This fixes spurious warnings in llvm-link about the datalayout not matching.
Thanks to Zalman Stern for reporting the bug!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202276 91177308-0d34-0410-b5e6-96231b3b80d8
Now that DataLayout is not a pass, store one in Module.
Since the C API expects to be able to get a char* to the datalayout description,
we have to keep a std::string somewhere. This patch keeps it in Module and also
uses it to represent modules without a DataLayout.
Once DataLayout is mandatory, we should probably move the string to DataLayout
itself since it won't be necessary anymore to represent the special case of a
module without a DataLayout.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202190 91177308-0d34-0410-b5e6-96231b3b80d8
The SuppressWarnings flag, unfortunately, isn't very useful for custom tools
that want to use the LLVM module linker. So I'm changing it to a parameter of
the Linker, and the flag itself moves to the llvm-link tool.
For the time being as SuppressWarnings is pretty much the only "option" it
seems reasonable to propagate it to Linker objects. If we end up with more
options in the future, some sort of "struct collecting options" may be a
better idea.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201819 91177308-0d34-0410-b5e6-96231b3b80d8
Move copying of global initializers below the cloning of functions.
The BlockAddress doesn't have access to the correct basic blocks until the
functions have been cloned. This causes the BlockAddress to point to the old
values. Just wait until the functions have been cloned before copying the
initializers.
PR13163
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Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@199218 91177308-0d34-0410-b5e6-96231b3b80d8
Representing dllexport/dllimport as distinct linkage types prevents using
these attributes on templates and inline functions.
Instead of introducing further mixed linkage types to include linkonce and
weak ODR, the old import/export linkage types are replaced with a new
separate visibility-like specifier:
define available_externally dllimport void @f() {}
@Var = dllexport global i32 1, align 4
Linkage for dllexported globals and functions is now equal to their linkage
without dllexport. Imported globals and functions must be either
declarations with external linkage, or definitions with
AvailableExternallyLinkage.
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This would cause internal symbols that are only referenced by global initializers to be removed.
This reverts commit 194219.
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The BlockAddress doesn't have access to the correct basic blocks until the
functions have been cloned. This causes the BlockAddress to point to the old
values. Just wait until the functions have been cloned before copying the
initializers.
PR13163
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194218 91177308-0d34-0410-b5e6-96231b3b80d8
This deletes the Module ivar instead of having the LTO code generater do it. It
also sets the pointer to 'NULL', so that if it's used again it will abort
quickly.
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This was regression from r134829. When linking we have to be conservative. If
one of the symbols has a significant address, then the result should have it
too.
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Extend LinkModules to pass a ValueMaterializer to RemapInstruction and friends to lazily create Functions for lazily linked globals. This is a big win when linking small modules with large (mostly unused) library modules.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@182776 91177308-0d34-0410-b5e6-96231b3b80d8
Now that we hava a convinient place to keep it, remeber the set of
identified structs as we merge modules.
This speeds up the linking of all the bitcode files in clang with the
gold plugin and -plugin-opt=emit-llvm (i.e., link only, no codegen) from
5:25 minutes to 13.6 seconds!
Patch by Xiaofei Wan!
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Update comments, fix * placement, fix method names that are not
used in clang, add a linkInModule that takes a Mode and put it
in Linker.cpp.
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The linker is now responsible only for actually linking the modules, it
is up to the clients to create and destroy them.
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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This may be causing a failure on some buildbots:
Referencing function in another module!
tail call fastcc void @_ZL11EvaluateOpstPtRj(i16 zeroext %17, i16* %Vals, i32* %NumVals), !dbg !219
Referencing function in another module!
tail call fastcc void @_ZL11EvaluateOpstPtRj(i16 zeroext %19, i16* %Vals, i32* %NumVals), !dbg !221
Broken module found, compilation aborted!
Stack dump:
0. Running pass 'Function Pass Manager' on module 'ld-temp.o'.
1. Running pass 'Module Verifier' on function '@_ZL11EvaluateOpstPtRj'
clang: error: unable to execute command: Illegal instruction: 4
clang: error: linker command failed due to signal (use -v to see invocation)
<rdar://problem/13516485>
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- This code is dead, and the "right" way to get this support is to use the
platform-specific linker-integrated LTO mechanisms, or the forthcoming LLVM
linker.
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- Instead of computing a bunch of buckets of different flag types, just do an
incremental link resolving conflicts as they arise.
- This also has the advantage of making the link result deterministic and not
dependent on map iteration order.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172634 91177308-0d34-0410-b5e6-96231b3b80d8
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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The "findUsedStructTypes" method is very expensive to run. It needs to be
optimized so that LTO can run faster. Splitting this method out of the Module
class will help this occur. For instance, it can keep a list of seen objects so
that it doesn't process them over and over again.
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This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
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destination module, but one of them isn't used in the destination module. If
another module comes along and the uses the unused type, there could be type
conflicts when the modules are finally linked together. (This happened when
building LLVM.)
The test that was reduced is:
Module A:
%Z = type { %A }
%A = type { %B.1, [7 x x86_fp80] }
%B.1 = type { %C }
%C = type { i8* }
declare void @func_x(%C*, i64, i64)
declare void @func_z(%Z* nocapture)
Module B:
%B = type { %C.1 }
%C.1 = type { i8* }
%A.2 = type { %B.3, [5 x x86_fp80] }
%B.3 = type { %C.1 }
define void @func_z() {
%x = alloca %A.2, align 16
%y = getelementptr inbounds %A.2* %x, i64 0, i32 0, i32 0
call void @func_x(%C.1* %y, i64 37, i64 927) nounwind
ret void
}
declare void @func_x(%C.1*, i64, i64)
declare void @func_y(%B* nocapture)
(Unfortunately, this test doesn't fail under llvm-link, only during an LTO
linking.) The '%C' and '%C.1' clash. The destination module gets the '%C'
declaration. When merging Module B, it looks at the '%C.1' subtype of the '%B'
structure. It adds that in, because that's cool. And when '%B.3' is processed,
it uses the '%C.1'. But the '%B' has used '%C' and we prefer to use '%C'. So the
'@func_x' type is changed to 'void (%C*, i64, i64)', but the type of '%x' in
'@func_z' remains '%A.2'. The GEP resolves to a '%C.1', which conflicts with the
'@func_x' signature.
We can resolve this situation by making sure that the type is used in the
destination before saying that it should be used in the module being merged in.
With this fix, LLVM and Clang both compile under LTO.
<rdar://problem/10913281>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153351 91177308-0d34-0410-b5e6-96231b3b80d8
few comments where none existed before. Also change a function's name to match
the current coding standard.
No functionality change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153276 91177308-0d34-0410-b5e6-96231b3b80d8
Module flags are key-value pairs associated with the module. They include a
'behavior' value, indicating how module flags react when mergine two
files. Normally, it's just the union of the two module flags. But if two module
flags have the same key, then the resulting flags are dictated by the behaviors.
Allowable behaviors are:
Error
Emits an error if two values disagree.
Warning
Emits a warning if two values disagree.
Require
Emits an error when the specified value is not present
or doesn't have the specified value. It is an error for
two (or more) llvm.module.flags with the same ID to have
the Require behavior but different values. There may be
multiple Require flags per ID.
Override
Uses the specified value if the two values disagree. It
is an error for two (or more) llvm.module.flags with the
same ID to have the Override behavior but different
values.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150300 91177308-0d34-0410-b5e6-96231b3b80d8
System V Application Binary Interface. This lets us use
-fvisibility-inlines-hidden with LTO.
Fixes PR11697.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147624 91177308-0d34-0410-b5e6-96231b3b80d8
the build bot in some cases. The basic issue happens when a source module contains
both a "%foo" type and a "%foo.42" type. It will see the later one, check to see if
the destination module contains a "%foo" type, and it will return true... because
both the source and destination modules are in the same LLVMContext. We don't want
to map source types to other source types, so don't do the remapping if the mapped
type came from the source module.
Unfortunately, I've been unable to reduce a decent testcase for this, kc++ is
pretty great that way.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147010 91177308-0d34-0410-b5e6-96231b3b80d8
merging types by name when we can. We still don't guarantee type name linkage
but we do it when obviously the right thing to do. This makes LTO type names
easier to read, for example.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146932 91177308-0d34-0410-b5e6-96231b3b80d8
internal nightly testers. Original commit message:
By popular demand, link up types by name if they are isomorphic and one is an
autorenamed version of the other. This makes the IR easier to read, because
we don't end up with random renamed versions of the types after LTO'ing a large
app.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146838 91177308-0d34-0410-b5e6-96231b3b80d8
autorenamed version of the other. This makes the IR easier to read, because
we don't end up with random renamed versions of the types after LTO'ing a large app.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146728 91177308-0d34-0410-b5e6-96231b3b80d8
This line, and those below, will be ignored--
M include/llvm/Linker.h
M tools/bugpoint/Miscompilation.cpp
M tools/bugpoint/BugDriver.cpp
M tools/llvm-link/llvm-link.cpp
M lib/Linker/LinkModules.cpp
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@141606 91177308-0d34-0410-b5e6-96231b3b80d8
It happens (for example) when you want to have a dependency on the .so
with the specific version, like liblzma.so.1.0.0 or
libcrypto.so.0.9.8.
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
1. Take a flags argument instead of a bool. This makes
it more clear to the reader what it is used for.
2. Add a flag that says that "remapping a value not in the
map is ok".
3. Reimplement MapValue to share a bunch of code and be a lot
more efficient. For lookup failures, don't drop null values
into the map.
4. Using the new flag a bunch of code can vaporize in LinkModules
and LoopUnswitch, kill it.
No functionality change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123058 91177308-0d34-0410-b5e6-96231b3b80d8
source module *and* it must be merged (instead of simply replaced or appended
to), then merge instead of replacing or adding another global.
The ObjC __image_info section was being appended to because of this
failure. This caused a crash because the linker expects the image info section
to be a specific size.
<rdar://problem/8198537>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@115753 91177308-0d34-0410-b5e6-96231b3b80d8
fix: add a flag to MapValue and friends which indicates whether
any module-level mappings are being made. In the common case of
inlining, no module-level mappings are needed, so MapValue doesn't
need to examine non-function-local metadata, which can be very
expensive in the case of a large module with really deep metadata
(e.g. a large C++ program compiled with -g).
This flag is a little awkward; perhaps eventually it can be moved
into the ClonedCodeInfo class.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112190 91177308-0d34-0410-b5e6-96231b3b80d8
which does the same thing. This eliminates redundant code and
handles MDNodes better. MDNode linking still doesn't fully
work yet though.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@111941 91177308-0d34-0410-b5e6-96231b3b80d8
metadata types which should be marked as "weak", but which the linker will
remove upon final linkage. For example, the "objc_msgSend_fixup_alloc" symbol is
defined like this:
.globl l_objc_msgSend_fixup_alloc
.weak_definition l_objc_msgSend_fixup_alloc
.section __DATA, __objc_msgrefs, coalesced
.align 3
l_objc_msgSend_fixup_alloc:
.quad _objc_msgSend_fixup
.quad L_OBJC_METH_VAR_NAME_1
This is different from the "linker_private" linkage type, because it can't have
the metadata defined with ".weak_definition".
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107205 91177308-0d34-0410-b5e6-96231b3b80d8
Modules and ModuleProviders. Because the "ModuleProvider" simply materializes
GlobalValues now, and doesn't provide modules, it's renamed to
"GVMaterializer". Code that used to need a ModuleProvider to materialize
Functions can now materialize the Functions directly. Functions no longer use a
magic linkage to record that they're materializable; they simply ask the
GVMaterializer.
Because the C ABI must never change, we can't remove LLVMModuleProviderRef or
the functions that refer to it. Instead, because Module now exposes the same
functionality ModuleProvider used to, we store a Module* in any
LLVMModuleProviderRef and translate in the wrapper methods. The bindings to
other languages still use the ModuleProvider concept. It would probably be
worth some time to update them to follow the C++ more closely, but I don't
intend to do it.
Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735.
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missing ones are libsupport, libsystem and libvmcore. libvmcore is
currently blocked on bugpoint, which uses EH. Once it stops using
EH, we can switch it off.
This #if 0's out 3 unit tests, because gtest requires RTTI information.
Suggestions welcome on how to fix this.
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Linking modules containing aliases to GEPs is still not quite right. GEPs that are equivalent to bitcasts will be replaced by bitcasts, GEPs that are not will just break. Aliases to GEPs that are not equivalent to bitcasts are horribly broken anyway (it might be worth adding an assert when creating the alias to prevent these being created; they just cause problems later).
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