symbols in debug mode.
The MaterializationResponsibility class hijacks the Materializing flag to track
symbols that have not yet been resolved in order to guard against redundant
resolution. Since this is an API contract check and only enforced in debug mode
there is no reason to maintain the flag state in release mode.
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Once a symbol has been selected for materialization it can no longer be
overridden. Stripping the weak flag guarantees this (override attempts will
then be treated as duplicate definitions and result in a DuplicateDefinition
error).
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If WaitUntilReady is set to true then blockingLookup will return once all
requested symbols are ready. If WaitUntilReady is set to false then
blockingLookup will return as soon as all requested symbols have been
resolved. In the latter case, if any error occurs in finalizing the symbols it
will be reported to the ExecutionSession, rather than returned by
blockingLookup.
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If a VSO has a fallback definition generator attached it will be called during
lookup (and lookupFlags) for any unresolved symbols. The definition generator
can add new definitions to the VSO for any unresolved symbol. This allows VSOs
to generate new definitions on demand.
The immediate use case for this code is supporting VSOs that can import
definitions found via dlsym on demand.
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This method returns the set of symbols in the target VSO that have queries
waiting on them. This can be used to make decisions about which symbols to
delegate to another MaterializationUnit (typically this will involve
delegating all symbols that have *not* been requested to another
MaterializationUnit so that materialization of those symbols can be
deferred until they are requested).
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Previously JITCompileCallbackManager only supported single threaded code. This
patch embeds a VSO (see include/llvm/ExecutionEngine/Orc/Core.h) in the callback
manager. The VSO ensures that the compile callback is only executed once and that
the resulting address cached for use by subsequent re-entries.
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Also tightens the behavior of ExecutionSession::failQuery. Queries can usually
only be failed by marking a symbol as failed-to-materialize, but
ExecutionSession::failQuery provides a second route, and both routes may be
executed from different threads. In the case that a query has already been
failed due to a materialization error, ExecutionSession::failQuery will
direct the error to ExecutionSession::reportError instead.
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The lookup function provides blocking symbol resolution for JIT clients (not
layers themselves) so it does not need to track symbol dependencies via a
MaterializationResponsibility.
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notifyFailed method rather than passing in an error generator.
VSO::notifyFailed is responsible for notifying queries that they will not
succeed due to error. In practice the queries don't care about the details
of the failure, just the fact that a failure occurred for some symbols.
Having VSO::notifyFailed take care of this simplifies the interface.
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VSOs now track dependencies for materializing symbols. Each symbol must have its
dependencies registered with the VSO prior to finalization. Usually this will
involve registering the dependencies returned in
AsynchronousSymbolQuery::ResolutionResults for queries made while linking the
symbols being materialized.
Queries against symbols are notified that a symbol is ready once it and all of
its transitive dependencies are finalized, allowing compilation work to be
broken up and moved between threads without queries returning until their
symbols fully safe to access / execute.
Related utilities (VSO, MaterializationUnit, MaterializationResponsibility) are
updated to support dependence tracking and more explicitly track responsibility
for symbols from the point of definition until they are finalized.
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This is a follow-up to r331272.
We've been running doxygen with the autobrief option for a couple of
years now. This makes the \brief markers into our comments
redundant. Since they are a visual distraction and we don't want to
encourage more \brief markers in new code either, this patch removes
them all.
Patch produced by
for i in $(git grep -l '\@brief'); do perl -pi -e 's/\@brief //g' $i & done
https://reviews.llvm.org/D46290
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See r331124 for how I made a list of files missing the include.
I then ran this Python script:
for f in open('filelist.txt'):
f = f.strip()
fl = open(f).readlines()
found = False
for i in xrange(len(fl)):
p = '#include "llvm/'
if not fl[i].startswith(p):
continue
if fl[i][len(p):] > 'Config':
fl.insert(i, '#include "llvm/Config/llvm-config.h"\n')
found = True
break
if not found:
print 'not found', f
else:
open(f, 'w').write(''.join(fl))
and then looked through everything with `svn diff | diffstat -l | xargs -n 1000 gvim -p`
and tried to fix include ordering and whatnot.
No intended behavior change.
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This forces these operations to be carried out via a
MaterializationResponsibility instance, ensuring responsibility is explicitly
tracked.
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materializing function definitions.
MaterializationUnit instances are responsible for resolving and finalizing
symbol definitions when their materialize method is called. By contract, the
MaterializationUnit must materialize all definitions it is responsible for and
no others. If it can not materialize all definitions (because of some error)
then it must notify the associated VSO about each definition that could not be
materialized. The MaterializationResponsibility class tracks this
responsibility, asserting that all required symbols are resolved and finalized,
and that no extraneous symbols are resolved or finalized. In the event of an
error it provides a convenience method for notifying the VSO about each
definition that could not be materialized.
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notifyMaterializationFailed.
The notifyMaterializationFailed method can determine which error to raise by
looking at which queue the pending queries are in (resolution or finalization).
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operation all-or-nothing, rather than allowing materialization on a per-symbol
basis.
This addresses a shortcoming of per-symbol materialization: If a
MaterializationUnit (/SymbolSource) wants to materialize more symbols than
requested (which is likely: most materializers will want to materialize whole
modules) then it needs a way to notify the symbol table about the extra symbols
being materialized. This process (checking what has been requested against what
is being provided and notifying the symbol table about the difference) has to
be repeated at every level of the JIT stack. Making materialization
all-or-nothing eliminates this issue, simplifying both materializer
implementations and the symbol table (VSO class) API. The cost is that
per-symbol materialization (e.g. for individual symbols in a module) now
requires multiple MaterializationUnits.
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The Error locals need to be protected by a mutex. (This could be fixed by
having the promises / futures contain Expected and Error values, but
MSVC's future implementation does not support this yet).
Hopefully this will fix some of the errors seen on the builders due to
r327474.
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The lookup function takes a list of VSOs, a set of symbol names (or just one
symbol name) and a materialization function object. It returns an
Expected<SymbolMap> (if given a set of names) or an Expected<JITEvaluatedSymbol>
(if given just one name). The lookup method constructs an
AsynchronousSymbolQuery for the given names, applies that query to each VSO in
the list in turn, and then blocks waiting for the query to complete. If
threading is enabled then the materialization function object can be used to
execute the materialization on different threads. If threading is disabled the
MaterializeOnCurrentThread utility must be used.
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This makes it easy to free a SymbolSource (and any related
resources) when the last reference in a VSO is dropped.
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first argument.
This makes lookupFlags more consistent with lookup (which takes the query as the
first argument) and composes better in practice, since lookups are usually
linearly chained: Each lookupFlags can populate the result map based on the
symbols not found in the previous lookup. (If the maps were returned rather than
passed by reference there would have to be a merge step at the end).
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orc::SymbolResolver to JITSymbolResolver adapter.
The new orc::SymbolResolver interface uses asynchronous queries for better
performance. (Asynchronous queries with bulk lookup minimize RPC/IPC overhead,
support parallel incoming queries, and expose more available work for
distribution). Existing ORC layers will soon be updated to use the
orc::SymbolResolver API rather than the legacy llvm::JITSymbolResolver API.
Because RuntimeDyld still uses JITSymbolResolver, this patch also includes an
adapter that wraps an orc::SymbolResolver with a JITSymbolResolver API.
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lookupFlags returns a SymbolFlagsMap for the requested symbols, along with a
set containing the SymbolStringPtr for any symbol not found in the VSO.
The JITSymbolFlags for each symbol will have been stripped of its transient
JIT-state flags (i.e. NotMaterialized, Materializing).
Calling lookupFlags does not trigger symbol materialization.
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ExecutionSession will represent a running JIT program.
VModuleKey is a unique key assigned to each module added as part of
an ExecutionSession. The Layer concept will be updated in future to
require a VModuleKey when a module is added.
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version being used on some of the green dragon builders (plus a clang-format).
Workaround: AsynchronousSymbolQuery and VSO want to work with
JITEvaluatedSymbols anyway, so just use them (instead of JITSymbol, which
happens to tickle the bug).
The libcxx bug being worked around was fixed in r276003, and there are plans to
update the offending builders.
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The original commit broke the builders due to a think-o in an assertion:
AsynchronousSymbolQuery's constructor needs to check the callback member
variables, not the constructor arguments.
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