information output. However, many target specific tool chains prefer to encode
only one compile unit in an object file. In this situation, the LLVM code
generator will include debugging information entities in the compile unit
that is marked as main compile unit. The code generator accepts maximum one main
compile unit per module. If a module does not contain any main compile unit
then the code generator will emit multiple compile units in the output object
file.
[Part 1]
Update DebugInfo APIs to accept optional boolean value while creating DICompileUnit to mark the unit as "main" unit. By defaults all units are considered non-main. Update SourceLevelDebugging.html to document "main" compile unit.
Update DebugInfo APIs to not accept and encode separate source file/directory entries while creating various llvm.dbg.* entities. There was a recent, yet to be documented, change to include this additional information so no documentation changes are required here.
Update DwarfDebug to handle "main" compile unit. If "main" compile unit is seen then all DIEs are inserted into "main" compile unit. All other compile units are used to find source location for llvm.dbg.* values. If there is not any "main" compile unit then create unique compile unit DIEs for each llvm.dbg.compile_unit.
[Part 2]
Create separate llvm.dbg.compile_unit for each input file. Mark compile unit create for main_input_filename as "main" compile unit. Use appropriate compile unit, based on source location information collected from the tree node, while creating llvm.dbg.* values using DebugInfo APIs.
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This is Part 1.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63400 91177308-0d34-0410-b5e6-96231b3b80d8
DW_AT_APPLE_optimized flag is set when a compile_unit is optimized. The debugger takes advantage of this information some way.
DW_AT_APPLE_flags encodes command line options when certain env. variable is set. This is used by build engineers to track various gcc command lines used by by a project, irrespective of whether the project used makefile, Xcode or something else.
llvm-gcc patch is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62888 91177308-0d34-0410-b5e6-96231b3b80d8
First step to resolve this is, record file name and directory directly in debug info for various debug entities.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61164 91177308-0d34-0410-b5e6-96231b3b80d8
implementation detail of DIFactory anyway, and this allows it to avoid
recomputing the same type over and over.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58960 91177308-0d34-0410-b5e6-96231b3b80d8
information. This logically replaces the "Desc" classes in
MachineModuleInfo. Nice features of these classes are that they:
1. Are much more efficient than MMI because they don't create a
temporary parallel data structure for debug info that has to be
'serialized' and 'deserialized' into/out of the module.
2. These provide a much cleaner abstraction for debug info than
MMI, which will make it easier to change the implementation in
the future (to be MDNode-based).
3. These are much easier to use than the MMI interfaces, requiring
a lot less code in the front-ends.
4. These can be used to both create (for frontends) and read (for
codegen) debug information. DebugInfoBuilder can only be used
to create the nodes.
So far, this is implemented just enough to support the debug info
generation needs of clang. This can and should be extended to
support the full set of debug info constructs, and we should switch
llvm-gcc and llc over to using this in the near future.
This code also has a ton of FIXMEs in it, because the way we
currently represent debug info in LLVM IR is basically insane in a
variety of details. This sort of issue should be fixed when we
eventually reimplement debug info on top of MDNodes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@58954 91177308-0d34-0410-b5e6-96231b3b80d8