part of the error message.
As the caller is the one that needs to add the name of where the "object file"
comes from to the error message as the object file could be in an archive, or
coming from a slice of a Mach-O universal file or a buffer created by a JIT.
In the cases of a Mach-O universal file the architecture name may or may not
also need to be printed which is up to the tool code. For example if the tool
code is only selecting the host architecture slice then that architecture name
is never printed.
This patch is the change to the libObject code and there will be follow on
commits for changes to the code for each tool.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@268789 91177308-0d34-0410-b5e6-96231b3b80d8
load commands.
The existing test case in test/Object/macho-invalid.test for
macho-invalid-too-small-segment-load-command has a cmdsize of 55, while
being too small also it is not a multiple of 4. So when that check is added
this test case will produce a different error. So I constructed a new test case
that will trigger the intended error.
I also changed the error message to be consistent with the other malformed Mach-O
file error messages which prints the load command index. I also removed both
object_error::macho_load_segment_too_small and
object_error::macho_load_segment_too_many_sections from Object/Error.h
as they are not needed and can just use object_error::parse_failed and let the
error message string distinguish the specific error.
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command has a size less than 8 bytes.
I think the existing test case in test/Object/macho-invalid.test for
macho64-invalid-too-small-load-command was trying to test for this but that
test case triggered a different error given how it was constructed. So I
constructed a new test case that would trigger this specific error.
I also changed the error message to be consistent with the other malformed Mach-O
file error messages. I also removed object_error::macho_small_load_command from
Object/Error.h as it is not needed and can just use object_error::parse_failed
and let the error message string distinguish the error.
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The dynamic table is also an array of a fixed structure, so it can be
represented with a DynReginoInfo.
No major functionality change. The extra error checking is covered by
existing tests with a broken dynamic program header.
Idea extracted from r260488. I did the extra cleanups.
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This also improves the logic of what is an error:
* getSection(uint_32): only return an error if the index is out of bounds. The
index 0 corresponds to a perfectly valid entry.
* getSection(Elf_Sym): Returns null for symbols that normally don't have
sections and error for out of bound indexes.
In many places this just moves the report_fatal_error up the stack, but those
can then be fixed in smaller patches.
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This moves the error checking for string tables to getStringTable which returns
an ErrorOr<StringRef>.
This improves error checking, makes it uniform across all string tables and
makes it possible to check them once instead of once per name.
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make_error_code(object_error) is slow because object::object_category()
uses a ManagedStatic variable. But the real problem is that the function is
called too frequently. This patch uses std::error_code() instead of
object_error::success. In most cases, we return "success", so this patch
reduces number of function calls to that function.
http://reviews.llvm.org/D10333
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Summary:
Properly report the error in segment load commands from MachOObjectFile
constructor instead of crashing the program.
Adjust the test case accordingly.
Test Plan: regression test suite
Reviewers: rafael, filcab
Subscribers: llvm-commits
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Summary:
Currently all load commands are parsed in MachOObjectFile constructor.
If the next load command cannot be parsed, or if command size is too
small, properly report it through the error code and fail to construct
the object, instead of crashing the program.
Test Plan: regression test suite
Reviewers: rafael, filcab
Subscribers: llvm-commits
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This format is simply a regular object file with the bitcode stored in a
section named ".llvmbc", plus any number of other (non-allocated) sections.
One immediate use case for this is to accommodate compilation processes
which expect the object file to contain metadata in non-allocated sections,
such as the ".go_export" section used by some Go compilers [1], although I
imagine that in the future we could consider compiling parts of the module
(such as large non-inlinable functions) directly into the object file to
improve LTO efficiency.
[1] http://golang.org/doc/install/gccgo#Imports
Differential Revision: http://reviews.llvm.org/D4371
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This code was never being used and any use of it would look fairly strange.
For example, it would try to map a object_error::parse_failed to
std::errc::invalid_argument.
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The idea of this patch is to turn llvm/Support/system_error.h into a
transitional header that just brings in the erorr_code api to the llvm
namespace. I will remove it shortly afterwards.
The cases where the general idea needed some tweaking:
* std::errc is a namespace in msvc, so we cannot use "using std::errc". I could
add an #ifdef, but there were not that many uses, so I just added std:: to
them in this patch.
* Template specialization had to be moved to the std namespace in this
patch set already.
* The msvc implementation of default_error_condition doesn't seem to
provide the same transformations as we need. Not too surprising since
the standard doesn't actually say what "equivalent" means. I fixed the
problem by keeping our old mapping and using it at error_code
construction time.
Despite these shortcomings I think this is still a good thing. Some reasons:
* The different implementations of system_error might improve over time.
* It removes 925 lines of code from llvm already.
* It removes 6313 bytes from the text segment of the clang binary when
it is built with gcc and 2816 bytes when building with clang and
libstdc++.
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Since our error_category is based on the std one, we should have the
same visibility for the constructor. This also allows us to avoid
using the _do_message implementation detail in our own categories.
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This allows the compiler to see the enum and warn about it. While in here,
fix a switch to not use a default and fix style violations.
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