn't matter that much.
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the same speed as pshufd but we can fold loads into the pmovzx
instructions.
This fixes some regressions that came up in the regression test suite
for the new vector shuffle lowering.
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VPBROADCAST.
This has the somewhat expected pervasive impact. I don't know why
I forgot about this. Everything seems good with lots of significant
improvements in the tests.
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cases.
While clearly we don't need the AVX vector width, these ISA extensions
often cause us to select different instructions and we should cover them
even with the narrow vector width.
Also, while here, nuke the stress_test2 contents. There is no reason to
try to FileCheck this entire body when it is mostly a test for
successfully surviving the code generator.
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shuffle tests to match that used in the script I posted and now used
consistently in 128-bit tests.
Nothing interesting changing here, just using the label name as the
FileCheck label and a slightly more general comment marker consumption
strategy.
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updating script so that they are more thorough and consistent.
Specific fixes here include:
- Actually test VEX-encoded AVX mnemonics.
- Actually use an SSE 4.1 run to test SSE 4.1 features!
- Correctly check instructions sequences from the start of the function.
- Elide the shuffle operands and comment designator in a consistent way.
- Test all of the architectures instead of just the ones I was motivated
to manually author.
I've gone back through and fixed up any egregious issues I spotted. Let
me know if I missed something you really dislike.
One downside to this is that we're now not as diligently using FileCheck
variables for registers. I would be much more concerned with this if we
had larger register usage, but there just aren't that interesting of
register choices here and most of the registers are constrained by the
ABI. Ultimately, I don't think this is likely to be the maintenance
burden for these tests and updating them again should be staright
forward.
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Fixed lowering of this intrinsics in case when mask is v2i1 and v4i1.
Now cmp intrinsics lower in the following way:
(i8 (int_x86_avx512_mask_pcmpeq_q_128
(v2i64 %a), (v2i64 %b), (i8 %mask))) ->
(i8 (bitcast
(v8i1 (insert_subvector undef,
(v2i1 (and (PCMPEQM %a, %b),
(extract_subvector
(v8i1 (bitcast %mask)), 0))), 0))))
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a flawed direction and causing miscompiles. Read on for details.
Fundamentally, the premise of this patch series was to map
VECTOR_SHUFFLE DAG nodes into VSELECT DAG nodes for all blends because
we are going to *have* to lower to VSELECT nodes for some blends to
trigger the instruction selection patterns of variable blend
instructions. This doesn't actually work out so well.
In order to match performance with the existing VECTOR_SHUFFLE
lowering code, we would need to re-slice the blend in order to fit it
into either the integer or floating point blends available on the ISA.
When coming from VECTOR_SHUFFLE (or other vNi1 style VSELECT sources)
this works well because the X86 backend ensures that these types of
operands to VSELECT get sign extended into '-1' and '0' for true and
false, allowing us to re-slice the bits in whatever granularity without
changing semantics.
However, if the VSELECT condition comes from some other source, for
example code lowering vector comparisons, it will likely only have the
required bit set -- the high bit. We can't blindly slice up this style
of VSELECT. Reid found some code using Halide that triggers this and I'm
hopeful to eventually get a test case, but I don't need it to understand
why this is A Bad Idea.
There is another aspect that makes this approach flawed. When in
VECTOR_SHUFFLE form, we have very distilled information that represents
the *constant* blend mask. Converting back to a VSELECT form actually
can lose this information, and so I think now that it is better to treat
this as VECTOR_SHUFFLE until the very last moment and only use VSELECT
nodes for instruction selection purposes.
My plan is to:
1) Clean up and formalize the target pre-legalization DAG combine that
converts a VSELECT with a constant condition operand into
a VECTOR_SHUFFLE.
2) Remove any fancy lowering from VSELECT during *legalization* relying
entirely on the DAG combine to catch cases where we can match to an
immediate-controlled blend instruction.
One additional step that I'm not planning on but would be interested in
others' opinions on: we could add an X86ISD::VSELECT or X86ISD::BLENDV
which encodes a fully legalized VSELECT node. Then it would be easy to
write isel patterns only in terms of this to ensure VECTOR_SHUFFLE
legalization only ever forms the fully legalized construct and we can't
cycle between it and VSELECT combining.
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nodes, and rely exclusively on its logic. This removes a ton of
duplication from the blend lowering and centralizes it in one place.
One downside is that it requires a bunch of hacks to make this work with
the current legalization framework. We have to manually speculate one
aspect of legalizing VSELECT nodes to get everything to work nicely
because the existing legalization framework isn't *actually* bottom-up.
The other grossness is that we somewhat duplicate the analysis of
constant blends. I'm on the fence here. If reviewers thing this would
look better with VSELECT when it has constant operands dumping over tho
VECTOR_SHUFFLE, we could go that way. But it would be a substantial
change because currently all of the actual blend instructions are
matched via patterns in the TD files based around VSELECT nodes (despite
them not being perfect fits for that). Suggestions welcome, but at least
this removes the rampant duplication in the backend.
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