to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
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The new method name/behavior more closely models the way it was being used.
It also fixes an assertion that can occur when using the new ORC Core APIs,
where flags alone don't necessarily provide enough context to decide whether
the caller is responsible for materializing a given symbol (which was always
the reason this API existed).
The default implementation of getResponsibilitySet uses lookupFlags to determine
responsibility as before, so existing JITSymbolResolvers should continue to
work.
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This discards the unresolved symbols set and returns the flags map directly
(rather than mutating it via the first argument).
The unresolved symbols result made it easy to chain lookupFlags calls, but such
chaining should be rare to non-existant (especially now that symbol resolvers
are being deprecated) so the simpler method signature is preferable.
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In particular this patch switches RTDyldObjectLinkingLayer to use
orc::SymbolResolver and threads the requried changse (ExecutionSession
references and VModuleKeys) through the existing layer APIs.
The purpose of the new resolver interface is to improve query performance and
better support parallelism, both in JIT'd code and within the compiler itself.
The most visibile change is switch of the <Layer>::addModule signatures from:
Expected<Handle> addModule(std::shared_ptr<ModuleType> Mod,
std::shared_ptr<JITSymbolResolver> Resolver)
to:
Expected<Handle> addModule(VModuleKey K, std::shared_ptr<ModuleType> Mod);
Typical usage of addModule will now look like:
auto K = ES.allocateVModuleKey();
Resolvers[K] = createSymbolResolver(...);
Layer.addModule(K, std::move(Mod));
See the BuildingAJIT tutorial code for example usage.
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This resolver conforms to the LegacyJITSymbolResolver interface, and will be
replaced with a null-returning resolver conforming to the newer
orc::SymbolResolver interface in the near future. This patch renames the class
to avoid a clash.
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This patch replaces RuntimeDyld::SymbolInfo with JITSymbol: A symbol class
that is capable of lazy materialization (i.e. the symbol definition needn't be
emitted until the address is requested). This can be used to support common
and weak symbols in the JIT (though this is not implemented in this patch).
For consistency, RuntimeDyld::SymbolResolver is renamed to JITSymbolResolver.
For space efficiency a new class, JITEvaluatedSymbol, is introduced that
behaves like the old RuntimeDyld::SymbolInfo - i.e. it is just a pair of an
address and symbol flags. Instances of JITEvaluatedSymbol can be used in
symbol-tables to avoid paying the space cost of the materializer.
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Summary:
This is an implementation of RuntimeDyld::SymbolResolver that simply
rejects all resolution requests; useful for clients that do not have any
cross-object symbol references.
Reviewers: lhames
Reviewed By: lhames
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D10455
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