This probably ended up this way aften the subprogram<>function link
inversion and debug info metadata schema changes.
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so we can stop using DW_OP_bit_piece with the wrong semantics.
The entire back story can be found here:
http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20161114/405934.html
The gist is that in LLVM we've been misinterpreting DW_OP_bit_piece's
offset field to mean the offset into the source variable rather than
the offset into the location at the top the DWARF expression stack. In
order to be able to fix this in a subsequent patch, this patch
introduces a dedicated DW_OP_LLVM_fragment operation with the
semantics that we used to apply to DW_OP_bit_piece, which is what we
actually need while inside of LLVM. This patch is complete with a
bitcode upgrade for expressions using the old format. It does not yet
fix the DWARF backend to use DW_OP_bit_piece correctly.
Implementation note: We discussed several options for implementing
this, including reserving a dedicated field in DIExpression for the
fragment size and offset, but using an custom operator at the end of
the expression works just fine and is more efficient because we then
only pay for it when we need it.
Differential Revision: https://reviews.llvm.org/D27361
rdar://problem/29335809
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The DIEUnit class represents a compile or type unit and it owns the unit DIE as an instance variable. This allows anyone with a DIE, to get the unit DIE, and then get back to its DIEUnit without adding any new ivars to the DIE class. Why was this needed? The DIE class has an Offset that is always the CU relative DIE offset, not the "offset in debug info section" as was commented in the header file (the comment has been corrected). This is great for performance because most DIE references are compile unit relative and this means most code that accessed the DIE's offset didn't need to make it into a compile unit relative offset because it already was. When we needed to emit a DW_FORM_ref_addr though, we needed to find the absolute offset of the DIE by finding the DIE's compile/type unit. This class did have the absolute debug info/type offset and could be added to the CU relative offset to compute the absolute offset. With this change we can easily get back to a DIE's DIEUnit which will have this needed offset. Prior to this is required having a DwarfDebug and required calling:
DwarfCompileUnit *DwarfDebug::lookupUnit(const DIE *CU) const;
Now we can use the DIEUnit class to do so without needing DwarfDebug. All clients now use DIEUnit objects (the DwarfDebug stack and the DwarfLinker). A follow on patch for the DWARF generator will also take advantage of this.
Differential Revision: https://reviews.llvm.org/D27170
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VariableDbgInfo is per function data, so it makes sense to have it with
the function instead of the module.
This is a necessary step to have machine module passes work properly.
Differential Revision: https://reviews.llvm.org/D27186
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This patch makes AsmPrinter less reliant on DwarfDebug by relying on the DWARF version in the AsmPrinter's MCStreamer's MCContext. This allows us to remove the redundant DWARF version from DwarfDebug. It also lets us change code that used to access the AsmPrinter's DwarfDebug just to get to the DWARF version by changing the DWARF version accessor on AsmPrinter so that it grabs the version from its MCStreamer's MCContext.
Differential Revision: https://reviews.llvm.org/D27032
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These attributes aren't used by other debuggers (& may be confused with
other DWARF extensions) so they just waste space (about 1.5% on .dwo
file size on a random large program I tested).
We could remove the ObjC property ones too, but I figured they were
probably more necessary when trying to understand ObjC (I could be wrong
though) & so any debugger interested in working with ObjC would use
them, perhaps? (also, there are some legacy tests in Clang that test for
them - making it one of those annoying cross-project commits and/or
cleanup to refactor those tests)
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instead of having DwarfUnit query the debugger tuning options.
Follow-up commmit to r269827.
Thanks to Paul Robinson for pointing this out!
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Eliminate DITypeIdentifierMap and make DITypeRef a thin wrapper around
DIType*. It is no longer legal to refer to a DICompositeType by its
'identifier:', and DIBuilder no longer retains all types with an
'identifier:' automatically.
Aside from the bitcode upgrade, this is mainly removing logic to resolve
an MDString-based reference to an actualy DIType. The commits leading
up to this have made the implicit type map in DICompileUnit's
'retainedTypes:' field superfluous.
This does not remove DITypeRef, DIScopeRef, DINodeRef, and
DITypeRefArray, or stop using them in DI-related metadata. Although as
of this commit they aren't serving a useful purpose, there are patchces
under review to reuse them for CodeView support.
The tests in LLVM were updated with deref-typerefs.sh, which is attached
to the thread "[RFC] Lazy-loading of debug info metadata":
http://lists.llvm.org/pipermail/llvm-dev/2016-April/098318.html
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When we suppress linkage names, for a non-inlined subprogram the name
can still be found in the object-file symbol table, because we have
the code address of the subprogram. This is not necessarily the case
for an inlined subprogram, so we still want to emit the linkage name
in the DWARF. Put this on the abstract-origin DIE because it's common
to all inlined instances.
Differential Revision: http://reviews.llvm.org/D18706
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Currently each Function points to a DISubprogram and DISubprogram has a
scope field. For member functions the scope is a DICompositeType. DIScopes
point to the DICompileUnit to facilitate type uniquing.
Distinct DISubprograms (with isDefinition: true) are not part of the type
hierarchy and cannot be uniqued. This change removes the subprograms
list from DICompileUnit and instead adds a pointer to the owning compile
unit to distinct DISubprograms. This would make it easy for ThinLTO to
strip unneeded DISubprograms and their transitively referenced debug info.
Motivation
----------
Materializing DISubprograms is currently the most expensive operation when
doing a ThinLTO build of clang.
We want the DISubprogram to be stored in a separate Bitcode block (or the
same block as the function body) so we can avoid having to expensively
deserialize all DISubprograms together with the global metadata. If a
function has been inlined into another subprogram we need to store a
reference the block containing the inlined subprogram.
Attached to https://llvm.org/bugs/show_bug.cgi?id=27284 is a python script
that updates LLVM IR testcases to the new format.
http://reviews.llvm.org/D19034
<rdar://problem/25256815>
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This patch drops the debug info for all DISubprograms that are
(a) not attached to an llvm::Function and
(b) not indirectly reachable via inline scopes from any surviving Function and
(c) not reachable from a type (i.e.: member functions).
Background: I'm currently working on a patch to reverse the pointers
between DICompileUnit and DISubprogram (for more info check Duncan's RFC
on lazy-loading of debug info metadata
http://lists.llvm.org/pipermail/llvm-dev/2016-March/097419.html).
The idea is to remove the list of subprograms from DICompileUnit and
instead point to the owning compile unit from each DISubprogram.
After doing this all DISubprograms fulfilling the above criteria will be
implicitly dropped unless we go through an extra effort to preserve them.
http://reviews.llvm.org/D18477
<rdar://problem/25256815>
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This reverts commit r264280.
This broke building Chromium for iOS. We'll upload a reproducer to the
PR soon.
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Rather than storing type units in a vector and emitting them at the end
of code generation, emit them immediately and destroy them, reclaiming the
memory we were using for their DIEs.
In one benchmark carried out against Chromium's 50 largest (by bitcode
file size) translation units, total peak memory consumption with type units
decreased by median 17%, or by 7% when compared against disabling type units.
Tested using check-{llvm,clang}, the GDB 7.5 test suite (with
'-fdebug-types-section') and by eyeballing llvm-dwarfdump output on those
Chromium translation units with split DWARF both disabled and enabled, and
verifying that the only changes were to addresses and abbreviation ordering.
Differential Revision: http://reviews.llvm.org/D17118
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Summary:
Refactor common value, scope, and label tracking logic out of DwarfDebug
into a common base class called DebugHandlerBase.
Update an old LLVM IR test case to avoid an assertion in LexicalScopes.
Reviewers: dblaikie, majnemer
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D16931
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Mangled "linkage" names can be huge, and if the debugger (or other
tools) have no use for them, the size savings can be very impressive
(on the order of 40%).
Add one test for controlling behavior, and modify a number of tests to
either stop using linkage names, or make llc emit them (so these tests
will still run when the default triple is for PS4).
Differential Revision: http://reviews.llvm.org/D11374
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Remove the fake `DW_TAG_auto_variable` and `DW_TAG_arg_variable` tags,
using `DW_TAG_variable` in their place Stop exposing the `tag:` field at
all in the assembly format for `DILocalVariable`.
Most of the testcase updates were generated by the following sed script:
find test/ -name "*.ll" -o -name "*.mir" |
xargs grep -l 'DILocalVariable' |
xargs sed -i '' \
-e 's/tag: DW_TAG_arg_variable, //' \
-e 's/tag: DW_TAG_auto_variable, //'
There were only a handful of tests in `test/Assembly` that I needed to
update by hand.
(Note: a follow-up could change `DILocalVariable::DILocalVariable()` to
set the tag to `DW_TAG_formal_parameter` instead of `DW_TAG_variable`
(as appropriate), instead of having that logic magically in the backend
in `DbgVariable`. I've added a FIXME to that effect.)
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emit debug info, according to the preferences of the different
debuggers used on various targets.
Darwin and FreeBSD default to tuning for LLDB; PS4 defaults to tuning for
the SCE (Sony Computer Entertainment) debugger. All others default to GDB.
Differential Revision: http://reviews.llvm.org/D8506
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This is a necessary prerequisite for bootstrapping the emission
of debug info inside modules.
- Adds a FlagExternalTypeRef to DICompositeType.
External types must have a unique identifier.
- External type references are emitted using a forward declaration
with a DW_AT_signature([DW_FORM_ref_sig8]) based on the UID.
http://reviews.llvm.org/D9612
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Function static variables, typedefs and records (class, struct or union) declared inside
a lexical scope were associated with the function as their parent scope, rather than the
lexical scope they are defined or declared in.
This fixes PR19238
Patch by: amjad.aboud@intel.com
Differential Revision: http://reviews.llvm.org/D9758
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There are three types of `DbgVariable`:
- alloca variables, created based on the MMI table,
- register variables, created based on DBG_VALUE instructions, and
- optimized-out variables.
This commit reconfigures `DbgVariable` to make it easier to tell which
kind we have, and make initialization a little clearer.
For MMI/alloca variables, `FrameIndex.size()` must always equal
`Expr.size()`, and there shouldn't be an `MInsn`. For register
variables (with a `MInsn`), `FrameIndex` must be empty, and `Expr`
should have 0 or 1 element depending on whether it has a complex
expression (registers with multiple locations use `DebugLocListIndex`).
Optimized-out variables shouldn't have any of these fields.
Moreover, this separates DBG_VALUE initialization until after the
variable is created, simplifying logic in a future commit that changes
`collectVariableInfo()` to stop creating empty .debug_loc entries/lists.
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This starts merging MCSection and MCSectionData.
There are a few issues with the current split between MCSection and
MCSectionData.
* It optimizes the the not as important case. We want the production
of .o files to be really fast, but the split puts the information used
for .o emission in a separate data structure.
* The ELF/COFF/MachO hierarchy is not represented in MCSectionData,
leading to some ad-hoc ways to represent the various flags.
* It makes it harder to remember where each item is.
The attached patch starts merging the two by moving the alignment from
MCSectionData to MCSection.
Most of the patch is actually just dropping 'const', since
MCSectionData is mutable, but MCSection was not.
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Finish off PR23080 by renaming the debug info IR constructs from `MD*`
to `DI*`. The last of the `DIDescriptor` classes were deleted in
r235356, and the last of the related typedefs removed in r235413, so
this has all baked for about a week.
Note: If you have out-of-tree code (like a frontend), I recommend that
you get everything compiling and tests passing with the *previous*
commit before updating to this one. It'll be easier to keep track of
what code is using the `DIDescriptor` hierarchy and what you've already
updated, and I think you're extremely unlikely to insert bugs. YMMV of
course.
Back to *this* commit: I did this using the rename-md-di-nodes.sh
upgrade script I've attached to PR23080 (both code and testcases) and
filtered through clang-format-diff.py. I edited the tests for
test/Assembler/invalid-generic-debug-node-*.ll by hand since the columns
were off-by-three. It should work on your out-of-tree testcases (and
code, if you've followed the advice in the previous paragraph).
Some of the tests are in badly named files now (e.g.,
test/Assembler/invalid-mdcompositetype-missing-tag.ll should be
'dicompositetype'); I'll come back and move the files in a follow-up
commit.
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Delete subclasses of (the already defunct) `DIScope`, updating users to
use the raw pointers from the `Metadata` hierarchy directly.
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Delete subclasses of (the already deleted) `DIType` in favour of
directly using pointers from the `Metadata` hierarchy.
While `DICompositeType` wraps `MDCompositeTypeBase` and `DIDerivedType`
wraps `MDDerivedTypeBase`, most uses of each really meant the more
specific `MDCompositeType` and `MDDerivedType`.
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This is the last major parent class, so I'll probably start deleting
classes in batches now. Looks like many of the references to the DI*
hierarchy were updated organically along the way.
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Stop using `DIDescriptor` and its subclasses in the `DebugInfoFinder`
API, as well as the rest of the API hanging around in `DebugInfo.h`.
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